diff options
Diffstat (limited to 'src/server/game/Globals/ObjectMgr.cpp')
-rw-r--r-- | src/server/game/Globals/ObjectMgr.cpp | 36 |
1 files changed, 18 insertions, 18 deletions
diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp index 5cfe337d362..71d05863c96 100644 --- a/src/server/game/Globals/ObjectMgr.cpp +++ b/src/server/game/Globals/ObjectMgr.cpp @@ -1578,7 +1578,7 @@ void ObjectMgr::LoadLinkedRespawn() if (!result) { - TC_LOG_ERROR("server.loading", ">> Loaded 0 linked respawns. DB table `linked_respawn` is empty."); + TC_LOG_INFO("server.loading", ">> Loaded 0 linked respawns. DB table `linked_respawn` is empty."); return; } @@ -1939,7 +1939,7 @@ void ObjectMgr::LoadCreatures() if (!result) { - TC_LOG_ERROR("server.loading", ">> Loaded 0 creatures. DB table `creature` is empty."); + TC_LOG_INFO("server.loading", ">> Loaded 0 creatures. DB table `creature` is empty."); return; } @@ -2288,7 +2288,7 @@ void ObjectMgr::LoadGameObjects() if (!result) { - TC_LOG_ERROR("server.loading", ">> Loaded 0 gameobjects. DB table `gameobject` is empty."); + TC_LOG_INFO("server.loading", ">> Loaded 0 gameobjects. DB table `gameobject` is empty."); return; } @@ -2534,12 +2534,12 @@ void ObjectMgr::LoadSpawnGroupTemplates() if (flags & ~SPAWNGROUP_FLAGS_ALL) { flags &= SPAWNGROUP_FLAGS_ALL; - TC_LOG_ERROR("server.loading", "Invalid spawn group flag %u on group ID %u (%s), reduced to valid flag %u.", flags, groupId, group.name.c_str(), uint32(group.flags)); + TC_LOG_ERROR("sql.sql", "Invalid spawn group flag %u on group ID %u (%s), reduced to valid flag %u.", flags, groupId, group.name.c_str(), uint32(group.flags)); } if (flags & SPAWNGROUP_FLAG_SYSTEM && flags & SPAWNGROUP_FLAG_MANUAL_SPAWN) { flags &= ~SPAWNGROUP_FLAG_MANUAL_SPAWN; - TC_LOG_ERROR("server.loading", "System spawn group %u (%s) has invalid manual spawn flag. Ignored.", groupId, group.name.c_str()); + TC_LOG_ERROR("sql.sql", "System spawn group %u (%s) has invalid manual spawn flag. Ignored.", groupId, group.name.c_str()); } group.flags = SpawnGroupFlags(flags); } while (result->NextRow()); @@ -2547,7 +2547,7 @@ void ObjectMgr::LoadSpawnGroupTemplates() if (_spawnGroupDataStore.find(0) == _spawnGroupDataStore.end()) { - TC_LOG_ERROR("server.loading", "Default spawn group (index 0) is missing from DB! Manually inserted."); + TC_LOG_ERROR("sql.sql", "Default spawn group (index 0) is missing from DB! Manually inserted."); SpawnGroupTemplateData& data = _spawnGroupDataStore[0]; data.groupId = 0; data.name = "Default Group"; @@ -2556,7 +2556,7 @@ void ObjectMgr::LoadSpawnGroupTemplates() } if (_spawnGroupDataStore.find(1) == _spawnGroupDataStore.end()) { - TC_LOG_ERROR("server.loading", "Default legacy spawn group (index 1) is missing from DB! Manually inserted."); + TC_LOG_ERROR("sql.sql", "Default legacy spawn group (index 1) is missing from DB! Manually inserted."); SpawnGroupTemplateData&data = _spawnGroupDataStore[1]; data.groupId = 1; data.name = "Legacy Group"; @@ -2567,7 +2567,7 @@ void ObjectMgr::LoadSpawnGroupTemplates() if (result) TC_LOG_INFO("server.loading", ">> Loaded " SZFMTD " spawn group templates in %u ms", _spawnGroupDataStore.size(), GetMSTimeDiffToNow(oldMSTime)); else - TC_LOG_ERROR("server.loading", ">> Loaded 0 spawn group templates. DB table `spawn_group_template` is empty."); + TC_LOG_INFO("server.loading", ">> Loaded 0 spawn group templates. DB table `spawn_group_template` is empty."); return; } @@ -2581,7 +2581,7 @@ void ObjectMgr::LoadSpawnGroups() if (!result) { - TC_LOG_ERROR("server.loading", ">> Loaded 0 spawn group members. DB table `spawn_group` is empty."); + TC_LOG_INFO("server.loading", ">> Loaded 0 spawn group members. DB table `spawn_group` is empty."); return; } @@ -2595,7 +2595,7 @@ void ObjectMgr::LoadSpawnGroups() uint32 type = fields[1].GetUInt8(); if (type >= SPAWN_TYPE_MAX) { - TC_LOG_ERROR("server.loading", "Spawn data with invalid type %u listed for spawn group %u. Skipped.", type, groupId); + TC_LOG_ERROR("sql.sql", "Spawn data with