aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Globals/ObjectMgr.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/server/game/Globals/ObjectMgr.cpp')
-rw-r--r--src/server/game/Globals/ObjectMgr.cpp1098
1 files changed, 549 insertions, 549 deletions
diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp
index 8d6be31017b..f1bbb1d6839 100644
--- a/src/server/game/Globals/ObjectMgr.cpp
+++ b/src/server/game/Globals/ObjectMgr.cpp
@@ -308,14 +308,14 @@ void ObjectMgr::LoadGraveyardOrientations()
uint32 id = fields[0].GetUInt32();
if (!sWorldSafeLocsStore.LookupEntry(id))
{
- TC_LOG_ERROR(LOG_FILTER_SERVER_LOADING, "Graveyard %u referenced in graveyard_orientation doesn't exist.", id);
+ TC_LOG_ERROR("server.loading", "Graveyard %u referenced in graveyard_orientation doesn't exist.", id);
continue;
}
_graveyardOrientations[id] = fields[1].GetFloat();
} while (result->NextRow());
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %lu graveyard orientations in %u ms", (unsigned long)_graveyardOrientations.size(), GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Loaded %lu graveyard orientations in %u ms", (unsigned long)_graveyardOrientations.size(), GetMSTimeDiffToNow(oldMSTime));
}
void ObjectMgr::LoadCreatureLocales()
@@ -345,7 +345,7 @@ void ObjectMgr::LoadCreatureLocales()
}
} while (result->NextRow());
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %lu creature locale strings in %u ms", (unsigned long)_creatureLocaleStore.size(), GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Loaded %lu creature locale strings in %u ms", (unsigned long)_creatureLocaleStore.size(), GetMSTimeDiffToNow(oldMSTime));
}
void ObjectMgr::LoadGossipMenuItemsLocales()
@@ -381,7 +381,7 @@ void ObjectMgr::LoadGossipMenuItemsLocales()
}
} while (result->NextRow());
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %lu gossip_menu_option locale strings in %u ms", (unsigned long)_gossipMenuItemsLocaleStore.size(), GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Loaded %lu gossip_menu_option locale strings in %u ms", (unsigned long)_gossipMenuItemsLocaleStore.size(), GetMSTimeDiffToNow(oldMSTime));
}
void ObjectMgr::LoadPointOfInterestLocales()
@@ -407,7 +407,7 @@ void ObjectMgr::LoadPointOfInterestLocales()
AddLocaleString(fields[i].GetString(), LocaleConstant(i), data.IconName);
} while (result->NextRow());
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %lu points_of_interest locale strings in %u ms", (unsigned long)_pointOfInterestLocaleStore.size(), GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Loaded %lu points_of_interest locale strings in %u ms", (unsigned long)_pointOfInterestLocaleStore.size(), GetMSTimeDiffToNow(oldMSTime));
}
void ObjectMgr::LoadCreatureTemplates()
@@ -434,7 +434,7 @@ void ObjectMgr::LoadCreatureTemplates()
if (!result)
{
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 creature template definitions. DB table `creature_template` is empty.");
+ TC_LOG_INFO("server.loading", ">> Loaded 0 creature template definitions. DB table `creature_template` is empty.");
return;
}
@@ -538,7 +538,7 @@ void ObjectMgr::LoadCreatureTemplates()
for (CreatureTemplateContainer::const_iterator itr = _creatureTemplateStore.begin(); itr != _creatureTemplateStore.end(); ++itr)
CheckCreatureTemplate(&itr->second);
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u creature definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Loaded %u creature definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
void ObjectMgr::LoadCreatureTemplateAddons()
@@ -550,7 +550,7 @@ void ObjectMgr::LoadCreatureTemplateAddons()
if (!result)
{
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 creature template addon definitions. DB table `creature_template_addon` is empty.");
+ TC_LOG_INFO("server.loading", ">> Loaded 0 creature template addon definitions. DB table `creature_template_addon` is empty.");
return;
}
@@ -563,7 +563,7 @@ void ObjectMgr::LoadCreatureTemplateAddons()
if (!sObjectMgr->GetCreatureTemplate(entry))
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Creature template (Entry: %u) does not exist but has a record in `creature_template_addon`", entry);
+ TC_LOG_ERROR("sql.sql", "Creature template (Entry: %u) does not exist but has a record in `creature_template_addon`", entry);
continue;
}
@@ -583,12 +583,12 @@ void ObjectMgr::LoadCreatureTemplateAddons()
SpellInfo const* AdditionalSpellInfo = sSpellMgr->GetSpellInfo(uint32(atol(*itr)));
if (!AdditionalSpellInfo)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Creature (Entry: %u) has wrong spell %u defined in `auras` field in `creature_template_addon`.", entry, uint32(atol(*itr)));
+ TC_LOG_ERROR("sql.sql", "Creature (Entry: %u) has wrong spell %u defined in `auras` field in `creature_template_addon`.", entry, uint32(atol(*itr)));
continue;
}
if (AdditionalSpellInfo->HasAura(SPELL_AURA_CONTROL_VEHICLE))
- TC_LOG_ERROR(LOG_FILTER_SQL, "Creature (Entry: %u) has SPELL_AURA_CONTROL_VEHICLE aura %u defined in `auras` field in `creature_template_addon`.", entry, uint32(atol(*itr)));
+ TC_LOG_ERROR("sql.sql", "Creature (Entry: %u) has SPELL_AURA_CONTROL_VEHICLE aura %u defined in `auras` field in `creature_template_addon`.", entry, uint32(atol(*itr)));
creatureAddon.auras[i++] = uint32(atol(*itr));
}
@@ -597,14 +597,14 @@ void ObjectMgr::LoadCreatureTemplateAddons()
{
if (!sCreatureDisplayInfoStore.LookupEntry(creatureAddon.mount))
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Creature (Entry: %u) has invalid displayInfoId (%u) for mount defined in `creature_template_addon`", entry, creatureAddon.mount);
+ TC_LOG_ERROR("sql.sql", "Creature (Entry: %u) has invalid displayInfoId (%u) for mount defined in `creature_template_addon`", entry, creatureAddon.mount);
creatureAddon.mount = 0;
}
}
if (!sEmotesStore.LookupEntry(creatureAddon.emote))
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Creature (Entry: %u) has invalid emote (%u) defined in `creature_template_addon`.", entry, creatureAddon.emote);
+ TC_LOG_ERROR("sql.sql", "Creature (Entry: %u) has invalid emote (%u) defined in `creature_template_addon`.", entry, creatureAddon.emote);
creatureAddon.emote = 0;
}
@@ -612,7 +612,7 @@ void ObjectMgr::LoadCreatureTemplateAddons()
}
while (result->NextRow());
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u creature template addons in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Loaded %u creature template addons in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
void ObjectMgr::CheckCreatureTemplate(CreatureTemplate const* cInfo)
@@ -630,7 +630,7 @@ void ObjectMgr::CheckCreatureTemplate(CreatureTemplate const* cInfo)
CreatureTemplate const* difficultyInfo = GetCreatureTemplate(cInfo->DifficultyEntry[diff]);
if (!difficultyInfo)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Creature (Entry: %u) has `difficulty_entry_%u`=%u but creature entry %u does not exist.",
+ TC_LOG_ERROR("sql.sql", "Creature (Entry: %u) has `difficulty_entry_%u`=%u but creature entry %u does not exist.",
cInfo->Entry, diff + 1, cInfo->DifficultyEntry[diff], cInfo->DifficultyEntry[diff]);
continue;
}
@@ -641,20 +641,20 @@ void ObjectMgr::CheckCreatureTemplate(CreatureTemplate const* cInfo)
ok2 = false;
if (_difficultyEntries[diff2].find(cInfo->Entry) != _difficultyEntries[diff2].end())
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Creature (Entry: %u) is listed as `difficulty_entry_%u` of another creature, but itself lists %u in `difficulty_entry_%u`.",
+ TC_LOG_ERROR("sql.sql", "Creature (Entry: %u) is listed as `difficulty_entry_%u` of another creature, but itself lists %u in `difficulty_entry_%u`.",
cInfo->Entry, diff2 + 1, cInfo->DifficultyEntry[diff], diff + 1);
continue;
}
if (_difficultyEntries[diff2].find(cInfo->DifficultyEntry[diff]) != _difficultyEntries[diff2].end())
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Creature (Entry: %u) already listed as `difficulty_entry_%u` for another entry.", cInfo->DifficultyEntry[diff], diff2 + 1);
+ TC_LOG_ERROR("sql.sql", "Creature (Entry: %u) already listed as `difficulty_entry_%u` for another entry.", cInfo->DifficultyEntry[diff], diff2 + 1);
continue;
}
if (_hasDifficultyEntries[diff2].find(cInfo->DifficultyEntry[diff]) != _hasDifficultyEntries[diff2].end())
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Creature (Entry: %u) has `difficulty_entry_%u`=%u but creature entry %u has itself a value in `difficulty_entry_%u`.",
+ TC_LOG_ERROR("sql.sql", "Creature (Entry: %u) has `difficulty_entry_%u`=%u but creature entry %u has itself a value in `difficulty_entry_%u`.",
cInfo->Entry, diff + 1, cInfo->DifficultyEntry[diff], cInfo->DifficultyEntry[diff], diff2 + 1);
continue;
}
@@ -665,45 +665,45 @@ void ObjectMgr::CheckCreatureTemplate(CreatureTemplate const* cInfo)
if (cInfo->unit_class != difficultyInfo->unit_class)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Creature (Entry: %u, class %u) has different `unit_class` in difficulty %u mode (Entry: %u, class %u).",
+ TC_LOG_ERROR("sql.sql", "Creature (Entry: %u, class %u) has different `unit_class` in difficulty %u mode (Entry: %u, class %u).",
cInfo->Entry, cInfo->unit_class, diff + 1, cInfo->DifficultyEntry[diff], difficultyInfo->unit_class);
continue;
}
if (cInfo->npcflag != difficultyInfo->npcflag)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Creature (Entry: %u) has different `npcflag` in difficulty %u mode (Entry: %u).", cInfo->Entry, diff + 1, cInfo->DifficultyEntry[diff]);
+ TC_LOG_ERROR("sql.sql", "Creature (Entry: %u) has different `npcflag` in difficulty %u mode (Entry: %u).", cInfo->Entry, diff + 1, cInfo->DifficultyEntry[diff]);
continue;
}
if (cInfo->trainer_class != difficultyInfo->trainer_class)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Creature (Entry: %u) has different `trainer_class` in difficulty %u mode (Entry: %u).", cInfo->Entry, diff + 1, cInfo->DifficultyEntry[diff]);
+ TC_LOG_ERROR("sql.sql", "Creature (Entry: %u) has different `trainer_class` in difficulty %u mode (Entry: %u).", cInfo->Entry, diff + 1, cInfo->DifficultyEntry[diff]);
continue;
}
if (cInfo->trainer_race != difficultyInfo->trainer_race)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Creature (Entry: %u) has different `trainer_race` in difficulty %u mode (Entry: %u).", cInfo->Entry, diff + 1, cInfo->DifficultyEntry[diff]);
+ TC_LOG_ERROR("sql.sql", "Creature (Entry: %u) has different `trainer_race` in difficulty %u mode (Entry: %u).", cInfo->Entry, diff + 1, cInfo->DifficultyEntry[diff]);
continue;
}
if (cInfo->trainer_type != difficultyInfo->trainer_type)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Creature (Entry: %u) has different `trainer_type` in difficulty %u mode (Entry: %u).", cInfo->Entry, diff + 1, cInfo->DifficultyEntry[diff]);
+ TC_LOG_ERROR("sql.sql", "Creature (Entry: %u) has different `trainer_type` in difficulty %u mode (Entry: %u).", cInfo->Entry, diff + 1, cInfo->DifficultyEntry[diff]);
continue;
}
if (!difficultyInfo->AIName.empty())
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Creature (Entry: %u) lists difficulty %u mode entry %u with `AIName` filled in. `AIName` of difficulty 0 mode creature is always used instead.",
+ TC_LOG_ERROR("sql.sql", "Creature (Entry: %u) lists difficulty %u mode entry %u with `AIName` filled in. `AIName` of difficulty 0 mode creature is always used instead.",
cInfo->Entry, diff + 1, cInfo->DifficultyEntry[diff]);
continue;
}
if (difficultyInfo->ScriptID)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Creature (Entry: %u) lists difficulty %u mode entry %u with `ScriptName` filled in. `ScriptName` of difficulty 0 mode creature is always used instead.",
+ TC_LOG_ERROR("sql.sql", "Creature (Entry: %u) lists difficulty %u mode entry %u with `ScriptName` filled in. `ScriptName` of difficulty 0 mode creature is always used instead.",
cInfo->Entry, diff + 1, cInfo->DifficultyEntry[diff]);
continue;
}
@@ -715,11 +715,11 @@ void ObjectMgr::CheckCreatureTemplate(CreatureTemplate const* cInfo)
FactionTemplateEntry const* factionTemplate = sFactionTemplateStore.LookupEntry(cInfo->faction_A);
if (!factionTemplate)
- TC_LOG_ERROR(LOG_FILTER_SQL, "Creature (Entry: %u) has non-existing faction_A template (%u).", cInfo->Entry, cInfo->faction_A);
+ TC_LOG_ERROR("sql.sql", "Creature (Entry: %u) has non-existing faction_A template (%u).", cInfo->Entry, cInfo->faction_A);
factionTemplate = sFactionTemplateStore.LookupEntry(cInfo->faction_H);
if (!factionTemplate)
- TC_LOG_ERROR(LOG_FILTER_SQL, "Creature (Entry: %u) has non-existing faction_H template (%u).", cInfo->Entry, cInfo->faction_H);
+ TC_LOG_ERROR("sql.sql", "Creature (Entry: %u) has non-existing faction_H template (%u).", cInfo->Entry, cInfo->faction_H);
// used later for scale
CreatureDisplayInfoEntry const* displayScaleEntry = NULL;
@@ -729,7 +729,7 @@ void ObjectMgr::CheckCreatureTemplate(CreatureTemplate const* cInfo)
CreatureDisplayInfoEntry const* displayEntry = sCreatureDisplayInfoStore.LookupEntry(cInfo->Modelid1);
if (!displayEntry)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Creature (Entry: %u) lists non-existing Modelid1 id (%u), this can crash the client.", cInfo->Entry, cInfo->Modelid1);
+ TC_LOG_ERROR("sql.sql", "Creature (Entry: %u) lists non-existing Modelid1 id (%u), this can crash the client.", cInfo->Entry, cInfo->Modelid1);
const_cast<CreatureTemplate*>(cInfo)->Modelid1 = 0;
}
else if (!displayScaleEntry)
@@ -737,7 +737,7 @@ void ObjectMgr::CheckCreatureTemplate(CreatureTemplate const* cInfo)
CreatureModelInfo const* modelInfo = GetCreatureModelInfo(cInfo->Modelid1);
if (!modelInfo)
- TC_LOG_ERROR(LOG_FILTER_SQL, "No model data exist for `Modelid1` = %u listed by creature (Entry: %u).", cInfo->Modelid1, cInfo->Entry);
+ TC_LOG_ERROR("sql.sql", "No model data exist for `Modelid1` = %u listed by creature (Entry: %u).", cInfo->Modelid1, cInfo->Entry);
}
if (cInfo->Modelid2)
@@ -745,7 +745,7 @@ void ObjectMgr::CheckCreatureTemplate(CreatureTemplate const* cInfo)
CreatureDisplayInfoEntry const* displayEntry = sCreatureDisplayInfoStore.LookupEntry(cInfo->Modelid2);
if (!displayEntry)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Creature (Entry: %u) lists non-existing Modelid2 id (%u), this can crash the client.", cInfo->Entry, cInfo->Modelid2);
+ TC_LOG_ERROR("sql.sql", "Creature (Entry: %u) lists non-existing Modelid2 id (%u), this can crash the client.", cInfo->Entry, cInfo->Modelid2);
const_cast<CreatureTemplate*>(cInfo)->Modelid2 = 0;
}
else if (!displayScaleEntry)
@@ -753,7 +753,7 @@ void ObjectMgr::CheckCreatureTemplate(CreatureTemplate const* cInfo)
CreatureModelInfo const* modelInfo = GetCreatureModelInfo(cInfo->Modelid2);
if (!modelInfo)
- TC_LOG_ERROR(LOG_FILTER_SQL, "No model data exist for `Modelid2` = %u listed by creature (Entry: %u).", cInfo->Modelid2, cInfo->Entry);
+ TC_LOG_ERROR("sql.sql", "No model data exist for `Modelid2` = %u listed by creature (Entry: %u).", cInfo->Modelid2, cInfo->Entry);
}
if (cInfo->Modelid3)
@@ -761,7 +761,7 @@ void ObjectMgr::CheckCreatureTemplate(CreatureTemplate const* cInfo)
CreatureDisplayInfoEntry const* displayEntry = sCreatureDisplayInfoStore.LookupEntry(cInfo->Modelid3);
if (!displayEntry)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Creature (Entry: %u) lists non-existing Modelid3 id (%u), this can crash the client.", cInfo->Entry, cInfo->Modelid3);
+ TC_LOG_ERROR("sql.sql", "Creature (Entry: %u) lists non-existing Modelid3 id (%u), this can crash the client.", cInfo->Entry, cInfo->Modelid3);
const_cast<CreatureTemplate*>(cInfo)->Modelid3 = 0;
}
else if (!displayScaleEntry)
@@ -769,7 +769,7 @@ void ObjectMgr::CheckCreatureTemplate(CreatureTemplate const* cInfo)
CreatureModelInfo const* modelInfo = GetCreatureModelInfo(cInfo->Modelid3);
if (!modelInfo)
- TC_LOG_ERROR(LOG_FILTER_SQL, "No model data exist for `Modelid3` = %u listed by creature (Entry: %u).", cInfo->Modelid3, cInfo->Entry);
+ TC_LOG_ERROR("sql.sql", "No model data exist for `Modelid3` = %u listed by creature (Entry: %u).", cInfo->Modelid3, cInfo->Entry);
}
if (cInfo->Modelid4)
@@ -777,7 +777,7 @@ void ObjectMgr::CheckCreatureTemplate(CreatureTemplate const* cInfo)
CreatureDisplayInfoEntry const* displayEntry = sCreatureDisplayInfoStore.LookupEntry(cInfo->Modelid4);
if (!displayEntry)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Creature (Entry: %u) lists non-existing Modelid4 id (%u), this can crash the client.", cInfo->Entry, cInfo->Modelid4);
+ TC_LOG_ERROR("sql.sql", "Creature (Entry: %u) lists non-existing Modelid4 id (%u), this can crash the client.", cInfo->Entry, cInfo->Modelid4);
const_cast<CreatureTemplate*>(cInfo)->Modelid4 = 0;
}
else if (!displayScaleEntry)
@@ -785,11 +785,11 @@ void ObjectMgr::CheckCreatureTemplate(CreatureTemplate const* cInfo)
CreatureModelInfo const* modelInfo = GetCreatureModelInfo(cInfo->Modelid4);
if (!modelInfo)
- TC_LOG_ERROR(LOG_FILTER_SQL, "No model data exist for `Modelid4` = %u listed by creature (Entry: %u).", cInfo->Modelid4, cInfo->Entry);
+ TC_LOG_ERROR("sql.sql", "No model data exist for `Modelid4` = %u listed by creature (Entry: %u).", cInfo->Modelid4, cInfo->Entry);
}
if (!displayScaleEntry)
- TC_LOG_ERROR(LOG_FILTER_SQL, "Creature (Entry: %u) does not have any existing display id in Modelid1/Modelid2/Modelid3/Modelid4.", cInfo->Entry);
+ TC_LOG_ERROR("sql.sql", "Creature (Entry: %u) does not have any existing display id in Modelid1/Modelid2/Modelid3/Modelid4.", cInfo->Entry);
for (int k = 0; k < MAX_KILL_CREDIT; ++k)
{
@@ -797,7 +797,7 @@ void ObjectMgr::CheckCreatureTemplate(CreatureTemplate const* cInfo)
{
if (!GetCreatureTemplate(cInfo->KillCredit[k]))
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Creature (Entry: %u) lists non-existing creature entry %u in `KillCredit%d`.", cInfo->Entry, cInfo->KillCredit[k], k + 1);
+ TC_LOG_ERROR("sql.sql", "Creature (Entry: %u) lists non-existing creature entry %u in `KillCredit%d`.", cInfo->Entry, cInfo->KillCredit[k], k + 1);
const_cast<CreatureTemplate*>(cInfo)->KillCredit[k] = 0;
}
}
@@ -805,13 +805,13 @@ void ObjectMgr::CheckCreatureTemplate(CreatureTemplate const* cInfo)
if (!cInfo->unit_class || ((1 << (cInfo->unit_class-1)) & CLASSMASK_ALL_CREATURES) == 0)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Creature (Entry: %u) has invalid unit_class (%u) in creature_template. Set to 1 (UNIT_CLASS_WARRIOR).", cInfo->Entry, cInfo->unit_class);
+ TC_LOG_ERROR("sql.sql", "Creature (Entry: %u) has invalid unit_class (%u) in creature_template. Set to 1 (UNIT_CLASS_WARRIOR).", cInfo->Entry, cInfo->unit_class);
const_cast<CreatureTemplate*>(cInfo)->unit_class = UNIT_CLASS_WARRIOR;
}
if (cInfo->dmgschool >= MAX_SPELL_SCHOOL)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Creature (Entry: %u) has invalid spell school value (%u) in `dmgschool`.", cInfo->Entry, cInfo->dmgschool);
+ TC_LOG_ERROR("sql.sql", "Creature (Entry: %u) has invalid spell school value (%u) in `dmgschool`.", cInfo->Entry, cInfo->dmgschool);
const_cast<CreatureTemplate*>(cInfo)->dmgschool = SPELL_SCHOOL_NORMAL;
}
@@ -822,42 +822,42 @@ void ObjectMgr::CheckCreatureTemplate(CreatureTemplate const* cInfo)
const_cast<CreatureTemplate*>(cInfo)->rangeattacktime = BASE_ATTACK_TIME;
if ((cInfo->npcflag & UNIT_NPC_FLAG_TRAINER) && cInfo->trainer_type >= MAX_TRAINER_TYPE)
- TC_LOG_ERROR(LOG_FILTER_SQL, "Creature (Entry: %u) has wrong trainer type %u.", cInfo->Entry, cInfo->trainer_type);
+ TC_LOG_ERROR("sql.sql", "Creature (Entry: %u) has wrong trainer type %u.", cInfo->Entry, cInfo->trainer_type);
if (cInfo->speed_walk == 0.0f)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Creature (Entry: %u) has wrong value (%f) in speed_walk, set to 1.", cInfo->Entry, cInfo->speed_walk);
+ TC_LOG_ERROR("sql.sql", "Creature (Entry: %u) has wrong value (%f) in speed_walk, set to 1.", cInfo->Entry, cInfo->speed_walk);
const_cast<CreatureTemplate*>(cInfo)->speed_walk = 1.0f;
}
if (cInfo->speed_run == 0.0f)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Creature (Entry: %u) has wrong value (%f) in speed_run, set to 1.14286.", cInfo->Entry, cInfo->speed_run);
+ TC_LOG_ERROR("sql.sql", "Creature (Entry: %u) has wrong value (%f) in speed_run, set to 1.14286.", cInfo->Entry, cInfo->speed_run);
const_cast<CreatureTemplate*>(cInfo)->speed_run = 1.14286f;
}
if (cInfo->type && !sCreatureTypeStore.LookupEntry(cInfo->type))
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Creature (Entry: %u) has invalid creature type (%u) in `type`.", cInfo->Entry, cInfo->type);
+ TC_LOG_ERROR("sql.sql", "Creature (Entry: %u) has invalid creature type (%u) in `type`.", cInfo->Entry, cInfo->type);
const_cast<CreatureTemplate*>(cInfo)->type = CREATURE_TYPE_HUMANOID;
}
// must exist or used hidden but used in data horse case
if (cInfo->family && !sCreatureFamilyStore.LookupEntry(cInfo->family) && cInfo->family != CREATURE_FAMILY_HORSE_CUSTOM)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Creature (Entry: %u) has invalid creature family (%u) in `family`.", cInfo->Entry, cInfo->family);
+ TC_LOG_ERROR("sql.sql", "Creature (Entry: %u) has invalid creature family (%u) in `family`.", cInfo->Entry, cInfo->family);
const_cast<CreatureTemplate*>(cInfo)->family = 0;
}
if (cInfo->InhabitType <= 0 || cInfo->InhabitType > INHABIT_ANYWHERE)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Creature (Entry: %u) has wrong value (%u) in `InhabitType`, creature will not correctly walk/swim/fly.", cInfo->Entry, cInfo->InhabitType);
+ TC_LOG_ERROR("sql.sql", "Creature (Entry: %u) has wrong value (%u) in `InhabitType`, creature will not correctly walk/swim/fly.", cInfo->Entry, cInfo->InhabitType);
const_cast<CreatureTemplate*>(cInfo)->InhabitType = INHABIT_ANYWHERE;
}
if (cInfo->HoverHeight < 0.0f)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Creature (Entry: %u) has wrong value (%f) in `HoverHeight`", cInfo->Entry, cInfo->HoverHeight);
+ TC_LOG_ERROR("sql.sql", "Creature (Entry: %u) has wrong value (%f) in `HoverHeight`", cInfo->Entry, cInfo->HoverHeight);
const_cast<CreatureTemplate*>(cInfo)->HoverHeight = 1.0f;
}
@@ -866,7 +866,7 @@ void ObjectMgr::CheckCreatureTemplate(CreatureTemplate const* cInfo)
VehicleEntry const* vehId = sVehicleStore.LookupEntry(cInfo->VehicleId);
if (!vehId)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Creature (Entry: %u) has a non-existing VehicleId (%u). This *WILL* cause the client to freeze!", cInfo->Entry, cInfo->VehicleId);
+ TC_LOG_ERROR("sql.sql", "Creature (Entry: %u) has a non-existing VehicleId (%u). This *WILL* cause the client to freeze!", cInfo->Entry, cInfo->VehicleId);
const_cast<CreatureTemplate*>(cInfo)->VehicleId = 0;
}
}
@@ -875,21 +875,21 @@ void ObjectMgr::CheckCreatureTemplate(CreatureTemplate const* cInfo)
{
CreatureSpellDataEntry const* spellDataId = sCreatureSpellDataStore.LookupEntry(cInfo->PetSpellDataId);
if (!spellDataId)
- TC_LOG_ERROR(LOG_FILTER_SQL, "Creature (Entry: %u) has non-existing PetSpellDataId (%u).", cInfo->Entry, cInfo->PetSpellDataId);
+ TC_LOG_ERROR("sql.sql", "Creature (Entry: %u) has non-existing PetSpellDataId (%u).", cInfo->Entry, cInfo->PetSpellDataId);
}
for (uint8 j = 0; j < CREATURE_MAX_SPELLS; ++j)
{
if (cInfo->spells[j] && !sSpellMgr->GetSpellInfo(cInfo->spells[j]))
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Creature (Entry: %u) has non-existing Spell%d (%u), set to 0.", cInfo->Entry, j+1, cInfo->spells[j]);
+ TC_LOG_ERROR("sql.sql", "Creature (Entry: %u) has non-existing Spell%d (%u), set to 0.", cInfo->Entry, j+1, cInfo->spells[j]);
const_cast<CreatureTemplate*>(cInfo)->spells[j] = 0;
}
}
if (cInfo->MovementType >= MAX_DB_MOTION_TYPE)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Creature (Entry: %u) has wrong movement generator type (%u), ignored and set to IDLE.", cInfo->Entry, cInfo->MovementType);
+ TC_LOG_ERROR("sql.sql", "Creature (Entry: %u) has wrong movement generator type (%u), ignored and set to IDLE.", cInfo->Entry, cInfo->MovementType);
const_cast<CreatureTemplate*>(cInfo)->MovementType = IDLE_MOTION_TYPE;
}
@@ -904,19 +904,19 @@ void ObjectMgr::CheckCreatureTemplate(CreatureTemplate const* cInfo)
if (cInfo->expansion > MAX_CREATURE_BASE_HP)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Table `creature_template` lists creature (Entry: %u) with `exp` %u. Ignored and set to 0.", cInfo->Entry, cInfo->expansion);
+ TC_LOG_ERROR("sql.sql", "Table `creature_template` lists creature (Entry: %u) with `exp` %u. Ignored and set to 0.", cInfo->Entry, cInfo->expansion);
const_cast<CreatureTemplate*>(cInfo)->expansion = 0;
}
if (cInfo->expansionUnknown > MAX_CREATURE_BASE_HP)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Table `creature_template` lists creature (Entry: %u) with `exp_unk` %u. Ignored and set to 0.", cInfo->Entry, cInfo->expansionUnknown);
+ TC_LOG_ERROR("sql.sql", "Table `creature_template` lists creature (Entry: %u) with `exp_unk` %u. Ignored and set to 0.", cInfo->Entry, cInfo->expansionUnknown);
const_cast<CreatureTemplate*>(cInfo)->expansionUnknown = 0;
}
if (uint32 badFlags = (cInfo->flags_extra & ~CREATURE_FLAG_EXTRA_DB_ALLOWED))
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Table `creature_template` lists creature (Entry: %u) with disallowed `flags_extra` %u, removing incorrect flag.", cInfo->Entry, badFlags);
+ TC_LOG_ERROR("sql.sql", "Table `creature_template` lists creature (Entry: %u) with disallowed `flags_extra` %u, removing incorrect flag.", cInfo->Entry, badFlags);
const_cast<CreatureTemplate*>(cInfo)->flags_extra &= CREATURE_FLAG_EXTRA_DB_ALLOWED;
}
@@ -932,7 +932,7 @@ void ObjectMgr::LoadCreatureAddons()
if (!result)
{
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 creature addon definitions. DB table `creature_addon` is empty.");
+ TC_LOG_INFO("server.loading", ">> Loaded 0 creature addon definitions. DB table `creature_addon` is empty.");
return;
}
@@ -946,7 +946,7 @@ void ObjectMgr::LoadCreatureAddons()
CreatureData const* creData = GetCreatureData(guid);
if (!creData)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Creature (GUID: %u) does not exist but has a record in `creature_addon`", guid);
+ TC_LOG_ERROR("sql.sql", "Creature (GUID: %u) does not exist but has a record in `creature_addon`", guid);
continue;
}
@@ -956,7 +956,7 @@ void ObjectMgr::LoadCreatureAddons()
if (creData->movementType == WAYPOINT_MOTION_TYPE && !creatureAddon.path_id)
{
const_cast<CreatureData*>(creData)->movementType = IDLE_MOTION_TYPE;
- TC_LOG_ERROR(LOG_FILTER_SQL, "Creature (GUID %u) has movement type set to WAYPOINT_MOTION_TYPE but no path assigned", guid);
+ TC_LOG_ERROR("sql.sql", "Creature (GUID %u) has movement type set to WAYPOINT_MOTION_TYPE but no path assigned", guid);
}
creatureAddon.mount = fields[2].GetUInt32();
@@ -972,12 +972,12 @@ void ObjectMgr::LoadCreatureAddons()
SpellInfo const* AdditionalSpellInfo = sSpellMgr->GetSpellInfo(uint32(atol(*itr)));
if (!AdditionalSpellInfo)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Creature (GUID: %u) has wrong spell %u defined in `auras` field in `creature_addon`.", guid, uint32(atol(*itr)));
+ TC_LOG_ERROR("sql.sql", "Creature (GUID: %u) has wrong spell %u defined in `auras` field in `creature_addon`.", guid, uint32(atol(*itr)));
continue;
}
if (AdditionalSpellInfo->HasAura(SPELL_AURA_CONTROL_VEHICLE))
- TC_LOG_ERROR(LOG_FILTER_SQL, "Creature (GUID: %u) has SPELL_AURA_CONTROL_VEHICLE aura %u defined in `auras` field in `creature_addon`.", guid, uint32(atol(*itr)));
+ TC_LOG_ERROR("sql.sql", "Creature (GUID: %u) has SPELL_AURA_CONTROL_VEHICLE aura %u defined in `auras` field in `creature_addon`.", guid, uint32(atol(*itr)));
creatureAddon.auras[i++] = uint32(atol(*itr));
}
@@ -986,14 +986,14 @@ void ObjectMgr::LoadCreatureAddons()
{
if (!sCreatureDisplayInfoStore.LookupEntry(creatureAddon.mount))
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Creature (GUID: %u) has invalid displayInfoId (%u) for mount defined in `creature_addon`", guid, creatureAddon.mount);
+ TC_LOG_ERROR("sql.sql", "Creature (GUID: %u) has invalid displayInfoId (%u) for mount defined in `creature_addon`", guid, creatureAddon.mount);
creatureAddon.mount = 0;
}
}
if (!sEmotesStore.LookupEntry(creatureAddon.emote))
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Creature (GUID: %u) has invalid emote (%u) defined in `creature_addon`.", guid, creatureAddon.emote);
+ TC_LOG_ERROR("sql.sql", "Creature (GUID: %u) has invalid emote (%u) defined in `creature_addon`.", guid, creatureAddon.emote);
creatureAddon.emote = 0;
}
@@ -1001,7 +1001,7 @@ void ObjectMgr::LoadCreatureAddons()
}
while (result->NextRow());
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u creature addons in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Loaded %u creature addons in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
CreatureAddon const* ObjectMgr::GetCreatureAddon(uint32 lowguid)
@@ -1057,7 +1057,7 @@ void ObjectMgr::LoadEquipmentTemplates()
if (!result)
{
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 creature equipment templates. DB table `creature_equip_template` is empty!");
+ TC_LOG_INFO("server.loading", ">> Loaded 0 creature equipment templates. DB table `creature_equip_template` is empty!");
return;
}
@@ -1070,7 +1070,7 @@ void ObjectMgr::LoadEquipmentTemplates()
if (!sObjectMgr->GetCreatureTemplate(entry))
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Creature template (Entry: %u) does not exist but has a record in `creature_equip_template`", entry);
+ TC_LOG_ERROR("sql.sql", "Creature template (Entry: %u) does not exist but has a record in `creature_equip_template`", entry);
continue;
}
@@ -1091,7 +1091,7 @@ void ObjectMgr::LoadEquipmentTemplates()
if (!dbcItem)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Unknown item (entry=%u) in creature_equip_template.itemEntry%u for entry = %u and id=%u, forced to 0.",
+ TC_LOG_ERROR("sql.sql", "Unknown item (entry=%u) in creature_equip_template.itemEntry%u for entry = %u and id=%u, forced to 0.",
equipmentInfo.ItemEntry[i], i+1, entry, id);
equipmentInfo.ItemEntry[i] = 0;
continue;
@@ -1107,7 +1107,7 @@ void ObjectMgr::LoadEquipmentTemplates()
dbcItem->InventoryType != INVTYPE_THROWN &&
dbcItem->InventoryType != INVTYPE_RANGEDRIGHT)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Item (entry=%u) in creature_equip_template.itemEntry%u for entry = %u and id = %u is not equipable in a hand, forced to 0.",
+ TC_LOG_ERROR("sql.sql", "Item (entry=%u) in creature_equip_template.itemEntry%u for entry = %u and id = %u is not equipable in a hand, forced to 0.",
equipmentInfo.ItemEntry[i], i+1, entry, id);
equipmentInfo.ItemEntry[i] = 0;
}
@@ -1117,7 +1117,7 @@ void ObjectMgr::LoadEquipmentTemplates()
}
while (result->NextRow());
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u equipment templates in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Loaded %u equipment templates in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
CreatureModelInfo const* ObjectMgr::GetCreatureModelInfo(uint32 modelId)
@@ -1168,7 +1168,7 @@ CreatureModelInfo const* ObjectMgr::GetCreatureModelRandomGender(uint32* display
{
CreatureModelInfo const* minfo_tmp = GetCreatureModelInfo(modelInfo->modelid_other_gender);
if (!minfo_tmp)
- TC_LOG_ERROR(LOG_FILTER_SQL, "Model (Entry: %u) has modelid_other_gender %u not found in table `creature_model_info`. ", *displayID, modelInfo->modelid_other_gender);
+ TC_LOG_ERROR("sql.sql", "Model (Entry: %u) has modelid_other_gender %u not found in table `creature_model_info`. ", *displayID, modelInfo->modelid_other_gender);
else
{
// Model ID changed
@@ -1188,7 +1188,7 @@ void ObjectMgr::LoadCreatureModelInfo()
if (!result)
{
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 creature model definitions. DB table `creature_model_info` is empty.");
+ TC_LOG_INFO("server.loading", ">> Loaded 0 creature model definitions. DB table `creature_model_info` is empty.");
return;
}
@@ -1211,17 +1211,17 @@ void ObjectMgr::LoadCreatureModelInfo()
// Checks
if (!sCreatureDisplayInfoStore.LookupEntry(modelId))
- TC_LOG_ERROR(LOG_FILTER_SQL, "Table `creature_model_info` has model for not existed display id (%u).", modelId);
+ TC_LOG_ERROR("sql.sql", "Table `creature_model_info` has model for not existed display id (%u).", modelId);
if (modelInfo.gender > GENDER_NONE)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Table `creature_model_info` has wrong gender (%u) for display id (%u).", uint32(modelInfo.gender), modelId);
+ TC_LOG_ERROR("sql.sql", "Table `creature_model_info` has wrong gender (%u) for display id (%u).", uint32(modelInfo.gender), modelId);
modelInfo.gender = GENDER_MALE;
}
if (modelInfo.modelid_other_gender && !sCreatureDisplayInfoStore.LookupEntry(modelInfo.modelid_other_gender))
