diff options
Diffstat (limited to 'src/server/game/Globals/ObjectMgr.cpp')
-rw-r--r-- | src/server/game/Globals/ObjectMgr.cpp | 257 |
1 files changed, 129 insertions, 128 deletions
diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp index 93c06146c06..f16ab30567f 100644 --- a/src/server/game/Globals/ObjectMgr.cpp +++ b/src/server/game/Globals/ObjectMgr.cpp @@ -348,7 +348,7 @@ void ObjectMgr::LoadCreatureLocales() CreatureLocale& data = _creatureLocaleStore[entry]; - for (uint8 i = 1; i < TOTAL_LOCALES; ++i) + for (uint8 i = TOTAL_LOCALES - 1; i > 0; --i) { LocaleConstant locale = (LocaleConstant) i; AddLocaleString(fields[1 + 3 * (i - 1)].GetString(), locale, data.Name); @@ -357,7 +357,7 @@ void ObjectMgr::LoadCreatureLocales() } } while (result->NextRow()); - TC_LOG_INFO("server.loading", ">> Loaded %lu creature locale strings in %u ms", (unsigned long)_creatureLocaleStore.size(), GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO("server.loading", ">> Loaded %u creature locale strings in %u ms", uint32(_creatureLocaleStore.size()), GetMSTimeDiffToNow(oldMSTime)); } void ObjectMgr::LoadGossipMenuItemsLocales() @@ -385,7 +385,7 @@ void ObjectMgr::LoadGossipMenuItemsLocales() GossipMenuItemsLocale& data = _gossipMenuItemsLocaleStore[MAKE_PAIR32(menuId, id)]; - for (uint8 i = 1; i < TOTAL_LOCALES; ++i) + for (uint8 i = TOTAL_LOCALES - 1; i > 0; --i) { LocaleConstant locale = (LocaleConstant) i; AddLocaleString(fields[2 + 2 * (i - 1)].GetString(), locale, data.OptionText); @@ -394,7 +394,7 @@ void ObjectMgr::LoadGossipMenuItemsLocales() } while (result->NextRow()); - TC_LOG_INFO("server.loading", ">> Loaded %lu gossip_menu_option locale strings in %u ms", (unsigned long)_gossipMenuItemsLocaleStore.size(), GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO("server.loading", ">> Loaded %u gossip_menu_option locale strings in %u ms", uint32(_gossipMenuItemsLocaleStore.size()), GetMSTimeDiffToNow(oldMSTime)); } void ObjectMgr::LoadPointOfInterestLocales() @@ -416,34 +416,36 @@ void ObjectMgr::LoadPointOfInterestLocales() PointOfInterestLocale& data = _pointOfInterestLocaleStore[entry]; - for (uint8 i = 1; i < TOTAL_LOCALES; ++i) + for (uint8 i = TOTAL_LOCALES - 1; i > 0; --i) AddLocaleString(fields[i].GetString(), LocaleConstant(i), data.IconName); } while (result->NextRow()); - TC_LOG_INFO("server.loading", ">> Loaded %lu points_of_interest locale strings in %u ms", (unsigned long)_pointOfInterestLocaleStore.size(), GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO("server.loading", ">> Loaded %u points_of_interest locale strings in %u ms", uint32(_pointOfInterestLocaleStore.size()), GetMSTimeDiffToNow(oldMSTime)); } void ObjectMgr::LoadCreatureTemplates() { uint32 oldMSTime = getMSTime(); - // 0 1 2 3 4 5 6 7 8 + // 0 1 2 3 4 5 6 7 8 QueryResult result = WorldDatabase.Query("SELECT entry, difficulty_entry_1, difficulty_entry_2, difficulty_entry_3, KillCredit1, KillCredit2, modelid1, modelid2, modelid3, " - // 9 10 11 12 13 14 15 16 17 18 19 20 21 22 + // 9 10 11 12 13 14 15 16 17 18 19 20 21 22 "modelid4, name, femaleName, subname, IconName, gossip_menu_id, minlevel, maxlevel, exp, exp_unk, faction, npcflag, speed_walk, speed_run, " - // 23 24 25 26 27 28 29 30 31 32 33 34 - "scale, rank, mindmg, maxdmg, dmgschool, attackpower, dmg_multiplier, baseattacktime, rangeattacktime, unit_class, unit_flags, unit_flags2, " - // 