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path: root/src/server/game/Globals/ObjectMgr.cpp
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Diffstat (limited to 'src/server/game/Globals/ObjectMgr.cpp')
-rw-r--r--src/server/game/Globals/ObjectMgr.cpp284
1 files changed, 115 insertions, 169 deletions
diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp
index de013d1f042..c099b37fe2d 100644
--- a/src/server/game/Globals/ObjectMgr.cpp
+++ b/src/server/game/Globals/ObjectMgr.cpp
@@ -226,6 +226,23 @@ bool SpellClickInfo::IsFitToRequirements(Unit const* clicker, Unit const* clicke
return true;
}
+template<> ObjectGuidGenerator<HIGHGUID_PLAYER>* ObjectMgr::GetGenerator() { return &_playerGuidGenerator; }
+template<> ObjectGuidGenerator<HIGHGUID_UNIT>* ObjectMgr::GetGenerator() { return &_creatureGuidGenerator; }
+template<> ObjectGuidGenerator<HIGHGUID_PET>* ObjectMgr::GetGenerator() { return &_petGuidGenerator; }
+template<> ObjectGuidGenerator<HIGHGUID_VEHICLE>* ObjectMgr::GetGenerator() { return &_vehicleGuidGenerator; }
+template<> ObjectGuidGenerator<HIGHGUID_ITEM>* ObjectMgr::GetGenerator() { return &_itemGuidGenerator; }
+template<> ObjectGuidGenerator<HIGHGUID_GAMEOBJECT>* ObjectMgr::GetGenerator() { return &_gameObjectGuidGenerator; }
+template<> ObjectGuidGenerator<HIGHGUID_DYNAMICOBJECT>* ObjectMgr::GetGenerator() { return &_dynamicObjectGuidGenerator; }
+template<> ObjectGuidGenerator<HIGHGUID_CORPSE>* ObjectMgr::GetGenerator() { return &_corpseGuidGenerator; }
+template<> ObjectGuidGenerator<HIGHGUID_AREATRIGGER>* ObjectMgr::GetGenerator() { return &_areaTriggerGuidGenerator; }
+template<> ObjectGuidGenerator<HIGHGUID_MO_TRANSPORT>* ObjectMgr::GetGenerator() { return &_moTransportGuidGenerator; }
+
+template<HighGuid type>
+ObjectGuidGenerator<type>* ObjectMgr::GetGenerator()
+{
+ return nullptr;
+}
+
ObjectMgr::ObjectMgr():
_auctionId(1),
_equipmentSetGuid(1),
@@ -233,16 +250,6 @@ ObjectMgr::ObjectMgr():
_mailId(1),
_hiPetNumber(1),
_voidItemId(1),
- _hiCharGuid(1),
- _hiCreatureGuid(1),
- _hiPetGuid(1),
- _hiVehicleGuid(1),
- _hiItemGuid(1),
- _hiGoGuid(1),
- _hiDoGuid(1),
- _hiCorpseGuid(1),
- _hiAreaTriggerGuid(1),
- _hiMoTransGuid(1),
DBCLocaleIndex(LOCALE_enUS)
{
for (uint8 i = 0; i < MAX_CLASSES; ++i)
@@ -1016,12 +1023,12 @@ void ObjectMgr::LoadCreatureAddons()
{
Field* fields = result->Fetch();
- uint32 guid = fields[0].GetUInt32();
+ ObjectGuid::LowType guid = fields[0].GetUInt64();
CreatureData const* creData = GetCreatureData(guid);
if (!creData)
{
- TC_LOG_ERROR("sql.sql", "Creature (GUID: %u) does not exist but has a record in `creature_addon`", guid);
+ TC_LOG_ERROR("sql.sql", "Creature (GUID: " UI64FMTD ") does not exist but has a record in `creature_addon`", guid);
continue;
}
@@ -1031,7 +1038,7 @@ void ObjectMgr::LoadCreatureAddons()
if (creData->movementType == WAYPOINT_MOTION_TYPE && !creatureAddon.path_id)
{
const_cast<CreatureData*>(creData)->movementType = IDLE_MOTION_TYPE;
- TC_LOG_ERROR("sql.sql", "Creature (GUID %u) has movement type set to WAYPOINT_MOTION_TYPE but no path assigned", guid);
+ TC_LOG_ERROR("sql.sql", "Creature (GUID " UI64FMTD ") has movement type set to WAYPOINT_MOTION_TYPE but no path assigned", guid);
}
creatureAddon.mount = fields[2].GetUInt32();
@@ -1047,12 +1054,12 @@ void ObjectMgr::LoadCreatureAddons()
SpellInfo const* AdditionalSpellInfo = sSpellMgr->GetSpellInfo(uint32(atol(*itr)));
if (!AdditionalSpellInfo)
{
- TC_LOG_ERROR("sql.sql", "Creature (GUID: %u) has wrong spell %u defined in `auras` field in `creature_addon`.", guid, uint32(atol(*itr)));
+ TC_LOG_ERROR("sql.sql", "Creature (GUID: " UI64FMTD ") has wrong spell %u defined in `auras` field in `creature_addon`.", guid, uint32(atol(*itr)));
continue;
}
if (AdditionalSpellInfo->HasAura(SPELL_AURA_CONTROL_VEHICLE))
- TC_LOG_ERROR("sql.sql", "Creature (GUID: %u) has SPELL_AURA_CONTROL_VEHICLE aura %u defined in `auras` field in `creature_addon`.", guid, uint32(atol(*itr)));
+ TC_LOG_ERROR("sql.sql", "Creature (GUID: " UI64FMTD ") has SPELL_AURA_CONTROL_VEHICLE aura %u defined in `auras` field in `creature_addon`.", guid, uint32(atol(*itr)));
creatureAddon.auras[i++] = uint32(atol(*itr));
}
@@ -1061,14 +1068,14 @@ void ObjectMgr::LoadCreatureAddons()
{
if (!sCreatureDisplayInfoStore.LookupEntry(creatureAddon.mount))
{
- TC_LOG_ERROR("sql.sql", "Creature (GUID: %u) has invalid displayInfoId (%u) for mount defined in `creature_addon`", guid, creatureAddon.mount);
+ TC_LOG_ERROR("sql.sql", "Creature (GUID: " UI64FMTD ") has invalid displayInfoId (%u) for mount defined in `creature_addon`", guid, creatureAddon.mount);
creatureAddon.mount = 0;
}
}
if (!sEmotesStore.LookupEntry(creatureAddon.emote))
{