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Table `creature_model_info` has not existed alt.gender model (%u) for existed display id (%u).", modelInfo.modelid_other_gender, modelId);
+ TC_LOG_ERROR("sql.sql", "Table `creature_model_info` has not existed alt.gender model (%u) for existed display id (%u).", modelInfo.modelid_other_gender, modelId);
modelInfo.modelid_other_gender = 0;
}
@@ -1232,7 +1232,7 @@ void ObjectMgr::LoadCreatureModelInfo()
}
while (result->NextRow());
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u creature model based info in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Loaded %u creature model based info in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
void ObjectMgr::LoadLinkedRespawn()
@@ -1245,7 +1245,7 @@ void ObjectMgr::LoadLinkedRespawn()
if (!result)
{
- TC_LOG_ERROR(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 linked respawns. DB table `linked_respawn` is empty.");
+ TC_LOG_ERROR("server.loading", ">> Loaded 0 linked respawns. DB table `linked_respawn` is empty.");
return;
}
@@ -1266,7 +1266,7 @@ void ObjectMgr::LoadLinkedRespawn()
const CreatureData* slave = GetCreatureData(guidLow);
if (!slave)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Couldn't get creature data for GUIDLow %u", guidLow);
+ TC_LOG_ERROR("sql.sql", "Couldn't get creature data for GUIDLow %u", guidLow);
error = true;
break;
}
@@ -1274,7 +1274,7 @@ void ObjectMgr::LoadLinkedRespawn()
const CreatureData* master = GetCreatureData(linkedGuidLow);
if (!master)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Couldn't get creature data for GUIDLow %u", linkedGuidLow);
+ TC_LOG_ERROR("sql.sql", "Couldn't get creature data for GUIDLow %u", linkedGuidLow);
error = true;
break;
}
@@ -1282,14 +1282,14 @@ void ObjectMgr::LoadLinkedRespawn()
const MapEntry* const map = sMapStore.LookupEntry(master->mapid);
if (!map || !map->Instanceable() || (master->mapid != slave->mapid))
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Creature '%u' linking to '%u' on an unpermitted map.", guidLow, linkedGuidLow);
+ TC_LOG_ERROR("sql.sql", "Creature '%u' linking to '%u' on an unpermitted map.", guidLow, linkedGuidLow);
error = true;
break;
}
if (!(master->spawnMask & slave->spawnMask)) // they must have a possibility to meet (normal/heroic difficulty)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "LinkedRespawn: Creature '%u' linking to '%u' with not corresponding spawnMask", guidLow, linkedGuidLow);
+ TC_LOG_ERROR("sql.sql", "LinkedRespawn: Creature '%u' linking to '%u' with not corresponding spawnMask", guidLow, linkedGuidLow);
error = true;
break;
}
@@ -1303,7 +1303,7 @@ void ObjectMgr::LoadLinkedRespawn()
const CreatureData* slave = GetCreatureData(guidLow);
if (!slave)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Couldn't get creature data for GUIDLow %u", guidLow);
+ TC_LOG_ERROR("sql.sql", "Couldn't get creature data for GUIDLow %u", guidLow);
error = true;
break;
}
@@ -1311,7 +1311,7 @@ void ObjectMgr::LoadLinkedRespawn()
const GameObjectData* master = GetGOData(linkedGuidLow);
if (!master)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Couldn't get gameobject data for GUIDLow %u", linkedGuidLow);
+ TC_LOG_ERROR("sql.sql", "Couldn't get gameobject data for GUIDLow %u", linkedGuidLow);
error = true;
break;
}
@@ -1319,14 +1319,14 @@ void ObjectMgr::LoadLinkedRespawn()
const MapEntry* const map = sMapStore.LookupEntry(master->mapid);
if (!map || !map->Instanceable() || (master->mapid != slave->mapid))
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Creature '%u' linking to '%u' on an unpermitted map.", guidLow, linkedGuidLow);
+ TC_LOG_ERROR("sql.sql", "Creature '%u' linking to '%u' on an unpermitted map.", guidLow, linkedGuidLow);
error = true;
break;
}
if (!(master->spawnMask & slave->spawnMask)) // they must have a possibility to meet (normal/heroic difficulty)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "LinkedRespawn: Creature '%u' linking to '%u' with not corresponding spawnMask", guidLow, linkedGuidLow);
+ TC_LOG_ERROR("sql.sql", "LinkedRespawn: Creature '%u' linking to '%u' with not corresponding spawnMask", guidLow, linkedGuidLow);
error = true;
break;
}
@@ -1340,7 +1340,7 @@ void ObjectMgr::LoadLinkedRespawn()
const GameObjectData* slave = GetGOData(guidLow);
if (!slave)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Couldn't get gameobject data for GUIDLow %u", guidLow);
+ TC_LOG_ERROR("sql.sql", "Couldn't get gameobject data for GUIDLow %u", guidLow);
error = true;
break;
}
@@ -1348,7 +1348,7 @@ void ObjectMgr::LoadLinkedRespawn()
const GameObjectData* master = GetGOData(linkedGuidLow);
if (!master)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Couldn't get gameobject data for GUIDLow %u", linkedGuidLow);
+ TC_LOG_ERROR("sql.sql", "Couldn't get gameobject data for GUIDLow %u", linkedGuidLow);
error = true;
break;
}
@@ -1356,14 +1356,14 @@ void ObjectMgr::LoadLinkedRespawn()
const MapEntry* const map = sMapStore.LookupEntry(master->mapid);
if (!map || !map->Instanceable() || (master->mapid != slave->mapid))
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Creature '%u' linking to '%u' on an unpermitted map.", guidLow, linkedGuidLow);
+ TC_LOG_ERROR("sql.sql", "Creature '%u' linking to '%u' on an unpermitted map.", guidLow, linkedGuidLow);
error = true;
break;
}
if (!(master->spawnMask & slave->spawnMask)) // they must have a possibility to meet (normal/heroic difficulty)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "LinkedRespawn: Creature '%u' linking to '%u' with not corresponding spawnMask", guidLow, linkedGuidLow);
+ TC_LOG_ERROR("sql.sql", "LinkedRespawn: Creature '%u' linking to '%u' with not corresponding spawnMask", guidLow, linkedGuidLow);
error = true;
break;
}
@@ -1377,7 +1377,7 @@ void ObjectMgr::LoadLinkedRespawn()
const GameObjectData* slave = GetGOData(guidLow);
if (!slave)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Couldn't get gameobject data for GUIDLow %u", guidLow);
+ TC_LOG_ERROR("sql.sql", "Couldn't get gameobject data for GUIDLow %u", guidLow);
error = true;
break;
}
@@ -1385,7 +1385,7 @@ void ObjectMgr::LoadLinkedRespawn()
const CreatureData* master = GetCreatureData(linkedGuidLow);
if (!master)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Couldn't get creature data for GUIDLow %u", linkedGuidLow);
+ TC_LOG_ERROR("sql.sql", "Couldn't get creature data for GUIDLow %u", linkedGuidLow);
error = true;
break;
}
@@ -1393,14 +1393,14 @@ void ObjectMgr::LoadLinkedRespawn()
const MapEntry* const map = sMapStore.LookupEntry(master->mapid);
if (!map || !map->Instanceable() || (master->mapid != slave->mapid))
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Creature '%u' linking to '%u' on an unpermitted map.", guidLow, linkedGuidLow);
+ TC_LOG_ERROR("sql.sql", "Creature '%u' linking to '%u' on an unpermitted map.", guidLow, linkedGuidLow);
error = true;
break;
}
if (!(master->spawnMask & slave->spawnMask)) // they must have a possibility to meet (normal/heroic difficulty)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "LinkedRespawn: Creature '%u' linking to '%u' with not corresponding spawnMask", guidLow, linkedGuidLow);
+ TC_LOG_ERROR("sql.sql", "LinkedRespawn: Creature '%u' linking to '%u' with not corresponding spawnMask", guidLow, linkedGuidLow);
error = true;
break;
}
@@ -1416,7 +1416,7 @@ void ObjectMgr::LoadLinkedRespawn()
}
while (result->NextRow());
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded " UI64FMTD " linked respawns in %u ms", uint64(_linkedRespawnStore.size()), GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Loaded " UI64FMTD " linked respawns in %u ms", uint64(_linkedRespawnStore.size()), GetMSTimeDiffToNow(oldMSTime));
}
bool ObjectMgr::SetCreatureLinkedRespawn(uint32 guidLow, uint32 linkedGuidLow)
@@ -1441,13 +1441,13 @@ bool ObjectMgr::SetCreatureLinkedRespawn(uint32 guidLow, uint32 linkedGuidLow)
const MapEntry* const map = sMapStore.LookupEntry(master->mapid);
if (!map || !map->Instanceable() || (master->mapid != slave->mapid))
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Creature '%u' linking to '%u' on an unpermitted map.", guidLow, linkedGuidLow);
+ TC_LOG_ERROR("sql.sql", "Creature '%u' linking to '%u' on an unpermitted map.", guidLow, linkedGuidLow);
return false;
}
if (!(master->spawnMask & slave->spawnMask)) // they must have a possibility to meet (normal/heroic difficulty)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "LinkedRespawn: Creature '%u' linking to '%u' with not corresponding spawnMask", guidLow, linkedGuidLow);
+ TC_LOG_ERROR("sql.sql", "LinkedRespawn: Creature '%u' linking to '%u' with not corresponding spawnMask", guidLow, linkedGuidLow);
return false;
}
@@ -1472,7 +1472,7 @@ void ObjectMgr::LoadTempSummons()
if (!result)
{
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 temp summons. DB table `creature_summon_groups` is empty.");
+ TC_LOG_INFO("server.loading", ">> Loaded 0 temp summons. DB table `creature_summon_groups` is empty.");
return;
}
@@ -1490,26 +1490,26 @@ void ObjectMgr::LoadTempSummons()
case SUMMONER_TYPE_CREATURE:
if (!GetCreatureTemplate(summonerId))
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Table `creature_summon_groups` has summoner with non existing entry %u for creature summoner type, skipped.", summonerId);
+ TC_LOG_ERROR("sql.sql", "Table `creature_summon_groups` has summoner with non existing entry %u for creature summoner type, skipped.", summonerId);
continue;
}
break;
case SUMMONER_TYPE_GAMEOBJECT:
if (!GetGameObjectTemplate(summonerId))
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Table `creature_summon_groups` has summoner with non existing entry %u for gameobject summoner type, skipped.", summonerId);
+ TC_LOG_ERROR("sql.sql", "Table `creature_summon_groups` has summoner with non existing entry %u for gameobject summoner type, skipped.", summonerId);
continue;
}
break;
case SUMMONER_TYPE_MAP:
if (!sMapStore.LookupEntry(summonerId))
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Table `creature_summon_groups` has summoner with non existing entry %u for map summoner type, skipped.", summonerId);
+ TC_LOG_ERROR("sql.sql", "Table `creature_summon_groups` has summoner with non existing entry %u for map summoner type, skipped.", summonerId);
continue;
}
break;
default:
- TC_LOG_ERROR(LOG_FILTER_SQL, "Table `creature_summon_groups` has unhandled summoner type %u for summoner %u, skipped.", summonerType, summonerId);
+ TC_LOG_ERROR("sql.sql", "Table `creature_summon_groups` has unhandled summoner type %u for summoner %u, skipped.", summonerType, summonerId);
continue;
}
@@ -1518,7 +1518,7 @@ void ObjectMgr::LoadTempSummons()
if (!GetCreatureTemplate(data.entry))
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Table `creature_summon_groups` has creature in group [Summoner ID: %u, Summoner Type: %u, Group ID: %u] with non existing creature entry %u, skipped.", summonerId, summonerType, group, data.entry);
+ TC_LOG_ERROR("sql.sql", "Table `creature_summon_groups` has creature in group [Summoner ID: %u, Summoner Type: %u, Group ID: %u] with non existing creature entry %u, skipped.", summonerId, summonerType, group, data.entry);
continue;
}
@@ -1533,7 +1533,7 @@ void ObjectMgr::LoadTempSummons()
if (data.type > TEMPSUMMON_MANUAL_DESPAWN)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Table `creature_summon_groups` has unhandled temp summon type %u in group [Summoner ID: %u, Summoner Type: %u, Group ID: %u] for creature entry %u, skipped.", data.type, summonerId, summonerType, group, data.entry);
+ TC_LOG_ERROR("sql.sql", "Table `creature_summon_groups` has unhandled temp summon type %u in group [Summoner ID: %u, Summoner Type: %u, Group ID: %u] for creature entry %u, skipped.", data.type, summonerId, summonerType, group, data.entry);
continue;
}
@@ -1546,7 +1546,7 @@ void ObjectMgr::LoadTempSummons()
} while (result->NextRow());
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u temp summons in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Loaded %u temp summons in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
void ObjectMgr::LoadCreatures()
@@ -1563,7 +1563,7 @@ void ObjectMgr::LoadCreatures()
if (!result)
{
- TC_LOG_ERROR(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 creatures. DB table `creature` is empty.");
+ TC_LOG_ERROR("server.loading", ">> Loaded 0 creatures. DB table `creature` is empty.");
return;
}
@@ -1587,7 +1587,7 @@ void ObjectMgr::LoadCreatures()
CreatureTemplate const* cInfo = GetCreatureTemplate(entry);
if (!cInfo)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Table `creature` has creature (GUID: %u) with non existing creature entry %u, skipped.", guid, entry);
+ TC_LOG_ERROR("sql.sql", "Table `creature` has creature (GUID: %u) with non existing creature entry %u, skipped.", guid, entry);
continue;
}
@@ -1617,19 +1617,19 @@ void ObjectMgr::LoadCreatures()
MapEntry const* mapEntry = sMapStore.LookupEntry(data.mapid);
if (!mapEntry)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Table `creature` have creature (GUID: %u) that spawned at not existed map (Id: %u), skipped.", guid, data.mapid);
+ TC_LOG_ERROR("sql.sql", "Table `creature` have creature (GUID: %u) that spawned at not existed map (Id: %u), skipped.", guid, data.mapid);
continue;
}
if (data.spawnMask & ~spawnMasks[data.mapid])
- TC_LOG_ERROR(LOG_FILTER_SQL, "Table `creature` have creature (GUID: %u) that have wrong spawn mask %u including not supported difficulty modes for map (Id: %u) spawnMasks[data.mapid]: %u.", guid, data.spawnMask, data.mapid, spawnMasks[data.mapid]);
+ TC_LOG_ERROR("sql.sql", "Table `creature` have creature (GUID: %u) that have wrong spawn mask %u including not supported difficulty modes for map (Id: %u) spawnMasks[data.mapid]: %u.", guid, data.spawnMask, data.mapid, spawnMasks[data.mapid]);
bool ok = true;
for (uint32 diff = 0; diff < MAX_DIFFICULTY - 1 && ok; ++diff)
{
if (_difficultyEntries[diff].find(data.id) != _difficultyEntries[diff].end())
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Table `creature` have creature (GUID: %u) that listed as difficulty %u template (entry: %u) in `creature_template`, skipped.",
+ TC_LOG_ERROR("sql.sql", "Table `creature` have creature (GUID: %u) that listed as difficulty %u template (entry: %u) in `creature_template`, skipped.",
guid, diff + 1, data.id);
ok = false;
}
@@ -1642,7 +1642,7 @@ void ObjectMgr::LoadCreatures()
{
if (!GetEquipmentInfo(data.id, data.equipmentId))
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Table `creature` have creature (Entry: %u) with equipment_id %u not found in table `creature_equip_template`, set to no equipment.", data.id, data.equipmentId);
+ TC_LOG_ERROR("sql.sql", "Table `creature` have creature (Entry: %u) with equipment_id %u not found in table `creature_equip_template`, set to no equipment.", data.id, data.equipmentId);
data.equipmentId = 0;
}
}
@@ -1650,19 +1650,19 @@ void ObjectMgr::LoadCreatures()
if (cInfo->flags_extra & CREATURE_FLAG_EXTRA_INSTANCE_BIND)
{
if (!mapEntry || !mapEntry->IsDungeon())
- TC_LOG_ERROR(LOG_FILTER_SQL, "Table `creature` have creature (GUID: %u Entry: %u) with `creature_template`.`flags_extra` including CREATURE_FLAG_EXTRA_INSTANCE_BIND but creature are not in instance.", guid, data.id);
+ TC_LOG_ERROR("sql.sql", "Table `creature` have creature (GUID: %u Entry: %u) with `creature_template`.`flags_extra` including CREATURE_FLAG_EXTRA_INSTANCE_BIND but creature are not in instance.", guid, data.id);
}
if (data.spawndist < 0.0f)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Table `creature` have creature (GUID: %u Entry: %u) with `spawndist`< 0, set to 0.", guid, data.id);
+ TC_LOG_ERROR("sql.sql", "Table `creature` have creature (GUID: %u Entry: %u) with `spawndist`< 0, set to 0.", guid, data.id);
data.spawndist = 0.0f;
}
else if (data.movementType == RANDOM_MOTION_TYPE)
{
if (data.spawndist == 0.0f)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Table `creature` have creature (GUID: %u Entry: %u) with `MovementType`=1 (random movement) but with `spawndist`=0, replace by idle movement type (0).", guid, data.id);
+ TC_LOG_ERROR("sql.sql", "Table `creature` have creature (GUID: %u Entry: %u) with `MovementType`=1 (random movement) but with `spawndist`=0, replace by idle movement type (0).", guid, data.id);
data.movementType = IDLE_MOTION_TYPE;
}
}
@@ -1670,14 +1670,14 @@ void ObjectMgr::LoadCreatures()
{
if (data.spawndist != 0.0f)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Table `creature` have creature (GUID: %u Entry: %u) with `MovementType`=0 (idle) have `spawndist`<>0, set to 0.", guid, data.id);
+ TC_LOG_ERROR("sql.sql", "Table `creature` have creature (GUID: %u Entry: %u) with `MovementType`=0 (idle) have `spawndist`<>0, set to 0.", guid, data.id);
data.spawndist = 0.0f;
}
}
if (data.phaseMask == 0)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Table `creature` have creature (GUID: %u Entry: %u) with `phaseMask`=0 (not visible for anyone), set to 1.", guid, data.id);
+ TC_LOG_ERROR("sql.sql", "Table `creature` have creature (GUID: %u Entry: %u) with `phaseMask`=0 (not visible for anyone), set to 1.", guid, data.id);
data.phaseMask = 1;
}
@@ -1689,7 +1689,7 @@ void ObjectMgr::LoadCreatures()
} while (result->NextRow());
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u creatures in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Loaded %u creatures in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
void ObjectMgr::AddCreatureToGrid(uint32 guid, CreatureData const* data)
@@ -1759,13 +1759,13 @@ uint32 ObjectMgr::AddGOData(uint32 entry, uint32 mapId, float x, float y, float
GameObject* go = new GameObject;
if (!go->LoadGameObjectFromDB(guid, map))
{
- TC_LOG_ERROR(LOG_FILTER_GENERAL, "AddGOData: cannot add gameobject entry %u to map", entry);
+ TC_LOG_ERROR("misc", "AddGOData: cannot add gameobject entry %u to map", entry);
delete go;
return 0;
}
}
- TC_LOG_DEBUG(LOG_FILTER_MAPS, "AddGOData: dbguid %u entry %u map %u x %f y %f z %f o %f", guid, entry, mapId, x, y, z, o);
+ TC_LOG_DEBUG("maps", "AddGOData: dbguid %u entry %u map %u x %f y %f z %f o %f", guid, entry, mapId, x, y, z, o);
return guid;
}
@@ -1794,7 +1794,7 @@ bool ObjectMgr::MoveCreData(uint32 guid, uint32 mapId, const Position& pos)
Creature* creature = new Creature;
if (!creature->LoadCreatureFromDB(guid, map))
{
- TC_LOG_ERROR(LOG_FILTER_GENERAL, "MoveCreData: Cannot add creature guid %u to map", guid);
+ TC_LOG_ERROR("misc", "MoveCreData: Cannot add creature guid %u to map", guid);
delete creature;
return false;
}
@@ -1846,7 +1846,7 @@ uint32 ObjectMgr::AddCreData(uint32 entry, uint32 /*team*/, uint32 mapId, float
Creature* creature = new Creature;
if (!creature->LoadCreatureFromDB(guid, map))
{
- TC_LOG_ERROR(LOG_FILTER_GENERAL, "AddCreature: Cannot add creature entry %u to map", entry);
+ TC_LOG_ERROR("misc", "AddCreature: Cannot add creature entry %u to map", entry);
delete creature;
return 0;
}
@@ -1871,7 +1871,7 @@ void ObjectMgr::LoadGameobjects()
if (!result)
{
- TC_LOG_ERROR(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 gameobjects. DB table `gameobject` is empty.");
+ TC_LOG_ERROR("server.loading", ">> Loaded 0 gameobjects. DB table `gameobject` is empty.");
return;
}
@@ -1894,7 +1894,7 @@ void ObjectMgr::LoadGameobjects()
GameObjectTemplate const* gInfo = GetGameObjectTemplate(entry);
if (!gInfo)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Table `gameobject` has gameobject (GUID: %u) with non existing gameobject entry %u, skipped.", guid, entry);
+ TC_LOG_ERROR("sql.sql", "Table `gameobject` has gameobject (GUID: %u) with non existing gameobject entry %u, skipped.", guid, entry);
continue;
}
@@ -1906,14 +1906,14 @@ void ObjectMgr::LoadGameobjects()
case GAMEOBJECT_TYPE_SPELL_FOCUS:
break;
default:
- TC_LOG_ERROR(LOG_FILTER_SQL, "Gameobject (GUID: %u Entry %u GoType: %u) doesn't have a displayId (%u), not loaded.", guid, entry, gInfo->type, gInfo->displayId);
+ TC_LOG_ERROR("sql.sql", "Gameobject (GUID: %u Entry %u GoType: %u) doesn't have a displayId (%u), not loaded.", guid, entry, gInfo->type, gInfo->displayId);
break;
}
}
if (gInfo->displayId && !sGameObjectDisplayInfoStore.LookupEntry(gInfo->displayId))
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Gameobject (GUID: %u Entry %u GoType: %u) has an invalid displayId (%u), not loaded.", guid, entry, gInfo->type, gInfo->displayId);
+ TC_LOG_ERROR("sql.sql", "Gameobject (GUID: %u Entry %u GoType: %u) has an invalid displayId (%u), not loaded.", guid, entry, gInfo->type, gInfo->displayId);
continue;
}
@@ -1934,13 +1934,13 @@ void ObjectMgr::LoadGameobjects()
MapEntry const* mapEntry = sMapStore.LookupEntry(data.mapid);
if (!mapEntry)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Table `gameobject` has gameobject (GUID: %u Entry: %u) spawned on a non-existed map (Id: %u), skip", guid, data.id, data.mapid);
+ TC_LOG_ERROR("sql.sql", "Table `gameobject` has gameobject (GUID: %u Entry: %u) spawned on a non-existed map (Id: %u), skip", guid, data.id, data.mapid);
continue;
}
if (data.spawntimesecs == 0 && gInfo->IsDespawnAtAction())
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Table `gameobject` has gameobject (GUID: %u Entry: %u) with `spawntimesecs` (0) value, but the gameobejct is marked as despawnable at action.", guid, data.id);
+ TC_LOG_ERROR("sql.sql", "Table `gameobject` has gameobject (GUID: %u Entry: %u) with `spawntimesecs` (0) value, but the gameobejct is marked as despawnable at action.", guid, data.id);
}
data.animprogress = fields[12].GetUInt8();
@@ -1949,7 +1949,7 @@ void ObjectMgr::LoadGameobjects()
uint32 go_state = fields[13].GetUInt8();
if (go_state >= MAX_GO_STATE)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Table `gameobject` has gameobject (GUID: %u Entry: %u) with invalid `state` (%u) value, skip", guid, data.id, go_state);
+ TC_LOG_ERROR("sql.sql", "Table `gameobject` has gameobject (GUID: %u Entry: %u) with invalid `state` (%u) value, skip", guid, data.id, go_state);
continue;
}
data.go_state = GOState(go_state);
@@ -1957,7 +1957,7 @@ void ObjectMgr::LoadGameobjects()
data.spawnMask = fields[14].GetUInt8();
if (data.spawnMask & ~spawnMasks[data.mapid])
- TC_LOG_ERROR(LOG_FILTER_SQL, "Table `gameobject` has gameobject (GUID: %u Entry: %u) that has wrong spawn mask %u including not supported difficulty modes for map (Id: %u), skip", guid, data.id, data.spawnMask, data.mapid);
+ TC_LOG_ERROR("sql.sql", "Table `gameobject` has gameobject (GUID: %u Entry: %u) that has wrong spawn mask %u including not supported difficulty modes for map (Id: %u), skip", guid, data.id, data.spawnMask, data.mapid);
data.phaseMask = fields[15].GetUInt32();
int16 gameEvent = fields[16].GetInt8();
@@ -1965,25 +1965,25 @@ void ObjectMgr::LoadGameobjects()
if (data.rotation2 < -1.0f || data.rotation2 > 1.0f)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Table `gameobject` has gameobject (GUID: %u Entry: %u) with invalid rotation2 (%f) value, skip", guid, data.id, data.rotation2);
+ TC_LOG_ERROR("sql.sql", "Table `gameobject` has gameobject (GUID: %u Entry: %u) with invalid rotation2 (%f) value, skip", guid, data.id, data.rotation2);
continue;
}
if (data.rotation3 < -1.0f || data.rotation3 > 1.0f)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Table `gameobject` has gameobject (GUID: %u Entry: %u) with invalid rotation3 (%f) value, skip", guid, data.id, data.rotation3);
+ TC_LOG_ERROR("sql.sql", "Table `gameobject` has gameobject (GUID: %u Entry: %u) with invalid rotation3 (%f) value, skip", guid, data.id, data.rotation3);
continue;
}
if (!MapManager::IsValidMapCoord(data.mapid, data.posX, data.posY, data.posZ, data.orientation))
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Table `gameobject` has gameobject (GUID: %u Entry: %u) with invalid coordinates, skip", guid, data.id);
+ TC_LOG_ERROR("sql.sql", "Table `gameobject` has gameobject (GUID: %u Entry: %u) with invalid coordinates, skip", guid, data.id);
continue;
}
if (data.phaseMask == 0)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Table `gameobject` has gameobject (GUID: %u Entry: %u) with `phaseMask`=0 (not visible for anyone), set to 1.", guid, data.id);
+ TC_LOG_ERROR("sql.sql", "Table `gameobject` has gameobject (GUID: %u Entry: %u) with `phaseMask`=0 (not visible for anyone), set to 1.", guid, data.id);
data.phaseMask = 1;
}
@@ -1992,7 +1992,7 @@ void ObjectMgr::LoadGameobjects()
++count;
} while (result->NextRow());
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %lu gameobjects in %u ms", (unsigned long)_gameObjectDataStore.size(), GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Loaded %lu gameobjects in %u ms", (unsigned long)_gameObjectDataStore.size(), GetMSTimeDiffToNow(oldMSTime));
}
void ObjectMgr::AddGameobjectToGrid(uint32 guid, GameObjectData const* data)
@@ -2160,7 +2160,7 @@ void ObjectMgr::LoadItemLocales()
}
} while (result->NextRow());
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %lu Item locale strings in %u ms", (unsigned long)_itemLocaleStore.size(), GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Loaded %lu Item locale strings in %u ms", (unsigned long)_itemLocaleStore.size(), GetMSTimeDiffToNow(oldMSTime));
}
void FillItemDamageFields(float* minDamage, float* maxDamage, float* dps, uint32 itemLevel, uint32 itemClass, uint32 itemSubClass, uint32 quality, uint32 delay, float statScalingFactor, uint32 inventoryType, uint32 flags2)
@@ -2683,9 +2683,9 @@ void ObjectMgr::LoadItemTemplates()
}
for (std::set<uint32>::const_iterator itr = notFoundOutfit.begin(); itr != notFoundOutfit.end(); ++itr)
- TC_LOG_ERROR(LOG_FILTER_SQL, "Item (Entry: %u) does not exist in `item_template` but is referenced in `CharStartOutfit.dbc`", *itr);
+ TC_LOG_ERROR("sql.sql", "Item (Entry: %u) does not exist in `item_template` but is referenced in `CharStartOutfit.dbc`", *itr);
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u item templates from Item-sparse.db2 and %u from database in %u ms", sparseCount, dbCount, GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Loaded %u item templates from Item-sparse.db2 and %u from database in %u ms", sparseCount, dbCount, GetMSTimeDiffToNow(oldMSTime));
}
void ObjectMgr::LoadItemTemplateAddon()
@@ -2702,7 +2702,7 @@ void ObjectMgr::LoadItemTemplateAddon()
uint32 itemId = fields[0].GetUInt32();
if (!GetItemTemplate(itemId))
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Item %u specified in `item_template_addon` does not exist, skipped.", itemId);
+ TC_LOG_ERROR("sql.sql", "Item %u specified in `item_template_addon` does not exist, skipped.", itemId);
continue;
}
@@ -2710,7 +2710,7 @@ void ObjectMgr::LoadItemTemplateAddon()
uint32 maxMoneyLoot = fields[4].GetUInt32();
if (minMoneyLoot > maxMoneyLoot)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Minimum money loot specified in `item_template_addon` for item %u was greater than maximum amount, swapping.", itemId);
+ TC_LOG_ERROR("sql.sql", "Minimum money loot specified in `item_template_addon` for item %u was greater than maximum amount, swapping.", itemId);
std::swap(minMoneyLoot, maxMoneyLoot);
}
ItemTemplate& itemTemplate = _itemTemplateStore[itemId];
@@ -2722,7 +2722,7 @@ void ObjectMgr::LoadItemTemplateAddon()
++count;
} while (result->NextRow());
}
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u item addon templates in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Loaded %u item addon templates in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
void ObjectMgr::LoadItemScriptNames()
@@ -2739,7 +2739,7 @@ void ObjectMgr::LoadItemScriptNames()
uint32 itemId = fields[0].GetUInt32();
if (!GetItemTemplate(itemId))
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Item %u specified in `item_script_names` does not exist, skipped.", itemId);
+ TC_LOG_ERROR("sql.sql", "Item %u specified in `item_script_names` does not exist, skipped.", itemId);
continue;
}
@@ -2748,7 +2748,7 @@ void ObjectMgr::LoadItemScriptNames()
} while (result->NextRow());
}
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u item script names in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Loaded %u item script names in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
ItemTemplate const* ObjectMgr::GetItemTemplate(uint32 entry)
{
@@ -2771,7 +2771,7 @@ void ObjectMgr::LoadVehicleTemplateAccessories()
if (!result)
{
- TC_LOG_ERROR(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 vehicle template accessories. DB table `vehicle_template_accessory` is empty.");
+ TC_LOG_ERROR("server.loading", ">> Loaded 0 vehicle template accessories. DB table `vehicle_template_accessory` is empty.");
return;
}
@@ -2788,19 +2788,19 @@ void ObjectMgr::LoadVehicleTemplateAccessories()
if (!sObjectMgr->GetCreatureTemplate(uiEntry))
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Table `vehicle_template_accessory`: creature template entry %u does not exist.", uiEntry);
+ TC_LOG_ERROR("sql.sql", "Table `vehicle_template_accessory`: creature template entry %u does not exist.", uiEntry);
continue;
}
if (!sObjectMgr->GetCreatureTemplate(uiAccessory))
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Table `vehicle_template_accessory`: Accessory %u does not exist.", uiAccessory);
+ TC_LOG_ERROR("sql.sql", "Table `vehicle_template_accessory`: Accessory %u does not exist.", uiAccessory);
continue;
}
if (_spellClickInfoStore.find(uiEntry) == _spellClickInfoStore.end())
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Table `vehicle_template_accessory`: creature template entry %u has no data in npc_spellclick_spells", uiEntry);
+ TC_LOG_ERROR("sql.sql", "Table `vehicle_template_accessory`: creature template entry %u has no data in npc_spellclick_spells", uiEntry);
continue;
}
@@ -2810,7 +2810,7 @@ void ObjectMgr::LoadVehicleTemplateAccessories()
}
while (result->NextRow());
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u Vehicle Template Accessories in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Loaded %u Vehicle Template Accessories in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
void ObjectMgr::LoadVehicleAccessories()
@@ -2826,7 +2826,7 @@ void ObjectMgr::LoadVehicleAccessories()
if (!result)
{
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 Vehicle Accessories in %u ms", GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Loaded 0 Vehicle Accessories in %u ms", GetMSTimeDiffToNow(oldMSTime));
return;
}
@@ -2843,7 +2843,7 @@ void ObjectMgr::LoadVehicleAccessories()
if (!sObjectMgr->GetCreatureTemplate(uiAccessory))
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Table `vehicle_accessory`: Accessory %u does not exist.", uiAccessory);
+ TC_LOG_ERROR("sql.sql", "Table `vehicle_accessory`: Accessory %u does not exist.", uiAccessory);
continue;
}
@@ -2853,7 +2853,7 @@ void ObjectMgr::LoadVehicleAccessories()
}
while (result->NextRow());
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u Vehicle Accessories in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Loaded %u Vehicle Accessories in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
void ObjectMgr::LoadPetLevelInfo()
@@ -2865,7 +2865,7 @@ void ObjectMgr::LoadPetLevelInfo()
if (!result)
{
- TC_LOG_ERROR(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 level pet stats definitions. DB table `pet_levelstats` is empty.");
+ TC_LOG_ERROR("server.loading", ">> Loaded 0 level pet stats definitions. DB table `pet_levelstats` is empty.");
return;
}
@@ -2878,7 +2878,7 @@ void ObjectMgr::LoadPetLevelInfo()
uint32 creature_id = fields[0].GetUInt32();
if (!sObjectMgr->GetCreatureTemplate(creature_id))
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Wrong creature id %u in `pet_levelstats` table, ignoring.", creature_id);
+ TC_LOG_ERROR("sql.sql", "Wrong creature id %u in `pet_levelstats` table, ignoring.", creature_id);
continue;
}
@@ -2886,17 +2886,17 @@ void ObjectMgr::LoadPetLevelInfo()
if (current_level > sWorld->getIntConfig(CONFIG_MAX_PLAYER_LEVEL))
{
if (current_level > STRONG_MAX_LEVEL) // hardcoded level maximum
- TC_LOG_ERROR(LOG_FILTER_SQL, "Wrong (> %u) level %u in `pet_levelstats` table, ignoring.", STRONG_MAX_LEVEL, current_level);
+ TC_LOG_ERROR("sql.sql", "Wrong (> %u) level %u in `pet_levelstats` table, ignoring.", STRONG_MAX_LEVEL, current_level);
else
{
- TC_LOG_INFO(LOG_FILTER_GENERAL, "Unused (> MaxPlayerLevel in worldserver.conf) level %u in `pet_levelstats` table, ignoring.", current_level);
+ TC_LOG_INFO("misc", "Unused (> MaxPlayerLevel in worldserver.conf) level %u in `pet_levelstats` table, ignoring.", current_level);
++count; // make result loading percent "expected" correct in case disabled detail mode for example.
