diff options
Diffstat (limited to 'src/server/game/Globals/ObjectMgr.cpp')
-rwxr-xr-x | src/server/game/Globals/ObjectMgr.cpp | 393 |
1 files changed, 196 insertions, 197 deletions
diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp index c1af7bcfed4..6b0601d9663 100755 --- a/src/server/game/Globals/ObjectMgr.cpp +++ b/src/server/game/Globals/ObjectMgr.cpp @@ -3691,42 +3691,41 @@ void ObjectMgr::LoadQuests() mExclusiveQuestGroups.clear(); - // 0 1 2 3 4 5 6 7 8 9 10 - QueryResult result = WorldDatabase.Query("SELECT entry, Method, ZoneOrSort, MinLevel, MaxLevel, QuestLevel, Type, RequiredClasses, RequiredRaces, RequiredSkill, RequiredSkillValue, " - // 11 12 13 14 15 16 17 18 19 20 - "RepObjectiveFaction, RepObjectiveValue, RepObjectiveFaction2, RepObjectiveValue2, RequiredMinRepFaction, RequiredMinRepValue, RequiredMaxRepFaction, RequiredMaxRepValue, SuggestedPlayers, LimitTime, " - // 21 22 23 24 25 26 27 28 29 30 31 32 33 34 - "QuestFlags, SpecialFlags, CharTitleId, PlayersSlain, BonusTalents, RewardArenaPoints, PrevQuestId, NextQuestId, ExclusiveGroup, NextQuestInChain, RewXPId, SrcItemId, SrcItemCount, SrcSpell, " - // 35 36 37 38 39 40 41 42 43 44 45 - "Title, Details, Objectives, OfferRewardText, RequestItemsText, EndText, CompletedText, ObjectiveText1, ObjectiveText2, ObjectiveText3, ObjectiveText4, " - // 46 47 48 49 50 51 52 53 54 55 56 57 - "ReqItemId1, ReqItemId2, ReqItemId3, ReqItemId4, ReqItemId5, ReqItemId6, ReqItemCount1, ReqItemCount2, ReqItemCount3, ReqItemCount4, ReqItemCount5, ReqItemCount6, " - // 58 59 60 61 62 63 64 65 - "ReqSourceId1, ReqSourceId2, ReqSourceId3, ReqSourceId4, ReqSourceCount1, ReqSourceCount2, ReqSourceCount3, ReqSourceCount4, " - // 66 67 68 69 70 71 72 73 - "ReqCreatureOrGOId1, ReqCreatureOrGOId2, ReqCreatureOrGOId3, ReqCreatureOrGOId4, ReqCreatureOrGOCount1, ReqCreatureOrGOCount2, ReqCreatureOrGOCount3, ReqCreatureOrGOCount4, " - // 74 75 76 77 - "ReqSpellCast1, ReqSpellCast2, ReqSpellCast3, ReqSpellCast4, " - // 78 79 80 81 82 83 - "RewChoiceItemId1, RewChoiceItemId2, RewChoiceItemId3, RewChoiceItemId4, RewChoiceItemId5, RewChoiceItemId6, " - // 84 85 86 87 88 89 - "RewChoiceItemCount1, RewChoiceItemCount2, RewChoiceItemCount3, RewChoiceItemCount4, RewChoiceItemCount5, RewChoiceItemCount6, " - // 90 91 92 93 94 95 96 97 - "RewItemId1, RewItemId2, RewItemId3, RewItemId4, RewItemCount1, RewItemCount2, RewItemCount3, RewItemCount4, " - // 98 99 100 101 102 103 104 105 106 107 - "RewRepFaction1, RewRepFaction2, RewRepFaction3, RewRepFaction4, RewRepFaction5, RewRepValueId1, RewRepValueId2, RewRepValueId3, RewRepValueId4, RewRepValueId5, " - // 108 109 110 111 112 - "RewRepValue1, RewRepValue2, RewRepValue3, RewRepValue4, RewRepValue5, " - // 113 114 115 116 117 118 119 120 121 122 123 124 - "RewHonorAddition, RewHonorMultiplier, RewOrReqMoney, RewMoneyMaxLevel, RewSpell, RewSpellCast, RewMailTemplateId, RewMailDelaySecs, PointMapId, PointX, PointY, PointOpt, " - // 125 126 127 128 129 130 131 132 - "DetailsEmote1, DetailsEmote2, DetailsEmote3, DetailsEmote4, DetailsEmoteDelay1, DetailsEmoteDelay2, DetailsEmoteDelay3, DetailsEmoteDelay4, " - // 133 134 135 136 137 138 - "IncompleteEmote, CompleteEmote, OfferRewardEmote1, OfferRewardEmote2, OfferRewardEmote3, OfferRewardEmote4, " - // 139 140 141 142 - "OfferRewardEmoteDelay1, OfferRewardEmoteDelay2, OfferRewardEmoteDelay3, OfferRewardEmoteDelay4, " - // 143 144 - "StartScript, CompleteScript" + QueryResult result = WorldDatabase.Query("SELECT " + //0 1 2 3 4 5 6 7 8 9 10 11 12 + "Id, Method, Level, MinLevel, MaxLevel, ZoneOrSort, Type, SuggestedPlayers, LimitTime, RequiredClasses, RequiredRaces, RequiredSkillId, RequiredSkillPoints, " + // 13 14 15 16 17 18 19 20 + "RequiredFactionId1, RequiredFactionId2, RequiredFactionValue1, RequiredFactionValue2, RequiredMinRepFaction, RequiredMaxRepFaction, RequiredMinRepValue, RequiredMaxRepValue, " + // 21 22 23 24 25 26 27 28 29 30 31 + "PrevQuestId, NextQuestId, ExclusiveGroup, NextQuestIdChain, RewardXPId, RewardOrRequiredMoney, RewardMoneyMaxLevel, RewardSpell, RewardSpellCast, RewardHonor, RewardHonorMultiplier, " + // 32 33 34 35 36 37 38 39 40 41 42 + "RewardMailTemplateId, RewardMailDelay, SourceItemId, SourceItemCount, SourceSpellId, Flags, SpecialFlags, RewardTitleId, RequiredPlayerKills, RewardTalents, RewardArenaPoints, " + // 43 44 45 46 47 48 49 50 + "RewardItemId1, RewardItemId2, RewardItemId3, RewardItemId4, RewardItemCount1, RewardItemCount2, RewardItemCount3, RewardItemCount4, " + // 51 52 53 54 55 56 57 58 59 60 61 62 + "RewardChoiceItemId1, RewardChoiceItemId2, RewardChoiceItemId3, RewardChoiceItemId4, RewardChoiceItemId5, RewardChoiceItemId6, RewardChoiceItemCount1, RewardChoiceItemCount2, RewardChoiceItemCount3, RewardChoiceItemCount4, RewardChoiceItemCount5, RewardChoiceItemCount6, " + // 63 64 65 66 67 68 69 70 71 72 + "RewardFactionId1, RewardFactionId2, RewardFactionId3, RewardFactionId4, RewardFactionId5, RewardFactionValueId1, RewardFactionValueId2, RewardFactionValueId3, RewardFactionValueId4, RewardFactionValueId5, " + // 73 74 75 76 77 + "RewardFactionValueIdOverride1, RewardFactionValueIdOverride2, RewardFactionValueIdOverride3, RewardFactionValueIdOverride4, RewardFactionValueIdOverride5, " + // 78 79 80 81 + "PointMapId, PointX, PointY, PointOption, " + // 82 83 84 85 86 87 88 + "Title, Objectives, Details, EndText, OfferRewardText, RequestItemsText, CompletedText, " + // 89 90 91 92 93 94 95 96 + "RequiredNpcOrGo1, RequiredNpcOrGo2, RequiredNpcOrGo3, RequiredNpcOrGo4, RequiredNpcOrGoCount1, RequiredNpcOrGoCount2, RequiredNpcOrGoCount3, RequiredNpcOrGoCount4, " + // 97 98 99 100 101 102 103 104 + "RequiredSourceItemId1, RequiredSourceItemId2, RequiredSourceItemId3, RequiredSourceItemId4, RequiredSourceItemCount1, RequiredSourceItemCount2, RequiredSourceItemCount3, RequiredSourceItemCount4, " + // 105 106 107 108 109 110 111 112 113 114 115 116 + "RequiredItemId1, RequiredItemId2, RequiredItemId3, RequiredItemId4, RequiredItemId5, RequiredItemId6, RequiredItemCount1, RequiredItemCount2, RequiredItemCount3, RequiredItemCount4, RequiredItemCount5, RequiredItemCount6, " + // 117 118 119 120 121 122 123 124 125 + "RequiredSpellCast1, RequiredSpellCast2, RequiredSpellCast3, RequiredSpellCast4, Unknown0, ObjectiveText1, ObjectiveText2, ObjectiveText3, ObjectiveText4, " + // 126 127 128 129 130 131 132 133 134 135 + "DetailsEmote1, DetailsEmote2, DetailsEmote3, DetailsEmote4, DetailsEmoteDelay1, DetailsEmoteDelay2, DetailsEmoteDelay3, DetailsEmoteDelay4, EmoteOnIncomplete, EmoteOnComplete, " + // 136 137 138 139 140 141 142 143 + "OfferRewardEmote1, OfferRewardEmote2, OfferRewardEmote3, OfferRewardEmote4, OfferRewardEmoteDelay1, OfferRewardEmoteDelay2, OfferRewardEmoteDelay3, OfferRewardEmoteDelay4, " + // 144 145 146 + "StartScript, CompleteScript, WDBVerified" " FROM quest_template"); if (!result) { @@ -3764,45 +3763,45 @@ void ObjectMgr::LoadQuests() sLog->outErrorDb("Quest %u has `Method` = %u, expected values are 0, 1 or 2.", qinfo->GetQuestId(), qinfo->GetQuestMethod()); } - if (qinfo->QuestFlags & ~QUEST_TRINITY_FLAGS_DB_ALLOWED) + if (qinfo->Flags & ~QUEST_TRINITY_FLAGS_DB_ALLOWED) { sLog->outErrorDb("Quest %u has `SpecialFlags` = %u > max allowed value. Correct `SpecialFlags` to value <= %u", - qinfo->GetQuestId(), qinfo->QuestFlags >> 20, QUEST_TRINITY_FLAGS_DB_ALLOWED >> 20); - qinfo->QuestFlags &= QUEST_TRINITY_FLAGS_DB_ALLOWED; + qinfo->GetQuestId(), qinfo->Flags >> 20, QUEST_TRINITY_FLAGS_DB_ALLOWED >> 20); + qinfo->Flags &= QUEST_TRINITY_FLAGS_DB_ALLOWED; } - if (qinfo->QuestFlags & QUEST_FLAGS_DAILY && qinfo->QuestFlags & QUEST_FLAGS_WEEKLY) + if (qinfo->Flags & QUEST_FLAGS_DAILY && qinfo->Flags & QUEST_FLAGS_WEEKLY) { - sLog->outErrorDb("Weekly Quest %u is marked as daily quest in `QuestFlags`, removed daily flag.", qinfo->GetQuestId()); - qinfo->QuestFlags &= ~QUEST_FLAGS_DAILY; + sLog->outErrorDb("Weekly Quest %u is marked as daily quest in `Flags`, removed daily flag.", qinfo->GetQuestId()); + qinfo->Flags &= ~QUEST_FLAGS_DAILY; } - if (qinfo->QuestFlags & QUEST_FLAGS_DAILY) + if (qinfo->Flags & QUEST_FLAGS_DAILY) { - if (!(qinfo->QuestFlags & QUEST_TRINITY_FLAGS_REPEATABLE)) + if (!(qinfo->Flags & QUEST_TRINITY_FLAGS_REPEATABLE)) { sLog->outErrorDb("Daily Quest %u not marked as repeatable in `SpecialFlags`, added.", qinfo->GetQuestId()); - qinfo->QuestFlags |= QUEST_TRINITY_FLAGS_REPEATABLE; + qinfo->Flags |= QUEST_TRINITY_FLAGS_REPEATABLE; } } - if (qinfo->QuestFlags & QUEST_FLAGS_WEEKLY) + if (qinfo->Flags & QUEST_FLAGS_WEEKLY) { - if (!(qinfo->QuestFlags & QUEST_TRINITY_FLAGS_REPEATABLE)) + if (!