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-rw-r--r--src/server/game/Globals/ObjectMgr.h4
1 files changed, 0 insertions, 4 deletions
diff --git a/src/server/game/Globals/ObjectMgr.h b/src/server/game/Globals/ObjectMgr.h
index 4cd5e993092..7ce880e828a 100644
--- a/src/server/game/Globals/ObjectMgr.h
+++ b/src/server/game/Globals/ObjectMgr.h
@@ -1230,11 +1230,7 @@ class TC_GAME_API ObjectMgr
ObjectGuid::LowType GenerateCreatureSpawnId();
ObjectGuid::LowType GenerateGameObjectSpawnId();
- bool SpawnGroupSpawn(uint32 groupId, Map* map, bool ignoreRespawn = false, bool force = false, std::vector<WorldObject*>* spawnedObjects = nullptr);
- bool SpawnGroupDespawn(uint32 groupId, Map* map, bool deleteRespawnTimes = false);
SpawnGroupTemplateData const* GetSpawnGroupData(uint32 groupId) const { auto it = _spawnGroupDataStore.find(groupId); return it != _spawnGroupDataStore.end() ? &it->second : nullptr; }
- void SetSpawnGroupActive(uint32 groupId, bool state) { auto it = _spawnGroupDataStore.find(groupId); if (it != _spawnGroupDataStore.end()) it->second.isActive = state; }
- bool IsSpawnGroupActive(uint32 groupId) const { auto it = _spawnGroupDataStore.find(groupId); return (it != _spawnGroupDataStore.end()) && it->second.isActive; }
SpawnGroupTemplateData const* GetDefaultSpawnGroup() const { return &_spawnGroupDataStore.at(0); }
SpawnGroupTemplateData const* GetLegacySpawnGroup() const { return &_spawnGroupDataStore.at(1); }
Trinity::IteratorPair<SpawnGroupLinkContainer::const_iterator> GetSpawnDataForGroup(uint32 groupId) const { return Trinity::Containers::MapEqualRange(_spawnGroupMapStore, groupId); }