}
continue;
}
else if (current_level < 1)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Wrong (<1) level %u in `pet_levelstats` table, ignoring.", current_level);
+ TC_LOG_ERROR("sql.sql", "Wrong (<1) level %u in `pet_levelstats` table, ignoring.", current_level);
continue;
}
@@ -2929,7 +2929,7 @@ void ObjectMgr::LoadPetLevelInfo()
// fatal error if no level 1 data
if (!pInfo || pInfo[0].health == 0)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Creature %u does not have pet stats data for Level 1!", itr->first);
+ TC_LOG_ERROR("sql.sql", "Creature %u does not have pet stats data for Level 1!", itr->first);
exit(1);
}
@@ -2938,13 +2938,13 @@ void ObjectMgr::LoadPetLevelInfo()
{
if (pInfo[level].health == 0)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Creature %u has no data for Level %i pet stats data, using data of Level %i.", itr->first, level+1, level);
+ TC_LOG_ERROR("sql.sql", "Creature %u has no data for Level %i pet stats data, using data of Level %i.", itr->first, level+1, level);
pInfo[level] = pInfo[level-1];
}
}
}
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u level pet stats definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Loaded %u level pet stats definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
PetLevelInfo const* ObjectMgr::GetPetLevelInfo(uint32 creature_id, uint8 level) const
@@ -2969,7 +2969,7 @@ void ObjectMgr::PlayerCreateInfoAddItemHelper(uint32 race_, uint32 class_, uint3
else
{
if (count < -1)
- TC_LOG_ERROR(LOG_FILTER_SQL, "Invalid count %i specified on item %u be removed from original player create info (use -1)!", count, itemId);
+ TC_LOG_ERROR("sql.sql", "Invalid count %i specified on item %u be removed from original player create info (use -1)!", count, itemId);
for (uint32 gender = 0; gender < GENDER_NONE; ++gender)
{
@@ -2987,7 +2987,7 @@ void ObjectMgr::PlayerCreateInfoAddItemHelper(uint32 race_, uint32 class_, uint3
}
if (!found)
- TC_LOG_ERROR(LOG_FILTER_SQL, "Item %u specified to be removed from original create info not found in dbc!", itemId);
+ TC_LOG_ERROR("sql.sql", "Item %u specified to be removed from original create info not found in dbc!", itemId);
}
}
}
@@ -3003,7 +3003,7 @@ void ObjectMgr::LoadPlayerInfo()
if (!result)
{
- TC_LOG_ERROR(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 player create definitions. DB table `playercreateinfo` is empty.");
+ TC_LOG_ERROR("server.loading", ">> Loaded 0 player create definitions. DB table `playercreateinfo` is empty.");
exit(1);
}
else
@@ -3025,39 +3025,39 @@ void ObjectMgr::LoadPlayerInfo()
if (current_race >= MAX_RACES)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Wrong race %u in `playercreateinfo` table, ignoring.", current_race);
+ TC_LOG_ERROR("sql.sql", "Wrong race %u in `playercreateinfo` table, ignoring.", current_race);
continue;
}
ChrRacesEntry const* rEntry = sChrRacesStore.LookupEntry(current_race);
if (!rEntry)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Wrong race %u in `playercreateinfo` table, ignoring.", current_race);
+ TC_LOG_ERROR("sql.sql", "Wrong race %u in `playercreateinfo` table, ignoring.", current_race);
continue;
}
if (current_class >= MAX_CLASSES)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Wrong class %u in `playercreateinfo` table, ignoring.", current_class);
+ TC_LOG_ERROR("sql.sql", "Wrong class %u in `playercreateinfo` table, ignoring.", current_class);
continue;
}
if (!sChrClassesStore.LookupEntry(current_class))
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Wrong class %u in `playercreateinfo` table, ignoring.", current_class);
+ TC_LOG_ERROR("sql.sql", "Wrong class %u in `playercreateinfo` table, ignoring.", current_class);
continue;
}
// accept DB data only for valid position (and non instanceable)
if (!MapManager::IsValidMapCoord(mapId, positionX, positionY, positionZ, orientation))
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Wrong home position for class %u race %u pair in `playercreateinfo` table, ignoring.", current_class, current_race);
+ TC_LOG_ERROR("sql.sql", "Wrong home position for class %u race %u pair in `playercreateinfo` table, ignoring.", current_class, current_race);
continue;
}
if (sMapStore.LookupEntry(mapId)->Instanceable())
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Home position in instanceable map for class %u race %u pair in `playercreateinfo` table, ignoring.", current_class, current_race);
+ TC_LOG_ERROR("sql.sql", "Home position in instanceable map for class %u race %u pair in `playercreateinfo` table, ignoring.", current_class, current_race);
continue;
}
@@ -3076,12 +3076,12 @@ void ObjectMgr::LoadPlayerInfo()
}
while (result->NextRow());
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u player create definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Loaded %u player create definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
}
// Load playercreate items
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, "Loading Player Create Items Data...");
+ TC_LOG_INFO("server.loading", "Loading Player Create Items Data...");
{
uint32 oldMSTime = getMSTime();
// 0 1 2 3
@@ -3089,7 +3089,7 @@ void ObjectMgr::LoadPlayerInfo()
if (!result)
{
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 custom player create items. DB table `playercreateinfo_item` is empty.");
+ TC_LOG_INFO("server.loading", ">> Loaded 0 custom player create items. DB table `playercreateinfo_item` is empty.");
}
else
{
@@ -3102,14 +3102,14 @@ void ObjectMgr::LoadPlayerInfo()
uint32 current_race = fields[0].GetUInt8();
if (current_race >= MAX_RACES)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Wrong race %u in `playercreateinfo_item` table, ignoring.", current_race);
+ TC_LOG_ERROR("sql.sql", "Wrong race %u in `playercreateinfo_item` table, ignoring.", current_race);
continue;
}
uint32 current_class = fields[1].GetUInt8();
if (current_class >= MAX_CLASSES)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Wrong class %u in `playercreateinfo_item` table, ignoring.", current_class);
+ TC_LOG_ERROR("sql.sql", "Wrong class %u in `playercreateinfo_item` table, ignoring.", current_class);
continue;
}
@@ -3117,7 +3117,7 @@ void ObjectMgr::LoadPlayerInfo()
if (!GetItemTemplate(item_id))
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Item id %u (race %u class %u) in `playercreateinfo_item` table but not listed in `item_template`, ignoring.", item_id, current_race, current_class);
+ TC_LOG_ERROR("sql.sql", "Item id %u (race %u class %u) in `playercreateinfo_item` table but not listed in `item_template`, ignoring.", item_id, current_race, current_class);
continue;
}
@@ -3125,7 +3125,7 @@ void ObjectMgr::LoadPlayerInfo()
if (!amount)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Item id %u (class %u race %u) have amount == 0 in `playercreateinfo_item` table, ignoring.", item_id, current_race, current_class);
+ TC_LOG_ERROR("sql.sql", "Item id %u (class %u race %u) have amount == 0 in `playercreateinfo_item` table, ignoring.", item_id, current_race, current_class);
continue;
}
@@ -3146,12 +3146,12 @@ void ObjectMgr::LoadPlayerInfo()
}
while (result->NextRow());
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u custom player create items in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Loaded %u custom player create items in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
}
// Load playercreate spells
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, "Loading Player Create Spell Data...");
+ TC_LOG_INFO("server.loading", "Loading Player Create Spell Data...");
{
uint32 oldMSTime = getMSTime();
@@ -3160,7 +3160,7 @@ void ObjectMgr::LoadPlayerInfo()
if (!result)
{
- TC_LOG_ERROR(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 player create spells. DB table `%s` is empty.", sWorld->getBoolConfig(CONFIG_START_ALL_SPELLS) ? "playercreateinfo_spell_custom" : "playercreateinfo_spell");
+ TC_LOG_ERROR("server.loading", ">> Loaded 0 player create spells. DB table `%s` is empty.", sWorld->getBoolConfig(CONFIG_START_ALL_SPELLS) ? "playercreateinfo_spell_custom" : "playercreateinfo_spell");
}
else
{
@@ -3175,13 +3175,13 @@ void ObjectMgr::LoadPlayerInfo()
if (raceMask != 0 && !(raceMask & RACEMASK_ALL_PLAYABLE))
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Wrong race mask %u in `playercreateinfo_spell` table, ignoring.", raceMask);
+ TC_LOG_ERROR("sql.sql", "Wrong race mask %u in `playercreateinfo_spell` table, ignoring.", raceMask);
continue;
}
if (classMask != 0 && !(classMask & CLASSMASK_ALL_PLAYABLE))
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Wrong class mask %u in `playercreateinfo_spell` table, ignoring.", classMask);
+ TC_LOG_ERROR("sql.sql", "Wrong class mask %u in `playercreateinfo_spell` table, ignoring.", classMask);
continue;
}
@@ -3201,7 +3201,7 @@ void ObjectMgr::LoadPlayerInfo()
// We need something better here, the check is not accounting for spells used by multiple races/classes but not all of them.
// Either split the masks per class, or per race, which kind of kills the point yet.
// else if (raceMask != 0 && classMask != 0)
- // TC_LOG_ERROR(LOG_FILTER_SQL, "Racemask/classmask (%u/%u) combination was found containing an invalid race/class combination (%u/%u) in `playercreateinfo_spell` (Spell %u), ignoring.", raceMask, classMask, raceIndex, classIndex, spellId);
+ // TC_LOG_ERROR("sql.sql", "Racemask/classmask (%u/%u) combination was found containing an invalid race/class combination (%u/%u) in `playercreateinfo_spell` (Spell %u), ignoring.", raceMask, classMask, raceIndex, classIndex, spellId);
}
}
}
@@ -3209,12 +3209,12 @@ void ObjectMgr::LoadPlayerInfo()
}
while (result->NextRow());
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u player create spells in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Loaded %u player create spells in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
}
// Load playercreate actions
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, "Loading Player Create Action Data...");
+ TC_LOG_INFO("server.loading", "Loading Player Create Action Data...");
{
uint32 oldMSTime = getMSTime();
@@ -3223,7 +3223,7 @@ void ObjectMgr::LoadPlayerInfo()
if (!result)
{
- TC_LOG_ERROR(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 player create actions. DB table `playercreateinfo_action` is empty.");
+ TC_LOG_ERROR("server.loading", ">> Loaded 0 player create actions. DB table `playercreateinfo_action` is empty.");
}
else
{
@@ -3236,14 +3236,14 @@ void ObjectMgr::LoadPlayerInfo()
uint32 current_race = fields[0].GetUInt8();
if (current_race >= MAX_RACES)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Wrong race %u in `playercreateinfo_action` table, ignoring.", current_race);
+ TC_LOG_ERROR("sql.sql", "Wrong race %u in `playercreateinfo_action` table, ignoring.", current_race);
continue;
}
uint32 current_class = fields[1].GetUInt8();
if (current_class >= MAX_CLASSES)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Wrong class %u in `playercreateinfo_action` table, ignoring.", current_class);
+ TC_LOG_ERROR("sql.sql", "Wrong class %u in `playercreateinfo_action` table, ignoring.", current_class);
continue;
}
@@ -3254,12 +3254,12 @@ void ObjectMgr::LoadPlayerInfo()
}
while (result->NextRow());
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u player create actions in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Loaded %u player create actions in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
}
// Loading levels data (class/race dependent)
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, "Loading Player Create Level Stats Data...");
+ TC_LOG_INFO("server.loading", "Loading Player Create Level Stats Data...");
{
uint32 oldMSTime = getMSTime();
@@ -3268,7 +3268,7 @@ void ObjectMgr::LoadPlayerInfo()
if (!result)
{
- TC_LOG_ERROR(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 level stats definitions. DB table `player_levelstats` is empty.");
+ TC_LOG_ERROR("server.loading", ">> Loaded 0 level stats definitions. DB table `player_levelstats` is empty.");
exit(1);
}
@@ -3281,14 +3281,14 @@ void ObjectMgr::LoadPlayerInfo()
uint32 current_race = fields[0].GetUInt8();
if (current_race >= MAX_RACES)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Wrong race %u in `player_levelstats` table, ignoring.", current_race);
+ TC_LOG_ERROR("sql.sql", "Wrong race %u in `player_levelstats` table, ignoring.", current_race);
continue;
}
uint32 current_class = fields[1].GetUInt8();
if (current_class >= MAX_CLASSES)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Wrong class %u in `player_levelstats` table, ignoring.", current_class);
+ TC_LOG_ERROR("sql.sql", "Wrong class %u in `player_levelstats` table, ignoring.", current_class);
continue;
}
@@ -3296,10 +3296,10 @@ void ObjectMgr::LoadPlayerInfo()
if (current_level > sWorld->getIntConfig(CONFIG_MAX_PLAYER_LEVEL))
{
if (current_level > STRONG_MAX_LEVEL) // hardcoded level maximum
- TC_LOG_ERROR(LOG_FILTER_SQL, "Wrong (> %u) level %u in `player_levelstats` table, ignoring.", STRONG_MAX_LEVEL, current_level);
+ TC_LOG_ERROR("sql.sql", "Wrong (> %u) level %u in `player_levelstats` table, ignoring.", STRONG_MAX_LEVEL, current_level);
else
{
- TC_LOG_INFO(LOG_FILTER_GENERAL, "Unused (> MaxPlayerLevel in worldserver.conf) level %u in `player_levelstats` table, ignoring.", current_level);
+ TC_LOG_INFO("misc", "Unused (> MaxPlayerLevel in worldserver.conf) level %u in `player_levelstats` table, ignoring.", current_level);
++count; // make result loading percent "expected" correct in case disabled detail mode for example.
}
continue;
@@ -3347,7 +3347,7 @@ void ObjectMgr::LoadPlayerInfo()
// fatal error if no level 1 data
if (!info->levelInfo || info->levelInfo[0].stats[0] == 0)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Race %i Class %i Level 1 does not have stats data!", race, class_);
+ TC_LOG_ERROR("sql.sql", "Race %i Class %i Level 1 does not have stats data!", race, class_);
exit(1);
}
@@ -3356,18 +3356,18 @@ void ObjectMgr::LoadPlayerInfo()
{
if (info->levelInfo[level].stats[0] == 0)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Race %i Class %i Level %i does not have stats data. Using stats data of level %i.", race, class_, level+1, level);
+ TC_LOG_ERROR("sql.sql", "Race %i Class %i Level %i does not have stats data. Using stats data of level %i.", race, class_, level+1, level);
info->levelInfo[level] = info->levelInfo[level-1];
}
}
}
}
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u level stats definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Loaded %u level stats definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
// Loading xp per level data
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, "Loading Player Create XP Data...");
+ TC_LOG_INFO("server.loading", "Loading Player Create XP Data...");
{
uint32 oldMSTime = getMSTime();
@@ -3380,7 +3380,7 @@ void ObjectMgr::LoadPlayerInfo()
if (!result)
{
- TC_LOG_ERROR(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 xp for level definitions. DB table `player_xp_for_level` is empty.");
+ TC_LOG_ERROR("server.loading", ">> Loaded 0 xp for level definitions. DB table `player_xp_for_level` is empty.");
exit(1);
}
@@ -3396,10 +3396,10 @@ void ObjectMgr::LoadPlayerInfo()
if (current_level >= sWorld->getIntConfig(CONFIG_MAX_PLAYER_LEVEL))
{
if (current_level > STRONG_MAX_LEVEL) // hardcoded level maximum
- TC_LOG_ERROR(LOG_FILTER_SQL, "Wrong (> %u) level %u in `player_xp_for_level` table, ignoring.", STRONG_MAX_LEVEL, current_level);
+ TC_LOG_ERROR("sql.sql", "Wrong (> %u) level %u in `player_xp_for_level` table, ignoring.", STRONG_MAX_LEVEL, current_level);
else
{
- TC_LOG_INFO(LOG_FILTER_GENERAL, "Unused (> MaxPlayerLevel in worldserver.conf) level %u in `player_xp_for_levels` table, ignoring.", current_level);
+ TC_LOG_INFO("misc", "Unused (> MaxPlayerLevel in worldserver.conf) level %u in `player_xp_for_levels` table, ignoring.", current_level);
++count; // make result loading percent "expected" correct in case disabled detail mode for example.
}
continue;
@@ -3415,12 +3415,12 @@ void ObjectMgr::LoadPlayerInfo()
{
if (_playerXPperLevel[level] == 0)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Level %i does not have XP for level data. Using data of level [%i] + 100.", level+1, level);
+ TC_LOG_ERROR("sql.sql", "Level %i does not have XP for level data. Using data of level [%i] + 100.", level+1, level);
_playerXPperLevel[level] = _playerXPperLevel[level-1]+100;
}
}
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u xp for level definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Loaded %u xp for level definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
}
@@ -3437,7 +3437,7 @@ void ObjectMgr::GetPlayerClassLevelInfo(uint32 class_, uint8 level, uint32& base
if (!hp || !mp)
{
- TC_LOG_ERROR(LOG_FILTER_GENERAL, "Tried to get non-existant Class-Level combination data for base hp/mp. Class %u Level %u", class_, level);
+ TC_LOG_ERROR("misc", "Tried to get non-existant Class-Level combination data for base hp/mp. Class %u Level %u", class_, level);
return;
}
@@ -3585,7 +3585,7 @@ void ObjectMgr::LoadQuests()
" FROM quest_template");
if (!result)
{
- TC_LOG_ERROR(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 quests definitions. DB table `quest_template` is empty.");
+ TC_LOG_ERROR("server.loading", ">> Loaded 0 quests definitions. DB table `quest_template` is empty.");
return;
}
@@ -3614,18 +3614,18 @@ void ObjectMgr::LoadQuests()
// additional quest integrity checks (GO, creature_template and item_template must be loaded already)
if (qinfo->GetQuestMethod() >= 3)
- TC_LOG_ERROR(LOG_FILTER_SQL, "Quest %u has `Method` = %u, expected values are 0, 1 or 2.", qinfo->GetQuestId(), qinfo->GetQuestMethod());
+ TC_LOG_ERROR("sql.sql", "Quest %u has `Method` = %u, expected values are 0, 1 or 2.", qinfo->GetQuestId(), qinfo->GetQuestMethod());
if (qinfo->SpecialFlags & ~QUEST_SPECIAL_FLAGS_DB_ALLOWED)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Quest %u has `SpecialFlags` = %u > max allowed value. Correct `SpecialFlags` to value <= %u",
+ TC_LOG_ERROR("sql.sql", "Quest %u has `SpecialFlags` = %u > max allowed value. Correct `SpecialFlags` to value <= %u",
qinfo->GetQuestId(), qinfo->SpecialFlags, QUEST_SPECIAL_FLAGS_DB_ALLOWED);
qinfo->SpecialFlags &= QUEST_SPECIAL_FLAGS_DB_ALLOWED;
}
if (qinfo->Flags & QUEST_FLAGS_DAILY && qinfo->Flags & QUEST_FLAGS_WEEKLY)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Weekly Quest %u is marked as daily quest in `Flags`, removed daily flag.", qinfo->GetQuestId());
+ TC_LOG_ERROR("sql.sql", "Weekly Quest %u is marked as daily quest in `Flags`, removed daily flag.", qinfo->GetQuestId());
qinfo->Flags &= ~QUEST_FLAGS_DAILY;
}
@@ -3633,7 +3633,7 @@ void ObjectMgr::LoadQuests()
{
if (!(qinfo->SpecialFlags & QUEST_SPECIAL_FLAGS_REPEATABLE))
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Daily Quest %u not marked as repeatable in `SpecialFlags`, added.", qinfo->GetQuestId());
+ TC_LOG_ERROR("sql.sql", "Daily Quest %u not marked as repeatable in `SpecialFlags`, added.", qinfo->GetQuestId());
qinfo->SpecialFlags |= QUEST_SPECIAL_FLAGS_REPEATABLE;
}
}
@@ -3642,7 +3642,7 @@ void ObjectMgr::LoadQuests()
{
if (!(qinfo->SpecialFlags & QUEST_SPECIAL_FLAGS_REPEATABLE))
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Weekly Quest %u not marked as repeatable in `SpecialFlags`, added.", qinfo->GetQuestId());
+ TC_LOG_ERROR("sql.sql", "Weekly Quest %u not marked as repeatable in `SpecialFlags`, added.", qinfo->GetQuestId());
qinfo->SpecialFlags |= QUEST_SPECIAL_FLAGS_REPEATABLE;
}
}
@@ -3651,7 +3651,7 @@ void ObjectMgr::LoadQuests()
{
if (!(qinfo->SpecialFlags & QUEST_SPECIAL_FLAGS_REPEATABLE))
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Monthly quest %u not marked as repeatable in `SpecialFlags`, added.", qinfo->GetQuestId());
+ TC_LOG_ERROR("sql.sql", "Monthly quest %u not marked as repeatable in `SpecialFlags`, added.", qinfo->GetQuestId());
qinfo->SpecialFlags |= QUEST_SPECIAL_FLAGS_REPEATABLE;
}
}
@@ -3663,7 +3663,7 @@ void ObjectMgr::LoadQuests()
{
if (uint32 id = qinfo->RewardChoiceItemId[j])
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Quest %u has `RewardChoiceItemId%d` = %u but item from `RewardChoiceItemId%d` can't be rewarded with quest flag QUEST_FLAGS_TRACKING.",
+ TC_LOG_ERROR("sql.sql", "Quest %u has `RewardChoiceItemId%d` = %u but item from `RewardChoiceItemId%d` can't be rewarded with quest flag QUEST_FLAGS_TRACKING.",
qinfo->GetQuestId(), j+1, id, j+1);
// no changes, quest ignore this data
}
@@ -3672,7 +3672,7 @@ void ObjectMgr::LoadQuests()
if (qinfo->MinLevel == uint32(-1) || qinfo->MinLevel > DEFAULT_MAX_LEVEL)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Quest %u should be disabled because `MinLevel` = %i", qinfo->GetQuestId(), int32(qinfo->MinLevel));
+ TC_LOG_ERROR("sql.sql", "Quest %u should be disabled because `MinLevel` = %i", qinfo->GetQuestId(), int32(qinfo->MinLevel));
// no changes needed, sending -1 in SMSG_QUEST_QUERY_RESPONSE is valid
}
@@ -3681,7 +3681,7 @@ void ObjectMgr::LoadQuests()
{
if (!GetAreaEntryByAreaID(qinfo->ZoneOrSort))
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Quest %u has `ZoneOrSort` = %u (zone case) but zone with this id does not exist.",
+ TC_LOG_ERROR("sql.sql", "Quest %u has `ZoneOrSort` = %u (zone case) but zone with this id does not exist.",
qinfo->GetQuestId(), qinfo->ZoneOrSort);
// no changes, quest not dependent from this value but can have problems at client
}
@@ -3692,7 +3692,7 @@ void ObjectMgr::LoadQuests()
QuestSortEntry const* qSort = sQuestSortStore.LookupEntry(-int32(qinfo->ZoneOrSort));
if (!qSort)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Quest %u has `ZoneOrSort` = %i (sort case) but quest sort with this id does not exist.",
+ TC_LOG_ERROR("sql.sql", "Quest %u has `ZoneOrSort` = %i (sort case) but quest sort with this id does not exist.",
qinfo->GetQuestId(), qinfo->ZoneOrSort);
// no changes, quest not dependent from this value but can have problems at client (note some may be 0, we must allow this so no check)
}
@@ -3701,7 +3701,7 @@ void ObjectMgr::LoadQuests()
{
if (qinfo->RequiredSkillId != skill_id)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Quest %u has `ZoneOrSort` = %i but `RequiredSkillId` does not have a corresponding value (%d).",
+ TC_LOG_ERROR("sql.sql", "Quest %u has `ZoneOrSort` = %i but `RequiredSkillId` does not have a corresponding value (%d).",
qinfo->GetQuestId(), qinfo->ZoneOrSort, skill_id);
//override, and force proper value here?
