diff options
Diffstat (limited to 'src/server/game/Groups/Group.cpp')
| -rwxr-xr-x | src/server/game/Groups/Group.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Groups/Group.cpp b/src/server/game/Groups/Group.cpp index 2641e9d6149..b2386479921 100755 --- a/src/server/game/Groups/Group.cpp +++ b/src/server/game/Groups/Group.cpp @@ -633,7 +633,7 @@ void Group::GroupLoot(Loot *loot, WorldObject* pLootedObject) if (i->freeforall) continue; - item = sObjectMgr.GetItemPrototype(i->itemid); + item = ObjectMgr::GetItemPrototype(i->itemid); if (!item) { //sLog.outDebug("Group::GroupLoot: missing item prototype for item with id: %d", i->itemid); @@ -726,7 +726,7 @@ void Group::NeedBeforeGreed(Loot *loot, WorldObject* pLootedObject) if (i->freeforall) continue; - item = sObjectMgr.GetItemPrototype(i->itemid); + item = ObjectMgr::GetItemPrototype(i->itemid); //roll for over-threshold item if it's one-player loot if (item->Quality >= uint32(m_lootThreshold)) |
