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path: root/src/server/game/Globals/ObjectMgr.cpp
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Diffstat (limited to 'src/server/game/Globals/ObjectMgr.cpp')
-rw-r--r--src/server/game/Globals/ObjectMgr.cpp103
1 files changed, 43 insertions, 60 deletions
diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp
index 6deec96f5fb..1e23b30c9ff 100644
--- a/src/server/game/Globals/ObjectMgr.cpp
+++ b/src/server/game/Globals/ObjectMgr.cpp
@@ -360,17 +360,17 @@ void ObjectMgr::LoadCreatureTemplates()
// "TitleAlt, IconName, RequiredExpansion, VignetteID, "
// 10 11 12 13 14 15 16 17 18 19 20
// "faction, npcflag, speed_walk, speed_run, scale, `rank`, dmgschool, BaseAttackTime, RangeAttackTime, BaseVariance, RangeVariance, "
- // 21 22 23 24 25 26 27 28
- // "unit_class, unit_flags, unit_flags2, unit_flags3, dynamicflags, family, trainer_class, type, "
- // 29 30 31
- // "VehicleId, AIName, MovementType, "
- // 32 33 34 35 36 38 38 39
+ // 21 22 23 24
+ // "unit_class, unit_flags, unit_flags2, unit_flags3, "
+ // 25 26 27 28 29 30
+ // "family, trainer_class, type, VehicleId, AIName, MovementType, "
+ // 31 32 33 34 35 36 37 38
// "ctm.Ground, ctm.Swim, ctm.Flight, ctm.Rooted, ctm.Chase, ctm.Random, ctm.InteractionPauseTimer, ExperienceModifier, "
- // 40 41 42 43 44
+ // 39 40 41 42 43
// "RacialLeader, movementId, WidgetSetID, WidgetSetUnitConditionID, RegenHealth, "
- // 45 46 47
+ // 44 45 46
// "mechanic_immune_mask, spell_school_immune_mask, flags_extra, "
- // 48 49
+ // 47 48
// "ScriptName, StringId FROM creature_template WHERE entry = ? OR 1 = ?");
WorldDatabasePreparedStatement* stmt = WorldDatabase.GetPreparedStatement(WORLD_SEL_CREATURE_TEMPLATE);
@@ -438,10 +438,9 @@ void ObjectMgr::LoadCreatureTemplate(Field* fields)
creatureTemplate.unit_flags = fields[22].GetUInt32();
creatureTemplate.unit_flags2 = fields[23].GetUInt32();
creatureTemplate.unit_flags3 = fields[24].GetUInt32();
- creatureTemplate.dynamicflags = fields[25].GetUInt32();
- creatureTemplate.family = CreatureFamily(fields[26].GetInt32());
- creatureTemplate.trainer_class = uint32(fields[27].GetUInt8());
- creatureTemplate.type = uint32(fields[28].GetUInt8());
+ creatureTemplate.family = CreatureFamily(fields[25].GetInt32());
+ creatureTemplate.trainer_class = uint32(fields[26].GetUInt8());
+ creatureTemplate.type = uint32(fields[27].GetUInt8());
for (uint8 i = SPELL_SCHOOL_HOLY; i < MAX_SPELL_SCHOOL; ++i)
creatureTemplate.resistance[i] = 0;
@@ -449,41 +448,41 @@ void ObjectMgr::LoadCreatureTemplate(Field* fields)
for (uint8 i = 0; i < MAX_CREATURE_SPELLS; ++i)
creatureTemplate.spells[i] = 0;
- creatureTemplate.VehicleId = fields[29].GetUInt32();
- creatureTemplate.AIName = fields[30].GetString();
- creatureTemplate.MovementType = uint32(fields[31].GetUInt8());
+ creatureTemplate.VehicleId = fields[28].GetUInt32();
+ creatureTemplate.AIName = fields[29].GetString();
+ creatureTemplate.MovementType = uint32(fields[30].GetUInt8());
+ if (!fields[31].IsNull())
+ creatureTemplate.Movement.Ground = static_cast<CreatureGroundMovementType>(fields[31].GetUInt8());
+
if (!fields[32].IsNull())
- creatureTemplate.Movement.Ground = static_cast<CreatureGroundMovementType>(fields[32].GetUInt8());