}
@@ -3713,7 +3713,7 @@ void ObjectMgr::LoadQuests()
{
if (!(qinfo->RequiredClasses & CLASSMASK_ALL_PLAYABLE))
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Quest %u does not contain any playable classes in `RequiredClasses` (%u), value set to 0 (all classes).", qinfo->GetQuestId(), qinfo->RequiredClasses);
+ TC_LOG_ERROR("sql.sql", "Quest %u does not contain any playable classes in `RequiredClasses` (%u), value set to 0 (all classes).", qinfo->GetQuestId(), qinfo->RequiredClasses);
qinfo->RequiredClasses = 0;
}
}
@@ -3722,7 +3722,7 @@ void ObjectMgr::LoadQuests()
{
if (!(qinfo->RequiredRaces & RACEMASK_ALL_PLAYABLE))
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Quest %u does not contain any playable races in `RequiredRaces` (%u), value set to 0 (all races).", qinfo->GetQuestId(), qinfo->RequiredRaces);
+ TC_LOG_ERROR("sql.sql", "Quest %u does not contain any playable races in `RequiredRaces` (%u), value set to 0 (all races).", qinfo->GetQuestId(), qinfo->RequiredRaces);
qinfo->RequiredRaces = 0;
}
}
@@ -3731,7 +3731,7 @@ void ObjectMgr::LoadQuests()
{
if (!sSkillLineStore.LookupEntry(qinfo->RequiredSkillId))
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Quest %u has `RequiredSkillId` = %u but this skill does not exist",
+ TC_LOG_ERROR("sql.sql", "Quest %u has `RequiredSkillId` = %u but this skill does not exist",
qinfo->GetQuestId(), qinfo->RequiredSkillId);
}
}
@@ -3740,7 +3740,7 @@ void ObjectMgr::LoadQuests()
{
if (qinfo->RequiredSkillPoints > sWorld->GetConfigMaxSkillValue())
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Quest %u has `RequiredSkillPoints` = %u but max possible skill is %u, quest can't be done.",
+ TC_LOG_ERROR("sql.sql", "Quest %u has `RequiredSkillPoints` = %u but max possible skill is %u, quest can't be done.",
qinfo->GetQuestId(), qinfo->RequiredSkillPoints, sWorld->GetConfigMaxSkillValue());
// no changes, quest can't be done for this requirement
}
@@ -3749,77 +3749,77 @@ void ObjectMgr::LoadQuests()
if (qinfo->RequiredFactionId2 && !sFactionStore.LookupEntry(qinfo->RequiredFactionId2))
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Quest %u has `RequiredFactionId2` = %u but faction template %u does not exist, quest can't be done.",
+ TC_LOG_ERROR("sql.sql", "Quest %u has `RequiredFactionId2` = %u but faction template %u does not exist, quest can't be done.",
qinfo->GetQuestId(), qinfo->RequiredFactionId2, qinfo->RequiredFactionId2);
// no changes, quest can't be done for this requirement
}
if (qinfo->RequiredFactionId1 && !sFactionStore.LookupEntry(qinfo->RequiredFactionId1))
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Quest %u has `RequiredFactionId1` = %u but faction template %u does not exist, quest can't be done.",
+ TC_LOG_ERROR("sql.sql", "Quest %u has `RequiredFactionId1` = %u but faction template %u does not exist, quest can't be done.",
qinfo->GetQuestId(), qinfo->RequiredFactionId1, qinfo->RequiredFactionId1);
// no changes, quest can't be done for this requirement
}
if (qinfo->RequiredMinRepFaction && !sFactionStore.LookupEntry(qinfo->RequiredMinRepFaction))
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Quest %u has `RequiredMinRepFaction` = %u but faction template %u does not exist, quest can't be done.",
+ TC_LOG_ERROR("sql.sql", "Quest %u has `RequiredMinRepFaction` = %u but faction template %u does not exist, quest can't be done.",
qinfo->GetQuestId(), qinfo->RequiredMinRepFaction, qinfo->RequiredMinRepFaction);
// no changes, quest can't be done for this requirement
}
if (qinfo->RequiredMaxRepFaction && !sFactionStore.LookupEntry(qinfo->RequiredMaxRepFaction))
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Quest %u has `RequiredMaxRepFaction` = %u but faction template %u does not exist, quest can't be done.",
+ TC_LOG_ERROR("sql.sql", "Quest %u has `RequiredMaxRepFaction` = %u but faction template %u does not exist, quest can't be done.",
qinfo->GetQuestId(), qinfo->RequiredMaxRepFaction, qinfo->RequiredMaxRepFaction);
// no changes, quest can't be done for this requirement
}
if (qinfo->RequiredMinRepValue && qinfo->RequiredMinRepValue > ReputationMgr::Reputation_Cap)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Quest %u has `RequiredMinRepValue` = %d but max reputation is %u, quest can't be done.",
+ TC_LOG_ERROR("sql.sql", "Quest %u has `RequiredMinRepValue` = %d but max reputation is %u, quest can't be done.",
qinfo->GetQuestId(), qinfo->RequiredMinRepValue, ReputationMgr::Reputation_Cap);
// no changes, quest can't be done for this requirement
}
if (qinfo->RequiredMinRepValue && qinfo->RequiredMaxRepValue && qinfo->RequiredMaxRepValue <= qinfo->RequiredMinRepValue)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Quest %u has `RequiredMaxRepValue` = %d and `RequiredMinRepValue` = %d, quest can't be done.",
+ TC_LOG_ERROR("sql.sql", "Quest %u has `RequiredMaxRepValue` = %d and `RequiredMinRepValue` = %d, quest can't be done.",
qinfo->GetQuestId(), qinfo->RequiredMaxRepValue, qinfo->RequiredMinRepValue);
// no changes, quest can't be done for this requirement
}
if (!qinfo->RequiredFactionId1 && qinfo->RequiredFactionValue1 != 0)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Quest %u has `RequiredFactionValue1` = %d but `RequiredFactionId1` is 0, value has no effect",
+ TC_LOG_ERROR("sql.sql", "Quest %u has `RequiredFactionValue1` = %d but `RequiredFactionId1` is 0, value has no effect",
qinfo->GetQuestId(), qinfo->RequiredFactionValue1);
// warning
}
if (!qinfo->RequiredFactionId2 && qinfo->RequiredFactionValue2 != 0)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Quest %u has `RequiredFactionValue2` = %d but `RequiredFactionId2` is 0, value has no effect",
+ TC_LOG_ERROR("sql.sql", "Quest %u has `RequiredFactionValue2` = %d but `RequiredFactionId2` is 0, value has no effect",
qinfo->GetQuestId(), qinfo->RequiredFactionValue2);
// warning
}
if (!qinfo->RequiredMinRepFaction && qinfo->RequiredMinRepValue != 0)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Quest %u has `RequiredMinRepValue` = %d but `RequiredMinRepFaction` is 0, value has no effect",
+ TC_LOG_ERROR("sql.sql", "Quest %u has `RequiredMinRepValue` = %d but `RequiredMinRepFaction` is 0, value has no effect",
qinfo->GetQuestId(), qinfo->RequiredMinRepValue);
// warning
}
if (!qinfo->RequiredMaxRepFaction && qinfo->RequiredMaxRepValue != 0)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Quest %u has `RequiredMaxRepValue` = %d but `RequiredMaxRepFaction` is 0, value has no effect",
+ TC_LOG_ERROR("sql.sql", "Quest %u has `RequiredMaxRepValue` = %d but `RequiredMaxRepFaction` is 0, value has no effect",
qinfo->GetQuestId(), qinfo->RequiredMaxRepValue);
// warning
}
if (qinfo->RewardTitleId && !sCharTitlesStore.LookupEntry(qinfo->RewardTitleId))
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Quest %u has `RewardTitleId` = %u but CharTitle Id %u does not exist, quest can't be rewarded with title.",
+ TC_LOG_ERROR("sql.sql", "Quest %u has `RewardTitleId` = %u but CharTitle Id %u does not exist, quest can't be rewarded with title.",
qinfo->GetQuestId(), qinfo->GetCharTitleId(), qinfo->GetCharTitleId());
qinfo->RewardTitleId = 0;
// quest can't reward this title
@@ -3829,20 +3829,20 @@ void ObjectMgr::LoadQuests()
{
if (!sObjectMgr->GetItemTemplate(qinfo->SourceItemId))
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Quest %u has `SourceItemId` = %u but item with entry %u does not exist, quest can't be done.",
+ TC_LOG_ERROR("sql.sql", "Quest %u has `SourceItemId` = %u but item with entry %u does not exist, quest can't be done.",
qinfo->GetQuestId(), qinfo->SourceItemId, qinfo->SourceItemId);
qinfo->SourceItemId = 0; // quest can't be done for this requirement
}
else if (qinfo->SourceItemIdCount == 0)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Quest %u has `SourceItemId` = %u but `SourceItemIdCount` = 0, set to 1 but need fix in DB.",
+ TC_LOG_ERROR("sql.sql", "Quest %u has `SourceItemId` = %u but `SourceItemIdCount` = 0, set to 1 but need fix in DB.",
qinfo->GetQuestId(), qinfo->SourceItemId);
qinfo->SourceItemIdCount = 1; // update to 1 for allow quest work for backward compatibility with DB
}
}
else if (qinfo->SourceItemIdCount>0)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Quest %u has `SourceItemId` = 0 but `SourceItemIdCount` = %u, useless value.",
+ TC_LOG_ERROR("sql.sql", "Quest %u has `SourceItemId` = 0 but `SourceItemIdCount` = %u, useless value.",
qinfo->GetQuestId(), qinfo->SourceItemIdCount);
qinfo->SourceItemIdCount=0; // no quest work changes in fact
}
@@ -3852,13 +3852,13 @@ void ObjectMgr::LoadQuests()
SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(qinfo->SourceSpellid);
if (!spellInfo)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Quest %u has `SourceSpellid` = %u but spell %u doesn't exist, quest can't be done.",
+ TC_LOG_ERROR("sql.sql", "Quest %u has `SourceSpellid` = %u but spell %u doesn't exist, quest can't be done.",
qinfo->GetQuestId(), qinfo->SourceSpellid, qinfo->SourceSpellid);
qinfo->SourceSpellid = 0; // quest can't be done for this requirement
}
else if (!SpellMgr::IsSpellValid(spellInfo))
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Quest %u has `SourceSpellid` = %u but spell %u is broken, quest can't be done.",
+ TC_LOG_ERROR("sql.sql", "Quest %u has `SourceSpellid` = %u but spell %u is broken, quest can't be done.",
qinfo->GetQuestId(), qinfo->SourceSpellid, qinfo->SourceSpellid);
qinfo->SourceSpellid = 0; // quest can't be done for this requirement
}
@@ -3871,7 +3871,7 @@ void ObjectMgr::LoadQuests()
{
if (qinfo->RequiredItemCount[j] == 0)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Quest %u has `RequiredItemId%d` = %u but `RequiredItemCount%d` = 0, quest can't be done.",
+ TC_LOG_ERROR("sql.sql", "Quest %u has `RequiredItemId%d` = %u but `RequiredItemCount%d` = 0, quest can't be done.",
qinfo->GetQuestId(), j+1, id, j+1);
// no changes, quest can't be done for this requirement
}
@@ -3880,14 +3880,14 @@ void ObjectMgr::LoadQuests()
if (!sObjectMgr->GetItemTemplate(id))
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Quest %u has `RequiredItemId%d` = %u but item with entry %u does not exist, quest can't be done.",
+ TC_LOG_ERROR("sql.sql", "Quest %u has `RequiredItemId%d` = %u but item with entry %u does not exist, quest can't be done.",
qinfo->GetQuestId(), j+1, id, id);
qinfo->RequiredItemCount[j] = 0; // prevent incorrect work of quest
}
}
else if (qinfo->RequiredItemCount[j] > 0)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Quest %u has `RequiredItemId%d` = 0 but `RequiredItemCount%d` = %u, quest can't be done.",
+ TC_LOG_ERROR("sql.sql", "Quest %u has `RequiredItemId%d` = 0 but `RequiredItemCount%d` = %u, quest can't be done.",
qinfo->GetQuestId(), j+1, j+1, qinfo->RequiredItemCount[j]);
qinfo->RequiredItemCount[j] = 0; // prevent incorrect work of quest
}
@@ -3900,7 +3900,7 @@ void ObjectMgr::LoadQuests()
{
if (!sObjectMgr->GetItemTemplate(id))
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Quest %u has `RequiredSourceItemId%d` = %u but item with entry %u does not exist, quest can't be done.",
+ TC_LOG_ERROR("sql.sql", "Quest %u has `RequiredSourceItemId%d` = %u but item with entry %u does not exist, quest can't be done.",
qinfo->GetQuestId(), j+1, id, id);
// no changes, quest can't be done for this requirement
}
@@ -3909,7 +3909,7 @@ void ObjectMgr::LoadQuests()
{
if (qinfo->RequiredSourceItemCount[j]>0)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Quest %u has `RequiredSourceItemId%d` = 0 but `RequiredSourceItemCount%d` = %u.",
+ TC_LOG_ERROR("sql.sql", "Quest %u has `RequiredSourceItemId%d` = 0 but `RequiredSourceItemCount%d` = %u.",
qinfo->GetQuestId(), j+1, j+1, qinfo->RequiredSourceItemCount[j]);
// no changes, quest ignore this data
}
@@ -3921,14 +3921,14 @@ void ObjectMgr::LoadQuests()
int32 id = qinfo->RequiredNpcOrGo[j];
if (id < 0 && !sObjectMgr->GetGameObjectTemplate(-id))
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Quest %u has `RequiredNpcOrGo%d` = %i but gameobject %u does not exist, quest can't be done.",
+ TC_LOG_ERROR("sql.sql", "Quest %u has `RequiredNpcOrGo%d` = %i but gameobject %u does not exist, quest can't be done.",
qinfo->GetQuestId(), j+1, id, uint32(-id));
qinfo->RequiredNpcOrGo[j] = 0; // quest can't be done for this requirement
}
if (id > 0 && !sObjectMgr->GetCreatureTemplate(id))
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Quest %u has `RequiredNpcOrGo%d` = %i but creature with entry %u does not exist, quest can't be done.",
+ TC_LOG_ERROR("sql.sql", "Quest %u has `RequiredNpcOrGo%d` = %i but creature with entry %u does not exist, quest can't be done.",
qinfo->GetQuestId(), j+1, id, uint32(id));
qinfo->RequiredNpcOrGo[j] = 0; // quest can't be done for this requirement
}
@@ -3941,14 +3941,14 @@ void ObjectMgr::LoadQuests()
if (!qinfo->RequiredNpcOrGoCount[j])
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Quest %u has `RequiredNpcOrGo%d` = %u but `RequiredNpcOrGoCount%d` = 0, quest can't be done.",
+ TC_LOG_ERROR("sql.sql", "Quest %u has `RequiredNpcOrGo%d` = %u but `RequiredNpcOrGoCount%d` = 0, quest can't be done.",
qinfo->GetQuestId(), j+1, id, j+1);
// no changes, quest can be incorrectly done, but we already report this
}
}
else if (qinfo->RequiredNpcOrGoCount[j]>0)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Quest %u has `RequiredNpcOrGo%d` = 0 but `RequiredNpcOrGoCount%d` = %u.",
+ TC_LOG_ERROR("sql.sql", "Quest %u has `RequiredNpcOrGo%d` = 0 but `RequiredNpcOrGoCount%d` = %u.",
qinfo->GetQuestId(), j+1, j+1, qinfo->RequiredNpcOrGoCount[j]);
// no changes, quest ignore this data
}
@@ -3961,21 +3961,21 @@ void ObjectMgr::LoadQuests()
{
if (!sObjectMgr->GetItemTemplate(id))
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Quest %u has `RewardChoiceItemId%d` = %u but item with entry %u does not exist, quest will not reward this item.",
+ TC_LOG_ERROR("sql.sql", "Quest %u has `RewardChoiceItemId%d` = %u but item with entry %u does not exist, quest will not reward this item.",
qinfo->GetQuestId(), j+1, id, id);
qinfo->RewardChoiceItemId[j] = 0; // no changes, quest will not reward this
}
if (!qinfo->RewardChoiceItemCount[j])
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Quest %u has `RewardChoiceItemId%d` = %u but `RewardChoiceItemCount%d` = 0, quest can't be done.",
+ TC_LOG_ERROR("sql.sql", "Quest %u has `RewardChoiceItemId%d` = %u but `RewardChoiceItemCount%d` = 0, quest can't be done.",
qinfo->GetQuestId(), j+1, id, j+1);
// no changes, quest can't be done
}
}
else if (qinfo->RewardChoiceItemCount[j]>0)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Quest %u has `RewardChoiceItemId%d` = 0 but `RewardChoiceItemCount%d` = %u.",
+ TC_LOG_ERROR("sql.sql", "Quest %u has `RewardChoiceItemId%d` = 0 but `RewardChoiceItemCount%d` = %u.",
qinfo->GetQuestId(), j+1, j+1, qinfo->RewardChoiceItemCount[j]);
// no changes, quest ignore this data
}
@@ -3988,21 +3988,21 @@ void ObjectMgr::LoadQuests()
{
if (!sObjectMgr->GetItemTemplate(id))
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Quest %u has `RewardItemId%d` = %u but item with entry %u does not exist, quest will not reward this item.",
+ TC_LOG_ERROR("sql.sql", "Quest %u has `RewardItemId%d` = %u but item with entry %u does not exist, quest will not reward this item.",
qinfo->GetQuestId(), j+1, id, id);
qinfo->RewardItemId[j] = 0; // no changes, quest will not reward this item
}
if (!qinfo->RewardItemIdCount[j])
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Quest %u has `RewardItemId%d` = %u but `RewardItemIdCount%d` = 0, quest will not reward this item.",
+ TC_LOG_ERROR("sql.sql", "Quest %u has `RewardItemId%d` = %u but `RewardItemIdCount%d` = 0, quest will not reward this item.",
qinfo->GetQuestId(), j+1, id, j+1);
// no changes
}
}
else if (qinfo->RewardItemIdCount[j]>0)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Quest %u has `RewardItemId%d` = 0 but `RewardItemIdCount%d` = %u.",
+ TC_LOG_ERROR("sql.sql", "Quest %u has `RewardItemId%d` = 0 but `RewardItemIdCount%d` = %u.",
qinfo->GetQuestId(), j+1, j+1, qinfo->RewardItemIdCount[j]);
// no changes, quest ignore this data
}
@@ -4014,18 +4014,18 @@ void ObjectMgr::LoadQuests()
{
if (abs(qinfo->RewardFactionValueId[j]) > 9)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Quest %u has RewardFactionValueId%d = %i. That is outside the range of valid values (-9 to 9).", qinfo->GetQuestId(), j+1, qinfo->RewardFactionValueId[j]);
+ TC_LOG_ERROR("sql.sql", "Quest %u has RewardFactionValueId%d = %i. That is outside the range of valid values (-9 to 9).", qinfo->GetQuestId(), j+1, qinfo->RewardFactionValueId[j]);
}
if (!sFactionStore.LookupEntry(qinfo->RewardFactionId[j]))
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Quest %u has `RewardFactionId%d` = %u but raw faction (faction.dbc) %u does not exist, quest will not reward reputation for this faction.", qinfo->GetQuestId(), j+1, qinfo->RewardFactionId[j], qinfo->RewardFactionId[j]);
+ TC_LOG_ERROR("sql.sql", "Quest %u has `RewardFactionId%d` = %u but raw faction (faction.dbc) %u does not exist, quest will not reward reputation for this faction.", qinfo->GetQuestId(), j+1, qinfo->RewardFactionId[j], qinfo->RewardFactionId[j]);
qinfo->RewardFactionId[j] = 0; // quest will not reward this
}
}
else if (qinfo->RewardFactionValueIdOverride[j] != 0)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Quest %u has `RewardFactionId%d` = 0 but `RewardFactionValueIdOverride%d` = %i.",
+ TC_LOG_ERROR("sql.sql", "Quest %u has `RewardFactionId%d` = 0 but `RewardFactionValueIdOverride%d` = %i.",
qinfo->GetQuestId(), j+1, j+1, qinfo->RewardFactionValueIdOverride[j]);
// no changes, quest ignore this data
}
@@ -4037,21 +4037,21 @@ void ObjectMgr::LoadQuests()
if (!spellInfo)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Quest %u has `RewardSpell` = %u but spell %u does not exist, spell removed as display reward.",
+ TC_LOG_ERROR("sql.sql", "Quest %u has `RewardSpell` = %u but spell %u does not exist, spell removed as display reward.",
qinfo->GetQuestId(), qinfo->RewardSpell, qinfo->RewardSpell);
qinfo->RewardSpell = 0; // no spell reward will display for this quest
}
else if (!SpellMgr::IsSpellValid(spellInfo))
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Quest %u has `RewardSpell` = %u but spell %u is broken, quest will not have a spell reward.",
+ TC_LOG_ERROR("sql.sql", "Quest %u has `RewardSpell` = %u but spell %u is broken, quest will not have a spell reward.",
qinfo->GetQuestId(), qinfo->RewardSpell, qinfo->RewardSpell);
qinfo->RewardSpell = 0; // no spell reward will display for this quest
}
else if (GetTalentSpellCost(qinfo->RewardSpell))
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Quest %u has `RewardSpell` = %u but spell %u is talent, quest will not have a spell reward.",
+ TC_LOG_ERROR("sql.sql", "Quest %u has `RewardSpell` = %u but spell %u is talent, quest will not have a spell reward.",
qinfo->GetQuestId(), qinfo->RewardSpell, qinfo->RewardSpell);
qinfo->RewardSpell = 0; // no spell reward will display for this quest
}
@@ -4063,21 +4063,21 @@ void ObjectMgr::LoadQuests()
if (!spellInfo)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Quest %u has `RewardSpellCast` = %u but spell %u does not exist, quest will not have a spell reward.",
+ TC_LOG_ERROR("sql.sql", "Quest %u has `RewardSpellCast` = %u but spell %u does not exist, quest will not have a spell reward.",
qinfo->GetQuestId(), qinfo->RewardSpellCast, qinfo->RewardSpellCast);
qinfo->RewardSpellCast = 0; // no spell will be casted on player
}
else if (!SpellMgr::IsSpellValid(spellInfo))
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Quest %u has `RewardSpellCast` = %u but spell %u is broken, quest will not have a spell reward.",
+ TC_LOG_ERROR("sql.sql", "Quest %u has `RewardSpellCast` = %u but spell %u is broken, quest will not have a spell reward.",
qinfo->GetQuestId(), qinfo->RewardSpellCast, qinfo->RewardSpellCast);
qinfo->RewardSpellCast = 0; // no spell will be casted on player
}
else if (GetTalentSpellCost(qinfo->RewardSpellCast))
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Quest %u has `RewardSpell` = %u but spell %u is talent, quest will not have a spell reward.",
+ TC_LOG_ERROR("sql.sql", "Quest %u has `RewardSpell` = %u but spell %u is talent, quest will not have a spell reward.",
qinfo->GetQuestId(), qinfo->RewardSpellCast, qinfo->RewardSpellCast);
qinfo->RewardSpellCast = 0; // no spell will be casted on player
}
@@ -4087,7 +4087,7 @@ void ObjectMgr::LoadQuests()
{
if (!sMailTemplateStore.LookupEntry(qinfo->RewardMailTemplateId))
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Quest %u has `RewardMailTemplateId` = %u but mail template %u does not exist, quest will not have a mail reward.",
+ TC_LOG_ERROR("sql.sql", "Quest %u has `RewardMailTemplateId` = %u but mail template %u does not exist, quest will not have a mail reward.",
qinfo->GetQuestId(), qinfo->RewardMailTemplateId, qinfo->RewardMailTemplateId);
qinfo->RewardMailTemplateId = 0; // no mail will send to player
qinfo->RewardMailDelay = 0; // no mail will send to player
@@ -4095,7 +4095,7 @@ void ObjectMgr::LoadQuests()
else if (usedMailTemplates.find(qinfo->RewardMailTemplateId) != usedMailTemplates.end())
{
std::map<uint32, uint32>::const_iterator used_mt_itr = usedMailTemplates.find(qinfo->RewardMailTemplateId);
- TC_LOG_ERROR(LOG_FILTER_SQL, "Quest %u has `RewardMailTemplateId` = %u but mail template %u already used for quest %u, quest will not have a mail reward.",
+ TC_LOG_ERROR("sql.sql", "Quest %u has `RewardMailTemplateId` = %u but mail template %u already used for quest %u, quest will not have a mail reward.",
qinfo->GetQuestId(), qinfo->RewardMailTemplateId, qinfo->RewardMailTemplateId, used_mt_itr->second);
qinfo->RewardMailTemplateId = 0; // no mail will send to player
qinfo->RewardMailDelay = 0; // no mail will send to player
@@ -4109,7 +4109,7 @@ void ObjectMgr::LoadQuests()
QuestMap::iterator qNextItr = _questTemplates.find(qinfo->NextQuestIdChain);
if (qNextItr == _questTemplates.end())
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Quest %u has `NextQuestIdChain` = %u but quest %u does not exist, quest chain will not work.",
+ TC_LOG_ERROR("sql.sql", "Quest %u has `NextQuestIdChain` = %u but quest %u does not exist, quest chain will not work.",
qinfo->GetQuestId(), qinfo->NextQuestIdChain, qinfo->NextQuestIdChain);
qinfo->NextQuestIdChain = 0;
}
@@ -4123,21 +4123,21 @@ void ObjectMgr::LoadQuests()
{
if (qinfo->RewardCurrencyCount[j] == 0)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Quest %u has `RewardCurrencyId%d` = %u but `RewardCurrencyCount%d` = 0, quest can't be done.",
+ TC_LOG_ERROR("sql.sql", "Quest %u has `RewardCurrencyId%d` = %u but `RewardCurrencyCount%d` = 0, quest can't be done.",
qinfo->GetQuestId(), j+1, qinfo->RewardCurrencyId[j], j+1);
// no changes, quest can't be done for this requirement
}
if (!sCurrencyTypesStore.LookupEntry(qinfo->RewardCurrencyId[j]))
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Quest %u has `RewardCurrencyId%d` = %u but currency with entry %u does not exist, quest can't be done.",
+ TC_LOG_ERROR("sql.sql", "Quest %u has `RewardCurrencyId%d` = %u but currency with entry %u does not exist, quest can't be done.",
qinfo->GetQuestId(), j+1, qinfo->RewardCurrencyId[j], qinfo->RewardCurrencyId[j]);
qinfo->RewardCurrencyCount[j] = 0; // prevent incorrect work of quest
}
}
else if (qinfo->RewardCurrencyCount[j] > 0)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Quest %u has `RewardCurrencyId%d` = 0 but `RewardCurrencyCount%d` = %u, quest can't be done.",
+ TC_LOG_ERROR("sql.sql", "Quest %u has `RewardCurrencyId%d` = 0 but `RewardCurrencyCount%d` = %u, quest can't be done.",
qinfo->GetQuestId(), j+1, j+1, qinfo->RewardCurrencyCount[j]);
qinfo->RewardCurrencyCount[j] = 0; // prevent incorrect work of quest
}
@@ -4149,21 +4149,21 @@ void ObjectMgr::LoadQuests()
{
if (qinfo->RequiredCurrencyCount[j] == 0)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Quest %u has `RequiredCurrencyId%d` = %u but `RequiredCurrencyCount%d` = 0, quest can't be done.",
+ TC_LOG_ERROR("sql.sql", "Quest %u has `RequiredCurrencyId%d` = %u but `RequiredCurrencyCount%d` = 0, quest can't be done.",
qinfo->GetQuestId(), j+1, qinfo->RequiredCurrencyId[j], j+1);
// no changes, quest can't be done for this requirement
}
if (!sCurrencyTypesStore.LookupEntry(qinfo->RequiredCurrencyId[j]))
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Quest %u has `RequiredCurrencyId%d` = %u but currency with entry %u does not exist, quest can't be done.",
+ TC_LOG_ERROR("sql.sql", "Quest %u has `RequiredCurrencyId%d` = %u but currency with entry %u does not exist, quest can't be done.",
qinfo->GetQuestId(), j+1, qinfo->RequiredCurrencyId[j], qinfo->RequiredCurrencyId[j]);
qinfo->RequiredCurrencyCount[j] = 0; // prevent incorrect work of quest
}
}
else if (qinfo->RequiredCurrencyCount[j] > 0)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Quest %u has `RequiredCurrencyId%d` = 0 but `RequiredCurrencyCount%d` = %u, quest can't be done.",
+ TC_LOG_ERROR("sql.sql", "Quest %u has `RequiredCurrencyId%d` = 0 but `RequiredCurrencyCount%d` = %u, quest can't be done.",
qinfo->GetQuestId(), j+1, j+1, qinfo->RequiredCurrencyCount[j]);
qinfo->RequiredCurrencyCount[j] = 0; // prevent incorrect work of quest
}
@@ -4173,7 +4173,7 @@ void ObjectMgr::LoadQuests()
{
if (!sSoundEntriesStore.LookupEntry(qinfo->SoundAccept))
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Quest %u has `SoundAccept` = %u but sound %u does not exist, set to 0.",
+ TC_LOG_ERROR("sql.sql", "Quest %u has `SoundAccept` = %u but sound %u does not exist, set to 0.",
qinfo->GetQuestId(), qinfo->SoundAccept, qinfo->SoundAccept);
qinfo->SoundAccept = 0; // no sound will be played
}
@@ -4183,7 +4183,7 @@ void ObjectMgr::LoadQuests()
{
if (!sSoundEntriesStore.LookupEntry(qinfo->SoundTurnIn))
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Quest %u has `SoundTurnIn` = %u but sound %u does not exist, set to 0.",
+ TC_LOG_ERROR("sql.sql", "Quest %u has `SoundTurnIn` = %u but sound %u does not exist, set to 0.",
qinfo->GetQuestId(), qinfo->SoundTurnIn, qinfo->SoundTurnIn);
qinfo->SoundTurnIn = 0; // no sound will be played
}
@@ -4195,14 +4195,14 @@ void ObjectMgr::LoadQuests()
if (!spellInfo)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Quest %u has `RequiredSpell` = %u but spell %u does not exist, quest will not require a spell.",
+ TC_LOG_ERROR("sql.sql", "Quest %u has `RequiredSpell` = %u but spell %u does not exist, quest will not require a spell.",
qinfo->GetQuestId(), qinfo->RequiredSpell, qinfo->RequiredSpell);
qinfo->RequiredSpell = 0; // no spell will be required
}
else if (!SpellMgr::IsSpellValid(spellInfo))
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Quest %u has `RequiredSpell` = %u but spell %u is broken, quest will not require a spell.",
+ TC_LOG_ERROR("sql.sql", "Quest %u has `RequiredSpell` = %u but spell %u is broken, quest will not require a spell.",
qinfo->GetQuestId(), qinfo->RequiredSpell, qinfo->RequiredSpell);
qinfo->RequiredSpell = 0; // no spell will be required
}
@@ -4210,7 +4210,7 @@ void ObjectMgr::LoadQuests()
/* Can we require talents?
