diff options
Diffstat (limited to 'src/server/game/Globals/ObjectMgr.cpp')
-rw-r--r-- | src/server/game/Globals/ObjectMgr.cpp | 28 |
1 files changed, 14 insertions, 14 deletions
diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp index a0559650ccf..4f82235bfda 100644 --- a/src/server/game/Globals/ObjectMgr.cpp +++ b/src/server/game/Globals/ObjectMgr.cpp @@ -1939,7 +1939,7 @@ bool ObjectMgr::SetCreatureLinkedRespawn(ObjectGuid::LowType guidLow, ObjectGuid if (!linkedGuidLow) // we're removing the linking { _linkedRespawnStore.erase(guid); - PreparedStatement* stmt = WorldDatabase.GetPreparedStatement(WORLD_DEL_LINKED_RESPAWN); + WorldDatabasePreparedStatement* stmt = WorldDatabase.GetPreparedStatement(WORLD_DEL_LINKED_RESPAWN); stmt->setUInt32(0, guidLow); stmt->setUInt32(1, LINKED_RESPAWN_CREATURE_TO_CREATURE); WorldDatabase.Execute(stmt); @@ -1969,7 +1969,7 @@ bool ObjectMgr::SetCreatureLinkedRespawn(ObjectGuid::LowType guidLow, ObjectGuid ObjectGuid linkedGuid(HighGuid::Unit, slave->id, linkedGuidLow); _linkedRespawnStore[guid] = linkedGuid; - PreparedStatement* stmt = WorldDatabase.GetPreparedStatement(WORLD_REP_LINKED_RESPAWN); + WorldDatabasePreparedStatement* stmt = WorldDatabase.GetPreparedStatement(WORLD_REP_LINKED_RESPAWN); stmt->setUInt32(0, guidLow); stmt->setUInt32(1, linkedGuidLow); stmt->setUInt32(2, LINKED_RESPAWN_CREATURE_TO_CREATURE); @@ -2217,7 +2217,7 @@ void ObjectMgr::LoadCreatures() uint32 areaId = 0; sMapMgr->GetZoneAndAreaId(zoneId, areaId, data.mapId, data.spawnPoint); - PreparedStatement* stmt = WorldDatabase.GetPreparedStatement(WORLD_UPD_CREATURE_ZONE_AREA_DATA); + WorldDatabasePreparedStatement* stmt = WorldDatabase.GetPreparedStatement(WORLD_UPD_CREATURE_ZONE_AREA_DATA); stmt->setUInt32(0, zoneId); stmt->setUInt32(1, areaId); @@ -2524,7 +2524,7 @@ void ObjectMgr::LoadGameObjects() uint32 areaId = 0; sMapMgr->GetZoneAndAreaId(zoneId, areaId, data.mapId, data.spawnPoint); - PreparedStatement* stmt = WorldDatabase.GetPreparedStatement(WORLD_UPD_GAMEOBJECT_ZONE_AREA_DATA); + WorldDatabasePreparedStatement* stmt = WorldDatabase.GetPreparedStatement(WORLD_UPD_GAMEOBJECT_ZONE_AREA_DATA); stmt->setUInt32(0, zoneId); stmt->setUInt32(1, areaId); @@ -5726,7 +5726,7 @@ void ObjectMgr::LoadWaypointScripts() for (ScriptMapMap::const_iterator itr = sWaypointScripts.begin(); itr != sWaypointScripts.end(); ++itr) actionSet.insert(itr->first); - PreparedStatement* stmt = WorldDatabase.GetPreparedStatement(WORLD_SEL_WAYPOINT_DATA_ACTION); + WorldDatabasePreparedStatement* stmt = WorldDatabase.GetPreparedStatement(WORLD_SEL_WAYPOINT_DATA_ACTION); PreparedQueryResult result = WorldDatabase.Query(stmt); if (result) @@ -6243,11 +6243,11 @@ void ObjectMgr::ReturnOrDeleteOldMails(bool serverUp) // Delete all old mails without item and without body immediately, if starting server if (!serverUp) { - PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_EMPTY_EXPIRED_MAIL); + CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_EMPTY_EXPIRED_MAIL); stmt->setUInt64(0, basetime); CharacterDatabase.Execute(stmt); } - PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_EXPIRED_MAIL); + CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_EXPIRED_MAIL); stmt->setUInt64(0, basetime); PreparedQueryResult result = CharacterDatabase.Query(stmt); if (!result) @@ -7025,7 +7025,7 @@ bool ObjectMgr::AddGraveyardLink(uint32 id, uint32 zoneId, uint32 team, bool per // add link to DB if (persist) { - PreparedStatement* stmt = WorldDatabase.GetPreparedStatement(WORLD_INS_GRAVEYARD_ZONE); + WorldDatabasePreparedStatement* stmt = WorldDatabase.GetPreparedStatement(WORLD_INS_GRAVEYARD_ZONE); stmt->setUInt32(0, id); stmt->setUInt32(1, zoneId); @@ -7076,7 +7076,7 @@ void ObjectMgr::RemoveGraveyardLink(uint32 id, uint32 zoneId, uint32 team, bool // remove link from DB if (persist) { - PreparedStatement* stmt = WorldDatabase.GetPreparedStatement(WORLD_DEL_GRAVEYARD_ZONE); + WorldDatabasePreparedStatement* stmt = WorldDatabase.GetPreparedStatement(WORLD_DEL_GRAVEYARD_ZONE); stmt->setUInt32(0, id); stmt->setUInt32(1, zoneId); @@ -8986,7 +8986,7 @@ bool ObjectMgr::AddGameTele(GameTele& tele) _gameTeleStore[new_id] = tele; - PreparedStatement* stmt = WorldDatabase.GetPreparedStatement(WORLD_INS_GAME_TELE); + WorldDatabasePreparedStatement* stmt = WorldDatabase.GetPreparedStatement(WORLD_INS_GAME_TELE); stmt->setUInt32(0, new_id); stmt->setFloat(1, tele.position_x); @@ -9015,7 +9015,7 @@ bool ObjectMgr::DeleteGameTele(const std::string& name) { if (itr->second.wnameLow == wname) { - PreparedStatement* stmt = WorldDatabase.GetPreparedStatement(WORLD_DEL_GAME_TELE); + WorldDatabasePreparedStatement* stmt = WorldDatabase.GetPreparedStatement(WORLD_DEL_GAME_TELE); stmt->setString(0, itr->second.name); @@ -9271,7 +9271,7 @@ void ObjectMgr::LoadCreatureDefaultTrainers() uint32 ObjectMgr::LoadReferenceVendor(int32 vendor, int32 item, std::set<uint32>* skip_vendors) { // find all items from the reference vendor - PreparedStatement* stmt = WorldDatabase.GetPreparedStatement(WORLD_SEL_NPC_VENDOR_REF); + WorldDatabasePreparedStatement* stmt = WorldDatabase.GetPreparedStatement(WORLD_SEL_NPC_VENDOR_REF); stmt->setUInt32(0, uint32(item)); PreparedQueryResult result = WorldDatabase.Query(stmt); @@ -9486,7 +9486,7 @@ void ObjectMgr::AddVendorItem(uint32 entry, uint32 item, int32 maxcount, uint32 if (persist) { - PreparedStatement* stmt = WorldDatabase.GetPreparedStatement(WORLD_INS_NPC_VENDOR); + WorldDatabasePreparedStatement* stmt = WorldDatabase.GetPreparedStatement(WORLD_INS_NPC_VENDOR); stmt->setUInt32(0, entry); stmt->setUInt32(1, item); @@ -9509,7 +9509,7 @@ bool ObjectMgr::RemoveVendorItem(uint32 entry, uint32 item, bool persist /*= tru if (persist) { - PreparedStatement* stmt = WorldDatabase.GetPreparedStatement(WORLD_DEL_NPC_VENDOR); + WorldDatabasePreparedStatement* stmt = WorldDatabase.GetPreparedStatement(WORLD_DEL_NPC_VENDOR); stmt->setUInt32(0, entry); stmt->setUInt32(1, item); |