+ creatureTemplate.Movement.Swim = fields[32].GetBool();
if (!fields[33].IsNull())
- creatureTemplate.Movement.Swim = fields[33].GetBool();
+ creatureTemplate.Movement.Flight = static_cast<CreatureFlightMovementType>(fields[33].GetUInt8());
if (!fields[34].IsNull())
- creatureTemplate.Movement.Flight = static_cast<CreatureFlightMovementType>(fields[34].GetUInt8());
+ creatureTemplate.Movement.Rooted = fields[34].GetBool();
if (!fields[35].IsNull())
- creatureTemplate.Movement.Rooted = fields[35].GetBool();
+ creatureTemplate.Movement.Chase = static_cast<CreatureChaseMovementType>(fields[35].GetUInt8());
if (!fields[36].IsNull())
- creatureTemplate.Movement.Chase = static_cast<CreatureChaseMovementType>(fields[36].GetUInt8());
+ creatureTemplate.Movement.Random = static_cast<CreatureRandomMovementType>(fields[36].GetUInt8());
if (!fields[37].IsNull())
- creatureTemplate.Movement.Random = static_cast<CreatureRandomMovementType>(fields[37].GetUInt8());
-
- if (!fields[38].IsNull())
- creatureTemplate.Movement.InteractionPauseTimer = fields[38].GetUInt32();
+ creatureTemplate.Movement.InteractionPauseTimer = fields[37].GetUInt32();
- creatureTemplate.ModExperience = fields[39].GetFloat();
- creatureTemplate.RacialLeader = fields[40].GetBool();
- creatureTemplate.movementId = fields[41].GetUInt32();
- creatureTemplate.WidgetSetID = fields[42].GetInt32();
- creatureTemplate.WidgetSetUnitConditionID = fields[43].GetInt32();
- creatureTemplate.RegenHealth = fields[44].GetBool();
- creatureTemplate.MechanicImmuneMask = fields[45].GetUInt64();
- creatureTemplate.SpellSchoolImmuneMask = fields[46].GetUInt32();
- creatureTemplate.flags_extra = fields[47].GetUInt32();
- creatureTemplate.ScriptID = GetScriptId(fields[48].GetString());
- creatureTemplate.StringId = fields[49].GetString();
+ creatureTemplate.ModExperience = fields[38].GetFloat();
+ creatureTemplate.RacialLeader = fields[39].GetBool();
+ creatureTemplate.movementId = fields[40].GetUInt32();
+ creatureTemplate.WidgetSetID = fields[41].GetInt32();
+ creatureTemplate.WidgetSetUnitConditionID = fields[42].GetInt32();
+ creatureTemplate.RegenHealth = fields[43].GetBool();
+ creatureTemplate.MechanicImmuneMask = fields[44].GetUInt64();
+ creatureTemplate.SpellSchoolImmuneMask = fields[45].GetUInt32();
+ creatureTemplate.flags_extra = fields[46].GetUInt32();
+ creatureTemplate.ScriptID = GetScriptId(fields[47].GetString());
+ creatureTemplate.StringId = fields[48].GetString();
}
void ObjectMgr::LoadCreatureTemplateGossip()
@@ -1144,12 +1143,6 @@ void ObjectMgr::CheckCreatureTemplate(CreatureTemplate const* cInfo)
const_cast<CreatureTemplate*>(cInfo)->unit_flags3 &= UNIT_FLAG3_ALLOWED;
}
- if (cInfo->dynamicflags)
- {
- TC_LOG_ERROR("sql.sql", "Table `creature_template` lists creature (Entry: {}) with `dynamicflags` > 0. Ignored and set to 0.", cInfo->Entry);
- const_cast<CreatureTemplate*>(cInfo)->dynamicflags = 0;
- }
-
if (!cInfo->GossipMenuIds.empty() && !(cInfo->npcflag & UNIT_NPC_FLAG_GOSSIP))
TC_LOG_INFO("sql.sql", "Creature (Entry: {}) has assigned gossip menu, but npcflag does not include UNIT_NPC_FLAG_GOSSIP.", cInfo->Entry);
else if (cInfo->GossipMenuIds.empty() && cInfo->npcflag & UNIT_NPC_FLAG_GOSSIP)
