diff options
Diffstat (limited to 'src/server/game/Globals/ObjectMgr.cpp')
-rw-r--r-- | src/server/game/Globals/ObjectMgr.cpp | 64 |
1 files changed, 32 insertions, 32 deletions
diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp index 7a43a6d763a..f8c139ddfed 100644 --- a/src/server/game/Globals/ObjectMgr.cpp +++ b/src/server/game/Globals/ObjectMgr.cpp @@ -1172,7 +1172,7 @@ void ObjectMgr::LoadLinkedRespawn() if (!result) { - sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 linked respawns. DB table `linked_respawn` is empty."); + sLog->outError(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 linked respawns. DB table `linked_respawn` is empty."); return; } @@ -1403,7 +1403,7 @@ void ObjectMgr::LoadCreatures() if (!result) { - sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 creatures. DB table `creature` is empty."); + sLog->outError(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 creatures. DB table `creature` is empty."); return; } @@ -1712,7 +1712,7 @@ void ObjectMgr::LoadGameobjects() if (!result) { - sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 gameobjects. DB table `gameobject` is empty."); + sLog->outError(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 gameobjects. DB table `gameobject` is empty."); return; } @@ -2565,7 +2565,7 @@ void ObjectMgr::LoadItemTemplateAddon() } while (result->NextRow()); } - sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %u item addon templates in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u item addon templates in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); } void ObjectMgr::LoadItemScriptNames() @@ -2591,7 +2591,7 @@ void ObjectMgr::LoadItemScriptNames() } while (result->NextRow()); } - sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %u item script names in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u item script names in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); } ItemTemplate const* ObjectMgr::GetItemTemplate(uint32 entry) @@ -2615,7 +2615,7 @@ void ObjectMgr::LoadVehicleTemplateAccessories() if (!result) { - sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 vehicle template accessories. DB table `vehicle_template_accessory` is empty."); + sLog->outError(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 vehicle template accessories. DB table `vehicle_template_accessory` is empty."); return; } @@ -2710,7 +2710,7 @@ void ObjectMgr::LoadPetLevelInfo() if (!result) { - sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 level pet stats definitions. DB table `pet_levelstats` is empty."); + sLog->outError(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 level pet stats definitions. DB table `pet_levelstats` is empty."); return; } @@ -2857,7 +2857,7 @@ void ObjectMgr::LoadPlayerInfo() if (!result) { - sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 player create definitions. DB table `playercreateinfo` is empty."); + sLog->outError(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 player create definitions. DB table `playercreateinfo` is empty."); exit(1); } else @@ -3015,7 +3015,7 @@ void ObjectMgr::LoadPlayerInfo() if (!result) { - sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 player create spells. DB table `%s` is empty.", sWorld->getBoolConfig(CONFIG_START_ALL_SPELLS) ? "playercreateinfo_spell_custom" : "playercreateinfo_spell"); + sLog->outError(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 player create spells. DB table `%s` is empty.", sWorld->getBoolConfig(CONFIG_START_ALL_SPELLS) ? "playercreateinfo_spell_custom" : "playercreateinfo_spell"); } else @@ -3071,7 +3071,7 @@ void ObjectMgr::LoadPlayerInfo() if (!result) { - sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 player create actions. DB table `playercreateinfo_action` is empty."); + sLog->outError(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 player create actions. DB table `playercreateinfo_action` is empty."); } else @@ -3117,7 +3117,7 @@ void ObjectMgr::LoadPlayerInfo() if (!result) { - sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 level stats definitions. DB table `player_levelstats` is empty."); + sLog->outError(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 level stats definitions. DB table `player_levelstats` is empty."); exit(1); } @@ -3234,7 +3234,7 @@ void ObjectMgr::LoadPlayerInfo() if (!result) { - sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 xp for level definitions. DB table `player_xp_for_level` is empty."); + sLog->outError(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 xp for level definitions. DB table `player_xp_for_level` is empty."); exit(1); } @@ -3444,7 +3444,7 @@ void ObjectMgr::LoadQuests() " FROM quest_template"); if (!result) { - sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 quests definitions. DB table `quest_template` is empty."); + sLog->outError(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 quests definitions. DB table `quest_template` is empty."); return; } @@ -4986,7 +4986,7 @@ void ObjectMgr::LoadInstanceEncounters() QueryResult result = WorldDatabase.Query("SELECT entry, creditType, creditEntry, lastEncounterDungeon FROM instance_encounters"); if (!result) { - sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 instance encounters, table is empty!"); + sLog->outError(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 instance encounters, table is empty!"); return; } @@ -6446,7 +6446,7 @@ void ObjectMgr::LoadExplorationBaseXP() if (!result) { - sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 BaseXP definitions. DB table `exploration_basexp` is empty."); + sLog->outError(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 BaseXP definitions. DB table `exploration_basexp` is empty."); return; } @@ -6671,7 +6671,7 @@ void ObjectMgr::LoadReputationOnKill() if (!result) { - sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 creature award reputation definitions. DB table `creature_onkill_reputation` is