- TC_LOG_ERROR("sql.sql", "Creature (GUID: %u) has invalid emote (%u) defined in `creature_addon`.", guid, creatureAddon.emote);
+ TC_LOG_ERROR("sql.sql", "Creature (GUID: " UI64FMTD ") has invalid emote (%u) defined in `creature_addon`.", guid, creatureAddon.emote);
creatureAddon.emote = 0;
}
@@ -1079,7 +1086,7 @@ void ObjectMgr::LoadCreatureAddons()
TC_LOG_INFO("server.loading", ">> Loaded %u creature addons in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
-CreatureAddon const* ObjectMgr::GetCreatureAddon(uint32 lowguid)
+CreatureAddon const* ObjectMgr::GetCreatureAddon(ObjectGuid::LowType lowguid)
{
CreatureAddonContainer::const_iterator itr = _creatureAddonStore.find(lowguid);
if (itr != _creatureAddonStore.end())
@@ -1090,7 +1097,7 @@ CreatureAddon const* ObjectMgr::GetCreatureAddon(uint32 lowguid)
CreatureAddon const* ObjectMgr::GetCreatureTemplateAddon(uint32 entry)
{
- CreatureAddonContainer::const_iterator itr = _creatureTemplateAddonStore.find(entry);
+ CreatureTemplateAddonContainer::const_iterator itr = _creatureTemplateAddonStore.find(entry);
if (itr != _creatureTemplateAddonStore.end())
return &(itr->second);
@@ -1333,8 +1340,8 @@ void ObjectMgr::LoadLinkedRespawn()
{
Field* fields = result->Fetch();
- uint32 guidLow = fields[0].GetUInt32();
- uint32 linkedGuidLow = fields[1].GetUInt32();
+ ObjectGuid::LowType guidLow = fields[0].GetUInt64();
+ ObjectGuid::LowType linkedGuidLow = fields[1].GetUInt64();
uint8 linkType = fields[2].GetUInt8();
ObjectGuid guid, linkedGuid;
@@ -1346,7 +1353,7 @@ void ObjectMgr::LoadLinkedRespawn()
const CreatureData* slave = GetCreatureData(guidLow);
if (!slave)
{
- TC_LOG_ERROR("sql.sql", "LinkedRespawn: Creature (guid) '%u' not found in creature table", guidLow);
+ TC_LOG_ERROR("sql.sql", "LinkedRespawn: Creature (guid) '" UI64FMTD "' not found in creature table", guidLow);
error = true;
break;
}
@@ -1354,7 +1361,7 @@ void ObjectMgr::LoadLinkedRespawn()
const CreatureData* master = GetCreatureData(linkedGuidLow);
if (!master)
{
- TC_LOG_ERROR("sql.sql", "LinkedRespawn: Creature (linkedGuid) '%u' not found in creature table", linkedGuidLow);
+ TC_LOG_ERROR("sql.sql", "LinkedRespawn: Creature (linkedGuid) '" UI64FMTD "' not found in creature table", linkedGuidLow);
error = true;
break;
}
@@ -1362,7 +1369,7 @@ void ObjectMgr::LoadLinkedRespawn()
const MapEntry* const map = sMapStore.LookupEntry(master->mapid);
if (!map || !map->Instanceable() || (master->mapid != slave->mapid))
{
- TC_LOG_ERROR("sql.sql", "LinkedRespawn: Creature '%u' linking to Creature '%u' on an unpermitted map.", guidLow, linkedGuidLow);
+ TC_LOG_ERROR("sql.sql", "LinkedRespawn: Creature '" UI64FMTD "' linking to Creature '" UI64FMTD "' on an unpermitted map.", guidLow, linkedGuidLow);
error = true;
break;
}
@@ -1383,7 +1390,7 @@ void ObjectMgr::LoadLinkedRespawn()
const CreatureData* slave = GetCreatureData(guidLow);
if (!slave)
{
- TC_LOG_ERROR("sql.sql", "LinkedRespawn: Creature (guid) '%u' not found in creature table", guidLow);
+ TC_LOG_ERROR("sql.sql", "LinkedRespawn: Creature (guid) '" UI64FMTD "' not found in creature table", guidLow);
error = true;
break;
}
@@ -1391,7 +1398,7 @@ void ObjectMgr::LoadLinkedRespawn()
const GameObjectData* master = GetGOData(linkedGuidLow);
if (!master)
{
- TC_LOG_ERROR("sql.sql", "LinkedRespawn: Gameobject (linkedGuid) '%u' not found in gameobject table", linkedGuidLow);
+ TC_LOG_ERROR("sql.sql", "LinkedRespawn: Gameobject (linkedGuid) '" UI64FMTD "' not found in gameobject table", linkedGuidLow);
error = true;
break;
}
@@ -1399,14 +1406,14 @@ void ObjectMgr::LoadLinkedRespawn()
const MapEntry* const map = sMapStore.LookupEntry(master->mapid);
if (!map || !map->Instanceable() || (master->mapid != slave->mapid))
{
- TC_LOG_ERROR("sql.sql", "LinkedRespawn: Creature '%u' linking to Gameobject '%u' on an unpermitted map.", guidLow, linkedGuidLow);
+ TC_LOG_ERROR("sql.sql", "LinkedRespawn: Creature '" UI64FMTD "' linking to Gameobject '" UI64FMTD "' on an unpermitted map.", guidLow, linkedGuidLow);
error = true;
break;
}
if (!(master->spawnMask & slave->spawnMask)) // they must have a possibility to meet (normal/heroic difficulty)
{
- TC_LOG_ERROR("sql.sql", "LinkedRespawn: Creature '%u' linking to Gameobject '%u' with not corresponding spawnMask", guidLow, linkedGuidLow);
+ TC_LOG_ERROR("sql.sql", "LinkedRespawn: Creature '" UI64FMTD "' linking to Gameobject '" UI64FMTD "' with not corresponding spawnMask", guidLow, linkedGuidLow);
error = true;
break;
}
@@ -1420,7 +1427,7 @@ void ObjectMgr::LoadLinkedRespawn()
const GameObjectData* slave = GetGOData(guidLow);
if (!slave)
{
- TC_LOG_ERROR("sql.sql", "LinkedRespawn: Gameobject (guid) '%u' not found in gameobject table", guidLow);
+ TC_LOG_ERROR("sql.sql", "LinkedRespawn: Gameobject (guid) '" UI64FMTD "' not found in gameobject table", guidLow);
