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Diffstat (limited to 'src/server/game/Globals/ObjectMgr.h')
-rw-r--r--src/server/game/Globals/ObjectMgr.h39
1 files changed, 26 insertions, 13 deletions
diff --git a/src/server/game/Globals/ObjectMgr.h b/src/server/game/Globals/ObjectMgr.h
index 26f3ba7cff3..b9d755636cd 100644
--- a/src/server/game/Globals/ObjectMgr.h
+++ b/src/server/game/Globals/ObjectMgr.h
@@ -36,12 +36,14 @@
#include "ObjectAccessor.h"
#include "ObjectDefines.h"
#include "VehicleDefines.h"
+#include "ConditionMgr.h"
+#include "DBCStores.h"
#include <string>
#include <tuple>
#include <map>
#include <limits>
-#include "ConditionMgr.h"
#include <functional>
+#include <memory>
class Item;
struct AccessRequirement;
@@ -1023,7 +1025,6 @@ class ObjectMgr
void LoadExplorationBaseXP();
void LoadPetNames();
void LoadPetNumber();
- void LoadCorpses();
void LoadFishingBaseSkillLevel();
void LoadReputationRewardRate();
@@ -1059,11 +1060,20 @@ class ObjectMgr
CreatureBaseStats const* GetCreatureBaseStats(uint8 level, uint8 unitClass);
void SetHighestGuids();
- uint32 GenerateLowGuid(HighGuid guidhigh);
+
+ template<HighGuid type>
+ inline ObjectGuidGeneratorBase& GetGenerator()
+ {
+ static_assert(ObjectGuidTraits<type>::Global, "Only global guid can be generated in ObjectMgr context");
+ return GetGuidSequenceGenerator<type>();
+ }
+
uint32 GenerateAuctionID();
uint64 GenerateEquipmentSetGuid();
uint32 GenerateMailID();
uint32 GeneratePetNumber();
+ uint32 GenerateCreatureSpawnId();
+ uint32 GenerateGameObjectSpawnId();
typedef std::multimap<int32, uint32> ExclusiveQuestGroups;
typedef std::pair<ExclusiveQuestGroups::const_iterator, ExclusiveQuestGroups::const_iterator> ExclusiveQuestGroupsBounds;
@@ -1219,7 +1229,6 @@ class ObjectMgr
void RemoveGameobjectFromGrid(uint32 guid, GameObjectData const* data);
uint32 AddGOData(uint32 entry, uint32 map, float x, float y, float z, float o, uint32 spawntimedelay = 0, float rotation0 = 0, float rotation1 = 0, float rotation2 = 0, float rotation3 = 0);
uint32 AddCreatureData(uint32 entry, uint32 map, float x, float y, float z, float o, uint32 spawntimedelay = 0);
- bool MoveCreatureData(uint32 guid, uint32 map, const Position& pos);
// reserved names
void LoadReservedPlayersNames();
@@ -1327,17 +1336,21 @@ class ObjectMgr
uint32 _mailId;
uint32 _hiPetNumber;
+ uint32 _creatureSpawnId;
+ uint32 _gameObjectSpawnId;
+
// first free low guid for selected guid type
- uint32 _hiCharGuid;
- uint32 _hiCreatureGuid;
- uint32 _hiPetGuid;
- uint32 _hiVehicleGuid;
- uint32 _hiItemGuid;
- uint32 _hiGoGuid;
- uint32 _hiDoGuid;
- uint32 _hiCorpseGuid;
- uint32 _hiMoTransGuid;
+ template<HighGuid high>
+ inline ObjectGuidGeneratorBase& GetGuidSequenceGenerator()
+ {
+ auto itr = _guidGenerators.find(high);
+ if (itr == _guidGenerators.end())
+ itr = _guidGenerators.insert(std::make_pair(high, std::unique_ptr<ObjectGuidGenerator<high>>(new ObjectGuidGenerator<high>()))).first;
+
+ return *itr->second;
+ }
+ std::map<HighGuid, std::unique_ptr<ObjectGuidGeneratorBase>> _guidGenerators;
QuestMap _questTemplates;
typedef std::unordered_map<uint32, GossipText> GossipTextContainer;