diff options
Diffstat (limited to 'src/server/game/Globals/ObjectMgr.cpp')
| -rw-r--r-- | src/server/game/Globals/ObjectMgr.cpp | 32 | 
1 files changed, 16 insertions, 16 deletions
diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp index 4a0b18b1643..8ebcc17df16 100644 --- a/src/server/game/Globals/ObjectMgr.cpp +++ b/src/server/game/Globals/ObjectMgr.cpp @@ -1240,7 +1240,7 @@ void ObjectMgr::LoadLinkedRespawn()                  const CreatureData* slave = GetCreatureData(guidLow);                  if (!slave)                  { -                    TC_LOG_ERROR("sql.sql", "Couldn't get creature data for GUIDLow %u", guidLow); +                    TC_LOG_ERROR("sql.sql", "LinkedRespawn: Creature (guid) '%u' not found in creature table", guidLow);                      error = true;                      break;                  } @@ -1248,7 +1248,7 @@ void ObjectMgr::LoadLinkedRespawn()                  const CreatureData* master = GetCreatureData(linkedGuidLow);                  if (!master)                  { -                    TC_LOG_ERROR("sql.sql", "Couldn't get creature data for GUIDLow %u", linkedGuidLow); +                    TC_LOG_ERROR("sql.sql", "LinkedRespawn: Creature (linkedGuid) '%u' not found in creature table", linkedGuidLow);                      error = true;                      break;                  } @@ -1256,14 +1256,14 @@ void ObjectMgr::LoadLinkedRespawn()                  const MapEntry* const map = sMapStore.LookupEntry(master->mapid);                  if (!map || !map->Instanceable() || (master->mapid != slave->mapid))                  { -                    TC_LOG_ERROR("sql.sql", "Creature '%u' linking to '%u' on an unpermitted map.", guidLow, linkedGuidLow); +                    TC_LOG_ERROR("sql.sql", "LinkedRespawn: Creature '%u' linking to Creature '%u' on an unpermitted map.", guidLow, linkedGuidLow);                      error = true;                      break;                  }                  if (!(master->spawnMask & slave->spawnMask))  // they must have a possibility to meet (normal/heroic difficulty)                  { -                    TC_LOG_ERROR("sql.sql", "LinkedRespawn: Creature '%u' linking to '%u' with not corresponding spawnMask", guidLow, linkedGuidLow); +                    TC_LOG_ERROR("sql.sql", "LinkedRespawn: Creature '%u' linking to Creature '%u' with not corresponding spawnMask", guidLow, linkedGuidLow);                      error = true;                      break;                  } @@ -1277,7 +1277,7 @@ void ObjectMgr::LoadLinkedRespawn()                  const CreatureData* slave = GetCreatureData(guidLow);                  if (!slave)                  { -                    TC_LOG_ERROR("sql.sql", "Couldn't get creature data for GUIDLow %u", guidLow); +                    TC_LOG_ERROR("sql.sql", "LinkedRespawn: Creature (guid) '%u' not found in creature table", guidLow);                      error = true;                      break;                  } @@ -1285,7 +1285,7 @@ void ObjectMgr::LoadLinkedRespawn()                  const GameObjectData* master = GetGOData(linkedGuidLow);                  if (!master)                  { -                    TC_LOG_ERROR("sql.sql", "Couldn't get gameobject data for GUIDLow %u", linkedGuidLow); +                    TC_LOG_ERROR("sql.sql", "LinkedRespawn: Gameobject (linkedGuid) '%u' not found in gameobject table", linkedGuidLow);                      error = true;                      break;                  } @@ -1293,14 +1293,14 @@ void ObjectMgr::LoadLinkedRespawn()                  const MapEntry* const map = sMapStore.LookupEntry(master->mapid);                  if (!map || !map->Instanceable() || (master->mapid != slave->mapid))                  { -                    TC_LOG_ERROR("sql.sql", "Creature '%u' linking to '%u' on an unpermitted map.", guidLow, linkedGuidLow); +                    TC_LOG_ERROR("sql.sql", "LinkedRespawn: Creature '%u' linking to Gameobject '%u' on an unpermitted map.", guidLow, linkedGuidLow);                      error = true;                      break;                  }                  if (!