35 36 37 38 39 40 41 42 43 - "dynamicflags, family, trainer_type, trainer_class, trainer_race, minrangedmg, maxrangedmg, rangedattackpower, type, " - // 44 45 46 47 48 49 50 51 52 53 54 + // 23 24 25 26 27 28 29 30 31 32 + "scale, rank, dmgschool, BaseAttackTime, RangeAttackTime, BaseVariance, RangeVariance, unit_class, unit_flags, unit_flags2, " + // 33 34 35 36 37 38 + "dynamicflags, family, trainer_type, trainer_class, trainer_race, type, " + // 39 40 41 42 43 44 45 46 47 48 49 "type_flags, type_flags2, lootid, pickpocketloot, skinloot, resistance1, resistance2, resistance3, resistance4, resistance5, resistance6, " - // 55 56 57 58 59 60 61 62 63 64 65 66 67 68 + // 50 51 52 53 54 55 56 57 58 59 60 61 62 63 "spell1, spell2, spell3, spell4, spell5, spell6, spell7, spell8, PetSpellDataId, VehicleId, mingold, maxgold, AIName, MovementType, " - // 69 70 71 72 73 74 75 76 77 78 79 80 - "InhabitType, HoverHeight, Health_mod, Mana_mod, Mana_mod_extra, Armor_mod, RacialLeader, questItem1, questItem2, questItem3, questItem4, questItem5, " - // 81 82 83 84 85 86 - " questItem6, movementId, RegenHealth, mechanic_immune_mask, flags_extra, ScriptName " - "FROM creature_template;"); + // 64 65 66 67 68 69 70 71 + "InhabitType, HoverHeight, HealthModifier, ManaModifier, ManaModifierExtra, ArmorModifier, DamageModifier, ExperienceModifier, " + // 72 73 74 75 76 77 78 + "RacialLeader, questItem1, questItem2, questItem3, questItem4, questItem5, questItem6, " + // 79 80 81 82 83 + "movementId, RegenHealth, mechanic_immune_mask, flags_extra, ScriptName " + "FROM creature_template"); if (!result) { @@ -456,93 +458,7 @@ void ObjectMgr::LoadCreatureTemplates() do { Field* fields = result->Fetch(); - - uint32 entry = fields[0].GetUInt32(); - - - CreatureTemplate& creatureTemplate = _creatureTemplateStore[entry]; - - creatureTemplate.Entry = entry; - - for (uint8 i = 0; i < MAX_DIFFICULTY - 1; ++i) - creatureTemplate.DifficultyEntry[i] = fields[1 + i].GetUInt32(); - - for (uint8 i = 0; i < MAX_KILL_CREDIT; ++i) - creatureTemplate.KillCredit[i] = fields[4 + i].GetUInt32(); - - creatureTemplate.Modelid1 = fields[6].GetUInt32(); - creatureTemplate.Modelid2 = fields[7].GetUInt32(); - creatureTemplate.Modelid3 = fields[8].GetUInt32(); - creatureTemplate.Modelid4 = fields[9].GetUInt32(); - creatureTemplate.Name = fields[10].GetString(); - creatureTemplate.FemaleName = fields[11].GetString(); - creatureTemplate.SubName = fields[12].GetString(); - creatureTemplate.IconName = fields[13].GetString(); - creatureTemplate.GossipMenuId = fields[14].GetUInt32(); - creatureTemplate.minlevel = fields[15].GetUInt8(); - creatureTemplate.maxlevel = fields[16].GetUInt8(); - creatureTemplate.expansion = uint32(fields[17].GetInt16()); - creatureTemplate.expansionUnknown = uint32(fields[18].GetUInt16()); - creatureTemplate.faction = uint32(fields[19].GetUInt16()); - creatureTemplate.npcflag = fields[20].GetUInt32(); - creatureTemplate.speed_walk = fields[21].GetFloat(); - creatureTemplate.speed_run = fields[22].GetFloat(); - creatureTemplate.scale = fields[23].GetFloat(); - creatureTemplate.rank = uint32(fields[24].GetUInt8()); - creatureTemplate.mindmg = fields[25].GetFloat(); - creatureTemplate.maxdmg = fields[26].GetFloat(); - creatureTemplate.dmgschool = uint32(fields[27].GetInt8()); - creatureTemplate.attackpower = fields[28].GetUInt32(); - creatureTemplate.dmg_multiplier = fields[29].GetFloat(); - creatureTemplate.baseattacktime = fields[30].GetUInt32(); - creatureTemplate.rangeattacktime = fields[31].GetUInt32(); - creatureTemplate.unit_class = uint32(fields[32].GetUInt8()); - creatureTemplate.unit_flags = fields[33].GetUInt32(); - creatureTemplate.unit_flags2 = fields[34].GetUInt32(); - creatureTemplate.dynamicflags = fields[35].GetUInt32(); - creatureTemplate.family = uint32(fields[36].GetUInt8()); - creatureTemplate.trainer_type = uint32(fields[37].GetUInt8()); - creatureTemplate.trainer_class = uint32(fields[38].GetUInt8()); - creatureTemplate.trainer_race = uint32(fields[39].GetUInt8()); - creatureTemplate.minrangedmg = fields[40].GetFloat(); - creatureTemplate.maxrangedmg = fields[41].GetFloat(); - creatureTemplate.rangedattackpower = uint32(fields[42].GetUInt16()); - creatureTemplate.type = uint32(fields[43].GetUInt8()); - creatureTemplate.type_flags = fields[44].GetUInt32(); - creatureTemplate.type_flags2 = fields[45].GetUInt32(); - creatureTemplate.lootid = fields[46].GetUInt32(); - creatureTemplate.pickpocketLootId = fields[47].GetUInt32(); - creatureTemplate.SkinLootId = fields[48].GetUInt32(); - - for (uint8 i = SPELL_SCHOOL_HOLY; i < MAX_SPELL_SCHOOL; ++i) - creatureTemplate.resistance[i] = fields[49 + i - 1].GetInt16(); - - for (uint8 i = 0; i < CREATURE_MAX_SPELLS; ++i) - creatureTemplate.spells[i] = fields[55 + i].GetUInt32(); - - creatureTemplate.PetSpellDataId = fields[63].GetUInt32(); - creatureTemplate.VehicleId = fields[64].GetUInt32(); - creatureTemplate.mingold = fields[65].GetUInt32(); - creatureTemplate.maxgold = fields[66].GetUInt32(); - creatureTemplate.AIName = fields[67].GetString(); - creatureTemplate.MovementType = uint32(fields[68].GetUInt8()); - creatureTemplate.InhabitType = uint32(fields[69].GetUInt8()); - creatureTemplate.HoverHeight = fields[70].GetFloat(); - creatureTemplate.ModHealth = fields[71].GetFloat(); - creatureTemplate.ModMana = fields[72].GetFloat(); - creatureTemplate.ModManaExtra = fields[73].GetFloat(); - creatureTemplate.ModArmor = fields[74].GetFloat(); - creatureTemplate.RacialLeader = fields[75].GetBool(); - - for (uint8 i = 0; i < MAX_CREATURE_QUEST_ITEMS; ++i) - creatureTemplate.questItems[i] = fields[76 + i].GetUInt32(); - - creatureTemplate.movementId = fields[82].GetUInt32(); - creatureTemplate.RegenHealth = fields[83].GetBool(); - creatureTemplate.MechanicImmuneMask = fields[84].GetUInt32(); - creatureTemplate.flags_extra = fields[85].GetUInt32(); - creatureTemplate.ScriptID = GetScriptId(fields[86].GetCString()); - + LoadCreatureTemplate(fields); ++count; } while (result->NextRow()); @@ -554,6 +470,91 @@ void ObjectMgr::LoadCreatureTemplates() TC_LOG_INFO("server.loading", ">> Loaded %u creature definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); } +void ObjectMgr::LoadCreatureTemplate(Field* fields) +{ + uint32 entry = fields[0].GetUInt32(); + + CreatureTemplate& creatureTemplate = _creatureTemplateStore[entry]; + + creatureTemplate.Entry = entry; + + for (uint8 i = 0; i < MAX_DIFFICULTY - 1; ++i) + creatureTemplate.DifficultyEntry[i] = fields[1 + i].GetUInt32(); + + for (uint8 i = 0; i < MAX_KILL_CREDIT; ++i) + creatureTemplate.KillCredit[i] = fields[4 + i].GetUInt32(); + + creatureTemplate.Modelid1 = fields[6].GetUInt32(); + creatureTemplate.Modelid2 = fields[7].GetUInt32(); + creatureTemplate.Modelid3 = fields[8].GetUInt32(); + creatureTemplate.Modelid4 = fields[9].GetUInt32(); + creatureTemplate.Name = fields[10].GetString(); + creatureTemplate.FemaleName = fields[11].GetString(); + creatureTemplate.SubName = fields[12].GetString(); + creatureTemplate.IconName = fields[13].GetString(); + creatureTemplate.GossipMenuId = fields[14].GetUInt32(); + creatureTemplate.minlevel = fields[15].GetUInt8(); + creatureTemplate.maxlevel = fields[16].GetUInt8(); + creatureTemplate.expansion = uint32(fields[17].GetInt16()); + creatureTemplate.expansionUnknown = uint32(fields[18].GetUInt16()); + creatureTemplate.faction = uint32(fields[19].GetUInt16()); + creatureTemplate.npcflag = fields[20].GetUInt32(); + creatureTemplate.speed_walk = fields[21].GetFloat(); + creatureTemplate.speed_run = fields[22].GetFloat(); + creatureTemplate.scale = fields[23].GetFloat(); + creatureTemplate.rank = uint32(fields[24].GetUInt8()); + creatureTemplate.dmgschool = uint32(fields[25].GetInt8()); + creatureTemplate.BaseAttackTime = fields[26].GetUInt32(); + creatureTemplate.RangeAttackTime = fields[27].GetUInt32(); + creatureTemplate.BaseVariance = fields[28].GetFloat(); + creatureTemplate.RangeVariance = fields[29].GetFloat(); + creatureTemplate.unit_class = uint32(fields[30].GetUInt8()); + creatureTemplate.unit_flags = fields[31].GetUInt32(); + creatureTemplate.unit_flags2 = fields[32].GetUInt32(); + creatureTemplate.dynamicflags = fields[33].GetUInt32(); + creatureTemplate.family = uint32(fields[34].GetUInt8()); + creatureTemplate.trainer_type = uint32(fields[35].GetUInt8()); + creatureTemplate.trainer_class = uint32(fields[36].GetUInt8()); + creatureTemplate.trainer_race = uint32(fields[37].GetUInt8()); + creatureTemplate.type = uint32(fields[38].GetUInt8()); + creatureTemplate.type_flags = fields[39].GetUInt32(); + creatureTemplate.type_flags2 = fields[40].GetUInt32(); + creatureTemplate.lootid = fields[41].GetUInt32(); + creatureTemplate.pickpocketLootId = fields[42].GetUInt32(); + creatureTemplate.SkinLootId = fields[43].GetUInt32(); + + for (uint8 i = SPELL_SCHOOL_HOLY; i < MAX_SPELL_SCHOOL; ++i) + creatureTemplate.resistance[i] = fields[44 + i - 1].GetInt16(); + + for (uint8 i = 0; i < CREATURE_MAX_SPELLS; ++i) + creatureTemplate.spells[i] = fields[50 + i].GetUInt32(); + + creatureTemplate.PetSpellDataId = fields[58].GetUInt32(); + creatureTemplate.VehicleId = fields[59].GetUInt32(); + creatureTemplate.mingold = fields[60].GetUInt32(); + creatureTemplate.maxgold = fields[61].GetUInt32(); + creatureTemplate.AIName = fields[62].GetString(); + creatureTemplate.MovementType = uint32(fields[63].GetUInt8()); + creatureTemplate.InhabitType = uint32(fields[64].GetUInt8()); + creatureTemplate.HoverHeight = fields[65].GetFloat(); + creatureTemplate.ModHealth = fields[66].GetFloat(); + creatureTemplate.ModMana = fields[67].GetFloat(); + creatureTemplate.ModManaExtra = fields[68].GetFloat(); + creatureTemplate.ModArmor = fields[69].GetFloat(); + creatureTemplate.ModDamage = fields[70].GetFloat(); + creatureTemplate.ModExperience = fields[71].GetFloat(); + creatureTemplate.RacialLeader = fields[72].GetBool(); + + for (uint8 i = 0; i < MAX_CREATURE_QUEST_ITEMS; ++i) + creatureTemplate.questItems[i] = fields[73 + i].GetUInt32(); + + creatureTemplate.movementId = fields[79].GetUInt32(); + creatureTemplate.RegenHealth = fields[80].GetBool(); + creatureTemplate.MechanicImmuneMask = fields[81].GetUInt32(); + creatureTemplate.flags_extra = fields[82].GetUInt32(); + creatureTemplate.ScriptID = GetScriptId(fields[83].GetCString()); +} + void ObjectMgr::LoadCreatureTemplateAddons() { uint32 oldMSTime = getMSTime(); @@ -887,11 +888,11 @@ void ObjectMgr::CheckCreatureTemplate(CreatureTemplate const* cInfo) const_cast<CreatureTemplate*>(cInfo)->dmgschool = SPELL_SCHOOL_NORMAL; } - if (cInfo->baseattacktime == 0) - const_cast<CreatureTemplate*>(cInfo)->baseattacktime = BASE_ATTACK_TIME; + if (cInfo->BaseAttackTime == 0) + const_cast<CreatureTemplate*>(cInfo)->BaseAttackTime = BASE_ATTACK_TIME; - if (cInfo->rangeattacktime == 0) - const_cast<CreatureTemplate*>(cInfo)->rangeattacktime = BASE_ATTACK_TIME; + if (cInfo->RangeAttackTime == 0) + const_cast<CreatureTemplate*>(cInfo)->RangeAttackTime = BASE_ATTACK_TIME; if ((cInfo->npcflag & UNIT_NPC_FLAG_TRAINER) && cInfo->trainer_type >= MAX_TRAINER_TYPE) TC_LOG_ERROR("sql.sql", "Creature (Entry: %u) has wrong trainer type %u.", cInfo->Entry, cInfo->trainer_type); @@ -992,7 +993,7 @@ void ObjectMgr::CheckCreatureTemplate(CreatureTemplate const* cInfo) const_cast<CreatureTemplate*>(cInfo)->flags_extra &= CREATURE_FLAG_EXTRA_DB_ALLOWED; } - const_cast<CreatureTemplate*>(cInfo)->dmg_multiplier *= Creature::_GetDamageMod(cInfo->rank); + const_cast<CreatureTemplate*>(cInfo)->ModDamage *= Creature::_GetDamageMod(cInfo->rank); } void ObjectMgr::LoadCreatureAddons() @@ -2252,7 +2253,7 @@ void ObjectMgr::LoadItemLocales() ItemLocale& data = _itemLocaleStore[entry]; - for (uint8 i = 1; i < TOTAL_LOCALES; ++i) + for (uint8 i = TOTAL_LOCALES - 1; i > 0; --i) { LocaleConstant locale = (LocaleConstant) i; AddLocaleString(fields[1 + 2 * (i - 1)].GetString(), locale, data.Name); @@ -2260,7 +2261,7 @@ void ObjectMgr::LoadItemLocales() } } while (result->NextRow()); - TC_LOG_INFO("server.loading", ">> Loaded %lu Item locale strings in %u ms", (unsigned long)_itemLocaleStore.size(), GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO("server.loading", ">> Loaded %u Item locale strings in %u ms", uint32(_itemLocaleStore.size()), GetMSTimeDiffToNow(oldMSTime)); } void FillItemDamageFields(float* minDamage, float* maxDamage, float* dps, uint32 itemLevel, uint32 itemClass, uint32 itemSubClass, uint32 quality, uint32 delay, float statScalingFactor, uint32 inventoryType, uint32 flags2) @@ -4569,7 +4570,7 @@ void ObjectMgr::LoadQuestLocales() QuestLocale& data = _questLocaleStore[entry]; - for (uint8 i = 1; i < TOTAL_LOCALES; ++i) + for (uint8 i = TOTAL_LOCALES - 1; i > 0; --i) { LocaleConstant locale = (LocaleConstant) i; @@ -4591,7 +4592,7 @@ void ObjectMgr::LoadQuestLocales() } } while (result->NextRow()); - TC_LOG_INFO("server.loading", ">> Loaded %lu Quest locale strings in %u ms", (unsigned long)_questLocaleStore.size(), GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO("server.loading", ">> Loaded %u Quest locale strings in %u ms", uint32(_questLocaleStore.size()), GetMSTimeDiffToNow(oldMSTime)); } void ObjectMgr::LoadScripts(ScriptsType type) @@ -5202,11 +5203,11 @@ void ObjectMgr::LoadPageTextLocales() PageTextLocale& data = _pageTextLocaleStore[entry]; - for (uint8 