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path: root/src/server/game/Globals/ObjectMgr.cpp
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Diffstat (limited to 'src/server/game/Globals/ObjectMgr.cpp')
-rw-r--r--src/server/game/Globals/ObjectMgr.cpp40
1 files changed, 21 insertions, 19 deletions
diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp
index c52622bd966..aec1bba1e65 100644
--- a/src/server/game/Globals/ObjectMgr.cpp
+++ b/src/server/game/Globals/ObjectMgr.cpp
@@ -1857,8 +1857,7 @@ void ObjectMgr::LoadCreatures()
if (data.phaseid)
{
- PhaseEntry const* phase = sPhaseStore.LookupEntry(data.phaseid);
- if (!phase)
+ if (!sPhaseStore.LookupEntry(data.phaseid))
{
TC_LOG_ERROR("sql.sql", "Table `creature` have creature (GUID: " UI64FMTD " Entry: %u) with `phaseid` %u does not exist, set to 0", guid, data.id, data.phaseid);
data.phaseid = 0;
@@ -2144,8 +2143,7 @@ void ObjectMgr::LoadGameobjects()
if (data.phaseid)
{
- PhaseEntry const* phase = sPhaseStore.LookupEntry(data.phaseid);
- if (!phase)
+ if (!sPhaseStore.LookupEntry(data.phaseid))
{
TC_LOG_ERROR("sql.sql", "Table `gameobject` have gameobject (GUID: " UI64FMTD " Entry: %u) with `phaseid` %u does not exist, set to 0", guid, data.id, data.phaseid);
data.phaseid = 0;
@@ -2626,13 +2624,13 @@ void ObjectMgr::LoadItemTemplates()
for (auto itr = sItemSparseStore.begin(); itr != sItemSparseStore.end(); ++itr)
{
- ItemSparseEntry const* sparse = itr->second;
- ItemEntry const* db2Data = sItemStore.LookupEntry(itr->first);
+ ItemSparseEntry const* sparse = itr.Data();
+ ItemEntry const* db2Data = sItemStore.LookupEntry(itr.ID());
if (!db2Data)
continue;
- ItemTemplate& itemTemplate = _itemTemplateStore[itr->first];
- itemTemplate.Id = itr->first;
+ ItemTemplate& itemTemplate = _itemTemplateStore[itr.ID()];
+ itemTemplate.Id = itr.ID();
itemTemplate.BasicData = db2Data;
itemTemplate.ExtendedData = sparse;
@@ -5284,7 +5282,7 @@ void ObjectMgr::LoadInstanceEncounters()
}
uint32 count = 0;
- std::map<uint32, DungeonEncounterEntry const*> dungeonLastBosses;
+ std::map<uint32, std::pair<uint32, DungeonEncounterEntry const*>> dungeonLastBosses;
do
{
Field* fields = result->Fetch();
@@ -5301,20 +5299,22 @@ void ObjectMgr::LoadInstanceEncounters()
if (lastEncounterDungeon && !sLFGMgr->GetLFGDungeonEntry(lastEncounterDungeon))
{
- TC_LOG_ERROR("sql.sql", "Table `instance_encounters` has an encounter %u (%s) marked as final for invalid dungeon id %u, skipped!", entry, dungeonEncounter->Name_lang, lastEncounterDungeon);
+ TC_LOG_ERROR("sql.sql", "Table `instance_encounters` has an encounter %u (%s) marked as final for invalid dungeon id %u, skipped!",
+ entry, dungeonEncounter->Name->Str[sWorld->GetDefaultDbcLocale()], lastEncounterDungeon);
continue;
}
- std::map<uint32, DungeonEncounterEntry const*>::const_iterator itr = dungeonLastBosses.find(lastEncounterDungeon);
+ std::map<uint32, std::pair<uint32, DungeonEncounterEntry const*>>::const_iterator itr = dungeonLastBosses.find(lastEncounterDungeon);
if (lastEncounterDungeon)
{