error = true;
break;
}
@@ -1428,7 +1435,7 @@ void ObjectMgr::LoadLinkedRespawn()
const GameObjectData* master = GetGOData(linkedGuidLow);
if (!master)
{
- TC_LOG_ERROR("sql.sql", "LinkedRespawn: Gameobject (linkedGuid) '%u' not found in gameobject table", linkedGuidLow);
+ TC_LOG_ERROR("sql.sql", "LinkedRespawn: Gameobject (linkedGuid) '" UI64FMTD "' not found in gameobject table", linkedGuidLow);
error = true;
break;
}
@@ -1436,14 +1443,14 @@ void ObjectMgr::LoadLinkedRespawn()
const MapEntry* const map = sMapStore.LookupEntry(master->mapid);
if (!map || !map->Instanceable() || (master->mapid != slave->mapid))
{
- TC_LOG_ERROR("sql.sql", "LinkedRespawn: Gameobject '%u' linking to Gameobject '%u' on an unpermitted map.", guidLow, linkedGuidLow);
+ TC_LOG_ERROR("sql.sql", "LinkedRespawn: Gameobject '" UI64FMTD "' linking to Gameobject '" UI64FMTD "' on an unpermitted map.", guidLow, linkedGuidLow);
error = true;
break;
}
if (!(master->spawnMask & slave->spawnMask)) // they must have a possibility to meet (normal/heroic difficulty)
{
- TC_LOG_ERROR("sql.sql", "LinkedRespawn: Gameobject '%u' linking to Gameobject '%u' with not corresponding spawnMask", guidLow, linkedGuidLow);
+ TC_LOG_ERROR("sql.sql", "LinkedRespawn: Gameobject '" UI64FMTD "' linking to Gameobject '" UI64FMTD "' with not corresponding spawnMask", guidLow, linkedGuidLow);
error = true;
break;
}
@@ -1457,7 +1464,7 @@ void ObjectMgr::LoadLinkedRespawn()
const GameObjectData* slave = GetGOData(guidLow);
if (!slave)
{
- TC_LOG_ERROR("sql.sql", "LinkedRespawn: Gameobject (guid) '%u' not found in gameobject table", guidLow);
+ TC_LOG_ERROR("sql.sql", "LinkedRespawn: Gameobject (guid) '" UI64FMTD "' not found in gameobject table", guidLow);
error = true;
break;
}
@@ -1473,14 +1480,14 @@ void ObjectMgr::LoadLinkedRespawn()
const MapEntry* const map = sMapStore.LookupEntry(master->mapid);
if (!map || !map->Instanceable() || (master->mapid != slave->mapid))
{
- TC_LOG_ERROR("sql.sql", "LinkedRespawn: Gameobject '%u' linking to Creature '%u' on an unpermitted map.", guidLow, linkedGuidLow);
+ TC_LOG_ERROR("sql.sql", "LinkedRespawn: Gameobject '" UI64FMTD "' linking to Creature '" UI64FMTD "' on an unpermitted map.", guidLow, linkedGuidLow);
error = true;
break;
}
if (!(master->spawnMask & slave->spawnMask)) // they must have a possibility to meet (normal/heroic difficulty)
{
- TC_LOG_ERROR("sql.sql", "LinkedRespawn: Gameobject '%u' linking to Creature '%u' with not corresponding spawnMask", guidLow, linkedGuidLow);
+ TC_LOG_ERROR("sql.sql", "LinkedRespawn: Gameobject '" UI64FMTD "' linking to Creature '" UI64FMTD "' with not corresponding spawnMask", guidLow, linkedGuidLow);
error = true;
break;
}
@@ -1499,7 +1506,7 @@ void ObjectMgr::LoadLinkedRespawn()
TC_LOG_INFO("server.loading", ">> Loaded " UI64FMTD " linked respawns in %u ms", uint64(_linkedRespawnStore.size()), GetMSTimeDiffToNow(oldMSTime));
}
-bool ObjectMgr::SetCreatureLinkedRespawn(uint32 guidLow, uint32 linkedGuidLow)
+bool ObjectMgr::SetCreatureLinkedRespawn(ObjectGuid::LowType guidLow, ObjectGuid::LowType linkedGuidLow)
{
if (!guidLow)
return false;
@@ -1512,7 +1519,7 @@ bool ObjectMgr::SetCreatureLinkedRespawn(uint32 guidLow, uint32 linkedGuidLow)
{
_linkedRespawnStore.erase(guid);
PreparedStatement *stmt = WorldDatabase.GetPreparedStatement(WORLD_DEL_CRELINKED_RESPAWN);
- stmt->setUInt32(0, guidLow);
+ stmt->setUInt64(0, guidLow);
WorldDatabase.Execute(stmt);
return true;
}
@@ -1520,20 +1527,20 @@ bool ObjectMgr::SetCreatureLinkedRespawn(uint32 guidLow, uint32 linkedGuidLow)
CreatureData const* slave = GetCreatureData(linkedGuidLow);
if (!slave)
{
- TC_LOG_ERROR("sql.sql", "Creature '%u' linking to non-existent creature '%u'.", guidLow, linkedGuidLow);
+ TC_LOG_ERROR("sql.sql", "Creature '" UI64FMTD "' linking to non-existent creature '" UI64FMTD "'.", guidLow, linkedGuidLow);
return false;
}
MapEntry const* map = sMapStore.LookupEntry(master->mapid);
if (!map || !map->Instanceable() || (master->mapid != slave->mapid))
{
- TC_LOG_ERROR("sql.sql", "Creature '%u' linking to '%u' on an unpermitted map.", guidLow, linkedGuidLow);
+ TC_LOG_ERROR("sql.sql", "Creature '" UI64FMTD "' linking to '" UI64FMTD "' on an unpermitted map.", guidLow, linkedGuidLow);
return false;
}
if (!(master->spawnMask & slave->spawnMask)) // they must have a possibility to meet (normal/heroic difficulty)
{
- TC_LOG_ERROR("sql.sql", "LinkedRespawn: Creature '%u' linking to '%u' with not corresponding spawnMask", guidLow, linkedGuidLow);
+ TC_LOG_ERROR("sql.sql", "LinkedRespawn: Creature '" UI64FMTD "' linking to '" UI64FMTD "' with not corresponding spawnMask", guidLow, linkedGuidLow);
return false;
}
