diff options
Diffstat (limited to 'src/server/game/Grids/GridStates.h')
-rwxr-xr-x | src/server/game/Grids/GridStates.h | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/server/game/Grids/GridStates.h b/src/server/game/Grids/GridStates.h index b2039b141a3..81bf749b63f 100755 --- a/src/server/game/Grids/GridStates.h +++ b/src/server/game/Grids/GridStates.h @@ -40,35 +40,35 @@ class GridState void setMagic() { i_Magic = MAGIC_TESTVAL; } unsigned int i_Magic; #endif - virtual void Update(Map &, NGridType&, GridInfo &, const uint32 &x, const uint32 &y, const uint32 &t_diff) const = 0; + virtual void Update(Map &, NGridType&, GridInfo &, const uint32 x, const uint32 y, const uint32 t_diff) const = 0; }; class InvalidState : public GridState { public: - void Update(Map &, NGridType &, GridInfo &, const uint32 &x, const uint32 &y, const uint32 &t_diff) const; + void Update(Map &, NGridType &, GridInfo &, const uint32 x, const uint32 y, const uint32 t_diff) const; }; class ActiveState : public GridState { public: - void Update(Map &, NGridType &, GridInfo &, const uint32 &x, const uint32 &y, const uint32 &t_diff) const; + void Update(Map &, NGridType &, GridInfo &, const uint32 x, const uint32 y, const uint32 t_diff) const; }; class IdleState : public GridState { public: - void Update(Map &, NGridType &, GridInfo &, const uint32 &x, const uint32 &y, const uint32 &t_diff) const; + void Update(Map &, NGridType &, GridInfo &, const uint32 x, const uint32 y, const uint32 t_diff) const; }; class RemovalState : public GridState { public: - void Update(Map &, NGridType &, GridInfo &, const uint32 &x, const uint32 &y, const uint32 &t_diff) const; + void Update(Map &, NGridType &, GridInfo &, const uint32 x, const uint32 y, const uint32 t_diff) const; }; #endif |