empty."); + sLog->outError(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 creature award reputation definitions. DB table `creature_onkill_reputation` is empty."); return; } @@ -6859,7 +6859,7 @@ void ObjectMgr::LoadPointsOfInterest() if (!result) { - sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 Points of Interest definitions. DB table `points_of_interest` is empty."); + sLog->outError(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 Points of Interest definitions. DB table `points_of_interest` is empty."); return; } @@ -6905,7 +6905,7 @@ void ObjectMgr::LoadQuestPOI() if (!result) { - sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 quest POI definitions. DB table `quest_poi` is empty."); + sLog->outError(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 quest POI definitions. DB table `quest_poi` is empty."); return; } @@ -6973,7 +6973,7 @@ void ObjectMgr::LoadNPCSpellClickSpells() if (!result) { - sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 spellclick spells. DB table `npc_spellclick_spells` is empty."); + sLog->outError(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 spellclick spells. DB table `npc_spellclick_spells` is empty."); return; } @@ -7076,7 +7076,7 @@ void ObjectMgr::LoadQuestRelationsHelper(QuestRelations& map, std::string table, if (!result) { - sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 quest relations from `%s`, table is empty.", table.c_str()); + sLog->outError(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 quest relations from `%s`, table is empty.", table.c_str()); return; } @@ -7447,7 +7447,7 @@ bool ObjectMgr::LoadTrinityStrings(const char* table, int32 min_value, int32 max if (!result) { if (min_value == MIN_TRINITY_STRING_ID) // error only in case internal strings - sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 trinity strings. DB table `%s` is empty. Cannot continue.", table); + sLog->outError(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 trinity strings. DB table `%s` is empty. Cannot continue.", table); else sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 string templates. DB table `%s` is empty.", table); @@ -7523,7 +7523,7 @@ void ObjectMgr::LoadFishingBaseSkillLevel() if (!result) { - sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 areas for fishing base skill level. DB table `skill_fishing_base_level` is empty."); + sLog->outError(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 areas for fishing base skill level. DB table `skill_fishing_base_level` is empty."); return; } @@ -7631,7 +7631,7 @@ void ObjectMgr::LoadGameTele() if (!result) { - sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 GameTeleports. DB table `game_tele` is empty!"); + sLog->outError(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 GameTeleports. DB table `game_tele` is empty!"); return; } @@ -7771,7 +7771,7 @@ void ObjectMgr::LoadMailLevelRewards() if (!result) { - sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 level dependent mail rewards. DB table `mail_level_reward` is empty."); + sLog->outError(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 level dependent mail rewards. DB table `mail_level_reward` is empty."); return; } @@ -7913,7 +7913,7 @@ void ObjectMgr::LoadTrainerSpell() if (!result) { - sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 Trainers. DB table `npc_trainer` is empty!"); + sLog->outError(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 Trainers. DB table `npc_trainer` is empty!"); return; } @@ -7996,7 +7996,7 @@ void ObjectMgr::LoadVendors() if (!result) { - sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 Vendors. DB table `npc_vendor` is empty!"); + sLog->outError(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 Vendors. DB table `npc_vendor` is empty!"); return; } @@ -8043,7 +8043,7 @@ void ObjectMgr::LoadGossipMenu() if (!result) { - sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 gossip_menu entries. DB table `gossip_menu` is empty!"); + sLog->outError(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 gossip_menu entries. DB table `gossip_menu` is empty!"); return; } @@ -8089,7 +8089,7 @@ void ObjectMgr::LoadGossipMenuItems() if (!result) { - sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 gossip_menu_option entries. DB table `gossip_menu_option` is empty!"); + sLog->outError(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 gossip_menu_option entries. DB table `gossip_menu_option` is empty!"); return; } @@ -8480,7 +8480,7 @@ void ObjectMgr::LoadFactionChangeAchievements() if (!result) { - sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 faction change achievement pairs. DB table `player_factionchange_achievement` is empty."); + sLog->outError(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 faction change achievement pairs. DB table `player_factionchange_achievement` is empty."); return; } @@ -8551,7 +8551,7 @@ void ObjectMgr::LoadFactionChangeSpells() if (!result) { - sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 faction change spell pairs. DB table `player_factionchange_spells` is empty."); + sLog->outError(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 faction change spell pairs. DB table `player_factionchange_spells` is empty."); return; } @@ -8622,7 +8622,7 @@ void ObjectMgr::LoadHotfixData() if (!result) { - sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded 0 hotfix info entries. DB table `hotfix_data` is empty."); + sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 hotfix info entries. DB table `hotfix_data` is empty."); return; } @@ -8644,7 +8644,7 @@ void ObjectMgr::LoadHotfixData() } while (result->NextRow()); - sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %u hotfix info entries in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u hotfix info entries in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); } GameObjectTemplate const* ObjectMgr::GetGameObjectTemplate(uint32 entry) |