(master->spawnMask & slave->spawnMask))  // they must have a possibility to meet (normal/heroic difficulty)                  { -                    TC_LOG_ERROR("sql.sql", "LinkedRespawn: Creature '%u' linking to '%u' with not corresponding spawnMask", guidLow, linkedGuidLow); +                    TC_LOG_ERROR("sql.sql", "LinkedRespawn: Creature '%u' linking to Gameobject '%u' with not corresponding spawnMask", guidLow, linkedGuidLow);                      error = true;                      break;                  } @@ -1314,7 +1314,7 @@ void ObjectMgr::LoadLinkedRespawn()                  const GameObjectData* slave = GetGOData(guidLow);                  if (!slave)                  { -                    TC_LOG_ERROR("sql.sql", "Couldn't get gameobject data for GUIDLow %u", guidLow); +                    TC_LOG_ERROR("sql.sql", "LinkedRespawn: Gameobject (guid) '%u' not found in gameobject table", guidLow);                      error = true;                      break;                  } @@ -1322,7 +1322,7 @@ void ObjectMgr::LoadLinkedRespawn()                  const GameObjectData* master = GetGOData(linkedGuidLow);                  if (!master)                  { -                    TC_LOG_ERROR("sql.sql", "Couldn't get gameobject data for GUIDLow %u", linkedGuidLow); +                    TC_LOG_ERROR("sql.sql", "LinkedRespawn: Gameobject (linkedGuid) '%u' not found in gameobject table", linkedGuidLow);                      error = true;                      break;                  } @@ -1330,14 +1330,14 @@ void ObjectMgr::LoadLinkedRespawn()                  const MapEntry* const map = sMapStore.LookupEntry(master->mapid);                  if (!map || !map->Instanceable() || (master->mapid != slave->mapid))                  { -                    TC_LOG_ERROR("sql.sql", "Creature '%u' linking to '%u' on an unpermitted map.", guidLow, linkedGuidLow); +                    TC_LOG_ERROR("sql.sql", "LinkedRespawn: Gameobject '%u' linking to Gameobject '%u' on an unpermitted map.", guidLow, linkedGuidLow);                      error = true;                      break;                  }                  if (!(master->spawnMask & slave->spawnMask))  // they must have a possibility to meet (normal/heroic difficulty)                  { -                    TC_LOG_ERROR("sql.sql", "LinkedRespawn: Creature '%u' linking to '%u' with not corresponding spawnMask", guidLow, linkedGuidLow); +                    TC_LOG_ERROR("sql.sql", "LinkedRespawn: Gameobject '%u' linking to Gameobject '%u' with not corresponding spawnMask", guidLow, linkedGuidLow);                      error = true;                      break;                  } @@ -1351,7 +1351,7 @@ void ObjectMgr::LoadLinkedRespawn()                  const GameObjectData* slave = GetGOData(guidLow);                  if (!slave)                  { -                    TC_LOG_ERROR("sql.sql", "Couldn't get gameobject data for GUIDLow %u", guidLow); +                    TC_LOG_ERROR("sql.sql", "LinkedRespawn: Gameobject (guid) '%u' not found in gameobject table", guidLow);                      error = true;                      break;                  } @@ -1359,7 +1359,7 @@ void ObjectMgr::LoadLinkedRespawn()                  const CreatureData* master = GetCreatureData(linkedGuidLow);                  if (!master)                  { -                    TC_LOG_ERROR("sql.sql", "Couldn't get creature data for GUIDLow %u", linkedGuidLow); +                    TC_LOG_ERROR("sql.sql", "LinkedRespawn: Creature (linkedGuid) '%u' not found in creature table", linkedGuidLow);                      error = true;                      break;                  } @@ -1367,14 +1367,14 @@ void ObjectMgr::LoadLinkedRespawn()                  const MapEntry* const map = sMapStore.LookupEntry(master->mapid);                  if (!map || !map->Instanceable() || (master->mapid != slave->mapid))                  { -                    TC_LOG_ERROR("sql.sql", "Creature '%u' linking to '%u' on an unpermitted map.", guidLow, linkedGuidLow); +                    TC_LOG_ERROR("sql.sql", "LinkedRespawn: Gameobject '%u' linking to Creature '%u' on an unpermitted map.", guidLow, linkedGuidLow);                      error = true;                      break;                  }                  if (!(master->spawnMask & slave->spawnMask))  // they must have a possibility to meet (normal/heroic difficulty)                  { -                    TC_LOG_ERROR("sql.sql", "LinkedRespawn: Creature '%u' linking to '%u' with not corresponding spawnMask", guidLow, linkedGuidLow); +                    TC_LOG_ERROR("sql.sql", "LinkedRespawn: Gameobject '%u' linking to Creature '%u' with not corresponding spawnMask", guidLow, linkedGuidLow);                      error = true;                      break;                  }  | 