(qinfo->Flags & QUEST_TRINITY_FLAGS_REPEATABLE)) { sLog->outErrorDb("Weekly Quest %u not marked as repeatable in `SpecialFlags`, added.", qinfo->GetQuestId()); - qinfo->QuestFlags |= QUEST_TRINITY_FLAGS_REPEATABLE; + qinfo->Flags |= QUEST_TRINITY_FLAGS_REPEATABLE; } } - if (qinfo->QuestFlags & QUEST_FLAGS_AUTO_REWARDED) + if (qinfo->Flags & QUEST_FLAGS_AUTO_REWARDED) { - // at auto-reward can be rewarded only RewChoiceItemId[0] + // at auto-reward can be rewarded only RewardChoiceItemId[0] for (int j = 1; j < QUEST_REWARD_CHOICES_COUNT; ++j ) { - if (uint32 id = qinfo->RewChoiceItemId[j]) + if (uint32 id = qinfo->RewardChoiceItemId[j]) { - sLog->outErrorDb("Quest %u has `RewChoiceItemId%d` = %u but item from `RewChoiceItemId%d` can't be rewarded with quest flag QUEST_FLAGS_AUTO_REWARDED.", + sLog->outErrorDb("Quest %u has `RewardChoiceItemId%d` = %u but item from `RewardChoiceItemId%d` can't be rewarded with quest flag QUEST_FLAGS_AUTO_REWARDED.", qinfo->GetQuestId(), j+1, id, j+1); // no changes, quest ignore this data } @@ -3829,12 +3828,12 @@ void ObjectMgr::LoadQuests() qinfo->GetQuestId(), qinfo->ZoneOrSort); // no changes, quest not dependent from this value but can have problems at client (note some may be 0, we must allow this so no check) } - //check for proper RequiredSkill value (skill case) + //check for proper RequiredSkillId value (skill case) if (int32 skill_id = SkillByQuestSort(-int32(qinfo->ZoneOrSort))) { - if (qinfo->RequiredSkill != skill_id) + if (qinfo->RequiredSkillId != skill_id) { - sLog->outErrorDb("Quest %u has `ZoneOrSort` = %i but `RequiredSkill` does not have a corresponding value (%i).", + sLog->outErrorDb("Quest %u has `ZoneOrSort` = %i but `RequiredSkillId` does not have a corresponding value (%i).", qinfo->GetQuestId(), qinfo->ZoneOrSort, skill_id); //override, and force proper value here? } @@ -3859,38 +3858,38 @@ void ObjectMgr::LoadQuests() qinfo->RequiredRaces = 0; } } - // RequiredSkill, can be 0 - if (qinfo->RequiredSkill) + // RequiredSkillId, can be 0 + if (qinfo->RequiredSkillId) { - if (!sSkillLineStore.LookupEntry(qinfo->RequiredSkill)) + if (!sSkillLineStore.LookupEntry(qinfo->RequiredSkillId)) { - sLog->outErrorDb("Quest %u has `RequiredSkill` = %u but this skill does not exist", - qinfo->GetQuestId(), qinfo->RequiredSkill); + sLog->outErrorDb("Quest %u has `RequiredSkillId` = %u but this skill does not exist", + qinfo->GetQuestId(), qinfo->RequiredSkillId); } } - if (qinfo->RequiredSkillValue) + if (qinfo->RequiredSkillPoints) { - if (qinfo->RequiredSkillValue > sWorld->GetConfigMaxSkillValue()) + if (qinfo->RequiredSkillPoints > sWorld->GetConfigMaxSkillValue()) { - sLog->outErrorDb("Quest %u has `RequiredSkillValue` = %u but max possible skill is %u, quest can't be done.", - qinfo->GetQuestId(), qinfo->RequiredSkillValue, sWorld->GetConfigMaxSkillValue()); + sLog->outErrorDb("Quest %u has `RequiredSkillPoints` = %u but max possible skill is %u, quest can't be done.", + qinfo->GetQuestId(), qinfo->RequiredSkillPoints, sWorld->GetConfigMaxSkillValue()); // no changes, quest can't be done for this requirement } } // else Skill quests can have 0 skill level, this is ok - if (qinfo->RepObjectiveFaction2 && !sFactionStore.LookupEntry(qinfo->RepObjectiveFaction2)) + if (qinfo->RequiredFactionId2 && !sFactionStore.LookupEntry(qinfo->RequiredFactionId2)) { - sLog->outErrorDb("Quest %u has `RepObjectiveFaction2` = %u but faction template %u does not exist, quest can't be done.", - qinfo->GetQuestId(), qinfo->RepObjectiveFaction2, qinfo->RepObjectiveFaction2); + sLog->outErrorDb("Quest %u has `RequiredFactionId2` = %u but faction template %u does not exist, quest can't be done.", + qinfo->GetQuestId(), qinfo->RequiredFactionId2, qinfo->RequiredFactionId2); // no changes, quest can't be done for this requirement } - if (qinfo->RepObjectiveFaction && !sFactionStore.LookupEntry(qinfo->RepObjectiveFaction)) + if (qinfo->RequiredFactionId1 && !sFactionStore.LookupEntry(qinfo->RequiredFactionId1)) { - sLog->outErrorDb("Quest %u has `RepObjectiveFaction` = %u but faction template %u does not exist, quest can't be done.", - qinfo->GetQuestId(), qinfo->RepObjectiveFaction, qinfo->RepObjectiveFaction); + sLog->outErrorDb("Quest %u has `RequiredFactionId1` = %u but faction template %u does not exist, quest can't be done.", + qinfo->GetQuestId(), qinfo->RequiredFactionId1, qinfo->RequiredFactionId1); // no changes, quest can't be done for this requirement } @@ -3922,17 +3921,17 @@ void ObjectMgr::LoadQuests() // no changes, quest can't be done for this requirement } - if (!qinfo->RepObjectiveFaction && qinfo->RepObjectiveValue != 0) + if (!qinfo->RequiredFactionId1 && qinfo->RequiredFactionValue1 != 0) { - sLog->outErrorDb("Quest %u has `RepObjectiveValue` = %d but `RepObjectiveFaction` is 0, value has no effect", - qinfo->GetQuestId(), qinfo->RepObjectiveValue); + sLog->outErrorDb("Quest %u has `RequiredFactionValue1` = %d but `RequiredFactionId1` is 0, value has no effect", + qinfo->GetQuestId(), qinfo->RequiredFactionValue1); // warning } - if (!qinfo->RepObjectiveFaction2 && qinfo->RepObjectiveValue2 != 0) + if (!qinfo->RequiredFactionId2 && qinfo->RequiredFactionValue2 != 0) { - sLog->outErrorDb("Quest %u has `RepObjectiveValue2` = %d but `RepObjectiveFaction2` is 0, value has no effect", - qinfo->GetQuestId(), qinfo->RepObjectiveValue2); + sLog->outErrorDb("Quest %u has `RequiredFactionValue2` = %d but `RequiredFactionId2` is 0, value has no effect", + qinfo->GetQuestId(), qinfo->RequiredFactionValue2); // warning } @@ -3950,61 +3949,61 @@ void ObjectMgr::LoadQuests() // warning } - if (qinfo->CharTitleId && !sCharTitlesStore.LookupEntry(qinfo->CharTitleId)) + if (qinfo->RewardTitleId && !sCharTitlesStore.LookupEntry(qinfo->RewardTitleId)) { - sLog->outErrorDb("Quest %u has `CharTitleId` = %u but CharTitle Id %u does not exist, quest can't be rewarded with title.", + sLog->outErrorDb("Quest %u has `RewardTitleId` = %u but CharTitle Id %u does not exist, quest can't be rewarded with title.", qinfo->GetQuestId(), qinfo->GetCharTitleId(), qinfo->GetCharTitleId()); - qinfo->CharTitleId = 0; + qinfo->RewardTitleId = 0; // quest can't reward this title } - if (qinfo->SrcItemId) + if (qinfo->SourceItemId) { - if (!sObjectMgr->GetItemTemplate(qinfo->SrcItemId)) + if (!sObjectMgr->GetItemTemplate(qinfo->SourceItemId)) { - sLog->outErrorDb("Quest %u has `SrcItemId` = %u but item with entry %u does not exist, quest can't be done.", - qinfo->GetQuestId(), qinfo->SrcItemId, qinfo->SrcItemId); - qinfo->SrcItemId = 0; // quest can't be done for this requirement + sLog->outErrorDb("Quest %u has `SourceItemId` = %u but item with entry %u does not exist, quest can't be done.", + qinfo->GetQuestId(), qinfo->SourceItemId, qinfo->SourceItemId); + qinfo->SourceItemId = 0; // quest can't be done for this requirement } - else if (qinfo->SrcItemCount == 0) + else if (qinfo->SourceItemIdCount == 0) { - sLog->outErrorDb("Quest %u has `SrcItemId` = %u but `SrcItemCount` = 0, set to 1 but need fix in DB.", - qinfo->GetQuestId(), qinfo->SrcItemId); - qinfo->SrcItemCount = 1; // update to 1 for allow quest work for backward compatibility with DB + sLog->outErrorDb("Quest %u has `SourceItemId` = %u but `SourceItemIdCount` = 0, set to 1 but need fix in DB.", + qinfo->GetQuestId(), qinfo->SourceItemId); + qinfo->SourceItemIdCount = 1; // update to 1 for allow quest work for backward compatibility with DB } } - else if (qinfo->SrcItemCount>0) + else if (qinfo->SourceItemIdCount>0) { - sLog->outErrorDb("Quest %u has `SrcItemId` = 0 but `SrcItemCount` = %u, useless value.", - qinfo->GetQuestId(), qinfo->SrcItemCount); - qinfo->SrcItemCount=0; // no quest work changes in fact + sLog->outErrorDb("Quest %u has `SourceItemId` = 0 but `SourceItemIdCount` = %u, useless value.", + qinfo->GetQuestId(), qinfo->SourceItemIdCount); + qinfo->SourceItemIdCount=0; // no quest work changes in fact } - if (qinfo->SrcSpell) + if (qinfo->SourceSpellid) { - SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(qinfo->SrcSpell); + SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(qinfo->SourceSpellid); if (!spellInfo) { - sLog->outErrorDb("Quest %u has `SrcSpell` = %u but spell %u doesn't exist, quest can't be done.", - qinfo->GetQuestId(), qinfo->SrcSpell, qinfo->SrcSpell); - qinfo->SrcSpell = 0; // quest can't be done for this requirement + sLog->outErrorDb("Quest %u has `SourceSpellid` = %u but spell %u doesn't exist, quest can't be done.", + qinfo->GetQuestId(), qinfo->SourceSpellid, qinfo->SourceSpellid); + qinfo->SourceSpellid = 0; // quest can't be done for this requirement } else if (!SpellMgr::IsSpellValid(spellInfo)) { - sLog->outErrorDb("Quest %u has `SrcSpell` = %u but spell %u is broken, quest can't be done.", - qinfo->GetQuestId(), qinfo->SrcSpell, qinfo->SrcSpell); - qinfo->SrcSpell = 0; // quest can't be done for this requirement + sLog->outErrorDb("Quest %u has `SourceSpellid` = %u but spell %u is broken, quest can't be done.", + qinfo->GetQuestId(), qinfo->SourceSpellid, qinfo->SourceSpellid); + qinfo->SourceSpellid = 0; // quest can't be done for this requirement } } for (uint8 j = 0; j < QUEST_ITEM_OBJECTIVES_COUNT; ++j) { - uint32 id = qinfo->ReqItemId[j]; + uint32 id = qinfo->RequiredItemId[j]; if (id) { - if (qinfo->ReqItemCount[j] == 0) + if (qinfo->RequiredItemCount[j] == 0) { - sLog->outErrorDb("Quest %u has `ReqItemId%d` = %u but `ReqItemCount%d` = 0, quest can't be done.", + sLog->outErrorDb("Quest %u has `RequiredItemId%d` = %u but `RequiredItemCount%d` = 0, quest can't be