aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Groups/Group.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/server/game/Groups/Group.cpp')
-rw-r--r--src/server/game/Groups/Group.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/server/game/Groups/Group.cpp b/src/server/game/Groups/Group.cpp
index 9c4a2a5a2d1..88cc2b54388 100644
--- a/src/server/game/Groups/Group.cpp
+++ b/src/server/game/Groups/Group.cpp
@@ -956,7 +956,7 @@ void Group::GroupLoot(Loot* loot, WorldObject* pLootedObject)
}
//roll for over-threshold item if it's one-player loot
- if (item->Quality >= uint32(m_lootThreshold))
+ if (item->GetQuality() >= uint32(m_lootThreshold))
{
ObjectGuid newitemGUID = ObjectGuid::Create<HighGuid::Item>(sObjectMgr->GetGenerator<HighGuid::Item>()->Generate());
Roll* r = new Roll(newitemGUID, *i);
@@ -1101,7 +1101,7 @@ void Group::NeedBeforeGreed(Loot* loot, WorldObject* lootedObject)
item = sObjectMgr->GetItemTemplate(i->itemid);
//roll for over-threshold item if it's one-player loot
- if (item->Quality >= uint32(m_lootThreshold))
+ if (item->GetQuality() >= uint32(m_lootThreshold))
{
ObjectGuid newitemGUID = ObjectGuid::Create<HighGuid::Item>(sObjectMgr->GetGenerator<HighGuid::Item>()->Generate());
Roll* r = new Roll(newitemGUID, *i);
@@ -1134,7 +1134,7 @@ void Group::NeedBeforeGreed(Loot* loot, WorldObject* lootedObject)
if (item->DisenchantID && m_maxEnchantingLevel >= item->RequiredDisenchantSkill)
r->rollVoteMask |= ROLL_FLAG_TYPE_DISENCHANT;
- if (item->Flags[1] & ITEM_FLAGS_EXTRA_NEED_ROLL_DISABLED)
+ if (item->GetFlags2() & ITEM_FLAGS_EXTRA_NEED_ROLL_DISABLED)
r->rollVoteMask &= ~ROLL_FLAG_TYPE_NEED;
loot->items[itemSlot].is_blocked = true;