diff options
Diffstat (limited to 'src/server/game/Globals/ObjectMgr.cpp')
-rw-r--r-- | src/server/game/Globals/ObjectMgr.cpp | 60 |
1 files changed, 30 insertions, 30 deletions
diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp index 236f19c21f6..f5542024956 100644 --- a/src/server/game/Globals/ObjectMgr.cpp +++ b/src/server/game/Globals/ObjectMgr.cpp @@ -729,7 +729,7 @@ void ObjectMgr::LoadCreatureTemplateAddons() uint32 entry = fields[0].GetUInt32(); - if (!sObjectMgr->GetCreatureTemplate(entry)) + if (!GetCreatureTemplate(entry)) { TC_LOG_ERROR("sql.sql", "Creature template (Entry: %u) does not exist but has a record in `creature_template_addon`", entry); continue; @@ -1548,7 +1548,7 @@ void ObjectMgr::LoadEquipmentTemplates() uint32 entry = fields[0].GetUInt32(); - if (!sObjectMgr->GetCreatureTemplate(entry)) + if (!GetCreatureTemplate(entry)) { TC_LOG_ERROR("sql.sql", "Creature template (CreatureID: %u) does not exist but has a record in `creature_equip_template`", entry); continue; @@ -3479,13 +3479,13 @@ void ObjectMgr::LoadVehicleTemplateAccessories() uint8 summonType = fields[4].GetUInt8(); uint32 summonTimer = fields[5].GetUInt32(); - if (!sObjectMgr->GetCreatureTemplate(entry)) + if (!GetCreatureTemplate(entry)) { TC_LOG_ERROR("sql.sql", "Table `vehicle_template_accessory`: creature template entry %u does not exist.", entry); continue; } - if (!sObjectMgr->GetCreatureTemplate(accessory)) + if (!GetCreatureTemplate(accessory)) { TC_LOG_ERROR("sql.sql", "Table `vehicle_template_accessory`: Accessory %u does not exist.", accessory); continue; @@ -3527,7 +3527,7 @@ void ObjectMgr::LoadVehicleTemplate() uint32 creatureId = fields[0].GetUInt32(); - if (!sObjectMgr->GetCreatureTemplate(creatureId)) + if (!GetCreatureTemplate(creatureId)) { TC_LOG_ERROR("sql.sql", "Table `vehicle_template`: Vehicle %u does not exist.", creatureId); continue; @@ -3569,7 +3569,7 @@ void ObjectMgr::LoadVehicleAccessories() uint8 uiSummonType = fields[4].GetUInt8(); uint32 uiSummonTimer= fields[5].GetUInt32(); - if (!sObjectMgr->GetCreatureTemplate(uiAccessory)) + if (!GetCreatureTemplate(uiAccessory)) { TC_LOG_ERROR("sql.sql", "Table `vehicle_accessory`: Accessory %u does not exist.", uiAccessory); continue; @@ -3660,7 +3660,7 @@ void ObjectMgr::LoadPetLevelInfo() Field* fields = result->Fetch(); uint32 creature_id = fields[0].GetUInt32(); - if (!sObjectMgr->GetCreatureTemplate(creature_id)) + if (!GetCreatureTemplate(creature_id)) { TC_LOG_ERROR("sql.sql", "Wrong creature id %u in `pet_levelstats` table, ignoring.", creature_id); continue; @@ -4875,7 +4875,7 @@ void ObjectMgr::LoadQuests() if (qinfo->_sourceItemId) { - if (!sObjectMgr->GetItemTemplate(qinfo->_sourceItemId)) + if (!GetItemTemplate(qinfo->_sourceItemId)) { TC_LOG_ERROR("sql.sql", "Quest %u has `SourceItemId` = %u but item with entry %u does not exist, quest can't be done.", qinfo->GetQuestId(), qinfo->_sourceItemId, qinfo->_sourceItemId); @@ -4940,22 +4940,22 @@ void ObjectMgr::LoadQuests() switch (obj.Type) { case QUEST_OBJECTIVE_ITEM: - if (!sObjectMgr->GetItemTemplate(obj.ObjectID)) + if (!GetItemTemplate(obj.ObjectID)) TC_LOG_ERROR("sql.sql", "Quest %u objective %u has non existing item entry %u, quest can't be done.", qinfo->GetQuestId(), obj.ID, obj.ObjectID); break; case QUEST_OBJECTIVE_MONSTER: - if (!sObjectMgr->GetCreatureTemplate(obj.ObjectID)) + if (!GetCreatureTemplate(obj.ObjectID)) TC_LOG_ERROR("sql.sql", "Quest %u objective %u has non existing creature entry %u, quest