i = 1; i < TOTAL_LOCALES; ++i) + for (uint8 i = TOTAL_LOCALES - 1; i > 0; --i) AddLocaleString(fields[i].GetString(), LocaleConstant(i), data.Text); } while (result->NextRow()); - TC_LOG_INFO("server.loading", ">> Loaded %lu PageText locale strings in %u ms", (unsigned long)_pageTextLocaleStore.size(), GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO("server.loading", ">> Loaded %u PageText locale strings in %u ms", uint32(_pageTextLocaleStore.size()), GetMSTimeDiffToNow(oldMSTime)); } void ObjectMgr::LoadInstanceTemplate() @@ -5465,10 +5466,10 @@ void ObjectMgr::LoadNpcTextLocales() NpcTextLocale& data = _npcTextLocaleStore[entry]; - for (uint8 i = 1; i < TOTAL_LOCALES; ++i) + for (uint8 i = TOTAL_LOCALES - 1; i > 0; --i) { LocaleConstant locale = (LocaleConstant) i; - for (uint8 j = 0; j < MAX_LOCALES; ++j) + for (uint8 j = 0; j < MAX_GOSSIP_TEXT_OPTIONS; ++j) { AddLocaleString(fields[1 + 8 * 2 * (i - 1) + 2 * j].GetString(), locale, data.Text_0[j]); AddLocaleString(fields[1 + 8 * 2 * (i - 1) + 2 * j + 1].GetString(), locale, data.Text_1[j]); @@ -5476,7 +5477,7 @@ void ObjectMgr::LoadNpcTextLocales() } } while (result->NextRow()); - TC_LOG_INFO("server.loading", ">> Loaded %lu NpcText locale strings in %u ms", (unsigned long)_npcTextLocaleStore.size(), GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO("server.loading", ">> Loaded %u NpcText locale strings in %u ms", uint32(_npcTextLocaleStore.size()), GetMSTimeDiffToNow(oldMSTime)); } //not very fast function but it is called only once a day, or on starting-up @@ -6507,14 +6508,14 @@ void ObjectMgr::LoadGameObjectLocales() GameObjectLocale& data = _gameObjectLocaleStore[entry]; - for (uint8 i = 1; i < TOTAL_LOCALES; ++i) + for (uint8 i = TOTAL_LOCALES - 1; i > 0; --i) + { AddLocaleString(fields[i].GetString(), LocaleConstant(i), data.Name); - - for (uint8 i = 1; i < TOTAL_LOCALES; ++i) AddLocaleString(fields[i + (TOTAL_LOCALES - 1)].GetString(), LocaleConstant(i), data.CastBarCaption); + } } while (result->NextRow()); - TC_LOG_INFO("server.loading", ">> Loaded %lu gameobject locale strings in %u ms", (unsigned long)_gameObjectLocaleStore.size(), GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO("server.loading", ">> Loaded %u gameobject locale strings in %u ms", uint32(_gameObjectLocaleStore.size()), GetMSTimeDiffToNow(oldMSTime)); } inline void CheckGOLockId(GameObjectTemplate const* goInfo, uint32 dataN, uint32 N) @@ -7850,7 +7851,7 @@ bool ObjectMgr::LoadTrinityStrings(const char* table, int32 min_value, int32 max data.Content.resize(1); ++count; - for (uint8 i = 0; i < TOTAL_LOCALES; ++i) + for (int8 i = TOTAL_LOCALES - 1; i >= 0; --i) AddLocaleString(fields[i + 1].GetString(), LocaleConstant(i), data.Content); } while (result->NextRow()); @@ -8887,11 +8888,11 @@ void ObjectMgr::LoadBroadcastTextLocales() continue; } - for (uint8 i = 1; i < TOTAL_LOCALES; ++i) + for (uint8 i = TOTAL_LOCALES - 1; i > 0; --i) { LocaleConstant locale = LocaleConstant(i); - ObjectMgr::AddLocaleString(fields[1 + (i - 1)].GetString(), locale, bct->second.MaleText); - ObjectMgr::AddLocaleString(fields[9 + (i - 1)].GetString(), locale, bct->second.FemaleText); + AddLocaleString(fields[1 + (i - 1)].GetString(), locale, bct->second.MaleText); + AddLocaleString(fields[9 + (i - 1)].GetString(), locale, bct->second.FemaleText); } ++count; |