else if (GetTalentSpellCost(qinfo->RewardSpellCast))
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Quest %u has `RewardSpell` = %u but spell %u is talent, quest will not have a spell reward.",
+ TC_LOG_ERROR("sql.sql", "Quest %u has `RewardSpell` = %u but spell %u is talent, quest will not have a spell reward.",
qinfo->GetQuestId(), qinfo->RewardSpellCast, qinfo->RewardSpellCast);
qinfo->RewardSpellCast = 0; // no spell will be casted on player
}
@@ -4221,12 +4221,12 @@ void ObjectMgr::LoadQuests()
{
if (!sSkillLineStore.LookupEntry(qinfo->RewardSkillId))
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Quest %u has `RewardSkillId` = %u but this skill does not exist",
+ TC_LOG_ERROR("sql.sql", "Quest %u has `RewardSkillId` = %u but this skill does not exist",
qinfo->GetQuestId(), qinfo->RewardSkillId);
}
if (!qinfo->RewardSkillPoints)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Quest %u has `RewardSkillId` = %u but `RewardSkillPoints` is 0",
+ TC_LOG_ERROR("sql.sql", "Quest %u has `RewardSkillId` = %u but `RewardSkillPoints` is 0",
qinfo->GetQuestId(), qinfo->RewardSkillId);
}
}
@@ -4235,13 +4235,13 @@ void ObjectMgr::LoadQuests()
{
if (qinfo->RewardSkillPoints > sWorld->GetConfigMaxSkillValue())
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Quest %u has `RewardSkillPoints` = %u but max possible skill is %u, quest can't be done.",
+ TC_LOG_ERROR("sql.sql", "Quest %u has `RewardSkillPoints` = %u but max possible skill is %u, quest can't be done.",
qinfo->GetQuestId(), qinfo->RewardSkillPoints, sWorld->GetConfigMaxSkillValue());
// no changes, quest can't be done for this requirement
}
if (!qinfo->RewardSkillId)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Quest %u has `RewardSkillPoints` = %u but `RewardSkillId` is 0",
+ TC_LOG_ERROR("sql.sql", "Quest %u has `RewardSkillPoints` = %u but `RewardSkillId` is 0",
qinfo->GetQuestId(), qinfo->RewardSkillPoints);
}
}
@@ -4250,7 +4250,7 @@ void ObjectMgr::LoadQuests()
if (qinfo->PrevQuestId)
{
if (_questTemplates.find(abs(qinfo->GetPrevQuestId())) == _questTemplates.end())
- TC_LOG_ERROR(LOG_FILTER_SQL, "Quest %d has PrevQuestId %i, but no such quest", qinfo->GetQuestId(), qinfo->GetPrevQuestId());
+ TC_LOG_ERROR("sql.sql", "Quest %d has PrevQuestId %i, but no such quest", qinfo->GetQuestId(), qinfo->GetPrevQuestId());
else
qinfo->prevQuests.push_back(qinfo->PrevQuestId);
}
@@ -4259,7 +4259,7 @@ void ObjectMgr::LoadQuests()
{
QuestMap::iterator qNextItr = _questTemplates.find(abs(qinfo->GetNextQuestId()));
if (qNextItr == _questTemplates.end())
- TC_LOG_ERROR(LOG_FILTER_SQL, "Quest %d has NextQuestId %i, but no such quest", qinfo->GetQuestId(), qinfo->GetNextQuestId());
+ TC_LOG_ERROR("sql.sql", "Quest %d has NextQuestId %i, but no such quest", qinfo->GetQuestId(), qinfo->GetNextQuestId());
else
{
int32 signedQuestId = qinfo->NextQuestId < 0 ? -int32(qinfo->GetQuestId()) : int32(qinfo->GetQuestId());
@@ -4297,7 +4297,7 @@ void ObjectMgr::LoadQuests()
if (!quest->HasSpecialFlag(QUEST_SPECIAL_FLAGS_EXPLORATION_OR_EVENT))
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Spell (id: %u) have SPELL_EFFECT_QUEST_COMPLETE for quest %u, but quest not have flag QUEST_SPECIAL_FLAGS_EXPLORATION_OR_EVENT. Quest flags must be fixed, quest modified to enable objective.", spellInfo->Id, quest_id);
+ TC_LOG_ERROR("sql.sql", "Spell (id: %u) have SPELL_EFFECT_QUEST_COMPLETE for quest %u, but quest not have flag QUEST_SPECIAL_FLAGS_EXPLORATION_OR_EVENT. Quest flags must be fixed, quest modified to enable objective.", spellInfo->Id, quest_id);
// this will prevent quest completing without objective
const_cast<Quest*>(quest)->SetSpecialFlag(QUEST_SPECIAL_FLAGS_EXPLORATION_OR_EVENT);
@@ -4305,7 +4305,7 @@ void ObjectMgr::LoadQuests()
}
}
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %lu quests definitions in %u ms", (unsigned long)_questTemplates.size(), GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Loaded %lu quests definitions in %u ms", (unsigned long)_questTemplates.size(), GetMSTimeDiffToNow(oldMSTime));
}
void ObjectMgr::LoadQuestLocales()
@@ -4358,7 +4358,7 @@ void ObjectMgr::LoadQuestLocales()
}
} while (result->NextRow());
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %lu Quest locale strings in %u ms", (unsigned long)_questLocaleStore.size(), GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Loaded %lu Quest locale strings in %u ms", (unsigned long)_questLocaleStore.size(), GetMSTimeDiffToNow(oldMSTime));
}
void ObjectMgr::LoadScripts(ScriptsType type)
@@ -4376,7 +4376,7 @@ void ObjectMgr::LoadScripts(ScriptsType type)
if (sScriptMgr->IsScriptScheduled()) // function cannot be called when scripts are in use.
return;
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, "Loading %s...", tableName.c_str());
+ TC_LOG_INFO("server.loading", "Loading %s...", tableName.c_str());
scripts->clear(); // need for reload support
@@ -4386,7 +4386,7 @@ void ObjectMgr::LoadScripts(ScriptsType type)
if (!result)
{
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 script definitions. DB table `%s` is empty!", tableName.c_str());
+ TC_LOG_INFO("server.loading", ">> Loaded 0 script definitions. DB table `%s` is empty!", tableName.c_str());
return;
}
@@ -4417,19 +4417,19 @@ void ObjectMgr::LoadScripts(ScriptsType type)
{
if (tmp.Talk.ChatType > CHAT_TYPE_WHISPER && tmp.Talk.ChatType != CHAT_MSG_RAID_BOSS_WHISPER)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Table `%s` has invalid talk type (datalong = %u) in SCRIPT_COMMAND_TALK for script id %u",
+ TC_LOG_ERROR("sql.sql", "Table `%s` has invalid talk type (datalong = %u) in SCRIPT_COMMAND_TALK for script id %u",
tableName.c_str(), tmp.Talk.ChatType, tmp.id);
continue;
}
if (!tmp.Talk.TextID)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Table `%s` has invalid talk text id (dataint = %i) in SCRIPT_COMMAND_TALK for script id %u",
+ TC_LOG_ERROR("sql.sql", "Table `%s` has invalid talk text id (dataint = %i) in SCRIPT_COMMAND_TALK for script id %u",
tableName.c_str(), tmp.Talk.TextID, tmp.id);
continue;
}
if (tmp.Talk.TextID < MIN_DB_SCRIPT_STRING_ID || tmp.Talk.TextID >= MAX_DB_SCRIPT_STRING_ID)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Table `%s` has out of range text id (dataint = %i expected %u-%u) in SCRIPT_COMMAND_TALK for script id %u",
+ TC_LOG_ERROR("sql.sql", "Table `%s` has out of range text id (dataint = %i expected %u-%u) in SCRIPT_COMMAND_TALK for script id %u",
tableName.c_str(), tmp.Talk.TextID, MIN_DB_SCRIPT_STRING_ID, MAX_DB_SCRIPT_STRING_ID, tmp.id);
continue;
}
@@ -4441,7 +4441,7 @@ void ObjectMgr::LoadScripts(ScriptsType type)
{
if (!sEmotesStore.LookupEntry(tmp.Emote.EmoteID))
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Table `%s` has invalid emote id (datalong = %u) in SCRIPT_COMMAND_EMOTE for script id %u",
+ TC_LOG_ERROR("sql.sql", "Table `%s` has invalid emote id (datalong = %u) in SCRIPT_COMMAND_EMOTE for script id %u",
tableName.c_str(), tmp.Emote.EmoteID, tmp.id);
continue;
}
@@ -4452,14 +4452,14 @@ void ObjectMgr::LoadScripts(ScriptsType type)
{
if (!sMapStore.LookupEntry(tmp.TeleportTo.MapID))
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Table `%s` has invalid map (Id: %u) in SCRIPT_COMMAND_TELEPORT_TO for script id %u",
+ TC_LOG_ERROR("sql.sql", "Table `%s` has invalid map (Id: %u) in SCRIPT_COMMAND_TELEPORT_TO for script id %u",
tableName.c_str(), tmp.TeleportTo.MapID, tmp.id);
continue;
}
if (!Trinity::IsValidMapCoord(tmp.TeleportTo.DestX, tmp.TeleportTo.DestY, tmp.TeleportTo.DestZ, tmp.TeleportTo.Orientation))
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Table `%s` has invalid coordinates (X: %f Y: %f Z: %f O: %f) in SCRIPT_COMMAND_TELEPORT_TO for script id %u",
+ TC_LOG_ERROR("sql.sql", "Table `%s` has invalid coordinates (X: %f Y: %f Z: %f O: %f) in SCRIPT_COMMAND_TELEPORT_TO for script id %u",
tableName.c_str(), tmp.TeleportTo.DestX, tmp.TeleportTo.DestY, tmp.TeleportTo.DestZ, tmp.TeleportTo.Orientation, tmp.id);
continue;
}
@@ -4471,14 +4471,14 @@ void ObjectMgr::LoadScripts(ScriptsType type)
Quest const* quest = GetQuestTemplate(tmp.QuestExplored.QuestID);
if (!quest)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Table `%s` has invalid quest (ID: %u) in SCRIPT_COMMAND_QUEST_EXPLORED in `datalong` for script id %u",
+ TC_LOG_ERROR("sql.sql", "Table `%s` has invalid quest (ID: %u) in SCRIPT_COMMAND_QUEST_EXPLORED in `datalong` for script id %u",
tableName.c_str(), tmp.QuestExplored.QuestID, tmp.id);
continue;
}
if (!quest->HasSpecialFlag(QUEST_SPECIAL_FLAGS_EXPLORATION_OR_EVENT))
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Table `%s` has quest (ID: %u) in SCRIPT_COMMAND_QUEST_EXPLORED in `datalong` for script id %u, but quest not have flag QUEST_SPECIAL_FLAGS_EXPLORATION_OR_EVENT in quest flags. Script command or quest flags wrong. Quest modified to require objective.",
+ TC_LOG_ERROR("sql.sql", "Table `%s` has quest (ID: %u) in SCRIPT_COMMAND_QUEST_EXPLORED in `datalong` for script id %u, but quest not have flag QUEST_SPECIAL_FLAGS_EXPLORATION_OR_EVENT in quest flags. Script command or quest flags wrong. Quest modified to require objective.",
tableName.c_str(), tmp.QuestExplored.QuestID, tmp.id);
// this will prevent quest completing without objective
@@ -4489,21 +4489,21 @@ void ObjectMgr::LoadScripts(ScriptsType type)
if (float(tmp.QuestExplored.Distance) > DEFAULT_VISIBILITY_DISTANCE)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Table `%s` has too large distance (%u) for exploring objective complete in `datalong2` in SCRIPT_COMMAND_QUEST_EXPLORED in `datalong` for script id %u",
+ TC_LOG_ERROR("sql.sql", "Table `%s` has too large distance (%u) for exploring objective complete in `datalong2` in SCRIPT_COMMAND_QUEST_EXPLORED in `datalong` for script id %u",
tableName.c_str(), tmp.QuestExplored.Distance, tmp.id);
continue;
}
if (tmp.QuestExplored.Distance && float(tmp.QuestExplored.Distance) > DEFAULT_VISIBILITY_DISTANCE)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Table `%s` has too large distance (%u) for exploring objective complete in `datalong2` in SCRIPT_COMMAND_QUEST_EXPLORED in `datalong` for script id %u, max distance is %f or 0 for disable distance check",
+ TC_LOG_ERROR("sql.sql", "Table `%s` has too large distance (%u) for exploring objective complete in `datalong2` in SCRIPT_COMMAND_QUEST_EXPLORED in `datalong` for script id %u, max distance is %f or 0 for disable distance check",
tableName.c_str(), tmp.QuestExplored.Distance, tmp.id, DEFAULT_VISIBILITY_DISTANCE);
continue;
}
if (tmp.QuestExplored.Distance && float(tmp.QuestExplored.Distance) < INTERACTION_DISTANCE)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Table `%s` has too small distance (%u) for exploring objective complete in `datalong2` in SCRIPT_COMMAND_QUEST_EXPLORED in `datalong` for script id %u, min distance is %f or 0 for disable distance check",
+ TC_LOG_ERROR("sql.sql", "Table `%s` has too small distance (%u) for exploring objective complete in `datalong2` in SCRIPT_COMMAND_QUEST_EXPLORED in `datalong` for script id %u, min distance is %f or 0 for disable distance check",
tableName.c_str(), tmp.QuestExplored.Distance, tmp.id, INTERACTION_DISTANCE);
continue;
}
@@ -4515,7 +4515,7 @@ void ObjectMgr::LoadScripts(ScriptsType type)
{
if (!GetCreatureTemplate(tmp.KillCredit.CreatureEntry))
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Table `%s` has invalid creature (Entry: %u) in SCRIPT_COMMAND_KILL_CREDIT for script id %u",
+ TC_LOG_ERROR("sql.sql", "Table `%s` has invalid creature (Entry: %u) in SCRIPT_COMMAND_KILL_CREDIT for script id %u",
tableName.c_str(), tmp.KillCredit.CreatureEntry, tmp.id);
continue;
}
@@ -4527,7 +4527,7 @@ void ObjectMgr::LoadScripts(ScriptsType type)
GameObjectData const* data = GetGOData(tmp.RespawnGameobject.GOGuid);
if (!data)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Table `%s` has invalid gameobject (GUID: %u) in SCRIPT_COMMAND_RESPAWN_GAMEOBJECT for script id %u",
+ TC_LOG_ERROR("sql.sql", "Table `%s` has invalid gameobject (GUID: %u) in SCRIPT_COMMAND_RESPAWN_GAMEOBJECT for script id %u",
tableName.c_str(), tmp.RespawnGameobject.GOGuid, tmp.id);
continue;
}
@@ -4535,7 +4535,7 @@ void ObjectMgr::LoadScripts(ScriptsType type)
GameObjectTemplate const* info = GetGameObjectTemplate(data->id);
if (!info)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Table `%s` has gameobject with invalid entry (GUID: %u Entry: %u) in SCRIPT_COMMAND_RESPAWN_GAMEOBJECT for script id %u",
+ TC_LOG_ERROR("sql.sql", "Table `%s` has gameobject with invalid entry (GUID: %u Entry: %u) in SCRIPT_COMMAND_RESPAWN_GAMEOBJECT for script id %u",
tableName.c_str(), tmp.RespawnGameobject.GOGuid, data->id, tmp.id);
continue;
}
@@ -4546,7 +4546,7 @@ void ObjectMgr::LoadScripts(ScriptsType type)
info->type == GAMEOBJECT_TYPE_BUTTON ||
info->type == GAMEOBJECT_TYPE_TRAP)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Table `%s` have gameobject type (%u) unsupported by command SCRIPT_COMMAND_RESPAWN_GAMEOBJECT for script id %u",
+ TC_LOG_ERROR("sql.sql", "Table `%s` have gameobject type (%u) unsupported by command SCRIPT_COMMAND_RESPAWN_GAMEOBJECT for script id %u",
tableName.c_str(), info->entry, tmp.id);
continue;
}
@@ -4557,14 +4557,14 @@ void ObjectMgr::LoadScripts(ScriptsType type)
{
if (!Trinity::IsValidMapCoord(tmp.TempSummonCreature.PosX, tmp.TempSummonCreature.PosY, tmp.TempSummonCreature.PosZ, tmp.TempSummonCreature.Orientation))
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Table `%s` has invalid coordinates (X: %f Y: %f Z: %f O: %f) in SCRIPT_COMMAND_TEMP_SUMMON_CREATURE for script id %u",
+ TC_LOG_ERROR("sql.sql", "Table `%s` has invalid coordinates (X: %f Y: %f Z: %f O: %f) in SCRIPT_COMMAND_TEMP_SUMMON_CREATURE for script id %u",
tableName.c_str(), tmp.TempSummonCreature.PosX, tmp.TempSummonCreature.PosY, tmp.TempSummonCreature.PosZ, tmp.TempSummonCreature.Orientation, tmp.id);
continue;
}
if (!GetCreatureTemplate(tmp.TempSummonCreature.CreatureEntry))
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Table `%s` has invalid creature (Entry: %u) in SCRIPT_COMMAND_TEMP_SUMMON_CREATURE for script id %u",
+ TC_LOG_ERROR("sql.sql", "Table `%s` has invalid creature (Entry: %u) in SCRIPT_COMMAND_TEMP_SUMMON_CREATURE for script id %u",
tableName.c_str(), tmp.TempSummonCreature.CreatureEntry, tmp.id);
continue;
}
@@ -4577,7 +4577,7 @@ void ObjectMgr::LoadScripts(ScriptsType type)
GameObjectData const* data = GetGOData(tmp.ToggleDoor.GOGuid);
if (!data)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Table `%s` has invalid gameobject (GUID: %u) in %s for script id %u",
+ TC_LOG_ERROR("sql.sql", "Table `%s` has invalid gameobject (GUID: %u) in %s for script id %u",
tableName.c_str(), tmp.ToggleDoor.GOGuid, GetScriptCommandName(tmp.command).c_str(), tmp.id);
continue;
}
@@ -4585,14 +4585,14 @@ void ObjectMgr::LoadScripts(ScriptsType type)
GameObjectTemplate const* info = GetGameObjectTemplate(data->id);
if (!info)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Table `%s` has gameobject with invalid entry (GUID: %u Entry: %u) in %s for script id %u",
+ TC_LOG_ERROR("sql.sql", "Table `%s` has gameobject with invalid entry (GUID: %u Entry: %u) in %s for script id %u",
tableName.c_str(), tmp.ToggleDoor.GOGuid, data->id, GetScriptCommandName(tmp.command).c_str(), tmp.id);
continue;
}
if (info->type != GAMEOBJECT_TYPE_DOOR)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Table `%s` has gameobject type (%u) non supported by command %s for script id %u",
+ TC_LOG_ERROR("sql.sql", "Table `%s` has gameobject type (%u) non supported by command %s for script id %u",
tableName.c_str(), info->entry, GetScriptCommandName(tmp.command).c_str(), tmp.id);
continue;
}
@@ -4604,13 +4604,13 @@ void ObjectMgr::LoadScripts(ScriptsType type)
{
if (!sSpellMgr->GetSpellInfo(tmp.RemoveAura.SpellID))
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Table `%s` using non-existent spell (id: %u) in SCRIPT_COMMAND_REMOVE_AURA for script id %u",
+ TC_LOG_ERROR("sql.sql", "Table `%s` using non-existent spell (id: %u) in SCRIPT_COMMAND_REMOVE_AURA for script id %u",
tableName.c_str(), tmp.RemoveAura.SpellID, tmp.id);
continue;
}
if (tmp.RemoveAura.Flags & ~0x1) // 1 bits (0, 1)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Table `%s` using unknown flags in datalong2 (%u) in SCRIPT_COMMAND_REMOVE_AURA for script id %u",
+ TC_LOG_ERROR("sql.sql", "Table `%s` using unknown flags in datalong2 (%u) in SCRIPT_COMMAND_REMOVE_AURA for script id %u",
tableName.c_str(), tmp.RemoveAura.Flags, tmp.id);
continue;
}
@@ -4621,25 +4621,25 @@ void ObjectMgr::LoadScripts(ScriptsType type)
{
if (!sSpellMgr->GetSpellInfo(tmp.CastSpell.SpellID))
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Table `%s` using non-existent spell (id: %u) in SCRIPT_COMMAND_CAST_SPELL for script id %u",
+ TC_LOG_ERROR("sql.sql", "Table `%s` using non-existent spell (id: %u) in SCRIPT_COMMAND_CAST_SPELL for script id %u",
tableName.c_str(), tmp.CastSpell.SpellID, tmp.id);
continue;
}
if (tmp.CastSpell.Flags > 4) // targeting type
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Table `%s` using unknown target in datalong2 (%u) in SCRIPT_COMMAND_CAST_SPELL for script id %u",
+ TC_LOG_ERROR("sql.sql", "Table `%s` using unknown target in datalong2 (%u) in SCRIPT_COMMAND_CAST_SPELL for script id %u",
tableName.c_str(), tmp.CastSpell.Flags, tmp.id);
continue;
}
if (tmp.CastSpell.Flags != 4 && tmp.CastSpell.CreatureEntry & ~0x1) // 1 bit (0, 1)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Table `%s` using unknown flags in dataint (%u) in SCRIPT_COMMAND_CAST_SPELL for script id %u",
+ TC_LOG_ERROR("sql.sql", "Table `%s` using unknown flags in dataint (%u) in SCRIPT_COMMAND_CAST_SPELL for script id %u",
tableName.c_str(), tmp.CastSpell.CreatureEntry, tmp.id);
continue;
}
else if (tmp.CastSpell.Flags == 4 && !GetCreatureTemplate(tmp.CastSpell.CreatureEntry))
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Table `%s` using invalid creature entry in dataint (%u) in SCRIPT_COMMAND_CAST_SPELL for script id %u",
+ TC_LOG_ERROR("sql.sql", "Table `%s` using invalid creature entry in dataint (%u) in SCRIPT_COMMAND_CAST_SPELL for script id %u",
tableName.c_str(), tmp.CastSpell.CreatureEntry, tmp.id);
continue;
}
@@ -4650,13 +4650,13 @@ void ObjectMgr::LoadScripts(ScriptsType type)
{
if (!GetItemTemplate(tmp.CreateItem.ItemEntry))
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Table `%s` has nonexistent item (entry: %u) in SCRIPT_COMMAND_CREATE_ITEM for script id %u",
+ TC_LOG_ERROR("sql.sql", "Table `%s` has nonexistent item (entry: %u) in SCRIPT_COMMAND_CREATE_ITEM for script id %u",
tableName.c_str(), tmp.CreateItem.ItemEntry, tmp.id);
continue;
}
if (!tmp.CreateItem.Amount)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Table `%s` SCRIPT_COMMAND_CREATE_ITEM but amount is %u for script id %u",
+ TC_LOG_ERROR("sql.sql", "Table `%s` SCRIPT_COMMAND_CREATE_ITEM but amount is %u for script id %u",
tableName.c_str(), tmp.CreateItem.Amount, tmp.id);
continue;
}
@@ -4677,7 +4677,7 @@ void ObjectMgr::LoadScripts(ScriptsType type)
}
while (result->NextRow());
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u script definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Loaded %u script definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
void ObjectMgr::LoadSpellScripts()
@@ -4692,14 +4692,14 @@ void ObjectMgr::LoadSpellScripts()
if (!spellInfo)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Table `spell_scripts` has not existing spell (Id: %u) as script id", spellId);
+ TC_LOG_ERROR("sql.sql", "Table `spell_scripts` has not existing spell (Id: %u) as script id", spellId);
continue;
}
uint8 i = (uint8)((uint32(itr->first) >> 24) & 0x000000FF);
//check for correct spellEffect
if (!spellInfo->Effects[i].Effect || (spellInfo->Effects[i].Effect != SPELL_EFFECT_SCRIPT_EFFECT && spellInfo->Effects[i].Effect != SPELL_EFFECT_DUMMY))
- TC_LOG_ERROR(LOG_FILTER_SQL, "Table `spell_scripts` - spell %u effect %u is not SPELL_EFFECT_SCRIPT_EFFECT or SPELL_EFFECT_DUMMY", spellId, i);
+ TC_LOG_ERROR("sql.sql", "Table `spell_scripts` - spell %u effect %u is not SPELL_EFFECT_SCRIPT_EFFECT or SPELL_EFFECT_DUMMY", spellId, i);
}
}
@@ -4741,7 +4741,7 @@ void ObjectMgr::LoadEventScripts()
{
std::set<uint32>::const_iterator itr2 = evt_scripts.find(itr->first);
if (itr2 == evt_scripts.end())
- TC_LOG_ERROR(LOG_FILTER_SQL, "Table `event_scripts` has script (Id: %u) not referring to any gameobject_template type 10 data2 field, type 3 data6 field, type 13 data 2 field or any spell effect %u",
+ TC_LOG_ERROR("sql.sql", "Table `event_scripts` has script (Id: %u) not referring to any gameobject_template type 10 data2 field, type 3 data6 field, type 13 data 2 field or any spell effect %u",
itr->first, SPELL_EFFECT_SEND_EVENT);
}
}
@@ -4772,7 +4772,7 @@ void ObjectMgr::LoadWaypointScripts()
}
for (std::set<uint32>::iterator itr = actionSet.begin(); itr != actionSet.end(); ++itr)
- TC_LOG_ERROR(LOG_FILTER_SQL, "There is no waypoint which links to the waypoint script %u", *itr);
+ TC_LOG_ERROR("sql.sql", "There is no waypoint which links to the waypoint script %u", *itr);
}
void ObjectMgr::LoadSpellScriptNames()
@@ -4785,7 +4785,7 @@ void ObjectMgr::LoadSpellScriptNames()
if (!result)
{
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 spell script names. DB table `spell_script_names` is empty!");
+ TC_LOG_INFO("server.loading", ">> Loaded 0 spell script names. DB table `spell_script_names` is empty!");
return;
}
@@ -4809,18 +4809,18 @@ void ObjectMgr::LoadSpellScriptNames()
SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(spellId);
if (!spellInfo)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Scriptname: `%s` spell (Id: %d) does not exist.", scriptName, fields[0].GetInt32());
+ TC_LOG_ERROR("sql.sql", "Scriptname: `%s` spell (Id: %d) does not exist.", scriptName, fields[0].GetInt32());
continue;
}
if (allRanks)
{
if (!spellInfo->IsRanked())
- TC_LOG_ERROR(LOG_FILTER_SQL, "Scriptname: `%s` spell (Id: %d) has no ranks of spell.", scriptName, fields[0].GetInt32());
+ TC_LOG_ERROR("sql.sql", "Scriptname: `%s` spell (Id: %d) has no ranks of spell.", scriptName, fields[0].GetInt32());
if (spellInfo->GetFirstRankSpell()->Id != uint32(spellId))
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Scriptname: `%s` spell (Id: %d) is not first rank of spell.", scriptName, fields[0].GetInt32());
+ TC_LOG_ERROR("sql.sql", "Scriptname: `%s` spell (Id: %d) is not first rank of spell.", scriptName, fields[0].GetInt32());
continue;
}
while (spellInfo)
@@ -4832,7 +4832,7 @@ void ObjectMgr::LoadSpellScriptNames()
else
{
if (spellInfo->IsRanked())
- TC_LOG_ERROR(LOG_FILTER_SQL, "Scriptname: `%s` spell (Id: %d) is ranked spell. Perhaps not all ranks are assigned to this script.", scriptName, spellId);
+ TC_LOG_ERROR("sql.sql", "Scriptname: `%s` spell (Id: %d) is ranked spell. Perhaps not all ranks are assigned to this script.", scriptName, spellId);
_spellScriptsStore.insert(SpellScriptsContainer::value_type(spellInfo->Id, GetScriptId(scriptName)));
}
@@ -4841,7 +4841,7 @@ void ObjectMgr::LoadSpellScriptNames()
}
while (result->NextRow());
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u spell script names in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Loaded %u spell script names in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
void ObjectMgr::ValidateSpellScripts()
@@ -4850,7 +4850,7 @@ void ObjectMgr::ValidateSpellScripts()
if (_spellScriptsStore.empty())
{
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Validated 0 scripts.");
+ TC_LOG_INFO("server.loading", ">> Validated 0 scripts.");
return;
}
@@ -4870,7 +4870,7 @@ void ObjectMgr::ValidateSpellScripts()
bool valid = true;
if (!spellScript && !auraScript)
{
- TC_LOG_ERROR(LOG_FILTER_TSCR, "Functions GetSpellScript() and GetAuraScript() of script `%s` do not return objects - script skipped", GetScriptName(sitr->second->second));
+ TC_LOG_ERROR("scripts", "Functions GetSpellScript() and GetAuraScript() of script `%s` do not return objects - script skipped", GetScriptName(sitr->second->second));
valid = false;
}
if (spellScript)
@@ -4897,7 +4897,7 @@ void ObjectMgr::ValidateSpellScripts()
++count;
}
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Validated %u scripts in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Validated %u scripts in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
void ObjectMgr::LoadPageTexts()
@@ -4909,7 +4909,7 @@ void ObjectMgr::LoadPageTexts()
if (!result)
{
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 page texts. DB table `page_text` is empty!");
+ TC_LOG_INFO("server.loading", ">> Loaded 0 page texts. DB table `page_text` is empty!");
return;
}
@@ -4933,12 +4933,12 @@ void ObjectMgr::LoadPageTexts()
{
PageTextContainer::const_iterator itr2 = _pageTextStore.find(itr->second.NextPage);
if (itr2 == _pageTextStore.end())
- TC_LOG_ERROR(LOG_FILTER_SQL, "Page text (Id: %u) has not existing next page (Id: %u)", itr->first, itr->second.NextPage);
+ TC_LOG_ERROR("sql.sql", "Page text (Id: %u) has not existing next page (Id: %u)", itr->first, itr->second.NextPage);
}
}
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u page texts in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Loaded %u page texts in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
PageText const* ObjectMgr::GetPageText(uint32 pageEntry)
@@ -4973,7 +4973,7 @@ void ObjectMgr::LoadPageTextLocales()
AddLocaleString(fields[i].GetString(), LocaleConstant(i), data.Text);
} while (result->NextRow());
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %lu PageText locale strings in %u ms", (unsigned long)_pageTextLocaleStore.size(), GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Loaded %lu PageText locale strings in %u ms", (unsigned long)_pageTextLocaleStore.size(), GetMSTimeDiffToNow(oldMSTime));
}
void ObjectMgr::LoadInstanceTemplate()
@@ -4985,7 +4985,7 @@ void ObjectMgr::LoadInstanceTemplate()
if (!result)
{
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 instance templates. DB table `page_text` is empty!");
+ TC_LOG_INFO("server.loading", ">> Loaded 0 instance templates. DB table `page_text` is empty!");
return;
}
@@ -4998,7 +4998,7 @@ void ObjectMgr::LoadInstanceTemplate()
if (!MapManager::IsValidMAP(mapID, true))
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "ObjectMgr::LoadInstanceTemplate: bad mapid %d for template!", mapID);
+ TC_LOG_ERROR("sql.sql", "ObjectMgr::LoadInstanceTemplate: bad mapid %d for template!", mapID);
continue;
}
@@ -5014,7 +5014,7 @@ void ObjectMgr::LoadInstanceTemplate()
}
while (result->NextRow());
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u instance templates in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Loaded %u instance templates in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
InstanceTemplate const* ObjectMgr::GetInstanceTemplate(uint32 mapID)
@@ -5034,7 +5034,7 @@ void ObjectMgr::LoadInstanceEncounters()
QueryResult result = WorldDatabase.Query("SELECT entry, creditType, creditEntry, lastEncounterDungeon FROM instance_encounters");
if (!result)
{
- TC_LOG_ERROR(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 instance encounters, table is empty!");
+ TC_LOG_ERROR("server.loading", ">> Loaded 0 instance encounters, table is empty!");
return;
}
@@ -5050,13 +5050,13 @@ void ObjectMgr::LoadInstanceEncounters()
DungeonEncounterEntry const* dungeonEncounter = sDungeonEncounterStore.LookupEntry(entry);
if (!dungeonEncounter)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Table `instance_encounters` has an invalid encounter id %u, skipped!", entry);
+ TC_LOG_ERROR("sql.sql", "Table `instance_encounters` has an invalid encounter id %u, skipped!", entry);
continue;
}
if (lastEncounterDungeon && !sLFGMgr->GetLFGDungeonEntry(lastEncounterDungeon))
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Table `instance_encounters` has an encounter %u (%s) marked as final for invalid dungeon id %u, skipped!", entry, dungeonEncounter->encounterName, lastEncounterDungeon);
+ TC_LOG_ERROR("sql.sql", "Table `instance_encounters` has an encounter %u (%s) marked as final for invalid dungeon id %u, skipped!", entry, dungeonEncounter->encounterName, lastEncounterDungeon);
continue;
}
@@ -5065,7 +5065,7 @@ void ObjectMgr::LoadInstanceEncounters()
{
if (itr != dungeonLastBosses.end())
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Table `instance_encounters` specified encounter %u (%s) as last encounter but %u (%s) is already marked as one, skipped!", entry, dungeonEncounter->encounterName, itr->second->id, itr->second->encounterName);
+ TC_LOG_ERROR("sql.sql", "Table `instance_encounters` specified encounter %u (%s) as last encounter but %u (%s) is already marked as one, skipped!", entry, dungeonEncounter->encounterName, itr->second->id, itr->second->encounterName);
continue;
}
@@ -5079,7 +5079,7 @@ void ObjectMgr::LoadInstanceEncounters()
CreatureTemplate const* creatureInfo = GetCreatureTemplate(creditEntry);
if (!creatureInfo)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Table `instance_encounters` has an invalid creature (entry %u) linked to the encounter %u (%s), skipped!", creditEntry, entry, dungeonEncounter->encounterName);
+ TC_LOG_ERROR("sql.sql", "Table `instance_encounters` has an invalid creature (entry %u) linked to the encounter %u (%s), skipped!", creditEntry, entry, dungeonEncounter->encounterName);