can't be done.", qinfo->GetQuestId(), obj.ID, uint32(obj.ObjectID)); break; case QUEST_OBJECTIVE_GAMEOBJECT: - if (!sObjectMgr->GetGameObjectTemplate(obj.ObjectID)) + if (!GetGameObjectTemplate(obj.ObjectID)) TC_LOG_ERROR("sql.sql", "Quest %u objective %u has non existing gameobject entry %u, quest can't be done.", qinfo->GetQuestId(), obj.ID, uint32(obj.ObjectID)); break; case QUEST_OBJECTIVE_TALKTO: - if (!sObjectMgr->GetCreatureTemplate(obj.ObjectID)) + if (!GetCreatureTemplate(obj.ObjectID)) TC_LOG_ERROR("sql.sql", "Quest %u objective %u has non existing creature entry %u, quest can't be done.", qinfo->GetQuestId(), obj.ID, uint32(obj.ObjectID)); break; @@ -4982,7 +4982,7 @@ void ObjectMgr::LoadQuests() TC_LOG_ERROR("sql.sql", "Quest %u objective %u has non existing spell id %d", qinfo->GetQuestId(), obj.ID, obj.ObjectID); break; case QUEST_OBJECTIVE_WINPETBATTLEAGAINSTNPC: - if (obj.ObjectID && !sObjectMgr->GetCreatureTemplate(obj.ObjectID)) + if (obj.ObjectID && !GetCreatureTemplate(obj.ObjectID)) TC_LOG_ERROR("sql.sql", "Quest %u objective %u has non existing creature entry %u, quest can't be done.", qinfo->GetQuestId(), obj.ID, uint32(obj.ObjectID)); break; @@ -5021,7 +5021,7 @@ void ObjectMgr::LoadQuests() uint32 id = qinfo->ItemDrop[j]; if (id) { - if (!sObjectMgr->GetItemTemplate(id)) + if (!GetItemTemplate(id)) { TC_LOG_ERROR("sql.sql", "Quest %u has `ItemDrop%d` = %u but item with entry %u does not exist, quest can't be done.", qinfo->GetQuestId(), j+1, id, id); @@ -5046,7 +5046,7 @@ void ObjectMgr::LoadQuests() switch (qinfo->RewardChoiceItemType[j]) { case LootItemType::Item: - if (!sObjectMgr->GetItemTemplate(id)) + if (!GetItemTemplate(id)) { TC_LOG_ERROR("sql.sql", "Quest %u has `RewardChoiceItemId%d` = %u but item with entry %u does not exist, quest will not reward this item.", qinfo->GetQuestId(), j + 1, id, id); @@ -5087,7 +5087,7 @@ void ObjectMgr::LoadQuests() uint32 id = qinfo->RewardItemId[j]; if (id) { - if (!sObjectMgr->GetItemTemplate(id)) + if (!GetItemTemplate(id)) { TC_LOG_ERROR("sql.sql", "Quest %u has `RewardItemId%d` = %u but item with entry %u does not exist, quest will not reward this item.", qinfo->GetQuestId(), j+1, id, id); @@ -5318,7 +5318,7 @@ void ObjectMgr::LoadQuests() break; } - qinfo = const_cast<Quest*>(sObjectMgr->GetQuestTemplate(breadcrumbForQuestId)); + qinfo = const_cast<Quest*>(GetQuestTemplate(breadcrumbForQuestId)); //every quest has a list of every breadcrumb towards it qinfo->DependentBreadcrumbQuests.push_back(qid); @@ -5467,14 +5467,14 @@ void ObjectMgr::LoadQuestGreetingLocales() switch (type) { case 0: // Creature - if (!sObjectMgr->GetCreatureTemplate(id)) + if (!GetCreatureTemplate(id)) { TC_LOG_ERROR("sql.sql", "Table `quest_greeting_locale`: creature template entry %u does not exist.", id); continue; } break; case 1: // GameObject - if (!sObjectMgr->GetGameObjectTemplate(id)) + if (!GetGameObjectTemplate(id)) { TC_LOG_ERROR("sql.sql", "Table `quest_greeting_locale`: gameobject template entry %u does not exist.", id); continue; @@ -6223,7 +6223,7 @@ void ObjectMgr::LoadInstanceTemplate() InstanceTemplate instanceTemplate; instanceTemplate.Parent = uint32(fields[1].GetUInt16()); - instanceTemplate.ScriptId = sObjectMgr->GetScriptId(fields[2].GetString()); + instanceTemplate.ScriptId = GetScriptId(fields[2].GetString()); _instanceTemplateStore[mapID] = instanceTemplate; @@ -6670,14 +6670,14 @@ void ObjectMgr::LoadQuestGreetings() switch (type) { case 0: // Creature - if (!sObjectMgr->GetCreatureTemplate(id)) + if (!GetCreatureTemplate(id)) { TC_LOG_ERROR("sql.sql", "Table `quest_greeting`: creature template entry %u does not exist.", id); continue; } break; case 1: // GameObject - if (!sObjectMgr->GetGameObjectTemplate(id)) + if (!GetGameObjectTemplate(id)) { TC_LOG_ERROR("sql.sql", "Table `quest_greeting`: gameobject template entry %u does not exist.", id); continue; @@ -7390,7 +7390,7 @@ AreaTriggerStruct const* ObjectMgr::GetGoBackTrigger(uint32 Map) const return nullptr; if (mapEntry->IsDungeon()) - if (InstanceTemplate const* iTemplate = sObjectMgr->GetInstanceTemplate(Map)) + if (InstanceTemplate const* iTemplate = GetInstanceTemplate(Map)) parentId = iTemplate->Parent; uint32 entrance_map = parentId.value_or(mapEntry->CorpseMapID); @@ -7879,7 +7879,7 @@ void ObjectMgr::LoadGameObjectTemplateAddons() uint32 entry = fields[0].GetUInt32(); - GameObjectTemplate const* got = sObjectMgr->GetGameObjectTemplate(entry); + GameObjectTemplate const* got = GetGameObjectTemplate(entry); if (!got) { TC_LOG_ERROR("sql.sql", "GameObject template (Entry: %u) does not exist but has a record in `gameobject_template_addon`", entry); @@ -8445,7 +8445,7 @@ void ObjectMgr::LoadQuestPOI() int32 spawnTrackingID = fields[13].GetInt32(); bool alwaysAllowMergingBlobs = fields[14].GetBool(); - if (!sObjectMgr->GetQuestTemplate(questID)) + if (!GetQuestTemplate(questID)) TC_LOG_ERROR("sql.sql", "`quest_poi` quest id (%u) Idx1 (%u) does not exist in `quest_template`", questID, idx1); if (std::map<int32, std::vector<QuestPOIBlobPoint>>* blobs = Trinity::Containers::MapGetValuePtr(allPoints, questID)) @@ -9804,7 +9804,7 @@ bool ObjectMgr::RemoveVendorItem(uint32 entry, uint32 item, uint8 type, bool per bool ObjectMgr::IsVendorItemValid(uint32 vendor_entry, VendorItem const& vItem, Player* player, std::set<uint32>* skip_vendors, uint32 ORnpcflag) const { - CreatureTemplate const* cInfo = sObjectMgr->GetCreatureTemplate(vendor_entry); + CreatureTemplate const* cInfo = GetCreatureTemplate(vendor_entry); if (!cInfo) { if (player) @@ -9829,7 +9829,7 @@ bool ObjectMgr::IsVendorItemValid(uint32 vendor_entry, VendorItem const& vItem, return false; } - if ((vItem.Type == ITEM_VENDOR_TYPE_ITEM && !sObjectMgr->GetItemTemplate(vItem.item)) || + if ((vItem.Type == ITEM_VENDOR_TYPE_ITEM && !GetItemTemplate(vItem.item)) || (vItem.Type == ITEM_VENDOR_TYPE_CURRENCY && !sCurrencyTypesStore.LookupEntry(vItem.item))) { if (player) @@ -10154,9 +10154,9 @@ void ObjectMgr::LoadFactionChangeQuests() uint32 alliance = fields[0].GetUInt32(); uint32 horde = fields[1].GetUInt32(); - if (!sObjectMgr->GetQuestTemplate(alliance)) + if (!GetQuestTemplate(alliance)) TC_LOG_ERROR("sql.sql", "Quest %u (alliance_id) referenced in `player_factionchange_quests` does not exist, pair skipped!", alliance); - else if (!sObjectMgr->GetQuestTemplate(horde)) + else if (!GetQuestTemplate(horde)) TC_LOG_ERROR("sql.sql", "Quest %u (horde_id) referenced in `player_factionchange_quests` does not exist, pair skipped!", horde); else FactionChangeQuests[alliance] = horde; @@ -10921,7 +10921,7 @@ void ObjectMgr::LoadSceneTemplates() sceneTemplate.PlaybackFlags = static_cast<SceneFlag>(fields[1].GetUInt32()); sceneTemplate.ScenePackageId = fields[2].GetUInt32(); sceneTemplate.Encrypted = fields[3].GetUInt8() != 0; - sceneTemplate.ScriptId = sObjectMgr->GetScriptId(fields[4].GetCString()); + sceneTemplate.ScriptId = GetScriptId(fields[4].GetCString()); } while (templates->NextRow()); |