diff options
Diffstat (limited to 'src/server/game/Globals/ObjectMgr.cpp')
-rwxr-xr-x | src/server/game/Globals/ObjectMgr.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp index 1ebf2fd1c86..23c0e76928b 100755 --- a/src/server/game/Globals/ObjectMgr.cpp +++ b/src/server/game/Globals/ObjectMgr.cpp @@ -3986,9 +3986,9 @@ void ObjectMgr::LoadGroups() uint32 oldMSTime = getMSTime(); // Delete all groups whose leader does not exist - CharacterDatabase.DirectExecute(CharacterDatabase.GetPreparedStatement(CHAR_DEL_LEADERLESS_GROUPS)); + CharacterDatabase.DirectExecute("DELETE FROM groups WHERE leaderGuid NOT IN (SELECT guid FROM characters)"); // Delete all groups with less than 2 members - CharacterDatabase.DirectExecute(CharacterDatabase.GetPreparedStatement(CHAR_DEL_TINY_GROUPS)); + CharacterDatabase.DirectExecute("DELETE FROM groups WHERE guid NOT IN (SELECT guid FROM group_member GROUP BY guid HAVING COUNT(guid) > 1)"); // 0 1 2 3 4 5 6 7 8 9 QueryResult result = CharacterDatabase.PQuery("SELECT leaderGuid, lootMethod, looterGuid, lootThreshold, icon1, icon2, icon3, icon4, icon5, icon6" @@ -4031,10 +4031,10 @@ void ObjectMgr::LoadGroups() uint32 oldMSTime = getMSTime(); // Delete all rows from group_member or group_instance with no group - CharacterDatabase.Execute(CharacterDatabase.GetPreparedStatement(CHAR_DEL_NONEXISTENT_GROUP_MEMBERS)); - CharacterDatabase.Execute(CharacterDatabase.GetPreparedStatement(CHAR_DEL_NONEXISTENT_GROUP_INSTANCES)); + CharacterDatabase.Execute("DELETE FROM group_member WHERE guid NOT IN (SELECT guid FROM groups)"); + CharacterDatabase.Execute("DELETE FROM group_instance WHERE guid NOT IN (SELECT guid FROM groups)"); // Delete all members that does not exist - CharacterDatabase.Execute(CharacterDatabase.GetPreparedStatement(CHAR_DEL_NONEXISTENT_CHARACTER_GROUP_MEMBERS)); + CharacterDatabase.Execute("DELETE FROM group_member WHERE memberGuid NOT IN (SELECT guid FROM characters)"); // 0 1 2 3 4 QueryResult result = CharacterDatabase.Query("SELECT guid, memberGuid, memberFlags, subgroup, roles FROM group_member ORDER BY guid"); |