diff options
Diffstat (limited to 'src/server/game/Grids/ObjectGridLoader.cpp')
-rw-r--r-- | src/server/game/Grids/ObjectGridLoader.cpp | 22 |
1 files changed, 2 insertions, 20 deletions
diff --git a/src/server/game/Grids/ObjectGridLoader.cpp b/src/server/game/Grids/ObjectGridLoader.cpp index a6e3d5e52ce..82195be53bb 100644 --- a/src/server/game/Grids/ObjectGridLoader.cpp +++ b/src/server/game/Grids/ObjectGridLoader.cpp @@ -82,32 +82,14 @@ class ObjectWorldLoader uint32& i_corpses; }; -template<class T> -void ObjectGridLoaderBase::SetObjectCell(T* /*obj*/, CellCoord const& /*cellCoord*/) { } - -template<> void ObjectGridLoaderBase::SetObjectCell(Creature* obj, CellCoord const& cellCoord) -{ - Cell cell(cellCoord); - obj->SetCurrentCell(cell); -} - -template<> void ObjectGridLoaderBase::SetObjectCell(GameObject* obj, CellCoord const& cellCoord) +void ObjectGridLoaderBase::SetObjectCell(MapObject* obj, CellCoord const& cellCoord) { Cell cell(cellCoord); obj->SetCurrentCell(cell); } template <class T> -void AddObjectHelper(CellCoord &cell, GridRefManager<T> &m, uint32 &count, Map* /*map*/, T *obj) -{ - obj->AddToGrid(m); - ObjectGridLoader::SetObjectCell(obj, cell); - obj->AddToWorld(); - ++count; -} - -template <> -void AddObjectHelper(CellCoord &cell, CreatureMapType &m, uint32 &count, Map* map, Creature *obj) +void AddObjectHelper(CellCoord &cell, GridRefManager<T> &m, uint32 &count, Map* map, T *obj) { obj->AddToGrid(m); ObjectGridLoader::SetObjectCell(obj, cell); |