done.", qinfo->GetQuestId(), j+1, id, j+1); // no changes, quest can't be done for this requirement } @@ -4013,37 +4012,37 @@ void ObjectMgr::LoadQuests() if (!sObjectMgr->GetItemTemplate(id)) { - sLog->outErrorDb("Quest %u has `ReqItemId%d` = %u but item with entry %u does not exist, quest can't be done.", + sLog->outErrorDb("Quest %u has `RequiredItemId%d` = %u but item with entry %u does not exist, quest can't be done.", qinfo->GetQuestId(), j+1, id, id); - qinfo->ReqItemCount[j] = 0; // prevent incorrect work of quest + qinfo->RequiredItemCount[j] = 0; // prevent incorrect work of quest } } - else if (qinfo->ReqItemCount[j]>0) + else if (qinfo->RequiredItemCount[j]>0) { - sLog->outErrorDb("Quest %u has `ReqItemId%d` = 0 but `ReqItemCount%d` = %u, quest can't be done.", - qinfo->GetQuestId(), j+1, j+1, qinfo->ReqItemCount[j]); - qinfo->ReqItemCount[j] = 0; // prevent incorrect work of quest + sLog->outErrorDb("Quest %u has `RequiredItemId%d` = 0 but `RequiredItemCount%d` = %u, quest can't be done.", + qinfo->GetQuestId(), j+1, j+1, qinfo->RequiredItemCount[j]); + qinfo->RequiredItemCount[j] = 0; // prevent incorrect work of quest } } for (uint8 j = 0; j < QUEST_SOURCE_ITEM_IDS_COUNT; ++j) { - uint32 id = qinfo->ReqSourceId[j]; + uint32 id = qinfo->RequiredSourceItemid[j]; if (id) { if (!sObjectMgr->GetItemTemplate(id)) { - sLog->outErrorDb("Quest %u has `ReqSourceId%d` = %u but item with entry %u does not exist, quest can't be done.", + sLog->outErrorDb("Quest %u has `RequiredSourceItemid%d` = %u but item with entry %u does not exist, quest can't be done.", qinfo->GetQuestId(), j+1, id, id); // no changes, quest can't be done for this requirement } } else { - if (qinfo->ReqSourceCount[j]>0) + if (qinfo->RequiredSourceItemId[j]>0) { - sLog->outErrorDb("Quest %u has `ReqSourceId%d` = 0 but `ReqSourceCount%d` = %u.", - qinfo->GetQuestId(), j+1, j+1, qinfo->ReqSourceCount[j]); + sLog->outErrorDb("Quest %u has `RequiredSourceItemid%d` = 0 but `RequiredSourceItemId%d` = %u.", + qinfo->GetQuestId(), j+1, j+1, qinfo->RequiredSourceItemId[j]); // no changes, quest ignore this data } } @@ -4051,7 +4050,7 @@ void ObjectMgr::LoadQuests() for (uint8 j = 0; j < QUEST_OBJECTIVES_COUNT; ++j) { - uint32 id = qinfo->ReqSpell[j]; + uint32 id = qinfo->RequiredSpellCast[j]; if (id) { SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(id); @@ -4062,12 +4061,12 @@ void ObjectMgr::LoadQuests() continue; } - if (!qinfo->ReqCreatureOrGOId[j]) + if (!qinfo->RequiredNpcOrGo[j]) { bool found = false; for (uint8 k = 0; k < MAX_SPELL_EFFECTS; ++k) { - if ((spellInfo->Effects[k].Effect == SPELL_EFFECT_QUEST_COMPLETE && uint32(spellInfo->Effects[k].MiscValue) == qinfo->QuestId) || + if ((spellInfo->Effects[k].Effect == SPELL_EFFECT_QUEST_COMPLETE && uint32(spellInfo->Effects[k].MiscValue) == qinfo->Id) || spellInfo->Effects[k].Effect == SPELL_EFFECT_SEND_EVENT) { found = true; @@ -4079,7 +4078,7 @@ void ObjectMgr::LoadQuests() { if (!qinfo->HasFlag(QUEST_TRINITY_FLAGS_EXPLORATION_OR_EVENT)) { - sLog->outErrorDb("Spell (id: %u) have SPELL_EFFECT_QUEST_COMPLETE or SPELL_EFFECT_SEND_EVENT for quest %u and ReqCreatureOrGOId%d = 0, but quest not have flag QUEST_TRINITY_FLAGS_EXPLORATION_OR_EVENT. Quest flags or ReqCreatureOrGOId%d must be fixed, quest modified to enable objective.", spellInfo->Id, qinfo->QuestId, j+1, j+1); + sLog->outErrorDb("Spell (id: %u) have SPELL_EFFECT_QUEST_COMPLETE or SPELL_EFFECT_SEND_EVENT for quest %u and RequiredNpcOrGo%d = 0, but quest not have flag QUEST_TRINITY_FLAGS_EXPLORATION_OR_EVENT. Quest flags or RequiredNpcOrGo%d must be fixed, quest modified to enable objective.", spellInfo->Id, qinfo->Id, j+1, j+1); // this will prevent quest completing without objective const_cast<Quest*>(qinfo)->SetFlag(QUEST_TRINITY_FLAGS_EXPLORATION_OR_EVENT); @@ -4087,7 +4086,7 @@ void ObjectMgr::LoadQuests() } else { - sLog->outErrorDb("Quest %u has `ReqSpellCast%d` = %u and ReqCreatureOrGOId%d = 0 but spell %u does not have SPELL_EFFECT_QUEST_COMPLETE or SPELL_EFFECT_SEND_EVENT effect for this quest, quest can't be done.", + sLog->outErrorDb("Quest %u has `ReqSpellCast%d` = %u and RequiredNpcOrGo%d = 0 but spell %u does not have SPELL_EFFECT_QUEST_COMPLETE or SPELL_EFFECT_SEND_EVENT effect for this quest, quest can't be done.", qinfo->GetQuestId(), j+1, id, j+1, id); // no changes, quest can't be done for this requirement } @@ -4097,19 +4096,19 @@ void ObjectMgr::LoadQuests() for (uint8 j = 0; j < QUEST_OBJECTIVES_COUNT; ++j) { - int32 id = qinfo->ReqCreatureOrGOId[j]; + int32 id = qinfo->RequiredNpcOrGo[j]; if (id < 0 && !sObjectMgr->GetGameObjectTemplate(-id)) { - sLog->outErrorDb("Quest %u has `ReqCreatureOrGOId%d` = %i but gameobject %u does not exist, quest can't be done.", + sLog->outErrorDb("Quest %u has `RequiredNpcOrGo%d` = %i but gameobject %u does not exist, quest can't be done.", qinfo->GetQuestId(), j+1, id, uint32(-id)); - qinfo->ReqCreatureOrGOId[j] = 0; // quest can't be done for this requirement + qinfo->RequiredNpcOrGo[j] = 0; // quest can't be done for this requirement } if (id > 0 && !sObjectMgr->GetCreatureTemplate(id)) { - sLog->outErrorDb("Quest %u has `ReqCreatureOrGOId%d` = %i but creature with entry %u does not exist, quest can't be done.", + sLog->outErrorDb("Quest %u has `RequiredNpcOrGo%d` = %i but creature with entry %u does not exist, quest can't be done.", qinfo->GetQuestId(), j+1, id, uint32(id)); - qinfo->ReqCreatureOrGOId[j] = 0; // quest can't be done for this requirement + qinfo->RequiredNpcOrGo[j] = 0; // quest can't be done for this requirement } if (id) @@ -4118,179 +4117,179 @@ void ObjectMgr::LoadQuests() qinfo->SetFlag(QUEST_TRINITY_FLAGS_KILL_OR_CAST | QUEST_TRINITY_FLAGS_SPEAKTO); - if (!qinfo->ReqCreatureOrGOCount[j]) + if (!qinfo->RequiredNpcOrGoCount[j]) { - sLog->outErrorDb("Quest %u has `ReqCreatureOrGOId%d` = %u but `ReqCreatureOrGOCount%d` = 0, quest can't be done.", + sLog->outErrorDb("Quest %u has `RequiredNpcOrGo%d` = %u but `RequiredNpcOrGoCount%d` = 0, quest can't be done.", qinfo->GetQuestId(), j+1, id, j+1); // no changes, quest can be incorrectly done, but we already report this } } - else if (qinfo->ReqCreatureOrGOCount[j]>0) + else if (qinfo->RequiredNpcOrGoCount[j]>0) { - sLog->outErrorDb("Quest %u has `ReqCreatureOrGOId%d` = 0 but `ReqCreatureOrGOCount%d` = %u.", - qinfo->GetQuestId(), j+1, j+1, qinfo->ReqCreatureOrGOCount[j]); + sLog->outErrorDb("Quest %u has `RequiredNpcOrGo%d` = 0 but `RequiredNpcOrGoCount%d` = %u.", + qinfo->GetQuestId(), j+1, j+1, qinfo->RequiredNpcOrGoCount[j]); // no changes, quest ignore this data } } for (uint8 j = 0; j < QUEST_REWARD_CHOICES_COUNT; ++j) { - uint32 id = qinfo->RewChoiceItemId[j]; + uint32 id = qinfo->RewardChoiceItemId[j]; if (id) { if (!sObjectMgr->GetItemTemplate(id)) { - sLog->outErrorDb("Quest %u has `RewChoiceItemId%d` = %u but item with entry %u does not exist, quest will not reward this item.", + sLog->outErrorDb("Quest %u has `RewardChoiceItemId%d` = %u but item with entry %u does not exist, quest will not reward this item.", qinfo->GetQuestId(), j+1, id, id); - qinfo->RewChoiceItemId[j] = 0; // no changes, quest will not reward this + qinfo->RewardChoiceItemId[j] = 0; // no changes, quest will not reward this } - if (!qinfo->RewChoiceItemCount[j]) + if (!qinfo->RewardChoiceItemCount[j]) { - sLog->outErrorDb("Quest %u has `RewChoiceItemId%d` = %u but `RewChoiceItemCount%d` = 0, quest can't be done.", + sLog->outErrorDb("Quest %u has `RewardChoiceItemId%d` = %u but `RewardChoiceItemCount%d` = 0, quest can't be done.", qinfo->GetQuestId(), j+1, id, j+1); // no changes, quest can't be done } } - else if (qinfo->RewChoiceItemCount[j]>0) + else if (qinfo->RewardChoiceItemCount[j]>0) { - sLog->outErrorDb("Quest %u has `RewChoiceItemId%d` = 0 but `RewChoiceItemCount%d` = %u.", - qinfo->GetQuestId(), j+1, j+1, qinfo->RewChoiceItemCount[j]); + sLog->outErrorDb("Quest %u has `RewardChoiceItemId%d` = 0 but `RewardChoiceItemCount%d` = %u.", + qinfo->GetQuestId(), j+1, j+1, qinfo->RewardChoiceItemCount[j]); // no changes, quest ignore this data } } for (uint8 j = 0; j < QUEST_REWARDS_COUNT; ++j) { - uint32 id = qinfo->RewItemId[j]; + uint32 id = qinfo->RewardItemId[j]; if (id) { if (!sObjectMgr->GetItemTemplate(id)) { - sLog->outErrorDb("Quest %u has `RewItemId%d` = %u but item with entry %u does not exist, quest will not reward this item.", + sLog->outErrorDb("Quest %u has `RewardItemId%d` = %u but item with entry %u does not exist, quest will not reward this item.", qinfo->GetQuestId(), j+1, id, id); - qinfo->RewItemId[j] = 0; // no changes, quest will not reward this item + qinfo->RewardItemId[j] = 0; // no changes, quest will not reward this item } - if (!qinfo->RewItemCount[j]) + if (!qinfo->RewardItemIdCount[j]) { - sLog->outErrorDb("Quest %u has `RewItemId%d` = %u but `RewItemCount%d` = 0, quest will not reward this item.", + sLog->outErrorDb("Quest %u has `RewardItemId%d` = %u but `RewardItemIdCount%d` = 0, quest will not reward this item.", qinfo->GetQuestId(), j+1, id, j+1); // no changes } } - else if (qinfo->RewItemCount[j]>0) + else if (qinfo->RewardItemIdCount[j]>0) { - sLog->outErrorDb("Quest %u has `RewItemId%d` = 0 but `RewItemCount%d` = %u.", - qinfo->GetQuestId(), j+1, j+1, qinfo->RewItemCount[j]); + sLog->outErrorDb("Quest %u has `RewardItemId%d` = 0 but `RewardItemIdCount%d` = %u.", + qinfo->GetQuestId(), j+1, j+1, qinfo->RewardItemIdCount[j]); // no changes, quest ignore this data } } for (uint8 j = 0; j < QUEST_REPUTATIONS_COUNT; ++j) { - if (qinfo->RewRepFaction[j]) + if (qinfo->RewardFactionId[j]) { - if (abs(qinfo->RewRepValueId[j]) > 9) + if (abs(qinfo->RewardFactionValueId[j]) > 9) { - sLog->outErrorDb("Quest %u has RewRepValueId%d = %i. That is outside the range of valid values (-9 to 9).", qinfo->GetQuestId(), j+1, qinfo->RewRepValueId[j]); + sLog->outErrorDb("Quest %u has RewardFactionValueId%d = %i. That is outside the range of valid values (-9 to 9).", qinfo->GetQuestId(), j+1, qinfo->RewardFactionValueId[j]); } - if (!sFactionStore.LookupEntry(qinfo->RewRepFaction[j])) + if (!sFactionStore.LookupEntry(qinfo->RewardFactionId[j])) { - sLog->outErrorDb("Quest %u has `RewRepFaction%d` = %u but raw faction (faction.dbc) %u does not exist, quest will not reward reputation for this faction.", qinfo->GetQuestId(), j+1, qinfo->RewRepFaction[j], qinfo->RewRepFaction[j]); - qinfo->RewRepFaction[j] = 0; // quest will not reward this + sLog->outErrorDb("Quest %u has `RewardFactionId%d` = %u but raw faction (faction.dbc) %u does not exist, quest will not reward reputation for this faction.", qinfo->GetQuestId(), j+1, qinfo->RewardFactionId[j], qinfo->RewardFactionId[j]); + qinfo->RewardFactionId[j] = 0; // quest will not reward this } } - else if (qinfo->RewRepValue[j] != 0) + else if (qinfo->RewardFactionValueIdOverride[j] != 0) { - sLog->outErrorDb("Quest %u has `RewRepFaction%d` = 0 but `RewRepValue%d` = %i.", - qinfo->GetQuestId(), j+1, j+1, qinfo->RewRepValue[j]); + sLog->outErrorDb("Quest %u has `RewardFactionId%d` = 0 but `RewardFactionValueIdOverride%d` = %i.", + qinfo->GetQuestId(), j+1, j+1, qinfo->RewardFactionValueIdOverride[j]); // no changes, quest ignore this data } } - if (qinfo->RewSpell) + if (qinfo->RewardSpell) { - SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(qinfo->RewSpell); + SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(qinfo->RewardSpell); if (!spellInfo) { - sLog->outErrorDb("Quest %u has `RewSpell` = %u but spell %u does not exist, spell removed as display reward.", - qinfo->GetQuestId(), qinfo->RewSpell, qinfo->RewSpell); - qinfo->RewSpell = 0; // no spell reward will display for this quest + sLog->outErrorDb("Quest %u has `RewardSpell` = %u but spell %u does not exist, spell removed as display reward.", + qinfo->GetQuestId(), qinfo->RewardSpell, qinfo->RewardSpell); + qinfo->RewardSpell = 0; // no spell reward will display for this quest } else if (!SpellMgr::IsSpellValid(spellInfo)) { - sLog->outErrorDb("Quest %u has `RewSpell` = %u but spell %u is broken, quest will not have a spell reward.", - qinfo->GetQuestId(), qinfo->RewSpell, qinfo->RewSpell); - qinfo->RewSpell = 0; // no spell reward will display for this quest + sLog->outErrorDb("Quest %u has `RewardSpell` = %u but spell %u is broken, quest will not have a spell reward.", + qinfo->GetQuestId(), qinfo->RewardSpell, qinfo->RewardSpell); + qinfo->RewardSpell = 0; // no spell reward will display for this quest } - else if (GetTalentSpellCost(qinfo->RewSpell)) + else if (GetTalentSpellCost(qinfo->RewardSpell)) { - sLog->outErrorDb("Quest %u has `RewSpell` = %u but spell %u is talent, quest will not have a spell reward.", - qinfo->GetQuestId(), qinfo->RewSpell, qinfo->RewSpell); - qinfo->RewSpell = 0; // no spell reward will display for this quest + sLog->outErrorDb("Quest %u has `RewardSpell` = %u but spell %u is talent, quest will not have a spell reward.", + qinfo->GetQuestId(), qinfo->RewardSpell, qinfo->RewardSpell); + qinfo->RewardSpell = 0; // no spell reward will display for this quest } } - if (qinfo->RewSpellCast > 0) + if (qinfo->RewardSpellCast > 0) { - SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(qinfo->RewSpellCast); + SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(qinfo->RewardSpellCast); if (!spellInfo) { - sLog->outErrorDb("Quest %u has `RewSpellCast` = %u but spell %u does not exist, quest will not have a spell reward.", - qinfo->GetQuestId(), qinfo->RewSpellCast, qinfo->RewSpellCast); - qinfo->RewSpellCast = 0; // no spell will be casted on player + sLog->outErrorDb("Quest %u has `RewardSpellCast` = %u but spell %u does not exist, quest will not have a spell