@@ -1541,8 +1548,8 @@ bool ObjectMgr::SetCreatureLinkedRespawn(uint32 guidLow, uint32 linkedGuidLow)
_linkedRespawnStore[guid] = linkedGuid;
PreparedStatement *stmt = WorldDatabase.GetPreparedStatement(WORLD_REP_CREATURE_LINKED_RESPAWN);
- stmt->setUInt32(0, guidLow);
- stmt->setUInt32(1, linkedGuidLow);
+ stmt->setUInt64(0, guidLow);
+ stmt->setUInt64(1, linkedGuidLow);
WorldDatabase.Execute(stmt);
return true;
}
@@ -1667,13 +1674,13 @@ void ObjectMgr::LoadCreatures()
{
Field* fields = result->Fetch();
- uint32 guid = fields[0].GetUInt32();
+ ObjectGuid::LowType guid = fields[0].GetUInt64();
uint32 entry = fields[1].GetUInt32();
CreatureTemplate const* cInfo = GetCreatureTemplate(entry);
if (!cInfo)
{
- TC_LOG_ERROR("sql.sql", "Table `creature` has creature (GUID: %u) with non existing creature entry %u, skipped.", guid, entry);
+ TC_LOG_ERROR("sql.sql", "Table `creature` has creature (GUID: " UI64FMTD ") with non existing creature entry %u, skipped.", guid, entry);
continue;
}
@@ -1705,7 +1712,7 @@ void ObjectMgr::LoadCreatures()
MapEntry const* mapEntry = sMapStore.LookupEntry(data.mapid);
if (!mapEntry)
{
- TC_LOG_ERROR("sql.sql", "Table `creature` has creature (GUID: %u) that spawned at nonexistent map (Id: %u), skipped.", guid, data.mapid);
+ TC_LOG_ERROR("sql.sql", "Table `creature` has creature (GUID: " UI64FMTD ") that spawned at nonexistent map (Id: %u), skipped.", guid, data.mapid);
continue;
}
@@ -1718,7 +1725,7 @@ void ObjectMgr::LoadCreatures()
{
if (_difficultyEntries[diff].find(data.id) != _difficultyEntries[diff].end())
{
- TC_LOG_ERROR("sql.sql", "Table `creature` has creature (GUID: %u) that is listed as difficulty %u template (entry: %u) in `creature_template`, skipped.",
+ TC_LOG_ERROR("sql.sql", "Table `creature` has creature (GUID: " UI64FMTD ") that is listed as difficulty %u template (entry: %u) in `creature_template`, skipped.",
guid, diff + 1, data.id);
ok = false;
}
@@ -1739,19 +1746,19 @@ void ObjectMgr::LoadCreatures()
if (cInfo->flags_extra & CREATURE_FLAG_EXTRA_INSTANCE_BIND)
{
if (!mapEntry || !mapEntry->IsDungeon())
- TC_LOG_ERROR("sql.sql", "Table `creature` has creature (GUID: %u Entry: %u) with `creature_template`.`flags_extra` including CREATURE_FLAG_EXTRA_INSTANCE_BIND but creature is not in instance.", guid, data.id);
+ TC_LOG_ERROR("sql.sql", "Table `creature` has creature (GUID: " UI64FMTD " Entry: %u) with `creature_template`.`flags_extra` including CREATURE_FLAG_EXTRA_INSTANCE_BIND but creature is not in instance.", guid, data.id);
}
if (data.spawndist < 0.0f)
{
- TC_LOG_ERROR("sql.sql", "Table `creature` has creature (GUID: %u Entry: %u) with `spawndist`< 0, set to 0.", guid, data.id);
+ TC_LOG_ERROR("sql.sql", "Table `creature` has creature (GUID: " UI64FMTD " Entry: %u) with `spawndist`< 0, set to 0.", guid, data.id);
data.spawndist = 0.0f;
}
else if (data.movementType == RANDOM_MOTION_TYPE)
{
if (data.spawndist == 0.0f)
{
- TC_LOG_ERROR("sql.sql", "Table `creature` has creature (GUID: %u Entry: %u) with `MovementType`=1 (random movement) but with `spawndist`=0, replace by idle movement type (0).", guid, data.id);
+ TC_LOG_ERROR("sql.sql", "Table `creature` has creature (GUID: " UI64FMTD " Entry: %u) with `MovementType`=1 (random movement) but with `spawndist`=0, replace by idle movement type (0).", guid, data.id);
data.movementType = IDLE_MOTION_TYPE;
}
}
@@ -1759,26 +1766,26 @@ void ObjectMgr::LoadCreatures()
{
if (data.spawndist != 0.0f)
{
- TC_LOG_ERROR("sql.sql", "Table `creature` has creature (GUID: %u Entry: %u) with `MovementType`=0 (idle) have `spawndist`<>0, set to 0.", guid, data.id);
+ TC_LOG_ERROR("sql.sql", "Table `creature` has creature (GUID: " UI64FMTD " Entry: %u) with `MovementType`=0 (idle) have `spawndist`<>0, set to 0.", guid, data.id);
data.spawndist = 0.0f;
}
}
if (std::abs(data.orientation) > 2 * float(M_PI))
{
- TC_LOG_ERROR("sql.sql", "Table `creature` has creature (GUID: %u Entry: %u) with abs(`orientation`) > 2*PI (orientation is expressed in radians), normalized.", guid, data.id);
+ TC_LOG_ERROR("sql.sql", "Table `creature` has creature (GUID: " UI64FMTD " Entry: %u) with abs(`orientation`) > 2*PI (orientation is expressed in radians), normalized.", guid, data.id);
data.orientation = Position::NormalizeOrientation(data.orientation);
}
if (data.phaseMask == 0)
{
- TC_LOG_ERROR("sql.sql", "Table `creature` has creature (GUID: %u Entry: %u) with `phaseMask`=0 (not visible for anyone), set to 1.", guid, data.id);
+ TC_LOG_ERROR("sql.sql", "Table `creature` has creature (GUID: " UI64FMTD " Entry: %u) with `phaseMask`=0 (not visible for anyone), set to 1.", guid, data.id);
data.phaseMask = 1;
}
if (data.phaseGroup && data.phaseid)
{
- TC_LOG_ERROR("sql.sql", "Table `creature` have creature (GUID: %u Entry: %u) with both `phaseid` and `phasegroup` set, `phasegroup` set to 0", guid, data.id);
