aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Grids/ObjectGridLoader.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/server/game/Grids/ObjectGridLoader.cpp')
-rwxr-xr-xsrc/server/game/Grids/ObjectGridLoader.cpp12
1 files changed, 5 insertions, 7 deletions
diff --git a/src/server/game/Grids/ObjectGridLoader.cpp b/src/server/game/Grids/ObjectGridLoader.cpp
index 1f27aeb4742..73e4a85e9d0 100755
--- a/src/server/game/Grids/ObjectGridLoader.cpp
+++ b/src/server/game/Grids/ObjectGridLoader.cpp
@@ -205,6 +205,9 @@ void ObjectGridUnloader::Visit(GridRefManager<T> &m)
// if option set then object already saved at this moment
if (!sWorld->getBoolConfig(CONFIG_SAVE_RESPAWN_TIME_IMMEDIATELY))
obj->SaveRespawnTime();
+ //Some creatures may summon other temp summons in CleanupsBeforeDelete()
+ //So we need this even after cleaner (maybe we can remove cleaner)
+ obj->CleanupsBeforeDelete();
///- object will get delinked from the manager when deleted
delete obj;
}
@@ -225,23 +228,18 @@ void ObjectGridStoper::Visit(CreatureMapType &m)
}
}
-void ObjectGridCleaner::Visit(CreatureMapType &m)
-{
- for (CreatureMapType::iterator iter=m.begin(); iter != m.end(); ++iter)
- iter->getSource()->CleanupsBeforeDelete();
-}
-
template<class T>
void ObjectGridCleaner::Visit(GridRefManager<T> &m)
{
for (typename GridRefManager<T>::iterator iter = m.begin(); iter != m.end(); ++iter)
- iter->getSource()->RemoveFromWorld();
+ iter->getSource()->CleanupsBeforeDelete();
}
template void ObjectGridUnloader::Visit(CreatureMapType &);
template void ObjectGridUnloader::Visit(GameObjectMapType &);
template void ObjectGridUnloader::Visit(DynamicObjectMapType &);
template void ObjectGridUnloader::Visit(CorpseMapType &);
+template void ObjectGridCleaner::Visit(CreatureMapType &);
template void ObjectGridCleaner::Visit<GameObject>(GameObjectMapType &);
template void ObjectGridCleaner::Visit<DynamicObject>(DynamicObjectMapType &);
template void ObjectGridCleaner::Visit<Corpse>(CorpseMapType &);