diff options
Diffstat (limited to 'src/server/game/Globals/ObjectMgr.cpp')
-rw-r--r-- | src/server/game/Globals/ObjectMgr.cpp | 24 |
1 files changed, 4 insertions, 20 deletions
diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp index 596f0ebbc28..13e9425b961 100644 --- a/src/server/game/Globals/ObjectMgr.cpp +++ b/src/server/game/Globals/ObjectMgr.cpp @@ -51,7 +51,6 @@ #include "WaypointManager.h" #include "World.h" -ScriptMapMap sQuestEndScripts; ScriptMapMap sSpellScripts; ScriptMapMap sGameObjectScripts; ScriptMapMap sEventScripts; @@ -62,7 +61,6 @@ std::string GetScriptsTableNameByType(ScriptsType type) std::string res = ""; switch (type) { - case SCRIPTS_QUEST_END: res = "quest_end_scripts"; break; case SCRIPTS_SPELL: res = "spell_scripts"; break; case SCRIPTS_GAMEOBJECT: res = "gameobject_scripts"; break; case SCRIPTS_EVENT: res = "event_scripts"; break; @@ -77,7 +75,6 @@ ScriptMapMap* GetScriptsMapByType(ScriptsType type) ScriptMapMap* res = NULL; switch (type) { - case SCRIPTS_QUEST_END: res = &sQuestEndScripts; break; case SCRIPTS_SPELL: res = &sSpellScripts; break; case SCRIPTS_GAMEOBJECT: res = &sGameObjectScripts; break; case SCRIPTS_EVENT: res = &sEventScripts; break; @@ -3466,13 +3463,12 @@ void ObjectMgr::LoadQuests() "DetailsEmote1, DetailsEmote2, DetailsEmote3, DetailsEmote4, DetailsEmoteDelay1, DetailsEmoteDelay2, DetailsEmoteDelay3, DetailsEmoteDelay4, EmoteOnIncomplete, EmoteOnComplete, " // 164 165 166 167 168 169 170 171 "OfferRewardEmote1, OfferRewardEmote2, OfferRewardEmote3, OfferRewardEmote4, OfferRewardEmoteDelay1, OfferRewardEmoteDelay2, OfferRewardEmoteDelay3, OfferRewardEmoteDelay4, " - // 173 174 - "CompleteScript, WDBVerified" + // 173 + "WDBVerified" " FROM quest_template"); if (!result) { sLog->outError(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 quests definitions. DB table `quest_template` is empty."); - return; } @@ -4247,7 +4243,7 @@ void ObjectMgr::LoadQuestLocales() _questLocaleStore.clear(); // need for reload case - QueryResult result = WorldDatabase.Query("SELECT entry, " + QueryResult result = WorldDatabase.Query("SELECT Id, " "Title_loc1, Details_loc1, Objectives_loc1, OfferRewardText_loc1, RequestItemsText_loc1, EndText_loc1, CompletedText_loc1, ObjectiveText1_loc1, ObjectiveText2_loc1, ObjectiveText3_loc1, ObjectiveText4_loc1, QuestGiverTextWindow_loc1, QuestGiverTargetName_loc1, QuestTurnTextWindow_loc1, QuestTurnTargetName_loc1," "Title_loc2, Details_loc2, Objectives_loc2, OfferRewardText_loc2, RequestItemsText_loc2, EndText_loc2, CompletedText_loc2, ObjectiveText1_loc2, ObjectiveText2_loc2, ObjectiveText3_loc2, ObjectiveText4_loc2, QuestGiverTextWindow_loc2, QuestGiverTargetName_loc2, QuestTurnTextWindow_loc2, QuestTurnTargetName_loc2," "Title_loc3, Details_loc3, Objectives_loc3, OfferRewardText_loc3, RequestItemsText_loc3, EndText_loc3, CompletedText_loc3, ObjectiveText1_loc3, ObjectiveText2_loc3, ObjectiveText3_loc3, ObjectiveText4_loc3, QuestGiverTextWindow_loc3, QuestGiverTargetName_loc3, QuestTurnTextWindow_loc3, QuestTurnTargetName_loc3," @@ -4625,18 +4621,6 @@ void ObjectMgr::LoadGameObjectScripts() } } -void ObjectMgr::LoadQuestEndScripts() -{ - LoadScripts(SCRIPTS_QUEST_END); - - // check ids - for (ScriptMapMap::const_iterator itr = sQuestEndScripts.begin(); itr != sQuestEndScripts.end(); ++itr) - { - if (!GetQuestTemplate(itr->first)) - sLog->outError(LOG_FILTER_SQL, "Table `quest_end_scripts` has not existing quest (Id: %u) as script id", itr->first); - } -} - void ObjectMgr::LoadSpellScripts() { LoadScripts(SCRIPTS_SPELL); @@ -5119,7 +5103,7 @@ void ObjectMgr::LoadNpcTextLocales() _npcTextLocaleStore.clear(); // need for reload case - QueryResult result = WorldDatabase.Query("SELECT entry, " + QueryResult result = WorldDatabase.Query("SELECT ID, " "Text0_0_loc1, Text0_1_loc1, Text1_0_loc1, Text1_1_loc1, Text2_0_loc1, Text2_1_loc1, Text3_0_loc1, Text3_1_loc1, Text4_0_loc1, Text4_1_loc1, Text5_0_loc1, Text5_1_loc1, Text6_0_loc1, Text6_1_loc1, Text7_0_loc1, Text7_1_loc1, " "Text0_0_loc2, Text0_1_loc2, Text1_0_loc2, Text1_1_loc2, Text2_0_loc2, Text2_1_loc2, Text3_0_loc2, Text3_1_loc1, Text4_0_loc2, Text4_1_loc2, Text5_0_loc2, Text5_1_loc2, Text6_0_loc2, Text6_1_loc2, Text7_0_loc2, Text7_1_loc2, " "Text0_0_loc3, Text0_1_loc3, Text1_0_loc3, Text1_1_loc3, Text2_0_loc3, Text2_1_loc3, Text3_0_loc3, Text3_1_loc1, Text4_0_loc3, Text4_1_loc3, Text5_0_loc3, Text5_1_loc3, Text6_0_loc3, Text6_1_loc3, Text7_0_loc3, Text7_1_loc3, " |