continue;
}
const_cast<CreatureTemplate*>(creatureInfo)->flags_extra |= CREATURE_FLAG_EXTRA_DUNGEON_BOSS;
@@ -5088,12 +5088,12 @@ void ObjectMgr::LoadInstanceEncounters()
case ENCOUNTER_CREDIT_CAST_SPELL:
if (!sSpellMgr->GetSpellInfo(creditEntry))
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Table `instance_encounters` has an invalid spell (entry %u) linked to the encounter %u (%s), skipped!", creditEntry, entry, dungeonEncounter->encounterName);
+ TC_LOG_ERROR("sql.sql", "Table `instance_encounters` has an invalid spell (entry %u) linked to the encounter %u (%s), skipped!", creditEntry, entry, dungeonEncounter->encounterName);
continue;
}
break;
default:
- TC_LOG_ERROR(LOG_FILTER_SQL, "Table `instance_encounters` has an invalid credit type (%u) for encounter %u (%s), skipped!", creditType, entry, dungeonEncounter->encounterName);
+ TC_LOG_ERROR("sql.sql", "Table `instance_encounters` has an invalid credit type (%u) for encounter %u (%s), skipped!", creditType, entry, dungeonEncounter->encounterName);
continue;
}
@@ -5117,7 +5117,7 @@ void ObjectMgr::LoadInstanceEncounters()
++count;
} while (result->NextRow());
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u instance encounters in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Loaded %u instance encounters in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
GossipText const* ObjectMgr::GetGossipText(uint32 Text_ID) const
@@ -5137,7 +5137,7 @@ void ObjectMgr::LoadGossipText()
int count = 0;
if (!result)
{
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u npc texts", count);
+ TC_LOG_INFO("server.loading", ">> Loaded %u npc texts", count);
return;
}
_gossipTextStore.rehash(result->GetRowCount());
@@ -5154,7 +5154,7 @@ void ObjectMgr::LoadGossipText()
uint32 Text_ID = fields[cic++].GetUInt32();
if (!Text_ID)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Table `npc_text` has record wit reserved id 0, ignore.");
+ TC_LOG_ERROR("sql.sql", "Table `npc_text` has record wit reserved id 0, ignore.");
continue;
}
@@ -5176,7 +5176,7 @@ void ObjectMgr::LoadGossipText()
}
} while (result->NextRow());
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u npc texts in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Loaded %u npc texts in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
void ObjectMgr::LoadNpcTextLocales()
@@ -5218,7 +5218,7 @@ void ObjectMgr::LoadNpcTextLocales()
}
} while (result->NextRow());
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %lu NpcText locale strings in %u ms", (unsigned long)_npcTextLocaleStore.size(), GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Loaded %lu NpcText locale strings in %u ms", (unsigned long)_npcTextLocaleStore.size(), GetMSTimeDiffToNow(oldMSTime));
}
//not very fast function but it is called only once a day, or on starting-up
@@ -5230,7 +5230,7 @@ void ObjectMgr::ReturnOrDeleteOldMails(bool serverUp)
tm lt;
ACE_OS::localtime_r(&curTime, &lt);
uint64 basetime(curTime);
- TC_LOG_INFO(LOG_FILTER_GENERAL, "Returning mails current time: hour: %d, minute: %d, second: %d ", lt.tm_hour, lt.tm_min, lt.tm_sec);
+ TC_LOG_INFO("misc", "Returning mails current time: hour: %d, minute: %d, second: %d ", lt.tm_hour, lt.tm_min, lt.tm_sec);
// Delete all old mails without item and without body immediately, if starting server
if (!serverUp)
@@ -5244,7 +5244,7 @@ void ObjectMgr::ReturnOrDeleteOldMails(bool serverUp)
PreparedQueryResult result = CharacterDatabase.Query(stmt);
if (!result)
{
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> No expired mails found.");
+ TC_LOG_INFO("server.loading", ">> No expired mails found.");
return; // any mails need to be returned or deleted
}
@@ -5347,7 +5347,7 @@ void ObjectMgr::ReturnOrDeleteOldMails(bool serverUp)
}
while (result->NextRow());
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Processed %u expired mails: %u deleted and %u returned in %u ms", deletedCount + returnedCount, deletedCount, returnedCount, GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Processed %u expired mails: %u deleted and %u returned in %u ms", deletedCount + returnedCount, deletedCount, returnedCount, GetMSTimeDiffToNow(oldMSTime));
}
void ObjectMgr::LoadQuestAreaTriggers()
@@ -5360,7 +5360,7 @@ void ObjectMgr::LoadQuestAreaTriggers()
if (!result)
{
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 quest trigger points. DB table `areatrigger_involvedrelation` is empty.");
+ TC_LOG_INFO("server.loading", ">> Loaded 0 quest trigger points. DB table `areatrigger_involvedrelation` is empty.");
return;
}
@@ -5378,7 +5378,7 @@ void ObjectMgr::LoadQuestAreaTriggers()
AreaTriggerEntry const* atEntry = sAreaTriggerStore.LookupEntry(trigger_ID);
if (!atEntry)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Area trigger (ID:%u) does not exist in `AreaTrigger.dbc`.", trigger_ID);
+ TC_LOG_ERROR("sql.sql", "Area trigger (ID:%u) does not exist in `AreaTrigger.dbc`.", trigger_ID);
continue;
}
@@ -5386,13 +5386,13 @@ void ObjectMgr::LoadQuestAreaTriggers()
if (!quest)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Table `areatrigger_involvedrelation` has record (id: %u) for not existing quest %u", trigger_ID, quest_ID);
+ TC_LOG_ERROR("sql.sql", "Table `areatrigger_involvedrelation` has record (id: %u) for not existing quest %u", trigger_ID, quest_ID);
continue;
}
if (!quest->HasSpecialFlag(QUEST_SPECIAL_FLAGS_EXPLORATION_OR_EVENT))
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Table `areatrigger_involvedrelation` has record (id: %u) for not quest %u, but quest not have flag QUEST_SPECIAL_FLAGS_EXPLORATION_OR_EVENT. Trigger or quest flags must be fixed, quest modified to require objective.", trigger_ID, quest_ID);
+ TC_LOG_ERROR("sql.sql", "Table `areatrigger_involvedrelation` has record (id: %u) for not quest %u, but quest not have flag QUEST_SPECIAL_FLAGS_EXPLORATION_OR_EVENT. Trigger or quest flags must be fixed, quest modified to require objective.", trigger_ID, quest_ID);
// this will prevent quest completing without objective
const_cast<Quest*>(quest)->SetSpecialFlag(QUEST_SPECIAL_FLAGS_EXPLORATION_OR_EVENT);
@@ -5404,7 +5404,7 @@ void ObjectMgr::LoadQuestAreaTriggers()
} while (result->NextRow());
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u quest trigger points in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Loaded %u quest trigger points in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
void ObjectMgr::LoadTavernAreaTriggers()
@@ -5417,7 +5417,7 @@ void ObjectMgr::LoadTavernAreaTriggers()
if (!result)
{
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 tavern triggers. DB table `areatrigger_tavern` is empty.");
+ TC_LOG_INFO("server.loading", ">> Loaded 0 tavern triggers. DB table `areatrigger_tavern` is empty.");
return;
}
@@ -5434,14 +5434,14 @@ void ObjectMgr::LoadTavernAreaTriggers()
AreaTriggerEntry const* atEntry = sAreaTriggerStore.LookupEntry(Trigger_ID);
if (!atEntry)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Area trigger (ID:%u) does not exist in `AreaTrigger.dbc`.", Trigger_ID);
+ TC_LOG_ERROR("sql.sql", "Area trigger (ID:%u) does not exist in `AreaTrigger.dbc`.", Trigger_ID);
continue;
}
_tavernAreaTriggerStore.insert(Trigger_ID);
} while (result->NextRow());
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u tavern triggers in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Loaded %u tavern triggers in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
void ObjectMgr::LoadAreaTriggerScripts()
@@ -5453,7 +5453,7 @@ void ObjectMgr::LoadAreaTriggerScripts()
if (!result)
{
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 areatrigger scripts. DB table `areatrigger_scripts` is empty.");
+ TC_LOG_INFO("server.loading", ">> Loaded 0 areatrigger scripts. DB table `areatrigger_scripts` is empty.");
return;
}
@@ -5471,13 +5471,13 @@ void ObjectMgr::LoadAreaTriggerScripts()
AreaTriggerEntry const* atEntry = sAreaTriggerStore.LookupEntry(Trigger_ID);
if (!atEntry)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Area trigger (ID:%u) does not exist in `AreaTrigger.dbc`.", Trigger_ID);
+ TC_LOG_ERROR("sql.sql", "Area trigger (ID:%u) does not exist in `AreaTrigger.dbc`.", Trigger_ID);
continue;
}
_areaTriggerScriptStore[Trigger_ID] = GetScriptId(scriptName);
} while (result->NextRow());
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u areatrigger scripts in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Loaded %u areatrigger scripts in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
uint32 ObjectMgr::GetNearestTaxiNode(float x, float y, float z, uint32 mapid, uint32 team)
@@ -5572,7 +5572,7 @@ uint32 ObjectMgr::GetTaxiMountDisplayId(uint32 id, uint32 team, bool allowed_alt
mount_id = mount_info->GetRandomValidModelId();
if (!mount_id)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "No displayid found for the taxi mount with the entry %u! Can't load it!", mount_entry);
+ TC_LOG_ERROR("sql.sql", "No displayid found for the taxi mount with the entry %u! Can't load it!", mount_entry);
return 0;
}
}
@@ -5595,7 +5595,7 @@ void ObjectMgr::LoadGraveyardZones()
if (!result)
{
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 graveyard-zone links. DB table `game_graveyard_zone` is empty.");
+ TC_LOG_INFO("server.loading", ">> Loaded 0 graveyard-zone links. DB table `game_graveyard_zone` is empty.");
return;
}
@@ -5614,34 +5614,34 @@ void ObjectMgr::LoadGraveyardZones()
WorldSafeLocsEntry const* entry = sWorldSafeLocsStore.LookupEntry(safeLocId);
if (!entry)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Table `game_graveyard_zone` has a record for not existing graveyard (WorldSafeLocs.dbc id) %u, skipped.", safeLocId);
+ TC_LOG_ERROR("sql.sql", "Table `game_graveyard_zone` has a record for not existing graveyard (WorldSafeLocs.dbc id) %u, skipped.", safeLocId);
continue;
}
AreaTableEntry const* areaEntry = GetAreaEntryByAreaID(zoneId);
if (!areaEntry)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Table `game_graveyard_zone` has a record for not existing zone id (%u), skipped.", zoneId);
+ TC_LOG_ERROR("sql.sql", "Table `game_graveyard_zone` has a record for not existing zone id (%u), skipped.", zoneId);
continue;
}
if (areaEntry->zone != 0)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Table `game_graveyard_zone` has a record for subzone id (%u) instead of zone, skipped.", zoneId);
+ TC_LOG_ERROR("sql.sql", "Table `game_graveyard_zone` has a record for subzone id (%u) instead of zone, skipped.", zoneId);
continue;
}
if (team != 0 && team != HORDE && team != ALLIANCE)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Table `game_graveyard_zone` has a record for non player faction (%u), skipped.", team);
+ TC_LOG_ERROR("sql.sql", "Table `game_graveyard_zone` has a record for non player faction (%u), skipped.", team);
continue;
}
if (!AddGraveYardLink(safeLocId, zoneId, team, false))
- TC_LOG_ERROR(LOG_FILTER_SQL, "Table `game_graveyard_zone` has a duplicate record for Graveyard (ID: %u) and Zone (ID: %u), skipped.", safeLocId, zoneId);
+ TC_LOG_ERROR("sql.sql", "Table `game_graveyard_zone` has a duplicate record for Graveyard (ID: %u) and Zone (ID: %u), skipped.", safeLocId, zoneId);
} while (result->NextRow());
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u graveyard-zone links in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Loaded %u graveyard-zone links in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
WorldSafeLocsEntry const* ObjectMgr::GetDefaultGraveYard(uint32 team)
@@ -5668,7 +5668,7 @@ WorldSafeLocsEntry const* ObjectMgr::GetClosestGraveYard(float x, float y, float
{
if (z > -500)
{
- TC_LOG_ERROR(LOG_FILTER_GENERAL, "ZoneId not found for map %u coords (%f, %f, %f)", MapId, x, y, z);
+ TC_LOG_ERROR("misc", "ZoneId not found for map %u coords (%f, %f, %f)", MapId, x, y, z);
return GetDefaultGraveYard(team);
}
}
@@ -5686,7 +5686,7 @@ WorldSafeLocsEntry const* ObjectMgr::GetClosestGraveYard(float x, float y, float
// not need to check validity of map object; MapId _MUST_ be valid here
if (range.first == range.second && !map->IsBattlegroundOrArena())
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Table `game_graveyard_zone` incomplete: Zone %u Team %u does not have a linked graveyard.", zoneId, team);
+ TC_LOG_ERROR("sql.sql", "Table `game_graveyard_zone` incomplete: Zone %u Team %u does not have a linked graveyard.", zoneId, team);
return GetDefaultGraveYard(team);
}
@@ -5712,7 +5712,7 @@ WorldSafeLocsEntry const* ObjectMgr::GetClosestGraveYard(float x, float y, float
WorldSafeLocsEntry const* entry = sWorldSafeLocsStore.LookupEntry(data.safeLocId);
if (!entry)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Table `game_graveyard_zone` has record for not existing graveyard (WorldSafeLocs.dbc id) %u, skipped.", data.safeLocId);
+ TC_LOG_ERROR("sql.sql", "Table `game_graveyard_zone` has record for not existing graveyard (WorldSafeLocs.dbc id) %u, skipped.", data.safeLocId);
continue;
}
@@ -5827,7 +5827,7 @@ void ObjectMgr::RemoveGraveYardLink(uint32 id, uint32 zoneId, uint32 team, bool
GraveYardMapBoundsNonConst range = GraveYardStore.equal_range(zoneId);
if (range.first == range.second)
{
- //TC_LOG_ERROR(LOG_FILTER_SQL, "Table `game_graveyard_zone` incomplete: Zone %u Team %u does not have a linked graveyard.", zoneId, team);
+ //TC_LOG_ERROR("sql.sql", "Table `game_graveyard_zone` incomplete: Zone %u Team %u does not have a linked graveyard.", zoneId, team);
return;
}
@@ -5881,7 +5881,7 @@ void ObjectMgr::LoadAreaTriggerTeleports()
QueryResult result = WorldDatabase.Query("SELECT id, target_map, target_position_x, target_position_y, target_position_z, target_orientation FROM areatrigger_teleport");
if (!result)
{
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 area trigger teleport definitions. DB table `areatrigger_teleport` is empty.");
+ TC_LOG_INFO("server.loading", ">> Loaded 0 area trigger teleport definitions. DB table `areatrigger_teleport` is empty.");
return;
}
@@ -5906,20 +5906,20 @@ void ObjectMgr::LoadAreaTriggerTeleports()
AreaTriggerEntry const* atEntry = sAreaTriggerStore.LookupEntry(Trigger_ID);
if (!atEntry)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Area trigger (ID:%u) does not exist in `AreaTrigger.dbc`.", Trigger_ID);
+ TC_LOG_ERROR("sql.sql", "Area trigger (ID:%u) does not exist in `AreaTrigger.dbc`.", Trigger_ID);
continue;
}
MapEntry const* mapEntry = sMapStore.LookupEntry(at.target_mapId);
if (!mapEntry)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Area trigger (ID:%u) target map (ID: %u) does not exist in `Map.dbc`.", Trigger_ID, at.target_mapId);
+ TC_LOG_ERROR("sql.sql", "Area trigger (ID:%u) target map (ID: %u) does not exist in `Map.dbc`.", Trigger_ID, at.target_mapId);
continue;
}
if (at.target_X == 0 && at.target_Y == 0 && at.target_Z == 0)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Area trigger (ID:%u) target coordinates not provided.", Trigger_ID);
+ TC_LOG_ERROR("sql.sql", "Area trigger (ID:%u) target coordinates not provided.", Trigger_ID);
continue;
}
@@ -5927,7 +5927,7 @@ void ObjectMgr::LoadAreaTriggerTeleports()
} while (result->NextRow());
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u area trigger teleport definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Loaded %u area trigger teleport definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
void ObjectMgr::LoadAccessRequirements()
@@ -5946,7 +5946,7 @@ void ObjectMgr::LoadAccessRequirements()
QueryResult result = WorldDatabase.Query("SELECT mapid, difficulty, level_min, level_max, item, item2, quest_done_A, quest_done_H, completed_achievement, quest_failed_text FROM access_requirement");
if (!result)
{
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 access requirement definitions. DB table `access_requirement` is empty.");
+ TC_LOG_INFO("server.loading", ">> Loaded 0 access requirement definitions. DB table `access_requirement` is empty.");
return;
}
@@ -5978,7 +5978,7 @@ void ObjectMgr::LoadAccessRequirements()
ItemTemplate const* pProto = GetItemTemplate(ar->item);
if (!pProto)
{
- TC_LOG_ERROR(LOG_FILTER_GENERAL, "Key item %u does not exist for map %u difficulty %u, removing key requirement.", ar->item, mapid, difficulty);
+ TC_LOG_ERROR("misc", "Key item %u does not exist for map %u difficulty %u, removing key requirement.", ar->item, mapid, difficulty);
ar->item = 0;
}
}
@@ -5988,7 +5988,7 @@ void ObjectMgr::LoadAccessRequirements()
ItemTemplate const* pProto = GetItemTemplate(ar->item2);
if (!pProto)
{
- TC_LOG_ERROR(LOG_FILTER_GENERAL, "Second item %u does not exist for map %u difficulty %u, removing key requirement.", ar->item2, mapid, difficulty);
+ TC_LOG_ERROR("misc", "Second item %u does not exist for map %u difficulty %u, removing key requirement.", ar->item2, mapid, difficulty);
ar->item2 = 0;
}
}
@@ -5997,7 +5997,7 @@ void ObjectMgr::LoadAccessRequirements()
{
if (!GetQuestTemplate(ar->quest_A))
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Required Alliance Quest %u not exist for map %u difficulty %u, remove quest done requirement.", ar->quest_A, mapid, difficulty);
+ TC_LOG_ERROR("sql.sql", "Required Alliance Quest %u not exist for map %u difficulty %u, remove quest done requirement.", ar->quest_A, mapid, difficulty);
ar->quest_A = 0;
}
}
@@ -6006,7 +6006,7 @@ void ObjectMgr::LoadAccessRequirements()
{
if (!GetQuestTemplate(ar->quest_H))
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Required Horde Quest %u not exist for map %u difficulty %u, remove quest done requirement.", ar->quest_H, mapid, difficulty);
+ TC_LOG_ERROR("sql.sql", "Required Horde Quest %u not exist for map %u difficulty %u, remove quest done requirement.", ar->quest_H, mapid, difficulty);
ar->quest_H = 0;
}
}
@@ -6015,7 +6015,7 @@ void ObjectMgr::LoadAccessRequirements()
{
if (!sAchievementMgr->GetAchievement(ar->achievement))
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Required Achievement %u not exist for map %u difficulty %u, remove quest done requirement.", ar->achievement, mapid, difficulty);
+ TC_LOG_ERROR("sql.sql", "Required Achievement %u not exist for map %u difficulty %u, remove quest done requirement.", ar->achievement, mapid, difficulty);
ar->achievement = 0;
}
}
@@ -6023,7 +6023,7 @@ void ObjectMgr::LoadAccessRequirements()
_accessRequirementStore[requirement_ID] = ar;
} while (result->NextRow());
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u access requirement definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Loaded %u access requirement definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
/*
@@ -6141,7 +6141,7 @@ uint32 ObjectMgr::GenerateAuctionID()
{
if (_auctionId >= 0xFFFFFFFE)
{
- TC_LOG_ERROR(LOG_FILTER_GENERAL, "Auctions ids overflow!! Can't continue, shutting down server. ");
+ TC_LOG_ERROR("misc", "Auctions ids overflow!! Can't continue, shutting down server. ");
World::StopNow(ERROR_EXIT_CODE);
}
return _auctionId++;
@@ -6151,7 +6151,7 @@ uint64 ObjectMgr::GenerateEquipmentSetGuid()
{
if (_equipmentSetGuid >= uint64(0xFFFFFFFFFFFFFFFELL))
{
- TC_LOG_ERROR(LOG_FILTER_GENERAL, "EquipmentSet guid overflow!! Can't continue, shutting down server. ");
+ TC_LOG_ERROR("misc", "EquipmentSet guid overflow!! Can't continue, shutting down server. ");
World::StopNow(ERROR_EXIT_CODE);
}
return _equipmentSetGuid++;
@@ -6161,7 +6161,7 @@ uint32 ObjectMgr::GenerateMailID()
{
if (_mailId >= 0xFFFFFFFE)
{
- TC_LOG_ERROR(LOG_FILTER_GENERAL, "Mail ids overflow!! Can't continue, shutting down server. ");
+ TC_LOG_ERROR("misc", "Mail ids overflow!! Can't continue, shutting down server. ");
World::StopNow(ERROR_EXIT_CODE);
}
return _mailId++;
@@ -6256,7 +6256,7 @@ void ObjectMgr::LoadGameObjectLocales()
AddLocaleString(fields[i + (TOTAL_LOCALES - 1)].GetString(), LocaleConstant(i), data.CastBarCaption);
} while (result->NextRow());
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %lu gameobject locale strings in %u ms", (unsigned long)_gameObjectLocaleStore.size(), GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Loaded %lu gameobject locale strings in %u ms", (unsigned long)_gameObjectLocaleStore.size(), GetMSTimeDiffToNow(oldMSTime));
}
inline void CheckGOLockId(GameObjectTemplate const* goInfo, uint32 dataN, uint32 N)
@@ -6264,7 +6264,7 @@ inline void CheckGOLockId(GameObjectTemplate const* goInfo, uint32 dataN, uint32
if (sLockStore.LookupEntry(dataN))
return;
- TC_LOG_ERROR(LOG_FILTER_SQL, "Gameobject (Entry: %u GoType: %u) have data%d=%u but lock (Id: %u) not found.",
+ TC_LOG_ERROR("sql.sql", "Gameobject (Entry: %u GoType: %u) have data%d=%u but lock (Id: %u) not found.",
goInfo->entry, goInfo->type, N, goInfo->door.lockId, goInfo->door.lockId);
}
@@ -6273,7 +6273,7 @@ inline void CheckGOLinkedTrapId(GameObjectTemplate const* goInfo, uint32 dataN,
if (GameObjectTemplate const* trapInfo = sObjectMgr->GetGameObjectTemplate(dataN))
{
if (trapInfo->type != GAMEOBJECT_TYPE_TRAP)
- TC_LOG_ERROR(LOG_FILTER_SQL, "Gameobject (Entry: %u GoType: %u) have data%d=%u but GO (Entry %u) have not GAMEOBJECT_TYPE_TRAP (%u) type.",
+ TC_LOG_ERROR("sql.sql", "Gameobject (Entry: %u GoType: %u) have data%d=%u but GO (Entry %u) have not GAMEOBJECT_TYPE_TRAP (%u) type.",
goInfo->entry, goInfo->type, N, dataN, dataN, GAMEOBJECT_TYPE_TRAP);
}
}
@@ -6283,7 +6283,7 @@ inline void CheckGOSpellId(GameObjectTemplate const* goInfo, uint32 dataN, uint3
if (sSpellMgr->GetSpellInfo(dataN))
return;
- TC_LOG_ERROR(LOG_FILTER_SQL, "Gameobject (Entry: %u GoType: %u) have data%d=%u but Spell (Entry %u) not exist.",
+ TC_LOG_ERROR("sql.sql", "Gameobject (Entry: %u GoType: %u) have data%d=%u but Spell (Entry %u) not exist.",
goInfo->entry, goInfo->type, N, dataN, dataN);
}
@@ -6292,7 +6292,7 @@ inline void CheckAndFixGOChairHeightId(GameObjectTemplate const* goInfo, uint32&
if (dataN <= (UNIT_STAND_STATE_SIT_HIGH_CHAIR-UNIT_STAND_STATE_SIT_LOW_CHAIR))
return;
- TC_LOG_ERROR(LOG_FILTER_SQL, "Gameobject (Entry: %u GoType: %u) have data%d=%u but correct chair height in range 0..%i.",
+ TC_LOG_ERROR("sql.sql", "Gameobject (Entry: %u GoType: %u) have data%d=%u but correct chair height in range 0..%i.",
goInfo->entry, goInfo->type, N, dataN, UNIT_STAND_STATE_SIT_HIGH_CHAIR-UNIT_STAND_STATE_SIT_LOW_CHAIR);
// prevent client and server unexpected work
@@ -6305,7 +6305,7 @@ inline void CheckGONoDamageImmuneId(GameObjectTemplate* goTemplate, uint32 dataN
if (dataN <= 1)
return;
- TC_LOG_ERROR(LOG_FILTER_SQL, "Gameobject (Entry: %u GoType: %u) have data%d=%u but expected boolean (0/1) noDamageImmune field value.", goTemplate->entry, goTemplate->type, N, dataN);
+ TC_LOG_ERROR("sql.sql", "Gameobject (Entry: %u GoType: %u) have data%d=%u but expected boolean (0/1) noDamageImmune field value.", goTemplate->entry, goTemplate->type, N, dataN);
}
inline void CheckGOConsumable(GameObjectTemplate const* goInfo, uint32 dataN, uint32 N)
@@ -6314,7 +6314,7 @@ inline void CheckGOConsumable(GameObjectTemplate const* goInfo, uint32 dataN, ui
if (dataN <= 1)
return;
- TC_LOG_ERROR(LOG_FILTER_SQL, "Gameobject (Entry: %u GoType: %u) have data%d=%u but expected boolean (0/1) consumable field value.",
+ TC_LOG_ERROR("sql.sql", "Gameobject (Entry: %u GoType: %u) have data%d=%u but expected boolean (0/1) consumable field value.",
goInfo->entry, goInfo->type, N, dataN);
}
@@ -6334,7 +6334,7 @@ void ObjectMgr::LoadGameObjectTemplate()
if (!result)
{
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 gameobject definitions. DB table `gameobject_template` is empty.");
+ TC_LOG_INFO("server.loading", ">> Loaded 0 gameobject definitions. DB table `gameobject_template` is empty.");
return;
}
@@ -6419,7 +6419,7 @@ void ObjectMgr::LoadGameObjectTemplate()
if (got.spellFocus.focusId)
{
if (!sSpellFocusObjectStore.LookupEntry(got.spellFocus.focusId))
- TC_LOG_ERROR(LOG_FILTER_SQL, "GameObject (Entry: %u GoType: %u) have data0=%u but SpellFocus (Id: %u) not exist.",
+ TC_LOG_ERROR("sql.sql", "GameObject (Entry: %u GoType: %u) have data0=%u but SpellFocus (Id: %u) not exist.",
entry, got.type, got.spellFocus.focusId, got.spellFocus.focusId);
}
@@ -6437,7 +6437,7 @@ void ObjectMgr::LoadGameObjectTemplate()
if (got.goober.pageId) // pageId
{
if (!GetPageText(got.goober.pageId))
- TC_LOG_ERROR(LOG_FILTER_SQL, "GameObject (Entry: %u GoType: %u) have data7=%u but PageText (Entry %u) not exist.",
+ TC_LOG_ERROR("sql.sql", "GameObject (Entry: %u GoType: %u) have data7=%u but PageText (Entry %u) not exist.",
entry, got.type, got.goober.pageId, got.goober.pageId);
}
CheckGONoDamageImmuneId(&got, got.goober.noDamageImmune, 11);
@@ -6462,7 +6462,7 @@ void ObjectMgr::LoadGameObjectTemplate()
if (got.moTransport.taxiPathId)
{
if (got.moTransport.taxiPathId >= sTaxiPathNodesByPath.size() || sTaxiPathNodesByPath[got.moTransport.taxiPathId].empty())
- TC_LOG_ERROR(LOG_FILTER_SQL, "GameObject (Entry: %u GoType: %u) have data0=%u but TaxiPath (Id: %u) not exist.",
+ TC_LOG_ERROR("sql.sql", "GameObject (Entry: %u GoType: %u) have data0=%u but TaxiPath (Id: %u) not exist.",
entry, got.type, got.moTransport.taxiPathId, got.moTransport.taxiPathId);
}
break;
@@ -6504,7 +6504,7 @@ void ObjectMgr::LoadGameObjectTemplate()
}
while (result->NextRow());
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u game object templates in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Loaded %u game object templates in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
void ObjectMgr::LoadExplorationBaseXP()
@@ -6515,7 +6515,7 @@ void ObjectMgr::LoadExplorationBaseXP()
if (!result)
{
- TC_LOG_ERROR(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 BaseXP definitions. DB table `exploration_basexp` is empty.");
+ TC_LOG_ERROR("server.loading", ">> Loaded 0 BaseXP definitions. DB table `exploration_basexp` is empty.");
return;
}
@@ -6531,7 +6531,7 @@ void ObjectMgr::LoadExplorationBaseXP()
}
while (result->NextRow());
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u BaseXP definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Loaded %u BaseXP definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
uint32 ObjectMgr::GetBaseXP(uint8 level)
@@ -6554,7 +6554,7 @@ void ObjectMgr::LoadPetNames()
if (!result)
{
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 pet name parts. DB table `pet_name_generation` is empty!");
+ TC_LOG_INFO("server.loading", ">> Loaded 0 pet name parts. DB table `pet_name_generation` is empty!");
return;
}
@@ -6574,7 +6574,7 @@ void ObjectMgr::LoadPetNames()
}
while (result->NextRow());
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u pet name parts in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Loaded %u pet name parts in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
void ObjectMgr::LoadPetNumber()
@@ -6588,7 +6588,7 @@ void ObjectMgr::LoadPetNumber()
_hiPetNumber = fields[0].GetUInt32()+1;
}
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded the max pet number: %d in %u ms", _hiPetNumber-1, GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Loaded the max pet number: %d in %u ms", _hiPetNumber-1, GetMSTimeDiffToNow(oldMSTime));
}
std::string ObjectMgr::GeneratePetName(uint32 entry)
@@ -6632,7 +6632,7 @@ void ObjectMgr::LoadCorpses()
PreparedQueryResult result = CharacterDatabase.Query(CharacterDatabase.GetPreparedStatement(CHAR_SEL_CORPSES));
if (!result)
{
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 corpses. DB table `corpse` is empty.");
+ TC_LOG_INFO("server.loading", ">> Loaded 0 corpses. DB table `corpse` is empty.");
return;
}
@@ -6644,7 +6644,7 @@ void ObjectMgr::LoadCorpses()
CorpseType type = CorpseType(fields[12].GetUInt8());
if (type >= MAX_CORPSE_TYPE)
{
- TC_LOG_ERROR(LOG_FILTER_GENERAL, "Corpse (guid: %u) have wrong corpse type (%u), not loading.", guid, type);
+ TC_LOG_ERROR("misc", "Corpse (guid: %u) have wrong corpse type (%u), not loading.", guid, type);
continue;
}
@@ -6660,7 +6660,7 @@ void ObjectMgr::LoadCorpses()
}
while (result->NextRow());
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u corpses in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Loaded %u corpses in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
void ObjectMgr::LoadReputationRewardRate()
@@ -6673,7 +6673,7 @@ void ObjectMgr::LoadReputationRewardRate()
QueryResult result = WorldDatabase.Query("SELECT faction, quest_rate, quest_daily_rate, quest_weekly_rate, quest_monthly_rate, quest_repeatable_rate, creature_rate, spell_rate FROM reputation_reward_rate");
if (!result)
{
- TC_LOG_ERROR(LOG_FILTER_SERVER_LOADING, ">> Loaded `reputation_reward_rate`, table is empty!");
+ TC_LOG_ERROR("server.loading", ">> Loaded `reputation_reward_rate`, table is empty!");
return;
}
@@ -6696,49 +6696,49 @@ void ObjectMgr::LoadReputationRewardRate()
FactionEntry const* factionEntry = sFactionStore.LookupEntry(factionId);
if (!factionEntry)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Faction (faction.dbc) %u does not exist but is used in `reputation_reward_rate`", factionId);
+ TC_LOG_ERROR("sql.sql", "Faction (faction.dbc) %u does not exist but is used in `reputation_reward_rate`", factionId);
continue;
}
if (repRate.questRate < 0.0f)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Table reputation_reward_rate has quest_rate with invalid rate %f, skipping data for faction %u", repRate.questRate, factionId);
+ TC_LOG_ERROR("sql.sql", "Table reputation_reward_rate has quest_rate with invalid rate %f, skipping data for faction %u", repRate.questRate, factionId);
