diff options
Diffstat (limited to 'src/server/game/Globals/ObjectMgr.cpp')
-rw-r--r-- | src/server/game/Globals/ObjectMgr.cpp | 10 |
1 files changed, 6 insertions, 4 deletions
diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp index 03ecfec1d82..248306ad8c3 100644 --- a/src/server/game/Globals/ObjectMgr.cpp +++ b/src/server/game/Globals/ObjectMgr.cpp @@ -366,8 +366,8 @@ void ObjectMgr::LoadCreatureTemplates() // "RacialLeader, movementId, CreatureDifficultyID, WidgetSetID, WidgetSetUnitConditionID, RegenHealth, " // 67 68 69 // "mechanic_immune_mask, spell_school_immune_mask, flags_extra, " - // 70 - // "ScriptName FROM creature_template WHERE entry = ? OR 1 = ?"); + // 70 71 + // "ScriptName, StringId FROM creature_template WHERE entry = ? OR 1 = ?"); WorldDatabasePreparedStatement* stmt = WorldDatabase.GetPreparedStatement(WORLD_SEL_CREATURE_TEMPLATE); stmt->setUInt32(0, 0); @@ -501,6 +501,7 @@ void ObjectMgr::LoadCreatureTemplate(Field* fields) creatureTemplate.SpellSchoolImmuneMask = fields[68].GetUInt32(); creatureTemplate.flags_extra = fields[69].GetUInt32(); creatureTemplate.ScriptID = GetScriptId(fields[70].GetString()); + creatureTemplate.StringId = fields[71].GetString(); } void ObjectMgr::LoadCreatureTemplateResistances() @@ -2199,8 +2200,8 @@ void ObjectMgr::LoadCreatures() QueryResult result = WorldDatabase.Query("SELECT creature.guid, id, map, position_x, position_y, position_z, orientation, modelid, equipment_id, spawntimesecs, wander_distance, " // 11 12 13 14 15 16 17 18 19 20 21 "currentwaypoint, curhealth, curmana, MovementType, spawnDifficulties, eventEntry, poolSpawnId, creature.npcflag, creature.unit_flags, creature.unit_flags2, creature.unit_flags3, " - // 22 23 24 25 26 27 - "creature.dynamicflags, creature.phaseUseFlags, creature.phaseid, creature.phasegroup, creature.terrainSwapMap, creature.ScriptName " + // 22 23 24 25 26 27 28 + "creature.dynamicflags, creature.phaseUseFlags, creature.phaseid, creature.phasegroup, creature.terrainSwapMap, creature.ScriptName, creature.StringId " "FROM creature " "LEFT OUTER JOIN game_event_creature ON creature.guid = game_event_creature.guid " "LEFT OUTER JOIN pool_members ON pool_members.type = 0 AND creature.guid = pool_members.spawnId"); @@ -2261,6 +2262,7 @@ void ObjectMgr::LoadCreatures() data.phaseGroup = fields[25].GetUInt32(); data.terrainSwapMap = fields[26].GetInt32(); data.scriptId = GetScriptId(fields[27].GetString()); + data.StringId = fields[28].GetString(); data.spawnGroupData = IsTransportMap(data.mapId) ? GetLegacySpawnGroup() : GetDefaultSpawnGroup(); // transport spawns default to compatibility group MapEntry const* mapEntry = sMapStore.LookupEntry(data.mapId); |