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-rw-r--r--src/server/game/Globals/ObjectMgr.h42
1 files changed, 42 insertions, 0 deletions
diff --git a/src/server/game/Globals/ObjectMgr.h b/src/server/game/Globals/ObjectMgr.h
index 88496fa9d6e..12df01fc350 100644
--- a/src/server/game/Globals/ObjectMgr.h
+++ b/src/server/game/Globals/ObjectMgr.h
@@ -25,6 +25,7 @@
#include "Creature.h"
#include "DynamicObject.h"
#include "GameObject.h"
+#include "TemporarySummon.h"
#include "Corpse.h"
#include "QuestDef.h"
#include "ItemPrototype.h"
@@ -416,9 +417,29 @@ struct TrinityStringLocale
StringVector Content;
};
+/// Key for storing temp summon data in TempSummonDataContainer
+struct TempSummonGroupKey
+{
+ TempSummonGroupKey(uint32 summonerEntry, SummonerType summonerType, uint8 group)
+ : _summonerEntry(summonerEntry), _summonerType(summonerType), _summonGroup(group)
+ {
+ }
+
+ bool operator<(TempSummonGroupKey const& rhs) const
+ {
+ return memcmp(this, &rhs, sizeof(TempSummonGroupKey)) < 0;
+ }
+
+private:
+ uint32 _summonerEntry; ///< Summoner's entry
+ SummonerType _summonerType; ///< Summoner's type, see SummonerType for available types
+ uint8 _summonGroup; ///< Summon's group id
+};
+
typedef std::map<uint64, uint64> LinkedRespawnContainer;
typedef UNORDERED_MAP<uint32, CreatureData> CreatureDataContainer;
typedef UNORDERED_MAP<uint32, GameObjectData> GameObjectDataContainer;
+typedef std::map<TempSummonGroupKey, std::vector<TempSummonData> > TempSummonDataContainer;
typedef UNORDERED_MAP<uint32, CreatureLocale> CreatureLocaleContainer;
typedef UNORDERED_MAP<uint32, GameObjectLocale> GameObjectLocaleContainer;
typedef UNORDERED_MAP<uint32, ItemLocale> ItemLocaleContainer;
@@ -876,6 +897,7 @@ class ObjectMgr
void LoadCreatureTemplates();
void LoadCreatureTemplateAddons();
void CheckCreatureTemplate(CreatureTemplate const* cInfo);
+ void LoadTempSummons();
void LoadCreatures();
void LoadLinkedRespawn();
bool SetCreatureLinkedRespawn(uint32 guid, uint32 linkedGuid);
@@ -981,6 +1003,24 @@ class ObjectMgr
return _mapObjectGuidsStore[MAKE_PAIR32(mapid, spawnMode)][cell_id];
}
+ /**
+ * Gets temp summon data for all creatures of specified group.
+ *
+ * @param summonerId Summoner's entry.
+ * @param summonerType Summoner's type, see SummonerType for available types.
+ * @param group Id of required group.
+ *
+ * @return null if group was not found, otherwise reference to the creature group data
+ */
+ std::vector<TempSummonData> const* GetSummonGroup(uint32 summonerId, SummonerType summonerType, uint8 group) const
+ {
+ TempSummonDataContainer::const_iterator itr = _tempSummonDataStore.find(TempSummonGroupKey(summonerId, summonerType, group));
+ if (itr != _tempSummonDataStore.end())
+ return &itr->second;
+
+ return NULL;
+ }
+
CreatureData const* GetCreatureData(uint32 guid) const
{
CreatureDataContainer::const_iterator itr = _creatureDataStore.find(guid);
@@ -1294,6 +1334,8 @@ class ObjectMgr
GameObjectDataContainer _gameObjectDataStore;
GameObjectLocaleContainer _gameObjectLocaleStore;
GameObjectTemplateContainer _gameObjectTemplateStore;
+ /// Stores temp summon data grouped by summoner's entry, summoner's type and group id
+ TempSummonDataContainer _tempSummonDataStore;
ItemTemplateContainer _itemTemplateStore;
ItemLocaleContainer _itemLocaleStore;