continue;
}
if (repRate.questDailyRate < 0.0f)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Table reputation_reward_rate has quest_daily_rate with invalid rate %f, skipping data for faction %u", repRate.questDailyRate, factionId);
+ TC_LOG_ERROR("sql.sql", "Table reputation_reward_rate has quest_daily_rate with invalid rate %f, skipping data for faction %u", repRate.questDailyRate, factionId);
continue;
}
if (repRate.questWeeklyRate < 0.0f)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Table reputation_reward_rate has quest_weekly_rate with invalid rate %f, skipping data for faction %u", repRate.questWeeklyRate, factionId);
+ TC_LOG_ERROR("sql.sql", "Table reputation_reward_rate has quest_weekly_rate with invalid rate %f, skipping data for faction %u", repRate.questWeeklyRate, factionId);
continue;
}
if (repRate.questMonthlyRate < 0.0f)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Table reputation_reward_rate has quest_monthly_rate with invalid rate %f, skipping data for faction %u", repRate.questMonthlyRate, factionId);
+ TC_LOG_ERROR("sql.sql", "Table reputation_reward_rate has quest_monthly_rate with invalid rate %f, skipping data for faction %u", repRate.questMonthlyRate, factionId);
continue;
}
if (repRate.questRepeatableRate < 0.0f)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Table reputation_reward_rate has quest_repeatable_rate with invalid rate %f, skipping data for faction %u", repRate.questRepeatableRate, factionId);
+ TC_LOG_ERROR("sql.sql", "Table reputation_reward_rate has quest_repeatable_rate with invalid rate %f, skipping data for faction %u", repRate.questRepeatableRate, factionId);
continue;
}
if (repRate.creatureRate < 0.0f)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Table reputation_reward_rate has creature_rate with invalid rate %f, skipping data for faction %u", repRate.creatureRate, factionId);
+ TC_LOG_ERROR("sql.sql", "Table reputation_reward_rate has creature_rate with invalid rate %f, skipping data for faction %u", repRate.creatureRate, factionId);
continue;
}
if (repRate.spellRate < 0.0f)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Table reputation_reward_rate has spell_rate with invalid rate %f, skipping data for faction %u", repRate.spellRate, factionId);
+ TC_LOG_ERROR("sql.sql", "Table reputation_reward_rate has spell_rate with invalid rate %f, skipping data for faction %u", repRate.spellRate, factionId);
continue;
}
@@ -6748,7 +6748,7 @@ void ObjectMgr::LoadReputationRewardRate()
}
while (result->NextRow());
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u reputation_reward_rate in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Loaded %u reputation_reward_rate in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
void ObjectMgr::LoadReputationOnKill()
@@ -6768,7 +6768,7 @@ void ObjectMgr::LoadReputationOnKill()
if (!result)
{
- TC_LOG_ERROR(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 creature award reputation definitions. DB table `creature_onkill_reputation` is empty.");
+ TC_LOG_ERROR("server.loading", ">> Loaded 0 creature award reputation definitions. DB table `creature_onkill_reputation` is empty.");
return;
}
@@ -6791,7 +6791,7 @@ void ObjectMgr::LoadReputationOnKill()
if (!GetCreatureTemplate(creature_id))
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Table `creature_onkill_reputation` have data for not existed creature entry (%u), skipped", creature_id);
+ TC_LOG_ERROR("sql.sql", "Table `creature_onkill_reputation` have data for not existed creature entry (%u), skipped", creature_id);
continue;
}
@@ -6800,7 +6800,7 @@ void ObjectMgr::LoadReputationOnKill()
FactionEntry const* factionEntry1 = sFactionStore.LookupEntry(repOnKill.RepFaction1);
if (!factionEntry1)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Faction (faction.dbc) %u does not exist but is used in `creature_onkill_reputation`", repOnKill.RepFaction1);
+ TC_LOG_ERROR("sql.sql", "Faction (faction.dbc) %u does not exist but is used in `creature_onkill_reputation`", repOnKill.RepFaction1);
continue;
}
}
@@ -6810,7 +6810,7 @@ void ObjectMgr::LoadReputationOnKill()
FactionEntry const* factionEntry2 = sFactionStore.LookupEntry(repOnKill.RepFaction2);
if (!factionEntry2)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Faction (faction.dbc) %u does not exist but is used in `creature_onkill_reputation`", repOnKill.RepFaction2);
+ TC_LOG_ERROR("sql.sql", "Faction (faction.dbc) %u does not exist but is used in `creature_onkill_reputation`", repOnKill.RepFaction2);
continue;
}
}
@@ -6820,7 +6820,7 @@ void ObjectMgr::LoadReputationOnKill()
++count;
} while (result->NextRow());
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u creature award reputation definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Loaded %u creature award reputation definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
void ObjectMgr::LoadReputationSpilloverTemplate()
@@ -6834,7 +6834,7 @@ void ObjectMgr::LoadReputationSpilloverTemplate()
if (!result)
{
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded `reputation_spillover_template`, table is empty.");
+ TC_LOG_INFO("server.loading", ">> Loaded `reputation_spillover_template`, table is empty.");
return;
}
@@ -6866,13 +6866,13 @@ void ObjectMgr::LoadReputationSpilloverTemplate()
if (!factionEntry)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Faction (faction.dbc) %u does not exist but is used in `reputation_spillover_template`", factionId);
+ TC_LOG_ERROR("sql.sql", "Faction (faction.dbc) %u does not exist but is used in `reputation_spillover_template`", factionId);
continue;
}
if (factionEntry->team == 0)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Faction (faction.dbc) %u in `reputation_spillover_template` does not belong to any team, skipping", factionId);
+ TC_LOG_ERROR("sql.sql", "Faction (faction.dbc) %u in `reputation_spillover_template` does not belong to any team, skipping", factionId);
continue;
}
@@ -6884,19 +6884,19 @@ void ObjectMgr::LoadReputationSpilloverTemplate()
if (!factionSpillover)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Spillover faction (faction.dbc) %u does not exist but is used in `reputation_spillover_template` for faction %u, skipping", repTemplate.faction[i], factionId);
+ TC_LOG_ERROR("sql.sql", "Spillover faction (faction.dbc) %u does not exist but is used in `reputation_spillover_template` for faction %u, skipping", repTemplate.faction[i], factionId);
continue;
}
if (factionSpillover->reputationListID < 0)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Spillover faction (faction.dbc) %u for faction %u in `reputation_spillover_template` can not be listed for client, and then useless, skipping", repTemplate.faction[i], factionId);
+ TC_LOG_ERROR("sql.sql", "Spillover faction (faction.dbc) %u for faction %u in `reputation_spillover_template` can not be listed for client, and then useless, skipping", repTemplate.faction[i], factionId);
continue;
}
if (repTemplate.faction_rank[i] >= MAX_REPUTATION_RANK)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Rank %u used in `reputation_spillover_template` for spillover faction %u is not valid, skipping", repTemplate.faction_rank[i], repTemplate.faction[i]);
+ TC_LOG_ERROR("sql.sql", "Rank %u used in `reputation_spillover_template` for spillover faction %u is not valid, skipping", repTemplate.faction_rank[i], repTemplate.faction[i]);
continue;
}
}
@@ -6905,31 +6905,31 @@ void ObjectMgr::LoadReputationSpilloverTemplate()
FactionEntry const* factionEntry0 = sFactionStore.LookupEntry(repTemplate.faction[0]);
if (repTemplate.faction[0] && !factionEntry0)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Faction (faction.dbc) %u does not exist but is used in `reputation_spillover_template`", repTemplate.faction[0]);
+ TC_LOG_ERROR("sql.sql", "Faction (faction.dbc) %u does not exist but is used in `reputation_spillover_template`", repTemplate.faction[0]);
continue;
}
FactionEntry const* factionEntry1 = sFactionStore.LookupEntry(repTemplate.faction[1]);
if (repTemplate.faction[1] && !factionEntry1)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Faction (faction.dbc) %u does not exist but is used in `reputation_spillover_template`", repTemplate.faction[1]);
+ TC_LOG_ERROR("sql.sql", "Faction (faction.dbc) %u does not exist but is used in `reputation_spillover_template`", repTemplate.faction[1]);
continue;
}
FactionEntry const* factionEntry2 = sFactionStore.LookupEntry(repTemplate.faction[2]);
if (repTemplate.faction[2] && !factionEntry2)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Faction (faction.dbc) %u does not exist but is used in `reputation_spillover_template`", repTemplate.faction[2]);
+ TC_LOG_ERROR("sql.sql", "Faction (faction.dbc) %u does not exist but is used in `reputation_spillover_template`", repTemplate.faction[2]);
continue;
}
FactionEntry const* factionEntry3 = sFactionStore.LookupEntry(repTemplate.faction[3]);
if (repTemplate.faction[3] && !factionEntry3)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Faction (faction.dbc) %u does not exist but is used in `reputation_spillover_template`", repTemplate.faction[3]);
+ TC_LOG_ERROR("sql.sql", "Faction (faction.dbc) %u does not exist but is used in `reputation_spillover_template`", repTemplate.faction[3]);
continue;
}
FactionEntry const* factionEntry4 = sFactionStore.LookupEntry(repTemplate.faction[4]);
if (repTemplate.faction[4] && !factionEntry4)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Faction (faction.dbc) %u does not exist but is used in `reputation_spillover_template`", repTemplate.faction[4]);
+ TC_LOG_ERROR("sql.sql", "Faction (faction.dbc) %u does not exist but is used in `reputation_spillover_template`", repTemplate.faction[4]);
continue;
}
@@ -6939,7 +6939,7 @@ void ObjectMgr::LoadReputationSpilloverTemplate()
}
while (result->NextRow());
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u reputation_spillover_template in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Loaded %u reputation_spillover_template in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
void ObjectMgr::LoadPointsOfInterest()
@@ -6955,7 +6955,7 @@ void ObjectMgr::LoadPointsOfInterest()
if (!result)
{
- TC_LOG_ERROR(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 Points of Interest definitions. DB table `points_of_interest` is empty.");
+ TC_LOG_ERROR("server.loading", ">> Loaded 0 Points of Interest definitions. DB table `points_of_interest` is empty.");
return;
}
@@ -6976,7 +6976,7 @@ void ObjectMgr::LoadPointsOfInterest()
if (!Trinity::IsValidMapCoord(POI.x, POI.y))
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Table `points_of_interest` (Entry: %u) have invalid coordinates (X: %f Y: %f), ignored.", point_id, POI.x, POI.y);
+ TC_LOG_ERROR("sql.sql", "Table `points_of_interest` (Entry: %u) have invalid coordinates (X: %f Y: %f), ignored.", point_id, POI.x, POI.y);
continue;
}
@@ -6985,7 +6985,7 @@ void ObjectMgr::LoadPointsOfInterest()
++count;
} while (result->NextRow());
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u Points of Interest definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Loaded %u Points of Interest definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
void ObjectMgr::LoadQuestPOI()
@@ -7001,7 +7001,7 @@ void ObjectMgr::LoadQuestPOI()
if (!result)
{
- TC_LOG_ERROR(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 quest POI definitions. DB table `quest_poi` is empty.");
+ TC_LOG_ERROR("server.loading", ">> Loaded 0 quest POI definitions. DB table `quest_poi` is empty.");
return;
}
@@ -7055,7 +7055,7 @@ void ObjectMgr::LoadQuestPOI()
++count;
} while (result->NextRow());
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u quest POI definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Loaded %u quest POI definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
void ObjectMgr::LoadNPCSpellClickSpells()
@@ -7068,7 +7068,7 @@ void ObjectMgr::LoadNPCSpellClickSpells()
if (!result)
{
- TC_LOG_ERROR(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 spellclick spells. DB table `npc_spellclick_spells` is empty.");
+ TC_LOG_ERROR("server.loading", ">> Loaded 0 spellclick spells. DB table `npc_spellclick_spells` is empty.");
return;
}
@@ -7082,7 +7082,7 @@ void ObjectMgr::LoadNPCSpellClickSpells()
CreatureTemplate const* cInfo = GetCreatureTemplate(npc_entry);
if (!cInfo)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Table npc_spellclick_spells references unknown creature_template %u. Skipping entry.", npc_entry);
+ TC_LOG_ERROR("sql.sql", "Table npc_spellclick_spells references unknown creature_template %u. Skipping entry.", npc_entry);
continue;
}
@@ -7090,13 +7090,13 @@ void ObjectMgr::LoadNPCSpellClickSpells()
SpellInfo const* spellinfo = sSpellMgr->GetSpellInfo(spellid);
if (!spellinfo)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Table npc_spellclick_spells references unknown spellid %u. Skipping entry.", spellid);
+ TC_LOG_ERROR("sql.sql", "Table npc_spellclick_spells references unknown spellid %u. Skipping entry.", spellid);
continue;
}
uint8 userType = fields[3].GetUInt16();
if (userType >= SPELL_CLICK_USER_MAX)
- TC_LOG_ERROR(LOG_FILTER_SQL, "Table npc_spellclick_spells references unknown user type %u. Skipping entry.", uint32(userType));
+ TC_LOG_ERROR("sql.sql", "Table npc_spellclick_spells references unknown user type %u. Skipping entry.", uint32(userType));
uint8 castFlags = fields[2].GetUInt8();
SpellClickInfo info;
@@ -7116,12 +7116,12 @@ void ObjectMgr::LoadNPCSpellClickSpells()
{
if ((itr->second.npcflag & UNIT_NPC_FLAG_SPELLCLICK) && _spellClickInfoStore.find(itr->second.Entry) == _spellClickInfoStore.end())
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "npc_spellclick_spells: Creature template %u has UNIT_NPC_FLAG_SPELLCLICK but no data in spellclick table! Removing flag", itr->second.Entry);
+ TC_LOG_ERROR("sql.sql", "npc_spellclick_spells: Creature template %u has UNIT_NPC_FLAG_SPELLCLICK but no data in spellclick table! Removing flag", itr->second.Entry);
const_cast<CreatureTemplate*>(&itr->second)->npcflag &= ~UNIT_NPC_FLAG_SPELLCLICK;
}
}
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u spellclick definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Loaded %u spellclick definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
void ObjectMgr::DeleteCreatureData(uint32 guid)
@@ -7170,7 +7170,7 @@ void ObjectMgr::LoadQuestRelationsHelper(QuestRelations& map, std::string const&
if (!result)
{
- TC_LOG_ERROR(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 quest relations from `%s`, table is empty.", table.c_str());
+ TC_LOG_ERROR("server.loading", ">> Loaded 0 quest relations from `%s`, table is empty.", table.c_str());
return;
}
@@ -7186,7 +7186,7 @@ void ObjectMgr::LoadQuestRelationsHelper(QuestRelations& map, std::string const&
if (_questTemplates.find(quest) == _questTemplates.end())
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Table `%s`: Quest %u listed for entry %u does not exist.", table.c_str(), quest, id);
+ TC_LOG_ERROR("sql.sql", "Table `%s`: Quest %u listed for entry %u does not exist.", table.c_str(), quest, id);
continue;
}
@@ -7198,7 +7198,7 @@ void ObjectMgr::LoadQuestRelationsHelper(QuestRelations& map, std::string const&
++count;
} while (result->NextRow());
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u quest relations from %s in %u ms", count, table.c_str(), GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Loaded %u quest relations from %s in %u ms", count, table.c_str(), GetMSTimeDiffToNow(oldMSTime));
}
void ObjectMgr::LoadGameobjectQuestStarters()
@@ -7209,9 +7209,9 @@ void ObjectMgr::LoadGameobjectQuestStarters()
{
GameObjectTemplate const* goInfo = GetGameObjectTemplate(itr->first);
if (!goInfo)
- TC_LOG_ERROR(LOG_FILTER_SQL, "Table `gameobject_queststarter` have data for not existed gameobject entry (%u) and existed quest %u", itr->first, itr->second);
+ TC_LOG_ERROR("sql.sql", "Table `gameobject_queststarter` have data for not existed gameobject entry (%u) and existed quest %u", itr->first, itr->second);
else if (goInfo->type != GAMEOBJECT_TYPE_QUESTGIVER)
- TC_LOG_ERROR(LOG_FILTER_SQL, "Table `gameobject_queststarter` have data gameobject entry (%u) for quest %u, but GO is not GAMEOBJECT_TYPE_QUESTGIVER", itr->first, itr->second);
+ TC_LOG_ERROR("sql.sql", "Table `gameobject_queststarter` have data gameobject entry (%u) for quest %u, but GO is not GAMEOBJECT_TYPE_QUESTGIVER", itr->first, itr->second);
}
}
@@ -7223,9 +7223,9 @@ void ObjectMgr::LoadGameobjectQuestEnders()
{
GameObjectTemplate const* goInfo = GetGameObjectTemplate(itr->first);
if (!goInfo)
- TC_LOG_ERROR(LOG_FILTER_SQL, "Table `gameobject_questender` have data for not existed gameobject entry (%u) and existed quest %u", itr->first, itr->second);
+ TC_LOG_ERROR("sql.sql", "Table `gameobject_questender` have data for not existed gameobject entry (%u) and existed quest %u", itr->first, itr->second);
else if (goInfo->type != GAMEOBJECT_TYPE_QUESTGIVER)
- TC_LOG_ERROR(LOG_FILTER_SQL, "Table `gameobject_questender` have data gameobject entry (%u) for quest %u, but GO is not GAMEOBJECT_TYPE_QUESTGIVER", itr->first, itr->second);
+ TC_LOG_ERROR("sql.sql", "Table `gameobject_questender` have data gameobject entry (%u) for quest %u, but GO is not GAMEOBJECT_TYPE_QUESTGIVER", itr->first, itr->second);
}
}
@@ -7237,9 +7237,9 @@ void ObjectMgr::LoadCreatureQuestStarters()
{
CreatureTemplate const* cInfo = GetCreatureTemplate(itr->first);
if (!cInfo)
- TC_LOG_ERROR(LOG_FILTER_SQL, "Table `creature_queststarter` have data for not existed creature entry (%u) and existed quest %u", itr->first, itr->second);
+ TC_LOG_ERROR("sql.sql", "Table `creature_queststarter` have data for not existed creature entry (%u) and existed quest %u", itr->first, itr->second);
else if (!(cInfo->npcflag & UNIT_NPC_FLAG_QUESTGIVER))
- TC_LOG_ERROR(LOG_FILTER_SQL, "Table `creature_queststarter` has creature entry (%u) for quest %u, but npcflag does not include UNIT_NPC_FLAG_QUESTGIVER", itr->first, itr->second);
+ TC_LOG_ERROR("sql.sql", "Table `creature_queststarter` has creature entry (%u) for quest %u, but npcflag does not include UNIT_NPC_FLAG_QUESTGIVER", itr->first, itr->second);
}
}
@@ -7251,9 +7251,9 @@ void ObjectMgr::LoadCreatureQuestEnders()
{
CreatureTemplate const* cInfo = GetCreatureTemplate(itr->first);
if (!cInfo)
- TC_LOG_ERROR(LOG_FILTER_SQL, "Table `creature_questender` have data for not existed creature entry (%u) and existed quest %u", itr->first, itr->second);
+ TC_LOG_ERROR("sql.sql", "Table `creature_questender` have data for not existed creature entry (%u) and existed quest %u", itr->first, itr->second);
else if (!(cInfo->npcflag & UNIT_NPC_FLAG_QUESTGIVER))
- TC_LOG_ERROR(LOG_FILTER_SQL, "Table `creature_questender` has creature entry (%u) for quest %u, but npcflag does not include UNIT_NPC_FLAG_QUESTGIVER", itr->first, itr->second);
+ TC_LOG_ERROR("sql.sql", "Table `creature_questender` has creature entry (%u) for quest %u, but npcflag does not include UNIT_NPC_FLAG_QUESTGIVER", itr->first, itr->second);
}
}
@@ -7267,7 +7267,7 @@ void ObjectMgr::LoadReservedPlayersNames()
if (!result)
{
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 reserved player names. DB table `reserved_name` is empty!");
+ TC_LOG_INFO("server.loading", ">> Loaded 0 reserved player names. DB table `reserved_name` is empty!");
return;
}
@@ -7282,7 +7282,7 @@ void ObjectMgr::LoadReservedPlayersNames()
std::wstring wstr;
if (!Utf8toWStr (name, wstr))
{
- TC_LOG_ERROR(LOG_FILTER_GENERAL, "Table `reserved_name` have invalid name: %s", name.c_str());
+ TC_LOG_ERROR("misc", "Table `reserved_name` have invalid name: %s", name.c_str());
continue;
}
@@ -7293,7 +7293,7 @@ void ObjectMgr::LoadReservedPlayersNames()
}
while (result->NextRow());
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u reserved player names in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Loaded %u reserved player names in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
bool ObjectMgr::IsReservedName(const std::string& name) const
@@ -7451,7 +7451,7 @@ void ObjectMgr::LoadGameObjectForQuests()
if (sObjectMgr->GetGameObjectTemplates()->empty())
{
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 GameObjects for quests");
+ TC_LOG_INFO("server.loading", ">> Loaded 0 GameObjects for quests");
return;
}
@@ -7499,7 +7499,7 @@ void ObjectMgr::LoadGameObjectForQuests()
}
}
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u GameObjects for quests in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Loaded %u GameObjects for quests in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
bool ObjectMgr::LoadTrinityStrings(const char* table, int32 min_value, int32 max_value)
@@ -7513,7 +7513,7 @@ bool ObjectMgr::LoadTrinityStrings(const char* table, int32 min_value, int32 max
{
if (end_value >= start_value)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Table '%s' attempt loaded with invalid range (%d - %d), strings not loaded.", table, min_value, max_value);
+ TC_LOG_ERROR("sql.sql", "Table '%s' attempt loaded with invalid range (%d - %d), strings not loaded.", table, min_value, max_value);
return false;
}
@@ -7526,7 +7526,7 @@ bool ObjectMgr::LoadTrinityStrings(const char* table, int32 min_value, int32 max
{
if (start_value >= end_value)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Table '%s' attempt loaded with invalid range (%d - %d), strings not loaded.", table, min_value, max_value);
+ TC_LOG_ERROR("sql.sql", "Table '%s' attempt loaded with invalid range (%d - %d), strings not loaded.", table, min_value, max_value);
return false;
}
}
@@ -7545,9 +7545,9 @@ bool ObjectMgr::LoadTrinityStrings(const char* table, int32 min_value, int32 max
if (!result)
{
if (min_value == MIN_TRINITY_STRING_ID) // error only in case internal strings
- TC_LOG_ERROR(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 trinity strings. DB table `%s` is empty. Cannot continue.", table);
+ TC_LOG_ERROR("server.loading", ">> Loaded 0 trinity strings. DB table `%s` is empty. Cannot continue.", table);
else
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 string templates. DB table `%s` is empty.", table);
+ TC_LOG_INFO("server.loading", ">> Loaded 0 string templates. DB table `%s` is empty.", table);
return false;
}
@@ -7562,12 +7562,12 @@ bool ObjectMgr::LoadTrinityStrings(const char* table, int32 min_value, int32 max
if (entry == 0)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Table `%s` contain reserved entry 0, ignored.", table);
+ TC_LOG_ERROR("sql.sql", "Table `%s` contain reserved entry 0, ignored.", table);
continue;
}
else if (entry < start_value || entry >= end_value)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Table `%s` contain entry %i out of allowed range (%d - %d), ignored.", table, entry, min_value, max_value);
+ TC_LOG_ERROR("sql.sql", "Table `%s` contain entry %i out of allowed range (%d - %d), ignored.", table, entry, min_value, max_value);
continue;
}
@@ -7575,7 +7575,7 @@ bool ObjectMgr::LoadTrinityStrings(const char* table, int32 min_value, int32 max
if (!data.Content.empty())
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Table `%s` contain data for already loaded entry %i (from another table?), ignored.", table, entry);
+ TC_LOG_ERROR("sql.sql", "Table `%s` contain data for already loaded entry %i (from another table?), ignored.", table, entry);
continue;
}
@@ -7587,9 +7587,9 @@ bool ObjectMgr::LoadTrinityStrings(const char* table, int32 min_value, int32 max
} while (result->NextRow());
if (min_value == MIN_TRINITY_STRING_ID)
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u Trinity strings from table %s in %u ms", count, table, GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Loaded %u Trinity strings from table %s in %u ms", count, table, GetMSTimeDiffToNow(oldMSTime));
else
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u string templates from %s in %u ms", count, table, GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Loaded %u string templates from %s in %u ms", count, table, GetMSTimeDiffToNow(oldMSTime));
return true;
}
@@ -7605,9 +7605,9 @@ const char *ObjectMgr::GetTrinityString(int32 entry, LocaleConstant locale_idx)
}
if (entry > 0)
- TC_LOG_ERROR(LOG_FILTER_SQL, "Entry %i not found in `trinity_string` table.", entry);
+ TC_LOG_ERROR("sql.sql", "Entry %i not found in `trinity_string` table.", entry);
else
- TC_LOG_ERROR(LOG_FILTER_SQL, "Trinity string entry %i not found in DB.", entry);
+ TC_LOG_ERROR("sql.sql", "Trinity string entry %i not found in DB.", entry);
return "<error>";
}
@@ -7621,7 +7621,7 @@ void ObjectMgr::LoadFishingBaseSkillLevel()
if (!result)
{
- TC_LOG_ERROR(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 areas for fishing base skill level. DB table `skill_fishing_base_level` is empty.");
+ TC_LOG_ERROR("server.loading", ">> Loaded 0 areas for fishing base skill level. DB table `skill_fishing_base_level` is empty.");
return;
}
@@ -7636,7 +7636,7 @@ void ObjectMgr::LoadFishingBaseSkillLevel()
AreaTableEntry const* fArea = GetAreaEntryByAreaID(entry);
if (!fArea)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "AreaId %u defined in `skill_fishing_base_level` does not exist", entry);
+ TC_LOG_ERROR("sql.sql", "AreaId %u defined in `skill_fishing_base_level` does not exist", entry);
continue;
}
@@ -7645,7 +7645,7 @@ void ObjectMgr::LoadFishingBaseSkillLevel()
}
while (result->NextRow());
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u areas for fishing base skill level in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Loaded %u areas for fishing base skill level in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
bool ObjectMgr::CheckDeclinedNames(const std::wstring& w_ownname, DeclinedName const& names)
@@ -7747,7 +7747,7 @@ void ObjectMgr::LoadGameTele()
if (!result)
{
- TC_LOG_ERROR(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 GameTeleports. DB table `game_tele` is empty!");
+ TC_LOG_ERROR("server.loading", ">> Loaded 0 GameTeleports. DB table `game_tele` is empty!");
return;
}
@@ -7770,13 +7770,13 @@ void ObjectMgr::LoadGameTele()
if (!MapManager::IsValidMapCoord(gt.mapId, gt.position_x, gt.position_y, gt.position_z, gt.orientation))
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Wrong position for id %u (name: %s) in `game_tele` table, ignoring.", id, gt.name.c_str());
+ TC_LOG_ERROR("sql.sql", "Wrong position for id %u (name: %s) in `game_tele` table, ignoring.", id, gt.name.c_str());
continue;
}
if (!Utf8toWStr(gt.name, gt.wnameLow))
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Wrong UTF8 name for id %u in `game_tele` table, ignoring.", id);
+ TC_LOG_ERROR("sql.sql", "Wrong UTF8 name for id %u in `game_tele` table, ignoring.", id);
continue;
}
@@ -7788,7 +7788,7 @@ void ObjectMgr::LoadGameTele()
}
while (result->NextRow());
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u GameTeleports in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Loaded %u GameTeleports in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
GameTele const* ObjectMgr::GetGameTele(const std::string& name) const
@@ -7905,7 +7905,7 @@ void ObjectMgr::LoadMailLevelRewards()
if (!result)
{
- TC_LOG_ERROR(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 level dependent mail rewards. DB table `mail_level_reward` is empty.");
+ TC_LOG_ERROR("server.loading", ">> Loaded 0 level dependent mail rewards. DB table `mail_level_reward` is empty.");
return;
}
@@ -7922,25 +7922,25 @@ void ObjectMgr::LoadMailLevelRewards()
if (level > MAX_LEVEL)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Table `mail_level_reward` have data for level %u that more supported by client (%u), ignoring.", level, MAX_LEVEL);
+ TC_LOG_ERROR("sql.sql", "Table `mail_level_reward` have data for level %u that more supported by client (%u), ignoring.", level, MAX_LEVEL);
continue;
}
if (!(raceMask & RACEMASK_ALL_PLAYABLE))
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Table `mail_level_reward` have raceMask (%u) for level %u that not include any player races, ignoring.", raceMask, level);
+ TC_LOG_ERROR("sql.sql", "Table `mail_level_reward` have raceMask (%u) for level %u that not include any player races, ignoring.", raceMask, level);
continue;
}
if (!sMailTemplateStore.LookupEntry(mailTemplateId))
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Table `mail_level_reward` have invalid mailTemplateId (%u) for level %u that invalid not include any player races, ignoring.", mailTemplateId, level);
+ TC_LOG_ERROR("sql.sql", "Table `mail_level_reward` have invalid mailTemplateId (%u) for level %u that invalid not include any player races, ignoring.", mailTemplateId, level);
continue;
}
if (!GetCreatureTemplate(senderEntry))
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Table `mail_level_reward` have not existed sender creature entry (%u) for level %u that invalid not include any player races, ignoring.", senderEntry, level);
+ TC_LOG_ERROR("sql.sql", "Table `mail_level_reward` have not existed sender creature entry (%u) for level %u that invalid not include any player races, ignoring.", senderEntry, level);
continue;
}
@@ -7950,7 +7950,7 @@ void ObjectMgr::LoadMailLevelRewards()
}
while (result->NextRow());