@@ -1647,7 +1640,7 @@ CreatureModel const* ObjectMgr::ChooseDisplayId(CreatureTemplate const* cinfo, C
return cinfo->GetFirstInvisibleModel();
}
-void ObjectMgr::ChooseCreatureFlags(CreatureTemplate const* cInfo, uint64* npcFlags, uint32* unitFlags, uint32* unitFlags2, uint32* unitFlags3, uint32* dynamicFlags, CreatureData const* data /*= nullptr*/)
+void ObjectMgr::ChooseCreatureFlags(CreatureTemplate const* cInfo, uint64* npcFlags, uint32* unitFlags, uint32* unitFlags2, uint32* unitFlags3, CreatureData const* data /*= nullptr*/)
{
#define ChooseCreatureFlagSource(field) ((data && data->field) ? data->field : cInfo->field)
@@ -1663,9 +1656,6 @@ void ObjectMgr::ChooseCreatureFlags(CreatureTemplate const* cInfo, uint64* npcFl
if (unitFlags3)
*unitFlags3 = ChooseCreatureFlagSource(unit_flags3);
- if (dynamicFlags)
- *dynamicFlags = ChooseCreatureFlagSource(dynamicflags);
-
#undef ChooseCreatureFlagSource
}
@@ -2142,8 +2132,8 @@ void ObjectMgr::LoadCreatures()
QueryResult result = WorldDatabase.Query("SELECT creature.guid, id, map, position_x, position_y, position_z, orientation, modelid, equipment_id, spawntimesecs, wander_distance, "
// 11 12 13 14 15 16 17 18 19 20 21
"currentwaypoint, curhealth, curmana, MovementType, spawnDifficulties, eventEntry, poolSpawnId, creature.npcflag, creature.unit_flags, creature.unit_flags2, creature.unit_flags3, "
- // 22 23 24 25 26 27 28
- "creature.dynamicflags, creature.phaseUseFlags, creature.phaseid, creature.phasegroup, creature.terrainSwapMap, creature.ScriptName, creature.StringId "
+ // 22 23 24 25 26 27
+ "creature.phaseUseFlags, creature.phaseid, creature.phasegroup, creature.terrainSwapMap, creature.ScriptName, creature.StringId "
"FROM creature "
"LEFT OUTER JOIN game_event_creature ON creature.guid = game_event_creature.guid "
"LEFT OUTER JOIN pool_members ON pool_members.type = 0 AND creature.guid = pool_members.spawnId");
@@ -2197,13 +2187,12 @@ void ObjectMgr::LoadCreatures()
data.unit_flags = fields[19].GetUInt32();
data.unit_flags2 = fields[20].GetUInt32();
data.unit_flags3 = fields[21].GetUInt32();
- data.dynamicflags = fields[22].GetUInt32();
- data.phaseUseFlags = fields[23].GetUInt8();
- data.phaseId = fields[24].GetUInt32();
- data.phaseGroup = fields[25].GetUInt32();
- data.terrainSwapMap = fields[26].GetInt32();
- data.scriptId = GetScriptId(fields[27].GetString());
- data.StringId = fields[28].GetString();
+ data.phaseUseFlags = fields[22].GetUInt8();
+ data.phaseId = fields[23].GetUInt32();
+ data.phaseGroup = fields[24].GetUInt32();
+ data.terrainSwapMap = fields[25].GetInt32();
+ data.scriptId = GetScriptId(fields[26].GetString());
+ data.StringId = fields[27].GetString();
data.spawnGroupData = IsTransportMap(data.mapId) ? GetLegacySpawnGroup() : GetDefaultSpawnGroup(); // transport spawns default to compatibility group
MapEntry const* mapEntry = sMapStore.LookupEntry(data.mapId);
@@ -2351,12 +2340,6 @@ void ObjectMgr::LoadCreatures()
data.unit_flags3 &= UNIT_FLAG3_ALLOWED;
}
- if (data.dynamicflags)
- {
- TC_LOG_ERROR("sql.sql", "Table `creature` has creature (GUID: {} Entry: {}) with `dynamicflags` > 0. Ignored and set to 0.", guid, data.id);
- data.dynamicflags = 0;
- }
-
if (sWorld->getBoolConfig(CONFIG_CALCULATE_CREATURE_ZONE_AREA_DATA))
{
uint32 zoneId = 0;