diff options
Diffstat (limited to 'src/server/game/Grids/ObjectGridLoader.cpp')
-rw-r--r-- | src/server/game/Grids/ObjectGridLoader.cpp | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/src/server/game/Grids/ObjectGridLoader.cpp b/src/server/game/Grids/ObjectGridLoader.cpp index dd54836edee..5de63d91649 100644 --- a/src/server/game/Grids/ObjectGridLoader.cpp +++ b/src/server/game/Grids/ObjectGridLoader.cpp @@ -210,14 +210,15 @@ void ObjectGridUnloader::Visit(GridRefManager<T> &m) void ObjectGridStoper::Visit(CreatureMapType &m) { // stop any fights at grid de-activation and remove dynobjects created at cast by creatures - for (CreatureMapType::iterator iter=m.begin(); iter != m.end(); ++iter) + for (CreatureMapType::iterator iter = m.begin(); iter != m.end(); ++iter) { iter->getSource()->RemoveAllDynObjects(); if (iter->getSource()->isInCombat()) { iter->getSource()->CombatStop(); iter->getSource()->DeleteThreatList(); - iter->getSource()->AI()->EnterEvadeMode(); + if (iter->getSource()->IsAIEnabled) + iter->getSource()->AI()->EnterEvadeMode(); } } } |