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u level dependent mail rewards in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Loaded %u level dependent mail rewards in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
void ObjectMgr::AddSpellToTrainer(uint32 entry, uint32 spell, uint32 spellCost, uint32 reqSkill, uint32 reqSkillValue, uint32 reqLevel)
@@ -7961,32 +7961,32 @@ void ObjectMgr::AddSpellToTrainer(uint32 entry, uint32 spell, uint32 spellCost,
CreatureTemplate const* cInfo = GetCreatureTemplate(entry);
if (!cInfo)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Table `npc_trainer` contains entries for a non-existing creature template (Entry: %u), ignoring", entry);
+ TC_LOG_ERROR("sql.sql", "Table `npc_trainer` contains entries for a non-existing creature template (Entry: %u), ignoring", entry);
return;
}
if (!(cInfo->npcflag & UNIT_NPC_FLAG_TRAINER))
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Table `npc_trainer` contains entries for a creature template (Entry: %u) without trainer flag, ignoring", entry);
+ TC_LOG_ERROR("sql.sql", "Table `npc_trainer` contains entries for a creature template (Entry: %u) without trainer flag, ignoring", entry);
return;
}
SpellInfo const* spellinfo = sSpellMgr->GetSpellInfo(spell);
if (!spellinfo)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Table `npc_trainer` contains an entry (Entry: %u) for a non-existing spell (Spell: %u), ignoring", entry, spell);
+ TC_LOG_ERROR("sql.sql", "Table `npc_trainer` contains an entry (Entry: %u) for a non-existing spell (Spell: %u), ignoring", entry, spell);
return;
}
if (!SpellMgr::IsSpellValid(spellinfo))
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Table `npc_trainer` contains an entry (Entry: %u) for a broken spell (Spell: %u), ignoring", entry, spell);
+ TC_LOG_ERROR("sql.sql", "Table `npc_trainer` contains an entry (Entry: %u) for a broken spell (Spell: %u), ignoring", entry, spell);
return;
}
if (GetTalentSpellCost(spell))
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Table `npc_trainer` contains an entry (Entry: %u) for a non-existing spell (Spell: %u) which is a talent, ignoring", entry, spell);
+ TC_LOG_ERROR("sql.sql", "Table `npc_trainer` contains an entry (Entry: %u) for a non-existing spell (Spell: %u) which is a talent, ignoring", entry, spell);
return;
}
@@ -8014,7 +8014,7 @@ void ObjectMgr::AddSpellToTrainer(uint32 entry, uint32 spell, uint32 spellCost,
if (spellinfo->Effects[i].TargetA.GetTarget() != 0 && spellinfo->Effects[i].TargetA.GetTarget() != TARGET_UNIT_TARGET_ALLY
&& spellinfo->Effects[i].TargetA.GetTarget() != TARGET_UNIT_TARGET_ANY && spellinfo->Effects[i].TargetA.GetTarget() != TARGET_UNIT_CASTER)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Table `npc_trainer` has spell %u for trainer entry %u with learn effect which has incorrect target type, ignoring learn effect!", spell, entry);
+ TC_LOG_ERROR("sql.sql", "Table `npc_trainer` has spell %u for trainer entry %u with learn effect which has incorrect target type, ignoring learn effect!", spell, entry);
continue;
}
@@ -8044,7 +8044,7 @@ void ObjectMgr::LoadTrainerSpell()
if (!result)
{
- TC_LOG_ERROR(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 Trainers. DB table `npc_trainer` is empty!");
+ TC_LOG_ERROR("server.loading", ">> Loaded 0 Trainers. DB table `npc_trainer` is empty!");
return;
}
@@ -8068,7 +8068,7 @@ void ObjectMgr::LoadTrainerSpell()
}
while (result->NextRow());
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %d Trainers in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Loaded %d Trainers in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
int ObjectMgr::LoadReferenceVendor(int32 vendor, int32 item, uint8 type, std::set<uint32> *skip_vendors)
@@ -8127,7 +8127,7 @@ void ObjectMgr::LoadVendors()
if (!result)
{
- TC_LOG_ERROR(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 Vendors. DB table `npc_vendor` is empty!");
+ TC_LOG_ERROR("server.loading", ">> Loaded 0 Vendors. DB table `npc_vendor` is empty!");
return;
}
@@ -8161,7 +8161,7 @@ void ObjectMgr::LoadVendors()
}
while (result->NextRow());
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %d Vendors in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Loaded %d Vendors in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
void ObjectMgr::LoadGossipMenu()
@@ -8174,7 +8174,7 @@ void ObjectMgr::LoadGossipMenu()
if (!result)
{
- TC_LOG_ERROR(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 gossip_menu entries. DB table `gossip_menu` is empty!");
+ TC_LOG_ERROR("server.loading", ">> Loaded 0 gossip_menu entries. DB table `gossip_menu` is empty!");
return;
}
@@ -8191,7 +8191,7 @@ void ObjectMgr::LoadGossipMenu()
if (!GetGossipText(gMenu.text_id))
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Table gossip_menu entry %u are using non-existing text_id %u", gMenu.entry, gMenu.text_id);
+ TC_LOG_ERROR("sql.sql", "Table gossip_menu entry %u are using non-existing text_id %u", gMenu.entry, gMenu.text_id);
continue;
}
@@ -8201,7 +8201,7 @@ void ObjectMgr::LoadGossipMenu()
}
while (result->NextRow());
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u gossip_menu entries in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Loaded %u gossip_menu entries in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
void ObjectMgr::LoadGossipMenuItems()
@@ -8217,7 +8217,7 @@ void ObjectMgr::LoadGossipMenuItems()
if (!result)
{
- TC_LOG_ERROR(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 gossip_menu_option entries. DB table `gossip_menu_option` is empty!");
+ TC_LOG_ERROR("server.loading", ">> Loaded 0 gossip_menu_option entries. DB table `gossip_menu_option` is empty!");
return;
}
@@ -8243,16 +8243,16 @@ void ObjectMgr::LoadGossipMenuItems()
if (gMenuItem.OptionIcon >= GOSSIP_ICON_MAX)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Table gossip_menu_option for menu %u, id %u has unknown icon id %u. Replacing with GOSSIP_ICON_CHAT", gMenuItem.MenuId, gMenuItem.OptionIndex, gMenuItem.OptionIcon);
+ TC_LOG_ERROR("sql.sql", "Table gossip_menu_option for menu %u, id %u has unknown icon id %u. Replacing with GOSSIP_ICON_CHAT", gMenuItem.MenuId, gMenuItem.OptionIndex, gMenuItem.OptionIcon);
gMenuItem.OptionIcon = GOSSIP_ICON_CHAT;
}
if (gMenuItem.OptionType >= GOSSIP_OPTION_MAX)
- TC_LOG_ERROR(LOG_FILTER_SQL, "Table gossip_menu_option for menu %u, id %u has unknown option id %u. Option will not be used", gMenuItem.MenuId, gMenuItem.OptionIndex, gMenuItem.OptionType);
+ TC_LOG_ERROR("sql.sql", "Table gossip_menu_option for menu %u, id %u has unknown option id %u. Option will not be used", gMenuItem.MenuId, gMenuItem.OptionIndex, gMenuItem.OptionType);
if (gMenuItem.ActionPoiId && !GetPointOfInterest(gMenuItem.ActionPoiId))
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Table gossip_menu_option for menu %u, id %u use non-existing action_poi_id %u, ignoring", gMenuItem.MenuId, gMenuItem.OptionIndex, gMenuItem.ActionPoiId);
+ TC_LOG_ERROR("sql.sql", "Table gossip_menu_option for menu %u, id %u use non-existing action_poi_id %u, ignoring", gMenuItem.MenuId, gMenuItem.OptionIndex, gMenuItem.ActionPoiId);
gMenuItem.ActionPoiId = 0;
}
@@ -8261,7 +8261,7 @@ void ObjectMgr::LoadGossipMenuItems()
}
while (result->NextRow());
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u gossip_menu_option entries in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Loaded %u gossip_menu_option entries in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
void ObjectMgr::AddVendorItem(uint32 entry, uint32 item, int32 maxcount, uint32 incrtime, uint32 extendedCost, uint8 type, bool persist /*= true*/)
@@ -8315,7 +8315,7 @@ bool ObjectMgr::IsVendorItemValid(uint32 vendor_entry, uint32 id, int32 maxcount
if (player)
ChatHandler(player->GetSession()).SendSysMessage(LANG_COMMAND_VENDORSELECTION);
else
- TC_LOG_ERROR(LOG_FILTER_SQL, "Table `(game_event_)npc_vendor` have data for not existed creature template (Entry: %u), ignore", vendor_entry);
+ TC_LOG_ERROR("sql.sql", "Table `(game_event_)npc_vendor` have data for not existed creature template (Entry: %u), ignore", vendor_entry);
return false;
}
@@ -8326,7 +8326,7 @@ bool ObjectMgr::IsVendorItemValid(uint32 vendor_entry, uint32 id, int32 maxcount
if (player)
ChatHandler(player->GetSession()).SendSysMessage(LANG_COMMAND_VENDORSELECTION);
else
- TC_LOG_ERROR(LOG_FILTER_SQL, "Table `(game_event_)npc_vendor` have data for not creature template (Entry: %u) without vendor flag, ignore", vendor_entry);
+ TC_LOG_ERROR("sql.sql", "Table `(game_event_)npc_vendor` have data for not creature template (Entry: %u) without vendor flag, ignore", vendor_entry);
if (skip_vendors)
skip_vendors->insert(vendor_entry);
@@ -8340,7 +8340,7 @@ bool ObjectMgr::IsVendorItemValid(uint32 vendor_entry, uint32 id, int32 maxcount
if (player)
ChatHandler(player->GetSession()).PSendSysMessage(LANG_ITEM_NOT_FOUND, id, type);
else
- TC_LOG_ERROR(LOG_FILTER_SQL, "Table `(game_event_)npc_vendor` for Vendor (Entry: %u) have in item list non-existed item (%u, type %u), ignore", vendor_entry, id, type);
+ TC_LOG_ERROR("sql.sql", "Table `(game_event_)npc_vendor` for Vendor (Entry: %u) have in item list non-existed item (%u, type %u), ignore", vendor_entry, id, type);
return false;
}
@@ -8349,7 +8349,7 @@ bool ObjectMgr::IsVendorItemValid(uint32 vendor_entry, uint32 id, int32 maxcount
if (player)
ChatHandler(player->GetSession()).PSendSysMessage(LANG_EXTENDED_COST_NOT_EXIST, ExtendedCost);
else
- TC_LOG_ERROR(LOG_FILTER_SQL, "Table `(game_event_)npc_vendor` have Item (Entry: %u) with wrong ExtendedCost (%u) for vendor (%u), ignore", id, ExtendedCost, vendor_entry);
+ TC_LOG_ERROR("sql.sql", "Table `(game_event_)npc_vendor` have Item (Entry: %u) with wrong ExtendedCost (%u) for vendor (%u), ignore", id, ExtendedCost, vendor_entry);
return false;
}
@@ -8360,7 +8360,7 @@ bool ObjectMgr::IsVendorItemValid(uint32 vendor_entry, uint32 id, int32 maxcount
if (player)
ChatHandler(player->GetSession()).PSendSysMessage("MaxCount != 0 (%u) but IncrTime == 0", maxcount);
else
- TC_LOG_ERROR(LOG_FILTER_SQL, "Table `(game_event_)npc_vendor` has `maxcount` (%u) for item %u of vendor (Entry: %u) but `incrtime`=0, ignore", maxcount, id, vendor_entry);
+ TC_LOG_ERROR("sql.sql", "Table `(game_event_)npc_vendor` has `maxcount` (%u) for item %u of vendor (Entry: %u) but `incrtime`=0, ignore", maxcount, id, vendor_entry);
return false;
}
else if (maxcount == 0 && incrtime > 0)
@@ -8368,7 +8368,7 @@ bool ObjectMgr::IsVendorItemValid(uint32 vendor_entry, uint32 id, int32 maxcount
if (player)
ChatHandler(player->GetSession()).PSendSysMessage("MaxCount == 0 but IncrTime<>= 0");
else
- TC_LOG_ERROR(LOG_FILTER_SQL, "Table `(game_event_)npc_vendor` has `maxcount`=0 for item %u of vendor (Entry: %u) but `incrtime`<>0, ignore", id, vendor_entry);
+ TC_LOG_ERROR("sql.sql", "Table `(game_event_)npc_vendor` has `maxcount`=0 for item %u of vendor (Entry: %u) but `incrtime`<>0, ignore", id, vendor_entry);
return false;
}
}
@@ -8382,13 +8382,13 @@ bool ObjectMgr::IsVendorItemValid(uint32 vendor_entry, uint32 id, int32 maxcount
if (player)
ChatHandler(player->GetSession()).PSendSysMessage(LANG_ITEM_ALREADY_IN_LIST, id, ExtendedCost, type);
else
- TC_LOG_ERROR(LOG_FILTER_SQL, "Table `npc_vendor` has duplicate items %u (with extended cost %u, type %u) for vendor (Entry: %u), ignoring", id, ExtendedCost, type, vendor_entry);
+ TC_LOG_ERROR("sql.sql", "Table `npc_vendor` has duplicate items %u (with extended cost %u, type %u) for vendor (Entry: %u), ignoring", id, ExtendedCost, type, vendor_entry);
return false;
}
if (type == ITEM_VENDOR_TYPE_CURRENCY && maxcount == 0)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Table `(game_event_)npc_vendor` have Item (Entry: %u, type: %u) with missing maxcount for vendor (%u), ignore", id, type, vendor_entry);
+ TC_LOG_ERROR("sql.sql", "Table `(game_event_)npc_vendor` have Item (Entry: %u, type: %u) with missing maxcount for vendor (%u), ignore", id, type, vendor_entry);
return false;
}
@@ -8427,7 +8427,7 @@ void ObjectMgr::LoadScriptNames()
if (!result)
{
- TC_LOG_ERROR(LOG_FILTER_SERVER_LOADING, ">> Loaded empty set of Script Names!");
+ TC_LOG_ERROR("server.loading", ">> Loaded empty set of Script Names!");
return;
}
@@ -8441,7 +8441,7 @@ void ObjectMgr::LoadScriptNames()
while (result->NextRow());
std::sort(_scriptNamesStore.begin(), _scriptNamesStore.end());
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %d Script Names in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Loaded %d Script Names in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
uint32 ObjectMgr::GetScriptId(const char *name)
@@ -8473,7 +8473,7 @@ void ObjectMgr::CheckScripts(ScriptsType type, std::set<int32>& ids)
case SCRIPT_COMMAND_TALK:
{
if (!GetTrinityStringLocale (itrM->second.Talk.TextID))
- TC_LOG_ERROR(LOG_FILTER_SQL, "Table `%s` references invalid text id %u from `db_script_string`, script id: %u.", GetScriptsTableNameByType(type).c_str(), itrM->second.Talk.TextID, itrMM->first);
+ TC_LOG_ERROR("sql.sql", "Table `%s` references invalid text id %u from `db_script_string`, script id: %u.", GetScriptsTableNameByType(type).c_str(), itrM->second.Talk.TextID, itrMM->first);
if (ids.find(itrM->second.Talk.TextID) != ids.end())
ids.erase(itrM->second.Talk.TextID);
@@ -8499,7 +8499,7 @@ void ObjectMgr::LoadDbScriptStrings()
CheckScripts(ScriptsType(type), ids);
for (std::set<int32>::const_iterator itr = ids.begin(); itr != ids.end(); ++itr)
- TC_LOG_ERROR(LOG_FILTER_SQL, "Table `db_script_string` has unused string id %u", *itr);
+ TC_LOG_ERROR("sql.sql", "Table `db_script_string` has unused string id %u", *itr);
}
bool LoadTrinityStrings(const char* table, int32 start_value, int32 end_value)
@@ -8508,7 +8508,7 @@ bool LoadTrinityStrings(const char* table, int32 start_value, int32 end_value)
// start/end reversed for negative values
if (start_value > MAX_DB_SCRIPT_STRING_ID || end_value >= start_value)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Table '%s' load attempted with range (%d - %d) reserved by Trinity, strings not loaded.", table, start_value, end_value+1);
+ TC_LOG_ERROR("sql.sql", "Table '%s' load attempted with range (%d - %d) reserved by Trinity, strings not loaded.", table, start_value, end_value+1);
return false;
}
@@ -8544,7 +8544,7 @@ void ObjectMgr::LoadCreatureClassLevelStats()
if (!result)
{
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 creature base stats. DB table `creature_classlevelstats` is empty.");
+ TC_LOG_INFO("server.loading", ">> Loaded 0 creature base stats. DB table `creature_classlevelstats` is empty.");
return;
}
@@ -8565,13 +8565,13 @@ void ObjectMgr::LoadCreatureClassLevelStats()
stats.BaseArmor = fields[7].GetUInt32();
if (!Class || ((1 << (Class - 1)) & CLASSMASK_ALL_CREATURES) == 0)
- TC_LOG_ERROR(LOG_FILTER_SQL, "Creature base stats for level %u has invalid class %u", Level, Class);
+ TC_LOG_ERROR("sql.sql", "Creature base stats for level %u has invalid class %u", Level, Class);
for (uint8 i = 0; i < MAX_CREATURE_BASE_HP; ++i)
{
if (stats.BaseHealth[i] < 1)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Creature base stats for class %u, level %u has invalid zero base HP[%u] - set to 1", Class, Level, i);
+ TC_LOG_ERROR("sql.sql", "Creature base stats for class %u, level %u has invalid zero base HP[%u] - set to 1", Class, Level, i);
stats.BaseHealth[i] = 1;
}
}
@@ -8588,11 +8588,11 @@ void ObjectMgr::LoadCreatureClassLevelStats()
for (uint16 lvl = itr->second.minlevel; lvl <= itr->second.maxlevel; ++lvl)
{
if (_creatureBaseStatsStore.find(MAKE_PAIR16(lvl, itr->second.unit_class)) == _creatureBaseStatsStore.end())
- TC_LOG_ERROR(LOG_FILTER_SQL, "Missing base stats for creature class %u level %u", itr->second.unit_class, lvl);
+ TC_LOG_ERROR("sql.sql", "Missing base stats for creature class %u level %u", itr->second.unit_class, lvl);
}
}
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u creature base stats in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Loaded %u creature base stats in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
void ObjectMgr::LoadFactionChangeAchievements()
@@ -8603,7 +8603,7 @@ void ObjectMgr::LoadFactionChangeAchievements()
if (!result)
{
- TC_LOG_ERROR(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 faction change achievement pairs. DB table `player_factionchange_achievement` is empty.");
+ TC_LOG_ERROR("server.loading", ">> Loaded 0 faction change achievement pairs. DB table `player_factionchange_achievement` is empty.");
return;
}
@@ -8617,9 +8617,9 @@ void ObjectMgr::LoadFactionChangeAchievements()
uint32 horde = fields[1].GetUInt32();
if (!sAchievementMgr->GetAchievement(alliance))
- TC_LOG_ERROR(LOG_FILTER_SQL, "Achievement %u (alliance_id) referenced in `player_factionchange_achievement` does not exist, pair skipped!", alliance);
+ TC_LOG_ERROR("sql.sql", "Achievement %u (alliance_id) referenced in `player_factionchange_achievement` does not exist, pair skipped!", alliance);
else if (!sAchievementMgr->GetAchievement(horde))
- TC_LOG_ERROR(LOG_FILTER_SQL, "Achievement %u (horde_id) referenced in `player_factionchange_achievement` does not exist, pair skipped!", horde);
+ TC_LOG_ERROR("sql.sql", "Achievement %u (horde_id) referenced in `player_factionchange_achievement` does not exist, pair skipped!", horde);
else
FactionChangeAchievements[alliance] = horde;
@@ -8627,7 +8627,7 @@ void ObjectMgr::LoadFactionChangeAchievements()
}
while (result->NextRow());
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u faction change achievement pairs in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Loaded %u faction change achievement pairs in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
void ObjectMgr::LoadFactionChangeItems()
@@ -8638,7 +8638,7 @@ void ObjectMgr::LoadFactionChangeItems()
if (!result)
{
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 faction change item pairs. DB table `player_factionchange_items` is empty.");
+ TC_LOG_INFO("server.loading", ">> Loaded 0 faction change item pairs. DB table `player_factionchange_items` is empty.");
return;
}
@@ -8652,9 +8652,9 @@ void ObjectMgr::LoadFactionChangeItems()
uint32 horde = fields[1].GetUInt32();
if (!GetItemTemplate(alliance))
- TC_LOG_ERROR(LOG_FILTER_SQL, "Item %u (alliance_id) referenced in `player_factionchange_items` does not exist, pair skipped!", alliance);
+ TC_LOG_ERROR("sql.sql", "Item %u (alliance_id) referenced in `player_factionchange_items` does not exist, pair skipped!", alliance);
else if (!GetItemTemplate(horde))
- TC_LOG_ERROR(LOG_FILTER_SQL, "Item %u (horde_id) referenced in `player_factionchange_items` does not exist, pair skipped!", horde);
+ TC_LOG_ERROR("sql.sql", "Item %u (horde_id) referenced in `player_factionchange_items` does not exist, pair skipped!", horde);
else
FactionChangeItems[alliance] = horde;
@@ -8662,7 +8662,7 @@ void ObjectMgr::LoadFactionChangeItems()
}
while (result->NextRow());
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u faction change item pairs in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Loaded %u faction change item pairs in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
void ObjectMgr::LoadFactionChangeQuests()
@@ -8673,7 +8673,7 @@ void ObjectMgr::LoadFactionChangeQuests()
if (!result)
{
- TC_LOG_ERROR(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 faction change quest pairs. DB table `player_factionchange_quests` is empty.");
+ TC_LOG_ERROR("server.loading", ">> Loaded 0 faction change quest pairs. DB table `player_factionchange_quests` is empty.");
return;
}
@@ -8687,9 +8687,9 @@ void ObjectMgr::LoadFactionChangeQuests()
uint32 horde = fields[1].GetUInt32();
if (!sObjectMgr->GetQuestTemplate(alliance))
- TC_LOG_ERROR(LOG_FILTER_SQL, "Quest %u (alliance_id) referenced in `player_factionchange_quests` does not exist, pair skipped!", alliance);
+ TC_LOG_ERROR("sql.sql", "Quest %u (alliance_id) referenced in `player_factionchange_quests` does not exist, pair skipped!", alliance);
else if (!sObjectMgr->GetQuestTemplate(horde))
- TC_LOG_ERROR(LOG_FILTER_SQL, "Quest %u (horde_id) referenced in `player_factionchange_quests` does not exist, pair skipped!", horde);
+ TC_LOG_ERROR("sql.sql", "Quest %u (horde_id) referenced in `player_factionchange_quests` does not exist, pair skipped!", horde);
else
FactionChangeQuests[alliance] = horde;
@@ -8697,7 +8697,7 @@ void ObjectMgr::LoadFactionChangeQuests()
}
while (result->NextRow());
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u faction change quest pairs in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Loaded %u faction change quest pairs in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
void ObjectMgr::LoadFactionChangeReputations()
@@ -8708,7 +8708,7 @@ void ObjectMgr::LoadFactionChangeReputations()
if (!result)
{
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 faction change reputation pairs. DB table `player_factionchange_reputations` is empty.");
+ TC_LOG_INFO("server.loading", ">> Loaded 0 faction change reputation pairs. DB table `player_factionchange_reputations` is empty.");
return;
}
@@ -8722,9 +8722,9 @@ void ObjectMgr::LoadFactionChangeReputations()
uint32 horde = fields[1].GetUInt32();
if (!sFactionStore.LookupEntry(alliance))
- TC_LOG_ERROR(LOG_FILTER_SQL, "Reputation %u (alliance_id) referenced in `player_factionchange_reputations` does not exist, pair skipped!", alliance);
+ TC_LOG_ERROR("sql.sql", "Reputation %u (alliance_id) referenced in `player_factionchange_reputations` does not exist, pair skipped!", alliance);
else if (!sFactionStore.LookupEntry(horde))
- TC_LOG_ERROR(LOG_FILTER_SQL, "Reputation %u (horde_id) referenced in `player_factionchange_reputations` does not exist, pair skipped!", horde);
+ TC_LOG_ERROR("sql.sql", "Reputation %u (horde_id) referenced in `player_factionchange_reputations` does not exist, pair skipped!", horde);
else
FactionChangeReputation[alliance] = horde;
@@ -8732,7 +8732,7 @@ void ObjectMgr::LoadFactionChangeReputations()
}
while (result->NextRow());
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u faction change reputation pairs in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Loaded %u faction change reputation pairs in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
void ObjectMgr::LoadHotfixData()
@@ -8743,7 +8743,7 @@ void ObjectMgr::LoadHotfixData()
if (!result)
{
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 hotfix info entries. DB table `hotfix_data` is empty.");
+ TC_LOG_INFO("server.loading", ">> Loaded 0 hotfix info entries. DB table `hotfix_data` is empty.");
return;
}
@@ -8765,7 +8765,7 @@ void ObjectMgr::LoadHotfixData()
}
while (result->NextRow());
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u hotfix info entries in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Loaded %u hotfix info entries in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
void ObjectMgr::LoadMissingKeyChains()
@@ -8780,7 +8780,7 @@ void ObjectMgr::LoadMissingKeyChains()
if (!result)
{
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 KeyChain entries. DB table `keychain_db2` is empty.");
+ TC_LOG_INFO("server.loading", ">> Loaded 0 KeyChain entries. DB table `keychain_db2` is empty.");
return;
}
@@ -8800,7 +8800,7 @@ void ObjectMgr::LoadMissingKeyChains()
}
while (result->NextRow());
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u KeyChain entries in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Loaded %u KeyChain entries in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
void ObjectMgr::LoadFactionChangeSpells()
@@ -8811,7 +8811,7 @@ void ObjectMgr::LoadFactionChangeSpells()
if (!result)
{
- TC_LOG_ERROR(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 faction change spell pairs. DB table `player_factionchange_spells` is empty.");
+ TC_LOG_ERROR("server.loading", ">> Loaded 0 faction change spell pairs. DB table `player_factionchange_spells` is empty.");
return;
}
@@ -8825,9 +8825,9 @@ void ObjectMgr::LoadFactionChangeSpells()
uint32 horde = fields[1].GetUInt32();
if (!sSpellMgr->GetSpellInfo(alliance))
- TC_LOG_ERROR(LOG_FILTER_SQL, "Spell %u (alliance_id) referenced in `player_factionchange_spells` does not exist, pair skipped!", alliance);
+ TC_LOG_ERROR("sql.sql", "Spell %u (alliance_id) referenced in `player_factionchange_spells` does not exist, pair skipped!", alliance);
else if (!sSpellMgr->GetSpellInfo(horde))
- TC_LOG_ERROR(LOG_FILTER_SQL, "Spell %u (horde_id) referenced in `player_factionchange_spells` does not exist, pair skipped!", horde);
+ TC_LOG_ERROR("sql.sql", "Spell %u (horde_id) referenced in `player_factionchange_spells` does not exist, pair skipped!", horde);
else
FactionChangeSpells[alliance] = horde;
@@ -8835,7 +8835,7 @@ void ObjectMgr::LoadFactionChangeSpells()
}
while (result->NextRow());
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u faction change spell pairs in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Loaded %u faction change spell pairs in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
void ObjectMgr::LoadFactionChangeTitles()
@@ -8846,7 +8846,7 @@ void ObjectMgr::LoadFactionChangeTitles()
if (!result)
{
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 faction change title pairs. DB table `player_factionchange_title` is empty.");
+ TC_LOG_INFO("server.loading", ">> Loaded 0 faction change title pairs. DB table `player_factionchange_title` is empty.");
return;
}
@@ -8860,9 +8860,9 @@ void ObjectMgr::LoadFactionChangeTitles()
uint32 horde = fields[1].GetUInt32();
if (!sCharTitlesStore.LookupEntry(alliance))
- TC_LOG_ERROR(LOG_FILTER_SQL, "Title %u (alliance_id) referenced in `player_factionchange_title` does not exist, pair skipped!", alliance);
+ TC_LOG_ERROR("sql.sql", "Title %u (alliance_id) referenced in `player_factionchange_title` does not exist, pair skipped!", alliance);
else if (!sCharTitlesStore.LookupEntry(horde))
- TC_LOG_ERROR(LOG_FILTER_SQL, "Title %u (horde_id) referenced in `player_factionchange_title` does not exist, pair skipped!", horde);
+ TC_LOG_ERROR("sql.sql", "Title %u (horde_id) referenced in `player_factionchange_title` does not exist, pair skipped!", horde);
else
FactionChangeTitles[alliance] = horde;
@@ -8870,7 +8870,7 @@ void ObjectMgr::LoadFactionChangeTitles()
}
while (result->NextRow());
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u faction change title pairs in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Loaded %u faction change title pairs in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
void ObjectMgr::LoadPhaseDefinitions()
@@ -8884,7 +8884,7 @@ void ObjectMgr::LoadPhaseDefinitions()
if (!result)
{
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 phasing definitions. DB table `phase_definitions` is empty.");
+ TC_LOG_INFO("server.loading", ">> Loaded 0 phasing definitions. DB table `phase_definitions` is empty.");
return;
}
@@ -8906,7 +8906,7 @@ void ObjectMgr::LoadPhaseDefinitions()
// Checks
if ((PhaseDefinition.flags & PHASE_FLAG_OVERWRITE_EXISTING) && (PhaseDefinition.flags & PHASE_FLAG_NEGATE_PHASE))
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Flags defined in phase_definitions in zoneId %d and entry %u does contain PHASE_FLAG_OVERWRITE_EXISTING and PHASE_FLAG_NEGATE_PHASE. Setting flags to PHASE_FLAG_OVERWRITE_EXISTING", PhaseDefinition.zoneId, PhaseDefinition.entry);
+ TC_LOG_ERROR("sql.sql", "Flags defined in phase_definitions in zoneId %d and entry %u does contain PHASE_FLAG_OVERWRITE_EXISTING and PHASE_FLAG_NEGATE_PHASE. Setting flags to PHASE_FLAG_OVERWRITE_EXISTING", PhaseDefinition.zoneId, PhaseDefinition.entry);
PhaseDefinition.flags &= ~PHASE_FLAG_NEGATE_PHASE;
}
@@ -8916,7 +8916,7 @@ void ObjectMgr::LoadPhaseDefinitions()
}
while (result->NextRow());
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u phasing definitions in %u ms.", count, GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Loaded %u phasing definitions in %u ms.", count, GetMSTimeDiffToNow(oldMSTime));
}
void ObjectMgr::LoadSpellPhaseInfo()
@@ -8930,7 +8930,7 @@ void ObjectMgr::LoadSpellPhaseInfo()
if (!result)
{
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 spell dbc infos. DB table `spell_phase` is empty.");
+ TC_LOG_INFO("server.loading", ">> Loaded 0 spell dbc infos. DB table `spell_phase` is empty.");
return;
}
@@ -8945,13 +8945,13 @@ void ObjectMgr::LoadSpellPhaseInfo()
SpellInfo const* spell = sSpellMgr->GetSpellInfo(spellPhaseInfo.spellId);
if (!spell)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Spell %u defined in `spell_phase` does not exists, skipped.", spellPhaseInfo.spellId);
+ TC_LOG_ERROR("sql.sql", "Spell %u defined in `spell_phase` does not exists, skipped.", spellPhaseInfo.spellId);
continue;
}
if (!spell->HasAura(SPELL_AURA_PHASE))
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Spell %u defined in `spell_phase` does not have aura effect type SPELL_AURA_PHASE, useless value.", spellPhaseInfo.spellId);
+ TC_LOG_ERROR("sql.sql", "Spell %u defined in `spell_phase` does not have aura effect type SPELL_AURA_PHASE, useless value.", spellPhaseInfo.spellId);
continue;
}
@@ -8963,7 +8963,7 @@ void ObjectMgr::LoadSpellPhaseInfo()
++count;
}
while (result->NextRow());
- TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u spell dbc infos in %u ms.", count, GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Loaded %u spell dbc infos in %u ms.", count, GetMSTimeDiffToNow(oldMSTime));
}
GameObjectTemplate const* ObjectMgr::GetGameObjectTemplate(uint32 entry)