diff options
Diffstat (limited to 'src/server/game/Globals/ObjectMgr.cpp')
| -rwxr-xr-x | src/server/game/Globals/ObjectMgr.cpp | 40 |
1 files changed, 2 insertions, 38 deletions
diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp index 074c62000c1..485c86decce 100755 --- a/src/server/game/Globals/ObjectMgr.cpp +++ b/src/server/game/Globals/ObjectMgr.cpp @@ -5646,7 +5646,7 @@ void ObjectMgr::LoadInstanceEncounters() { case ENCOUNTER_CREDIT_KILL_CREATURE: { - CreatureInfo const* creatureInfo = GetCreatureInfo(creditEntry); + CreatureInfo const* creatureInfo = GetCreatureTemplate(creditEntry); if (!creatureInfo) { sLog->outErrorDb("Table `instance_encounters` has an invalid creature (entry %u) linked to the encounter %u (%s), skipped!", creditEntry, entry, dungeonEncounter->encounterName[0]); @@ -8591,7 +8591,7 @@ void ObjectMgr::LoadMailLevelRewards() continue; } - if (!GetCreatureTemplateStore(senderEntry)) + if (!GetCreatureTemplate(senderEntry)) { sLog->outErrorDb("Table `mail_level_reward` have not existed sender creature entry (%u) for level %u that invalid not include any player races, ignoring.",senderEntry,level); continue; @@ -9167,12 +9167,6 @@ void ObjectMgr::LoadDbScriptStrings() sLog->outErrorDb("Table `db_script_string` has unused string id %u", *itr); } -// Functions for scripting access -uint32 GetAreaTriggerScriptId(uint32 trigger_id) -{ - return sObjectMgr->GetAreaTriggerScriptId(trigger_id); -} - bool LoadTrinityStrings(char const* table, int32 start_value, int32 end_value) { // MAX_DB_SCRIPT_STRING_ID is max allowed negative value for scripts (scrpts can use only more deep negative values @@ -9186,36 +9180,6 @@ bool LoadTrinityStrings(char const* table, int32 start_value, int32 end_value) return sObjectMgr->LoadTrinityStrings(table, start_value, end_value); } -uint32 GetScriptId(const char *name) -{ - return sObjectMgr->GetScriptId(name); -} - -ObjectMgr::ScriptNameMap & GetScriptNames() -{ - return sObjectMgr->GetScriptNames(); -} - -GameObjectInfo const *GetGameObjectInfo(uint32 id) -{ - return ObjectMgr::GetGameObjectInfo(id); -} - -CreatureInfo const *GetCreatureInfo(uint32 id) -{ - return ObjectMgr::GetCreatureTemplate(id); -} - -CreatureInfo const* GetCreatureTemplateStore(uint32 entry) -{ - return sCreatureStorage.LookupEntry<CreatureInfo>(entry); -} - -Quest const* GetQuestTemplateStore(uint32 entry) -{ - return sObjectMgr->GetQuestTemplate(entry); -} - CreatureBaseStats const* ObjectMgr::GetCreatureBaseStats(uint8 level, uint8 unitClass) { CreatureBaseStatsMap::const_iterator it = m_creatureBaseStatsMap.find(MAKE_PAIR16(level,unitClass)); |
