diff options
Diffstat (limited to 'src/server/game/Globals/ObjectMgr.cpp')
-rw-r--r-- | src/server/game/Globals/ObjectMgr.cpp | 103 |
1 files changed, 43 insertions, 60 deletions
diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp index 6deec96f5fb..1e23b30c9ff 100644 --- a/src/server/game/Globals/ObjectMgr.cpp +++ b/src/server/game/Globals/ObjectMgr.cpp @@ -360,17 +360,17 @@ void ObjectMgr::LoadCreatureTemplates() // "TitleAlt, IconName, RequiredExpansion, VignetteID, " // 10 11 12 13 14 15 16 17 18 19 20 // "faction, npcflag, speed_walk, speed_run, scale, `rank`, dmgschool, BaseAttackTime, RangeAttackTime, BaseVariance, RangeVariance, " - // 21 22 23 24 25 26 27 28 - // "unit_class, unit_flags, unit_flags2, unit_flags3, dynamicflags, family, trainer_class, type, " - // 29 30 31 - // "VehicleId, AIName, MovementType, " - // 32 33 34 35 36 38 38 39 + // 21 22 23 24 + // "unit_class, unit_flags, unit_flags2, unit_flags3, " + // 25 26 27 28 29 30 + // "family, trainer_class, type, VehicleId, AIName, MovementType, " + // 31 32 33 34 35 36 37 38 // "ctm.Ground, ctm.Swim, ctm.Flight, ctm.Rooted, ctm.Chase, ctm.Random, ctm.InteractionPauseTimer, ExperienceModifier, " - // 40 41 42 43 44 + // 39 40 41 42 43 // "RacialLeader, movementId, WidgetSetID, WidgetSetUnitConditionID, RegenHealth, " - // 45 46 47 + // 44 45 46 // "mechanic_immune_mask, spell_school_immune_mask, flags_extra, " - // 48 49 + // 47 48 // "ScriptName, StringId FROM creature_template WHERE entry = ? OR 1 = ?"); WorldDatabasePreparedStatement* stmt = WorldDatabase.GetPreparedStatement(WORLD_SEL_CREATURE_TEMPLATE); @@ -438,10 +438,9 @@ void ObjectMgr::LoadCreatureTemplate(Field* fields) creatureTemplate.unit_flags = fields[22].GetUInt32(); creatureTemplate.unit_flags2 = fields[23].GetUInt32(); creatureTemplate.unit_flags3 = fields[24].GetUInt32(); - creatureTemplate.dynamicflags = fields[25].GetUInt32(); - creatureTemplate.family = CreatureFamily(fields[26].GetInt32()); - creatureTemplate.trainer_class = uint32(fields[27].GetUInt8()); - creatureTemplate.type = uint32(fields[28].GetUInt8()); + creatureTemplate.family = CreatureFamily(fields[25].GetInt32()); + creatureTemplate.trainer_class = uint32(fields[26].GetUInt8()); + creatureTemplate.type = uint32(fields[27].GetUInt8()); for (uint8 i = SPELL_SCHOOL_HOLY; i < MAX_SPELL_SCHOOL; ++i) creatureTemplate.resistance[i] = 0; @@ -449,41 +448,41 @@ void ObjectMgr::LoadCreatureTemplate(Field* fields) for (uint8 i = 0; i < MAX_CREATURE_SPELLS; ++i) creatureTemplate.spells[i] = 0; - creatureTemplate.VehicleId = fields[29].GetUInt32(); - creatureTemplate.AIName = fields[30].GetString(); - creatureTemplate.MovementType = uint32(fields[31].GetUInt8()); + creatureTemplate.VehicleId = fields[28].GetUInt32(); + creatureTemplate.AIName = fields[29].GetString(); + creatureTemplate.MovementType = uint32(fields[30].GetUInt8()); + if (!fields[31].IsNull()) + creatureTemplate.Movement.Ground = static_cast<CreatureGroundMovementType>(fields[31].GetUInt8()); + if (!fields[32].IsNull()) - creatureTemplate.Movement.Ground = static_cast<CreatureGroundMovementType>(fields[32].GetUInt8()); + creatureTemplate.Movement.Swim = fields[32].GetBool(); if (!fields[33].IsNull()) - creatureTemplate.Movement.Swim = fields[33].GetBool(); + creatureTemplate.Movement.Flight = static_cast<CreatureFlightMovementType>(fields[33].GetUInt8()); if (!fields[34].IsNull()) - creatureTemplate.Movement.Flight = static_cast<CreatureFlightMovementType>(fields[34].GetUInt8()); + creatureTemplate.Movement.Rooted = fields[34].GetBool(); if (!fields[35].IsNull()) - creatureTemplate.Movement.Rooted = fields[35].GetBool(); + creatureTemplate.Movement.Chase = static_cast<CreatureChaseMovementType>(fields[35].GetUInt8()); if (!fields[36].IsNull()) - creatureTemplate.Movement.Chase = static_cast<CreatureChaseMovementType>(fields[36].GetUInt8()); + creatureTemplate.Movement.Random = static_cast<CreatureRandomMovementType>(fields[36].GetUInt8()); if (!fields[37].IsNull()) - creatureTemplate.Movement.Random = static_cast<CreatureRandomMovementType>(fields[37].GetUInt8()); - - if (!fields[38].IsNull()) - creatureTemplate.Movement.InteractionPauseTimer = fields[38].GetUInt32(); + creatureTemplate.Movement.InteractionPauseTimer = fields[37].GetUInt32(); - creatureTemplate.ModExperience = fields[39].GetFloat(); - creatureTemplate.RacialLeader = fields[40].GetBool(); - creatureTemplate.movementId = fields[41].GetUInt32(); - creatureTemplate.WidgetSetID = fields[42].GetInt32(); - creatureTemplate.WidgetSetUnitConditionID = fields[43].GetInt32(); - creatureTemplate.RegenHealth = fields[44].GetBool(); - creatureTemplate.MechanicImmuneMask = fields[45].GetUInt64(); - creatureTemplate.SpellSchoolImmuneMask = fields[46].GetUInt32(); - creatureTemplate.flags_extra = fields[47].GetUInt32(); - creatureTemplate.ScriptID = GetScriptId(fields[48].GetString()); - creatureTemplate.StringId = fields[49].GetString(); + creatureTemplate.ModExperience = fields[38].GetFloat(); + creatureTemplate.RacialLeader = fields[39].GetBool(); + creatureTemplate.movementId = fields[40].GetUInt32(); + creatureTemplate.WidgetSetID = fields[41].GetInt32(); + creatureTemplate.WidgetSetUnitConditionID = fields[42].GetInt32(); + creatureTemplate.RegenHealth = fields[43].GetBool(); + creatureTemplate.MechanicImmuneMask = fields[44].GetUInt64(); + creatureTemplate.SpellSchoolImmuneMask = fields[45].GetUInt32(); + creatureTemplate.flags_extra = fields[46].GetUInt32(); + creatureTemplate.ScriptID = GetScriptId(fields[47].GetString()); + creatureTemplate.StringId = fields[48].GetString(); } void ObjectMgr::LoadCreatureTemplateGossip() @@ -1144,12 +1143,6 @@ void ObjectMgr::CheckCreatureTemplate(CreatureTemplate const* cInfo) const_cast<CreatureTemplate*>(cInfo)->unit_flags3 &= UNIT_FLAG3_ALLOWED; } - if (cInfo->dynamicflags) - { - TC_LOG_ERROR("sql.sql", "Table `creature_template` lists creature (Entry: {}) with `dynamicflags` > 0. Ignored and set to 0.", cInfo->Entry); - const_cast<CreatureTemplate*>(cInfo)->dynamicflags = 0; - } - if (!cInfo->GossipMenuIds.empty() && !