diff options
Diffstat (limited to 'src/server/game/Globals/ObjectMgr.cpp')
-rw-r--r-- | src/server/game/Globals/ObjectMgr.cpp | 16 |
1 files changed, 1 insertions, 15 deletions
diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp index 4bf86facbef..b5d8d08a6a4 100644 --- a/src/server/game/Globals/ObjectMgr.cpp +++ b/src/server/game/Globals/ObjectMgr.cpp @@ -7358,20 +7358,6 @@ void ObjectMgr::DeleteGOData(uint32 guid) _gameObjectDataStore.erase(guid); } -void ObjectMgr::AddCorpseCellData(uint32 mapid, uint32 cellid, uint32 player_guid, uint32 instance) -{ - // corpses are always added to spawn mode 0 and they are spawned by their instance id - CellObjectGuids& cell_guids = _mapObjectGuidsStore[MAKE_PAIR32(mapid, 0)][cellid]; - cell_guids.corpses[player_guid] = instance; -} - -void ObjectMgr::DeleteCorpseCellData(uint32 mapid, uint32 cellid, uint32 player_guid) -{ - // corpses are always added to spawn mode 0 and they are spawned by their instance id - CellObjectGuids& cell_guids = _mapObjectGuidsStore[MAKE_PAIR32(mapid, 0)][cellid]; - cell_guids.corpses.erase(player_guid); -} - void ObjectMgr::LoadQuestRelationsHelper(QuestRelations& map, QuestRelationsReverse* reverseMap, std::string const& table, bool starter, bool go) { uint32 oldMSTime = getMSTime(); @@ -8590,7 +8576,7 @@ void ObjectMgr::LoadScriptNames() do { - _scriptNamesStore.emplace_back((*result)[0].GetCString()); + _scriptNamesStore.push_back((*result)[0].GetString()); } while (result->NextRow()); |