diff options
Diffstat (limited to 'src/server/game/Globals/ObjectMgr.cpp')
-rwxr-xr-x | src/server/game/Globals/ObjectMgr.cpp | 13 |
1 files changed, 6 insertions, 7 deletions
diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp index ea4386c4d41..b28f8be7805 100755 --- a/src/server/game/Globals/ObjectMgr.cpp +++ b/src/server/game/Globals/ObjectMgr.cpp @@ -7591,7 +7591,7 @@ SpellScriptsBounds ObjectMgr::GetSpellScriptsBounds(uint32 spell_id) } // this allows calculating base reputations to offline players, just by race and class -int32 ObjectMgr::GetBaseReputation(FactionEntry const* factionEntry, uint8 race, uint32 playerClass) +int32 ObjectMgr::GetBaseReputation(FactionEntry const* factionEntry, uint8 race, uint8 playerClass) { if (!factionEntry) return 0; @@ -7599,13 +7599,12 @@ int32 ObjectMgr::GetBaseReputation(FactionEntry const* factionEntry, uint8 race, uint32 raceMask = (1 << (race - 1)); uint32 classMask = (1 << (playerClass-1)); - for (int i=0; i < 4; i++) + for (int i = 0; i < 4; i++) { - if ((factionEntry->BaseRepRaceMask[i] & raceMask || - (factionEntry->BaseRepRaceMask[i] == 0 && - factionEntry->BaseRepClassMask[i] != 0)) && - (factionEntry->BaseRepClassMask[i] & classMask || - factionEntry->BaseRepClassMask[i] == 0)) + if ((!factionEntry->BaseRepClassMask[i] || + factionEntry->BaseRepClassMask[i] & classMask) && + (!factionEntry->BaseRepRaceMask[i] || + factionEntry->BaseRepRaceMask[i] & raceMask)) return factionEntry->BaseRepValue[i]; } |