reward.", + qinfo->GetQuestId(), qinfo->RewardSpellCast, qinfo->RewardSpellCast); + qinfo->RewardSpellCast = 0; // no spell will be casted on player } else if (!SpellMgr::IsSpellValid(spellInfo)) { - sLog->outErrorDb("Quest %u has `RewSpellCast` = %u but spell %u is broken, quest will not have a spell reward.", - qinfo->GetQuestId(), qinfo->RewSpellCast, qinfo->RewSpellCast); - qinfo->RewSpellCast = 0; // no spell will be casted on player + sLog->outErrorDb("Quest %u has `RewardSpellCast` = %u but spell %u is broken, quest will not have a spell reward.", + qinfo->GetQuestId(), qinfo->RewardSpellCast, qinfo->RewardSpellCast); + qinfo->RewardSpellCast = 0; // no spell will be casted on player } - else if (GetTalentSpellCost(qinfo->RewSpellCast)) + else if (GetTalentSpellCost(qinfo->RewardSpellCast)) { - sLog->outErrorDb("Quest %u has `RewSpell` = %u but spell %u is talent, quest will not have a spell reward.", - qinfo->GetQuestId(), qinfo->RewSpellCast, qinfo->RewSpellCast); - qinfo->RewSpellCast = 0; // no spell will be casted on player + sLog->outErrorDb("Quest %u has `RewardSpell` = %u but spell %u is talent, quest will not have a spell reward.", + qinfo->GetQuestId(), qinfo->RewardSpellCast, qinfo->RewardSpellCast); + qinfo->RewardSpellCast = 0; // no spell will be casted on player } } - if (qinfo->RewMailTemplateId) + if (qinfo->RewardMailTemplateId) { - if (!sMailTemplateStore.LookupEntry(qinfo->RewMailTemplateId)) + if (!sMailTemplateStore.LookupEntry(qinfo->RewardMailTemplateId)) { - sLog->outErrorDb("Quest %u has `RewMailTemplateId` = %u but mail template %u does not exist, quest will not have a mail reward.", - qinfo->GetQuestId(), qinfo->RewMailTemplateId, qinfo->RewMailTemplateId); - qinfo->RewMailTemplateId = 0; // no mail will send to player - qinfo->RewMailDelaySecs = 0; // no mail will send to player + sLog->outErrorDb("Quest %u has `RewardMailTemplateId` = %u but mail template %u does not exist, quest will not have a mail reward.", + qinfo->GetQuestId(), qinfo->RewardMailTemplateId, qinfo->RewardMailTemplateId); + qinfo->RewardMailTemplateId = 0; // no mail will send to player + qinfo->RewardMailDelay = 0; // no mail will send to player } - else if (usedMailTemplates.find(qinfo->RewMailTemplateId) != usedMailTemplates.end()) + else if (usedMailTemplates.find(qinfo->RewardMailTemplateId) != usedMailTemplates.end()) { - std::map<uint32, uint32>::const_iterator used_mt_itr = usedMailTemplates.find(qinfo->RewMailTemplateId); - sLog->outErrorDb("Quest %u has `RewMailTemplateId` = %u but mail template %u already used for quest %u, quest will not have a mail reward.", - qinfo->GetQuestId(), qinfo->RewMailTemplateId, qinfo->RewMailTemplateId, used_mt_itr->second); - qinfo->RewMailTemplateId = 0; // no mail will send to player - qinfo->RewMailDelaySecs = 0; // no mail will send to player + std::map<uint32, uint32>::const_iterator used_mt_itr = usedMailTemplates.find(qinfo->RewardMailTemplateId); + sLog->outErrorDb("Quest %u has `RewardMailTemplateId` = %u but mail template %u already used for quest %u, quest will not have a mail reward.", + qinfo->GetQuestId(), qinfo->RewardMailTemplateId, qinfo->RewardMailTemplateId, used_mt_itr->second); + qinfo->RewardMailTemplateId = 0; // no mail will send to player + qinfo->RewardMailDelay = 0; // no mail will send to player } else - usedMailTemplates[qinfo->RewMailTemplateId] = qinfo->GetQuestId(); + usedMailTemplates[qinfo->RewardMailTemplateId] = qinfo->GetQuestId(); } - if (qinfo->NextQuestInChain) + if (qinfo->NextQuestIdChain) { - QuestMap::iterator qNextItr = mQuestTemplates.find(qinfo->NextQuestInChain); + QuestMap::iterator qNextItr = mQuestTemplates.find(qinfo->NextQuestIdChain); if (qNextItr == mQuestTemplates.end()) { - sLog->outErrorDb("Quest %u has `NextQuestInChain` = %u but quest %u does not exist, quest chain will not work.", - qinfo->GetQuestId(), qinfo->NextQuestInChain, qinfo->NextQuestInChain); - qinfo->NextQuestInChain = 0; + sLog->outErrorDb("Quest %u has `NextQuestIdChain` = %u but quest %u does not exist, quest chain will not work.", + qinfo->GetQuestId(), qinfo->NextQuestIdChain, qinfo->NextQuestIdChain); + qinfo->NextQuestIdChain = 0; } else qNextItr->second->prevChainQuests.push_back(qinfo->GetQuestId()); @@ -4327,7 +4326,7 @@ void ObjectMgr::LoadQuests() mExclusiveQuestGroups.insert(std::pair<int32, uint32>(qinfo->ExclusiveGroup, qinfo->GetQuestId())); if (qinfo->LimitTime) qinfo->SetFlag(QUEST_TRINITY_FLAGS_TIMED); - if (qinfo->PlayersSlain) + if (qinfo->RequiredPlayerKills) qinfo->SetFlag(QUEST_TRINITY_FLAGS_PLAYER_KILL); } |