+ TC_LOG_ERROR("sql.sql", "Table `creature` have creature (GUID: " UI64FMTD " Entry: %u) with both `phaseid` and `phasegroup` set, `phasegroup` set to 0", guid, data.id);
data.phaseGroup = 0;
}
@@ -1806,7 +1813,7 @@ void ObjectMgr::LoadCreatures()
TC_LOG_INFO("server.loading", ">> Loaded " SZFMTD " creatures in %u ms", _creatureDataStore.size(), GetMSTimeDiffToNow(oldMSTime));
}
-void ObjectMgr::AddCreatureToGrid(uint32 guid, CreatureData const* data)
+void ObjectMgr::AddCreatureToGrid(ObjectGuid::LowType guid, CreatureData const* data)
{
uint8 mask = data->spawnMask;
for (uint8 i = 0; mask != 0; i++, mask >>= 1)
@@ -1820,7 +1827,7 @@ void ObjectMgr::AddCreatureToGrid(uint32 guid, CreatureData const* data)
}
}
-void ObjectMgr::RemoveCreatureFromGrid(uint32 guid, CreatureData const* data)
+void ObjectMgr::RemoveCreatureFromGrid(ObjectGuid::LowType guid, CreatureData const* data)
{
uint8 mask = data->spawnMask;
for (uint8 i = 0; mask != 0; i++, mask >>= 1)
@@ -1834,17 +1841,17 @@ void ObjectMgr::RemoveCreatureFromGrid(uint32 guid, CreatureData const* data)
}
}
-uint32 ObjectMgr::AddGOData(uint32 entry, uint32 mapId, float x, float y, float z, float o, uint32 spawntimedelay, float rotation0, float rotation1, float rotation2, float rotation3)
+ObjectGuid::LowType ObjectMgr::AddGOData(uint32 entry, uint32 mapId, float x, float y, float z, float o, uint32 spawntimedelay, float rotation0, float rotation1, float rotation2, float rotation3)
{
GameObjectTemplate const* goinfo = GetGameObjectTemplate(entry);
if (!goinfo)
- return 0;
+ return UI64LIT(0);
Map* map = sMapMgr->CreateBaseMap(mapId);
if (!map)
- return 0;
+ return UI64LIT(0);
- uint32 guid = GenerateLowGuid(HIGHGUID_GAMEOBJECT);
+ ObjectGuid::LowType guid = GetGenerator<HIGHGUID_GAMEOBJECT>()->Generate();
GameObjectData& data = NewGOData(guid);
data.id = entry;
data.mapid = mapId;
@@ -1875,16 +1882,16 @@ uint32 ObjectMgr::AddGOData(uint32 entry, uint32 mapId, float x, float y, float
{
TC_LOG_ERROR("misc", "AddGOData: cannot add gameobject entry %u to map", entry);
delete go;
- return 0;
+ return UI64LIT(0);
}
}
- TC_LOG_DEBUG("maps", "AddGOData: dbguid %u entry %u map %u x %f y %f z %f o %f", guid, entry, mapId, x, y, z, o);
+ TC_LOG_DEBUG("maps", "AddGOData: dbguid " UI64FMTD " entry %u map %u x %f y %f z %f o %f", guid, entry, mapId, x, y, z, o);
return guid;
}
-bool ObjectMgr::MoveCreData(uint32 guid, uint32 mapId, const Position& pos)
+bool ObjectMgr::MoveCreData(ObjectGuid::LowType guid, uint32 mapId, const Position& pos)
{
CreatureData& data = NewOrExistCreatureData(guid);
if (!data.id)
@@ -1917,16 +1924,16 @@ bool ObjectMgr::MoveCreData(uint32 guid, uint32 mapId, const Position& pos)
return true;
}
-uint32 ObjectMgr::AddCreData(uint32 entry, uint32 mapId, float x, float y, float z, float o, uint32 spawntimedelay /*= 0*/)
+ObjectGuid::LowType ObjectMgr::AddCreData(uint32 entry, uint32 mapId, float x, float y, float z, float o, uint32 spawntimedelay /*= 0*/)
{
CreatureTemplate const* cInfo = GetCreatureTemplate(entry);
if (!cInfo)
- return 0;
+ return UI64LIT(0);
uint32 level = cInfo->minlevel == cInfo->maxlevel ? cInfo->minlevel : urand(cInfo->minlevel, cInfo->maxlevel); // Only used for extracting creature base stats
CreatureBaseStats const* stats = GetCreatureBaseStats(level, cInfo->unit_class);
- uint32 guid = GenerateLowGuid(HIGHGUID_UNIT);
+ ObjectGuid::LowType guid = GetGenerator<HIGHGUID_UNIT>()->Generate();
CreatureData& data = NewOrExistCreatureData(guid);
data.id = entry;
data.mapid = mapId;
@@ -1962,7 +1969,7 @@ uint32 ObjectMgr::AddCreData(uint32 entry, uint32 mapId, float x, float y, float
{
TC_LOG_ERROR("misc", "AddCreature: Cannot add creature entry %u to map", entry);
delete creature;
- return 0;
+ return UI64LIT(0);
}
}
}
@@ -2001,13 +2008,13 @@ void ObjectMgr::LoadGameobjects()
{
Field* fields = result->Fetch();
- uint32 guid = fields[0].GetUInt32();
+ ObjectGuid::LowType guid = fields[0].GetUInt64();
uint32 entry = fields[1].GetUInt32();
GameObjectTemplate const* gInfo = GetGameObjectTemplate(entry);
if (!gInfo)
{
- TC_LOG_ERROR("sql.sql", "Table `gameobject` has gameobject (GUID: %u) with non existing gameobject entry %u, skipped.", guid, entry);
+ TC_LOG_ERROR("sql.sql", "Table `gameobject` has gameobject (GUID: " UI64FMTD ") with non existing gameobject entry %u, skipped.", guid, entry);
continue;
}
@@ -2019,14 +2026,14 @@ void ObjectMgr::LoadGameobjects()
case GAMEOBJECT_TYPE_SPELL_FOCUS:
break;
default:
- TC_LOG_ERROR("sql.sql", "Gameobject (GUID: %u Entry %u GoType: %u) doesn't have a displayId (%u), not loaded.", guid, entry, gInfo->type, gInfo->displayId);
