aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Globals/ObjectMgr.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/server/game/Globals/ObjectMgr.cpp')
-rw-r--r--src/server/game/Globals/ObjectMgr.cpp28
1 files changed, 17 insertions, 11 deletions
diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp
index 020028e6274..283323b65f3 100644
--- a/src/server/game/Globals/ObjectMgr.cpp
+++ b/src/server/game/Globals/ObjectMgr.cpp
@@ -291,8 +291,8 @@ void ObjectMgr::LoadCreatureLocales()
_creatureLocaleStore.clear(); // need for reload case
- QueryResult result = WorldDatabase.Query("SELECT entry, name_loc1, subname_loc1, name_loc2, subname_loc2, name_loc3, subname_loc3, name_loc4, subname_loc4, name_loc5, subname_loc5, name_loc6, subname_loc6, name_loc7, subname_loc7, name_loc8, subname_loc8 FROM locales_creature");
-
+ // 0 1 2 3
+ QueryResult result = WorldDatabase.Query("SELECT entry, locale, Name, Title FROM creature_template_locale");
if (!result)
return;
@@ -300,16 +300,20 @@ void ObjectMgr::LoadCreatureLocales()
{
Field* fields = result->Fetch();
- uint32 entry = fields[0].GetUInt32();
+ uint32 id = fields[0].GetUInt32();
+ std::string localeName = fields[1].GetString();
- CreatureLocale& data = _creatureLocaleStore[entry];
+ std::string name = fields[2].GetString();
+ std::string title = fields[3].GetString();
+
+ CreatureLocale& data = _creatureLocaleStore[id];
+ LocaleConstant locale = GetLocaleByName(localeName);
+ if (locale == LOCALE_enUS)
+ continue;
+
+ AddLocaleString(name, locale, data.Name);
+ AddLocaleString(title, locale, data.Title);
- for (uint8 i = TOTAL_LOCALES - 1; i > 0; --i)
- {
- LocaleConstant locale = (LocaleConstant) i;
- AddLocaleString(fields[1 + 2 * (i - 1)].GetString(), locale, data.Name);
- AddLocaleString(fields[1 + 2 * (i - 1) + 1].GetString(), locale, data.SubName);
- }
} while (result->NextRow());
TC_LOG_INFO("server.loading", ">> Loaded %u creature locale strings in %u ms", uint32(_creatureLocaleStore.size()), GetMSTimeDiffToNow(oldMSTime));
@@ -442,7 +446,7 @@ void ObjectMgr::LoadCreatureTemplate(Field* fields)
creatureTemplate.Modelid3 = fields[8].GetUInt32();
creatureTemplate.Modelid4 = fields[9].GetUInt32();
creatureTemplate.Name = fields[10].GetString();
- creatureTemplate.SubName = fields[11].GetString();
+ creatureTemplate.Title = fields[11].GetString();
creatureTemplate.IconName = fields[12].GetString();
creatureTemplate.GossipMenuId = fields[13].GetUInt32();
creatureTemplate.minlevel = fields[14].GetUInt8();
@@ -6520,6 +6524,8 @@ void ObjectMgr::LoadGameObjectLocales()
GameObjectLocale& data = _gameObjectLocaleStore[id];
LocaleConstant locale = GetLocaleByName(localeName);
+ if (locale == LOCALE_enUS)
+ continue;
AddLocaleString(name, locale, data.Name);
AddLocaleString(castBarCaption, locale, data.CastBarCaption);