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Diffstat (limited to 'src/server/game/Globals/ObjectMgr.cpp')
-rw-r--r--src/server/game/Globals/ObjectMgr.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp
index 5c4f1576415..96e73e56566 100644
--- a/src/server/game/Globals/ObjectMgr.cpp
+++ b/src/server/game/Globals/ObjectMgr.cpp
@@ -6697,8 +6697,8 @@ uint32 ObjectMgr::GeneratePetNumber()
void ObjectMgr::LoadCorpses()
{
uint32 count = 0;
- // 0 1 2 3 4 5 6 7 8 9 10
- QueryResult_AutoPtr result = CharacterDatabase.Query("SELECT position_x, position_y, position_z, orientation, map, data, time, corpse_type, instance, phaseMask, guid FROM corpse WHERE corpse_type <> 0");
+ // 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17
+ QueryResult_AutoPtr result = CharacterDatabase.Query("SELECT position_x, position_y, position_z, orientation, map, displayId, itemCache, bytes1, bytes2, guild, flags, dynFlags, time, corpse_type, instance, phaseMask, guid, player FROM corpse WHERE corpse_type <> 0");
if (!result)
{
@@ -6719,10 +6719,10 @@ void ObjectMgr::LoadCorpses()
Field *fields = result->Fetch();
- uint32 guid = fields[result->GetFieldCount()-1].GetUInt32();
+ uint32 guid = fields[16].GetUInt32();
Corpse *corpse = new Corpse;
- if (!corpse->LoadFromDB(guid,fields))
+ if (!corpse->LoadFromDB(guid, fields))
{
delete corpse;
continue;