+ TC_LOG_ERROR("sql.sql", "Gameobject (GUID: " UI64FMTD " Entry %u GoType: %u) doesn't have a displayId (%u), not loaded.", guid, entry, gInfo->type, gInfo->displayId);
break;
}
}
if (gInfo->displayId && !sGameObjectDisplayInfoStore.LookupEntry(gInfo->displayId))
{
- TC_LOG_ERROR("sql.sql", "Gameobject (GUID: %u Entry %u GoType: %u) has an invalid displayId (%u), not loaded.", guid, entry, gInfo->type, gInfo->displayId);
+ TC_LOG_ERROR("sql.sql", "Gameobject (GUID: " UI64FMTD " Entry %u GoType: %u) has an invalid displayId (%u), not loaded.", guid, entry, gInfo->type, gInfo->displayId);
continue;
}
@@ -2047,13 +2054,13 @@ void ObjectMgr::LoadGameobjects()
MapEntry const* mapEntry = sMapStore.LookupEntry(data.mapid);
if (!mapEntry)
{
- TC_LOG_ERROR("sql.sql", "Table `gameobject` has gameobject (GUID: %u Entry: %u) spawned on a non-existed map (Id: %u), skip", guid, data.id, data.mapid);
+ TC_LOG_ERROR("sql.sql", "Table `gameobject` has gameobject (GUID: " UI64FMTD " Entry: %u) spawned on a non-existed map (Id: %u), skip", guid, data.id, data.mapid);
continue;
}
if (data.spawntimesecs == 0 && gInfo->IsDespawnAtAction())
{
- TC_LOG_ERROR("sql.sql", "Table `gameobject` has gameobject (GUID: %u Entry: %u) with `spawntimesecs` (0) value, but the gameobejct is marked as despawnable at action.", guid, data.id);
+ TC_LOG_ERROR("sql.sql", "Table `gameobject` has gameobject (GUID: " UI64FMTD " Entry: %u) with `spawntimesecs` (0) value, but the gameobejct is marked as despawnable at action.", guid, data.id);
}
data.animprogress = fields[12].GetUInt8();
@@ -2064,7 +2071,7 @@ void ObjectMgr::LoadGameobjects()
{
if (gInfo->type != GAMEOBJECT_TYPE_TRANSPORT || go_state > GO_STATE_TRANSPORT_ACTIVE + MAX_GO_STATE_TRANSPORT_STOP_FRAMES)
{
- TC_LOG_ERROR("sql.sql", "Table `gameobject` has gameobject (GUID: %u Entry: %u) with invalid `state` (%u) value, skip", guid, data.id, go_state);
+ TC_LOG_ERROR("sql.sql", "Table `gameobject` has gameobject (GUID: " UI64FMTD " Entry: %u) with invalid `state` (%u) value, skip", guid, data.id, go_state);
continue;
}
}
@@ -2073,7 +2080,7 @@ void ObjectMgr::LoadGameobjects()
data.spawnMask = fields[14].GetUInt8();
if (!IsTransportMap(data.mapid) && data.spawnMask & ~spawnMasks[data.mapid])
- TC_LOG_ERROR("sql.sql", "Table `gameobject` has gameobject (GUID: %u Entry: %u) that has wrong spawn mask %u including unsupported difficulty modes for map (Id: %u), skip", guid, data.id, data.spawnMask, data.mapid);
+ TC_LOG_ERROR("sql.sql", "Table `gameobject` has gameobject (GUID: " UI64FMTD " Entry: %u) that has wrong spawn mask %u including unsupported difficulty modes for map (Id: %u), skip", guid, data.id, data.spawnMask, data.mapid);
data.phaseMask = fields[15].GetUInt32();
int16 gameEvent = fields[16].GetInt8();
@@ -2083,37 +2090,37 @@ void ObjectMgr::LoadGameobjects()
if (data.phaseGroup && data.phaseid)
{
- TC_LOG_ERROR("sql.sql", "Table `gameobject` have gameobject (GUID: %u Entry: %u) with both `phaseid` and `phasegroup` set, `phasegroup` set to 0", guid, data.id);
+ TC_LOG_ERROR("sql.sql", "Table `gameobject` have gameobject (GUID: " UI64FMTD " Entry: %u) with both `phaseid` and `phasegroup` set, `phasegroup` set to 0", guid, data.id);
data.phaseGroup = 0;
}
if (std::abs(data.orientation) > 2 * float(M_PI))
{
- TC_LOG_ERROR("sql.sql", "Table `gameobject` has gameobject (GUID: %u Entry: %u) with abs(`orientation`) > 2*PI (orientation is expressed in radians), normalized.", guid, data.id);
+ TC_LOG_ERROR("sql.sql", "Table `gameobject` has gameobject (GUID: " UI64FMTD " Entry: %u) with abs(`orientation`) > 2*PI (orientation is expressed in radians), normalized.", guid, data.id);
data.orientation = Position::NormalizeOrientation(data.orientation);
}
if (data.rotation2 < -1.0f || data.rotation2 > 1.0f)
{
- TC_LOG_ERROR("sql.sql", "Table `gameobject` has gameobject (GUID: %u Entry: %u) with invalid rotation2 (%f) value, skip", guid, data.id, data.rotation2);
+ TC_LOG_ERROR("sql.sql", "Table `gameobject` has gameobject (GUID: " UI64FMTD " Entry: %u) with invalid rotation2 (%f) value, skip", guid, data.id, data.rotation2);
continue;
}
if (data.rotation3 < -1.0f || data.rotation3 > 1.0f)
{
- TC_LOG_ERROR("sql.sql", "Table `gameobject` has gameobject (GUID: %u Entry: %u) with invalid rotation3 (%f) value, skip", guid, data.id, data.rotation3);
+ TC_LOG_ERROR("sql.sql", "Table `gameobject` has gameobject (GUID: " UI64FMTD " Entry: %u) with invalid rotation3 (%f) value, skip", guid, data.id, data.rotation3);
continue;
}
if (!MapManager::IsValidMapCoord(data.mapid, data.posX, data.posY, data.posZ, data.orientation))
{
- TC_LOG_ERROR("sql.sql", "Table `gameobject` has gameobject (GUID: %u Entry: %u) with invalid coordinates, skip", guid, data.id);
+ TC_LOG_ERROR("sql.sql", "Table `gameobject` has gameobject (GUID: " UI64FMTD " Entry: %u) with invalid coordinates, skip", guid, data.id);
