diff options
Diffstat (limited to 'src/server/game/Globals/ObjectMgr.cpp')
-rwxr-xr-x | src/server/game/Globals/ObjectMgr.cpp | 50 |
1 files changed, 42 insertions, 8 deletions
diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp index d1b1572a487..e0162c4988c 100755 --- a/src/server/game/Globals/ObjectMgr.cpp +++ b/src/server/game/Globals/ObjectMgr.cpp @@ -1074,6 +1074,25 @@ uint32 ObjectMgr::ChooseDisplayId(uint32 /*team*/, const CreatureInfo *cinfo, co return display_id; } +void ObjectMgr::ChooseCreatureFlags(const CreatureInfo *cinfo, uint32& npcflag, uint32& unit_flags, uint32& dynamicflags, const CreatureData *data /*= NULL*/) +{ + npcflag = cinfo->npcflag; + unit_flags = cinfo->unit_flags; + dynamicflags = cinfo->dynamicflags; + + if (data) + { + if (data->npcflag) + npcflag = data->npcflag; + + if (data->unit_flags) + unit_flags = data->unit_flags; + + if (data->dynamicflags) + dynamicflags = data->dynamicflags; + } +} + CreatureModelInfo const* ObjectMgr::GetCreatureModelRandomGender(uint32 display_id) { CreatureModelInfo const *minfo = GetCreatureModelInfo(display_id); @@ -1241,7 +1260,9 @@ void ObjectMgr::LoadCreatures() // 4 5 6 7 8 9 10 11 "equipment_id, position_x, position_y, position_z, orientation, spawntimesecs, spawndist, currentwaypoint," // 12 13 14 15 16 17 18 19 - "curhealth, curmana, DeathState, MovementType, spawnMask, phaseMask, event, pool_entry " + "curhealth, curmana, DeathState, MovementType, spawnMask, phaseMask, event, pool_entry," + // 20 21 22 + "creature.npcflag, creature.unit_flags, creature.dynamicflags " "FROM creature LEFT OUTER JOIN game_event_creature ON creature.guid = game_event_creature.guid " "LEFT OUTER JOIN pool_creature ON creature.guid = pool_creature.guid"); @@ -1312,7 +1333,10 @@ void ObjectMgr::LoadCreatures() data.spawnMask = fields[16].GetUInt8(); data.phaseMask = fields[17].GetUInt16(); int16 gameEvent = fields[18].GetInt16(); - uint32 PoolId = fields[19].GetUInt32(); + uint32 PoolId = fields[19].GetUInt32(); + data.npcflag = fields[20].GetUInt32(); + data.unit_flags = fields[21].GetUInt32(); + data.dynamicflags = fields[22].GetUInt32(); MapEntry const* mapEntry = sMapStore.LookupEntry(data.mapid); if (!mapEntry) @@ -1359,19 +1383,19 @@ void ObjectMgr::LoadCreatures() if (cInfo->flags_extra & CREATURE_FLAG_EXTRA_INSTANCE_BIND) { if (!mapEntry || !mapEntry->IsDungeon()) - sLog.outErrorDb("Table `creature` have creature (GUID: %u Entry: %u) with `creature_template`.`flags_extra` including CREATURE_FLAG_EXTRA_INSTANCE_BIND but creature are not in instance.",guid,data.id); + sLog.outErrorDb("Table `creature` have creature (GUID: %u Entry: %u) with `creature_template`.`flags_extra` including CREATURE_FLAG_EXTRA_INSTANCE_BIND but creature are not in instance.", guid, data.id); } if (data.spawndist < 0.0f) { - sLog.outErrorDb("Table `creature` have creature (GUID: %u Entry: %u) with `spawndist`< 0, set to 0.",guid,data.id); + sLog.outErrorDb("Table `creature` have creature (GUID: %u Entry: %u) with `spawndist`< 0, set to 0.", guid, data.id); data.spawndist = 0.0f; } else if (data.movementType == RANDOM_MOTION_TYPE) { if (data.spawndist == 0.0f) { - sLog.outErrorDb("Table `creature` have creature (GUID: %u Entry: %u) with `MovementType`=1 (random movement) but with `spawndist`=0, replace by idle movement type (0).",guid,data.id); + sLog.outErrorDb("Table `creature` have creature (GUID: %u Entry: %u) with `MovementType`=1 (random movement) but with `spawndist`=0, replace by idle movement type (0).", guid, data.id); data.movementType = IDLE_MOTION_TYPE; } else if (cInfo->flags_extra & CREATURE_FLAG_EXTRA_TRIGGER) @@ -1381,17 +1405,23 @@ void ObjectMgr::LoadCreatures() { if (data.spawndist != 0.0f) { - sLog.outErrorDb("Table `creature` have creature (GUID: %u Entry: %u) with `MovementType`=0 (idle) have `spawndist`<>0, set to 0.",guid,data.id); + sLog.outErrorDb("Table `creature` have creature (GUID: %u Entry: %u) with `MovementType`=0 (idle) have `spawndist`<>0, set to 0.", guid, data.id); data.spawndist = 0.0f; } } if (data.phaseMask == 0) { - sLog.outErrorDb("Table `creature` have creature (GUID: %u Entry: %u) with `phaseMask`=0 (not visible for anyone), set to 1.",guid,data.id); + sLog.outErrorDb("Table `creature` have creature (GUID: %u Entry: %u) with `phaseMask`=0 (not visible for anyone), set to 1.", guid, data.id); data.phaseMask = 1; } + if (data.npcflag & UNIT_NPC_FLAG_SPELLCLICK) + { + sLog.outErrorDb("Table `creature` have creature (GUID: %u Entry: %u) with npcflag UNIT_NPC_FLAG_SPELLCLICK (%u) set, it is expected to be set by code handling `npc_spellclick_spells` content.", guid, data.id, UNIT_NPC_FLAG_SPELLCLICK); + data.npcflag &= ~UNIT_NPC_FLAG_SPELLCLICK; + } + //if (entry == 32307 || entry == 32308) /*if (entry == 30739 || entry == 30740) { @@ -1414,7 +1444,7 @@ void ObjectMgr::LoadCreatures() } while (result->NextRow()); sLog.outString(); - sLog.outString(">> Loaded %lu creatures", (unsigned long)mCreatureDataMap.size()); + sLog.outString(">> Loaded %u creatures", (uint32)mCreatureDataMap.size()); } void ObjectMgr::AddCreatureToGrid(uint32 guid, CreatureData const* data) @@ -1563,6 +1593,10 @@ uint32 ObjectMgr::AddCreData(uint32 entry, uint32 /*team*/, uint32 mapId, float data.spawnMask = 1; data.phaseMask = PHASEMASK_NORMAL; data.dbData = false; + data.npcflag = cInfo->npcflag; + data.unit_flags = cInfo->unit_flags; + data.dynamicflags = cInfo->dynamicflags; + AddCreatureToGrid(guid, &data); |