if (itr != dungeonLastBosses.end())
{
- TC_LOG_ERROR("sql.sql", "Table `instance_encounters` specified encounter %u (%s) as last encounter but %u (%s) is already marked as one, skipped!", entry, dungeonEncounter->Name_lang, itr->second->ID, itr->second->Name_lang);
+ TC_LOG_ERROR("sql.sql", "Table `instance_encounters` specified encounter %u (%s) as last encounter but %u (%s) is already marked as one, skipped!",
+ entry, dungeonEncounter->Name->Str[sWorld->GetDefaultDbcLocale()], itr->second.first, itr->second.second->Name->Str[sWorld->GetDefaultDbcLocale()]);
continue;
}
- dungeonLastBosses[lastEncounterDungeon] = dungeonEncounter;
+ dungeonLastBosses[lastEncounterDungeon] = std::make_pair(entry, dungeonEncounter);
}
switch (creditType)
@@ -5324,7 +5324,8 @@ void ObjectMgr::LoadInstanceEncounters()
CreatureTemplate const* creatureInfo = GetCreatureTemplate(creditEntry);
if (!creatureInfo)
{
- TC_LOG_ERROR("sql.sql", "Table `instance_encounters` has an invalid creature (entry %u) linked to the encounter %u (%s), skipped!", creditEntry, entry, dungeonEncounter->Name_lang);
+ TC_LOG_ERROR("sql.sql", "Table `instance_encounters` has an invalid creature (entry %u) linked to the encounter %u (%s), skipped!",
+ creditEntry, entry, dungeonEncounter->Name->Str[sWorld->GetDefaultDbcLocale()]);
continue;
}
const_cast<CreatureTemplate*>(creatureInfo)->flags_extra |= CREATURE_FLAG_EXTRA_DUNGEON_BOSS;
@@ -5333,12 +5334,14 @@ void ObjectMgr::LoadInstanceEncounters()
case ENCOUNTER_CREDIT_CAST_SPELL:
if (!sSpellMgr->GetSpellInfo(creditEntry))
{
- TC_LOG_ERROR("sql.sql", "Table `instance_encounters` has an invalid spell (entry %u) linked to the encounter %u (%s), skipped!", creditEntry, entry, dungeonEncounter->Name_lang);
+ TC_LOG_ERROR("sql.sql", "Table `instance_encounters` has an invalid spell (entry %u) linked to the encounter %u (%s), skipped!",
+ creditEntry, entry, dungeonEncounter->Name->Str[sWorld->GetDefaultDbcLocale()]);
continue;
}
break;
default:
- TC_LOG_ERROR("sql.sql", "Table `instance_encounters` has an invalid credit type (%u) for encounter %u (%s), skipped!", creditType, entry, dungeonEncounter->Name_lang);
+ TC_LOG_ERROR("sql.sql", "Table `instance_encounters` has an invalid credit type (%u) for encounter %u (%s), skipped!",
+ creditType, entry, dungeonEncounter->Name->Str[sWorld->GetDefaultDbcLocale()]);
continue;
}
@@ -6894,7 +6897,7 @@ std::string ObjectMgr::GeneratePetName(uint32 entry)
if (!cinfo)
return std::string();
- char const* petname = GetCreatureFamilyPetName(cinfo->family, sWorld->GetDefaultDbcLocale());
+ char const* petname = DB2Manager::GetCreatureFamilyPetName(cinfo->family, sWorld->GetDefaultDbcLocale());
if (petname)
return std::string(petname);
else
@@ -9025,8 +9028,7 @@ void ObjectMgr::LoadTerrainPhaseInfo()
uint32 phaseId = fields[0].GetUInt32();
- PhaseEntry const* phase = sPhaseStore.LookupEntry(phaseId);
- if (!phase)
+ if (!sPhaseStore.LookupEntry(phaseId))
{
TC_LOG_ERROR("sql.sql", "Phase %u defined in `terrain_phase_info` does not exist, skipped.", phaseId);
continue;