invalid type %u listed for spawn group %u. Skipped.", type, groupId); continue; } spawnType = SpawnObjectType(type); @@ -2605,18 +2605,18 @@ void ObjectMgr::LoadSpawnGroups() SpawnData const* data = GetSpawnData(spawnType, spawnId); if (!data) { - TC_LOG_ERROR("server.loading", "Spawn data with ID (%u," UI64FMTD ") not found, but is listed as a member of spawn group %u!", uint32(spawnType), spawnId, groupId); + TC_LOG_ERROR("sql.sql", "Spawn data with ID (%u," UI64FMTD ") not found, but is listed as a member of spawn group %u!", uint32(spawnType), spawnId, groupId); continue; } else if (data->spawnGroupData->groupId) { - TC_LOG_ERROR("server.loading", "Spawn with ID (%u," UI64FMTD ") is listed as a member of spawn group %u, but is already a member of spawn group %u. Skipping.", uint32(spawnType), spawnId, groupId, data->spawnGroupData->groupId); + TC_LOG_ERROR("sql.sql", "Spawn with ID (%u," UI64FMTD ") is listed as a member of spawn group %u, but is already a member of spawn group %u. Skipping.", uint32(spawnType), spawnId, groupId, data->spawnGroupData->groupId); continue; } auto it = _spawnGroupDataStore.find(groupId); if (it == _spawnGroupDataStore.end()) { - TC_LOG_ERROR("server.loading", "Spawn group %u assigned to spawn ID (%u," UI64FMTD "), but group is found!", groupId, uint32(spawnType), spawnId); + TC_LOG_ERROR("sql.sql", "Spawn group %u assigned to spawn ID (%u," UI64FMTD "), but group is found!", groupId, uint32(spawnType), spawnId); continue; } else @@ -2626,7 +2626,7 @@ void ObjectMgr::LoadSpawnGroups() groupTemplate.mapId = data->spawnPoint.GetMapId(); else if (groupTemplate.mapId != data->spawnPoint.GetMapId() && !(groupTemplate.flags & SPAWNGROUP_FLAG_SYSTEM)) { - TC_LOG_ERROR("server.loading", "Spawn group %u has map ID %u, but spawn (%u," UI64FMTD ") has map id %u - spawn NOT added to group!", groupId, groupTemplate.mapId, uint32(spawnType), spawnId, data->spawnPoint.GetMapId()); + TC_LOG_ERROR("sql.sql", "Spawn group %u has map ID %u, but spawn (%u," UI64FMTD ") has map id %u - spawn NOT added to group!", groupId, groupTemplate.mapId, uint32(spawnType), spawnId, data->spawnPoint.GetMapId()); continue; } const_cast<SpawnData*>(data)->spawnGroupData = &groupTemplate; @@ -2648,7 +2648,7 @@ void ObjectMgr::LoadInstanceSpawnGroups() if (!result) { - TC_LOG_ERROR("server.loading", ">> Loaded 0 instance spawn groups. DB table `instance_spawn_groups` is empty."); + TC_LOG_INFO("server.loading", ">> Loaded 0 instance spawn groups. DB table `instance_spawn_groups` is empty."); return; } @@ -2660,7 +2660,7 @@ void ObjectMgr::LoadInstanceSpawnGroups() auto it = _spawnGroupDataStore.find(spawnGroupId); if (it == _spawnGroupDataStore.end() || (it->second.flags & SPAWNGROUP_FLAG_SYSTEM)) { - TC_LOG_ERROR("server.loading", "Invalid spawn group %u specified for instance %u. Skipped.", spawnGroupId, fields[0].GetUInt16()); + TC_LOG_ERROR("sql.sql", "Invalid spawn group %u specified for instance %u. Skipped.", spawnGroupId, fields[0].GetUInt16()); continue; } @@ -2676,7 +2676,7 @@ void ObjectMgr::LoadInstanceSpawnGroups() if (states & ~ALL_STATES) { info.BossStates = states & ALL_STATES; - TC_LOG_ERROR("server.loading", "Instance spawn group (%u,%u) had invalid boss state mask %u - truncated to %u.", instanceMapId, spawnGroupId, states, info.BossStates); + TC_LOG_ERROR("sql.sql", "Instance spawn group (%u,%u) had invalid boss state mask %u - truncated to %u.", instanceMapId, spawnGroupId, states, info.BossStates); } else info.BossStates = states; @@ -2685,7 +2685,7 @@ void ObjectMgr::LoadInstanceSpawnGroups() if (flags & ~InstanceSpawnGroupInfo::FLAG_ALL) { info.Flags = flags & InstanceSpawnGroupInfo::FLAG_ALL; - TC_LOG_ERROR("server.loading", "Instance spawn group (%u,%u) had invalid flags %u - truncated to %u.", instanceMapId, spawnGroupId, flags, info.Flags); + TC_LOG_ERROR("sql.sql", "Instance spawn group (%u,%u) had invalid flags %u - truncated to %u.", instanceMapId, spawnGroupId, flags, info.Flags); } else info.Flags = flags; |