(cInfo->npcflag & UNIT_NPC_FLAG_GOSSIP)) TC_LOG_INFO("sql.sql", "Creature (Entry: {}) has assigned gossip menu, but npcflag does not include UNIT_NPC_FLAG_GOSSIP.", cInfo->Entry); else if (cInfo->GossipMenuIds.empty() && cInfo->npcflag & UNIT_NPC_FLAG_GOSSIP) @@ -1647,7 +1640,7 @@ CreatureModel const* ObjectMgr::ChooseDisplayId(CreatureTemplate const* cinfo, C return cinfo->GetFirstInvisibleModel(); } -void ObjectMgr::ChooseCreatureFlags(CreatureTemplate const* cInfo, uint64* npcFlags, uint32* unitFlags, uint32* unitFlags2, uint32* unitFlags3, uint32* dynamicFlags, CreatureData const* data /*= nullptr*/) +void ObjectMgr::ChooseCreatureFlags(CreatureTemplate const* cInfo, uint64* npcFlags, uint32* unitFlags, uint32* unitFlags2, uint32* unitFlags3, CreatureData const* data /*= nullptr*/) { #define ChooseCreatureFlagSource(field) ((data && data->field) ? data->field : cInfo->field) @@ -1663,9 +1656,6 @@ void ObjectMgr::ChooseCreatureFlags(CreatureTemplate const* cInfo, uint64* npcFl if (unitFlags3) *unitFlags3 = ChooseCreatureFlagSource(unit_flags3); - if (dynamicFlags) - *dynamicFlags = ChooseCreatureFlagSource(dynamicflags); - #undef ChooseCreatureFlagSource } @@ -2142,8 +2132,8 @@ void ObjectMgr::LoadCreatures() QueryResult result = WorldDatabase.Query("SELECT creature.guid, id, map, position_x, position_y, position_z, orientation, modelid, equipment_id, spawntimesecs, wander_distance, " // 11 12 13 14 15 16 17 18 19 20 21 "currentwaypoint, curhealth, curmana, MovementType, spawnDifficulties, eventEntry, poolSpawnId, creature.npcflag, creature.unit_flags, creature.unit_flags2, creature.unit_flags3, " - // 22 23 24 25 26 27 28 - "creature.dynamicflags, creature.phaseUseFlags, creature.phaseid, creature.phasegroup, creature.terrainSwapMap, creature.ScriptName, creature.StringId " + // 22 23 24 25 26 27 + "creature.phaseUseFlags, creature.phaseid, creature.phasegroup, creature.terrainSwapMap, creature.ScriptName, creature.StringId " "FROM creature " "LEFT OUTER JOIN game_event_creature ON creature.guid = game_event_creature.guid " "LEFT OUTER JOIN pool_members ON pool_members.type = 0 AND creature.guid = pool_members.spawnId"); @@ -2197,13 +2187,12 @@ void ObjectMgr::LoadCreatures() data.unit_flags = fields[19].GetUInt32(); data.unit_flags2 = fields[20].GetUInt32(); data.unit_flags3 = fields[21].GetUInt32(); - data.dynamicflags = fields[22].GetUInt32(); - data.phaseUseFlags = fields[23].GetUInt8(); - data.phaseId = fields[24].GetUInt32(); - data.phaseGroup = fields[25].GetUInt32(); - data.terrainSwapMap = fields[26].GetInt32(); - data.scriptId = GetScriptId(fields[27].GetString()); - data.StringId = fields[28].GetString(); + data.phaseUseFlags = fields[22].GetUInt8(); + data.phaseId = fields[23].GetUInt32(); + data.phaseGroup = fields[24].GetUInt32(); + data.terrainSwapMap = fields[25].GetInt32(); + data.scriptId = GetScriptId(fields[26].GetString()); + data.StringId = fields[27].GetString(); data.spawnGroupData = IsTransportMap(data.mapId) ? GetLegacySpawnGroup() : GetDefaultSpawnGroup(); // transport spawns default to compatibility group MapEntry const* mapEntry = sMapStore.LookupEntry(data.mapId); @@ -2351,12 +2340,6 @@ void ObjectMgr::LoadCreatures() data.unit_flags3 &= UNIT_FLAG3_ALLOWED; } - if (data.dynamicflags) - { - TC_LOG_ERROR("sql.sql", "Table `creature` has creature (GUID: {} Entry: {}) with `dynamicflags` > 0. Ignored and set to 0.", guid, data.id); - data.dynamicflags = 0; - } - if (sWorld->getBoolConfig(CONFIG_CALCULATE_CREATURE_ZONE_AREA_DATA)) { uint32 zoneId = 0; |