continue;
}
if (data.phaseMask == 0)
{
- TC_LOG_ERROR("sql.sql", "Table `gameobject` has gameobject (GUID: %u Entry: %u) with `phaseMask`=0 (not visible for anyone), set to 1.", guid, data.id);
+ TC_LOG_ERROR("sql.sql", "Table `gameobject` has gameobject (GUID: " UI64FMTD " Entry: %u) with `phaseMask`=0 (not visible for anyone), set to 1.", guid, data.id);
data.phaseMask = 1;
}
@@ -2140,7 +2147,7 @@ void ObjectMgr::LoadGameobjects()
TC_LOG_INFO("server.loading", ">> Loaded " SZFMTD " gameobjects in %u ms", _gameObjectDataStore.size(), GetMSTimeDiffToNow(oldMSTime));
}
-void ObjectMgr::AddGameobjectToGrid(uint32 guid, GameObjectData const* data)
+void ObjectMgr::AddGameobjectToGrid(ObjectGuid::LowType guid, GameObjectData const* data)
{
uint8 mask = data->spawnMask;
for (uint8 i = 0; mask != 0; i++, mask >>= 1)
@@ -2154,7 +2161,7 @@ void ObjectMgr::AddGameobjectToGrid(uint32 guid, GameObjectData const* data)
}
}
-void ObjectMgr::RemoveGameobjectFromGrid(uint32 guid, GameObjectData const* data)
+void ObjectMgr::RemoveGameobjectFromGrid(ObjectGuid::LowType guid, GameObjectData const* data)
{
uint8 mask = data->spawnMask;
for (uint8 i = 0; mask != 0; i++, mask >>= 1)
@@ -2168,10 +2175,9 @@ void ObjectMgr::RemoveGameobjectFromGrid(uint32 guid, GameObjectData const* data
}
}
-Player* ObjectMgr::GetPlayerByLowGUID(uint32 lowguid) const
+Player* ObjectMgr::GetPlayerByLowGUID(ObjectGuid::LowType lowguid) const
{
- ObjectGuid guid(HIGHGUID_PLAYER, lowguid);
- return ObjectAccessor::FindPlayer(guid);
+ return ObjectAccessor::FindPlayer(ObjectGuid(HIGHGUID_PLAYER, lowguid));
}
// name must be checked to correctness (if received) before call this function
@@ -2977,7 +2983,7 @@ void ObjectMgr::LoadVehicleAccessories()
{
Field* fields = result->Fetch();
- uint32 uiGUID = fields[0].GetUInt32();
+ ObjectGuid::LowType uiGUID = fields[0].GetUInt64();
uint32 uiAccessory = fields[1].GetUInt32();
int8 uiSeat = int8(fields[2].GetInt16());
bool bMinion = fields[3].GetBool();
@@ -5552,7 +5558,7 @@ void ObjectMgr::ReturnOrDeleteOldMails(bool serverUp)
do
{
Field* fields = items->Fetch();
- item.item_guid = fields[0].GetUInt32();
+ item.item_guid = fields[0].GetUInt64();
item.item_template = fields[1].GetUInt32();
uint32 mailId = fields[2].GetUInt32();
itemsCache[mailId].push_back(item);
@@ -5567,8 +5573,8 @@ void ObjectMgr::ReturnOrDeleteOldMails(bool serverUp)
Mail* m = new Mail;
m->messageID = fields[0].GetUInt32();
m->messageType = fields[1].GetUInt8();
- m->sender = fields[2].GetUInt32();
- m->receiver = fields[3].GetUInt32();
+ m->sender = fields[2].GetUInt64();
+ m->receiver = fields[3].GetUInt64();
bool has_items = fields[4].GetBool();
m->expire_time = time_t(fields[5].GetUInt32());
m->deliver_time = 0;
@@ -5600,7 +5606,7 @@ void ObjectMgr::ReturnOrDeleteOldMails(bool serverUp)
for (MailItemInfoVec::iterator itr2 = m->items.begin(); itr2 != m->items.end(); ++itr2)
{
stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_ITEM_INSTANCE);
- stmt->setUInt32(0, itr2->item_guid);
+ stmt->setUInt64(0, itr2->item_guid);
CharacterDatabase.Execute(stmt);
}
}
@@ -5608,8 +5614,8 @@ void ObjectMgr::ReturnOrDeleteOldMails(bool serverUp)
{
// Mail will be returned
stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_MAIL_RETURNED);
- stmt->setUInt32(0, m->receiver);
- stmt->setUInt32(1, m->sender);
+ stmt->setUInt64(0, m->receiver);
+ stmt->setUInt64(1, m->sender);
stmt->setUInt32(2, basetime + 30 * DAY);
stmt->setUInt32(3, basetime);
stmt->setUInt8 (4, uint8(MAIL_CHECK_MASK_RETURNED));
@@ -5619,13 +5625,13 @@ void ObjectMgr::ReturnOrDeleteOldMails(bool serverUp)
{
// Update receiver in mail items for its proper delivery, and in instance_item for avoid lost item at sender delete
stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_MAIL_ITEM_RECEIVER);
- stmt->setUInt32(0, m->sender);
- stmt->setUInt32(1, itr2->item_guid);
+ stmt->setUInt64(0, m->sender);
+ stmt->setUInt64(1, itr2->item_guid);
CharacterDatabase.Execute(stmt);
stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_ITEM_OWNER);
- stmt->setUInt32(0, m->sender);
- stmt->setUInt32(1, itr2->item_guid);
+ stmt->setUInt64(0, m->sender);
+ stmt->setUInt64(1, itr2->item_guid);
CharacterDatabase.Execute(stmt);
}
delete m;
@@ -6375,29 +6381,29 @@ void ObjectMgr::SetHighestGuids()
{
QueryResult result = CharacterDatabase.Query("SELECT MAX(guid) FROM characters");
if (result)
- _hiCharGuid = (*result)[0].GetUInt64()+1;
+ _playerGuidGenerator.Set((*result)[0].GetUInt64() + 1);
result = WorldDatabase.Query("SELECT MAX(guid) FROM creature");
if (result)
- _hiCreatureGuid = (*result)[0].GetUInt32()+1;
+ _creatureGuidGenerator.Set((*result)[0].GetUInt64() + 1);
