diff options
Diffstat (limited to 'src/server/game/Groups/Group.cpp')
-rw-r--r-- | src/server/game/Groups/Group.cpp | 13 |
1 files changed, 6 insertions, 7 deletions
diff --git a/src/server/game/Groups/Group.cpp b/src/server/game/Groups/Group.cpp index f7cde3ae6ff..01ea1e82572 100644 --- a/src/server/game/Groups/Group.cpp +++ b/src/server/game/Groups/Group.cpp @@ -1109,7 +1109,6 @@ void Group::SendUpdate() data << uint8(citr->flags); if (isLFGGroup()) { - uint32 lowguid = GetLowGUID(); data << uint8(1); data << uint8(m_LfgStatus); data << uint32(m_LfgDungeonEntry); @@ -1728,7 +1727,7 @@ void Group::ResetInstances(uint8 method, bool isRaid, Player* SendMsgTo) { InstanceSave *p = itr->second.save; const MapEntry *entry = sMapStore.LookupEntry(itr->first); - if (!entry || entry->IsRaid() != isRaid || !p->CanReset() && method != INSTANCE_RESET_GROUP_DISBAND) + if (!entry || entry->IsRaid() != isRaid || (!p->CanReset() && method != INSTANCE_RESET_GROUP_DISBAND)) { ++itr; continue; @@ -1791,7 +1790,7 @@ InstanceGroupBind* Group::GetBoundInstance(Map* aMap) Difficulty difficulty = GetDifficulty(aMap->IsRaid()); // some instances only have one difficulty - MapDifficulty const* mapDiff = GetDownscaledMapDifficultyData(aMap->GetId(),difficulty); + GetDownscaledMapDifficultyData(aMap->GetId(),difficulty); BoundInstancesMap::iterator itr = m_boundInstances[difficulty].find(aMap->GetId()); if (itr != m_boundInstances[difficulty].end()) @@ -1808,7 +1807,7 @@ InstanceGroupBind* Group::GetBoundInstance(MapEntry const* mapEntry) Difficulty difficulty = GetDifficulty(mapEntry->IsRaid()); // some instances only have one difficulty - MapDifficulty const* mapDiff = GetDownscaledMapDifficultyData(mapEntry->MapID,difficulty); + GetDownscaledMapDifficultyData(mapEntry->MapID,difficulty); BoundInstancesMap::iterator itr = m_boundInstances[difficulty].find(mapEntry->MapID); if (itr != m_boundInstances[difficulty].end()) @@ -1882,8 +1881,8 @@ void Group::ResetMaxEnchantingLevel() Player *pMember = NULL; for (member_citerator citr = m_memberSlots.begin(); citr != m_memberSlots.end(); ++citr) { - if (pMember = sObjectMgr.GetPlayer(citr->guid)) - if (m_maxEnchantingLevel < pMember->GetSkillValue(SKILL_ENCHANTING)) - m_maxEnchantingLevel = pMember->GetSkillValue(SKILL_ENCHANTING); + pMember = sObjectMgr.GetPlayer(citr->guid); + if (pMember && m_maxEnchantingLevel < pMember->GetSkillValue(SKILL_ENCHANTING)) + m_maxEnchantingLevel = pMember->GetSkillValue(SKILL_ENCHANTING); } } |