result = CharacterDatabase.Query("SELECT MAX(guid) FROM item_instance");
if (result)
- _hiItemGuid = (*result)[0].GetUInt32()+1;
+ _itemGuidGenerator.Set((*result)[0].GetUInt64() + 1);
// Cleanup other tables from nonexistent guids ( >= _hiItemGuid)
- CharacterDatabase.PExecute("DELETE FROM character_inventory WHERE item >= '%u'", _hiItemGuid); // One-time query
- CharacterDatabase.PExecute("DELETE FROM mail_items WHERE item_guid >= '%u'", _hiItemGuid); // One-time query
- CharacterDatabase.PExecute("DELETE FROM auctionhouse WHERE itemguid >= '%u'", _hiItemGuid); // One-time query
- CharacterDatabase.PExecute("DELETE FROM guild_bank_item WHERE item_guid >= '%u'", _hiItemGuid); // One-time query
+ CharacterDatabase.PExecute("DELETE FROM character_inventory WHERE item >= '%u'", _itemGuidGenerator.GetNextAfterMaxUsed()); // One-time query
+ CharacterDatabase.PExecute("DELETE FROM mail_items WHERE item_guid >= '%u'", _itemGuidGenerator.GetNextAfterMaxUsed()); // One-time query
+ CharacterDatabase.PExecute("DELETE FROM auctionhouse WHERE itemguid >= '%u'", _itemGuidGenerator.GetNextAfterMaxUsed()); // One-time query
+ CharacterDatabase.PExecute("DELETE FROM guild_bank_item WHERE item_guid >= '%u'", _itemGuidGenerator.GetNextAfterMaxUsed()); // One-time query
result = WorldDatabase.Query("SELECT MAX(guid) FROM gameobject");
if (result)
- _hiGoGuid = (*result)[0].GetUInt32()+1;
+ _gameObjectGuidGenerator.Set((*result)[0].GetUInt32() + 1);
result = WorldDatabase.Query("SELECT MAX(guid) FROM transports");
if (result)
- _hiMoTransGuid = (*result)[0].GetUInt32()+1;
+ _moTransportGuidGenerator.Set((*result)[0].GetUInt32() + 1);
result = CharacterDatabase.Query("SELECT MAX(id) FROM auctionhouse");
if (result)
@@ -6409,7 +6415,7 @@ void ObjectMgr::SetHighestGuids()
result = CharacterDatabase.Query("SELECT MAX(corpseGuid) FROM corpse");
if (result)
- _hiCorpseGuid = (*result)[0].GetUInt64()+1;
+ _corpseGuidGenerator.Set((*result)[0].GetUInt64() + 1);
result = CharacterDatabase.Query("SELECT MAX(arenateamid) FROM arena_team");
if (result)
@@ -6462,66 +6468,6 @@ uint32 ObjectMgr::GenerateMailID()
return _mailId++;
}
-uint32 ObjectMgr::GenerateLowGuid(HighGuid guidhigh)
-{
- switch (guidhigh)
- {
- case HIGHGUID_ITEM:
- {
- ASSERT(_hiItemGuid < 0xFFFFFFFE && "Item guid overflow!");
- return _hiItemGuid++;
- }
- case HIGHGUID_UNIT:
- {
- ASSERT(_hiCreatureGuid < 0x00FFFFFE && "Creature guid overflow!");
- return _hiCreatureGuid++;
- }
- case HIGHGUID_PET:
- {
- ASSERT(_hiPetGuid < 0x00FFFFFE && "Pet guid overflow!");
- return _hiPetGuid++;
- }
- case HIGHGUID_VEHICLE:
- {
- ASSERT(_hiVehicleGuid < 0x00FFFFFF && "Vehicle guid overflow!");
- return _hiVehicleGuid++;
- }
- case HIGHGUID_PLAYER:
- {
- ASSERT(_hiCharGuid < 0xFFFFFFFE && "Player guid overflow!");
- return _hiCharGuid++;
- }
- case HIGHGUID_GAMEOBJECT:
- {
- ASSERT(_hiGoGuid < 0x00FFFFFE && "Gameobject guid overflow!");
- return _hiGoGuid++;
- }
- case HIGHGUID_CORPSE:
- {
- ASSERT(_hiCorpseGuid < 0xFFFFFFFE && "Corpse guid overflow!");
- return _hiCorpseGuid++;
- }
- case HIGHGUID_AREATRIGGER:
- {
- ASSERT(_hiAreaTriggerGuid < 0xFFFFFFFE && "AreaTrigger guid overflow!");
- return _hiAreaTriggerGuid++;
- }
- case HIGHGUID_DYNAMICOBJECT:
- {
- ASSERT(_hiDoGuid < 0xFFFFFFFE && "DynamicObject guid overflow!");
- return _hiDoGuid++;
- }
- case HIGHGUID_MO_TRANSPORT:
- {
- ASSERT(_hiMoTransGuid < 0xFFFFFFFE && "MO Transport guid overflow!");
- return _hiMoTransGuid++;
- }
- default:
- ASSERT(false && "ObjectMgr::GenerateLowGuid - Unknown HIGHGUID type");
- return 0;
- }
-}
-
void ObjectMgr::LoadGameObjectLocales()
{
uint32 oldMSTime = getMSTime();
@@ -7425,7 +7371,7 @@ void ObjectMgr::LoadNPCSpellClickSpells()
TC_LOG_INFO("server.loading", ">> Loaded %u spellclick definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
-void ObjectMgr::DeleteCreatureData(uint32 guid)
+void ObjectMgr::DeleteCreatureData(ObjectGuid::LowType guid)
{
// remove mapid*cellid -> guid_set map
CreatureData const* data = GetCreatureData(guid);
@@ -7435,7 +7381,7 @@ void ObjectMgr::DeleteCreatureData(uint32 guid)
_creatureDataStore.erase(guid);
}
-void ObjectMgr::DeleteGOData(uint32 guid)
+void ObjectMgr::DeleteGOData(ObjectGuid::LowType guid)
{
// remove mapid*cellid -> guid_set map
GameObjectData const* data = GetGOData(guid);
@@ -9335,7 +9281,7 @@ VehicleAccessoryList const* ObjectMgr::GetVehicleAccessoryList(Vehicle* veh) con
}
// Otherwise return entry-based
- VehicleAccessoryContainer::const_iterator itr = _vehicleTemplateAccessoryStore.find(veh->GetCreatureEntry());
+ VehicleAccessoryTemplateContainer::const_iterator itr = _vehicleTemplateAccessoryStore.find(veh->GetCreatureEntry());
if (itr != _vehicleTemplateAccessoryStore.end())
return &itr->second;
return NULL;