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Diffstat (limited to 'src/server/game/Groups/Group.cpp')
-rw-r--r--src/server/game/Groups/Group.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/server/game/Groups/Group.cpp b/src/server/game/Groups/Group.cpp
index ae0d99ecc85..068502a6bbe 100644
--- a/src/server/game/Groups/Group.cpp
+++ b/src/server/game/Groups/Group.cpp
@@ -45,7 +45,7 @@
#include "WorldSession.h"
Roll::Roll(LootItem const& li) : itemid(li.itemid),
-itemRandomPropId(li.randomPropertyId), itemCount(li.count),
+itemRandomBonusListId(li.randomBonusListId), itemCount(li.count),
totalPlayersRolling(0), totalNeed(0), totalGreed(0), totalPass(0), itemSlot(0),
rollVoteMask(ROLL_ALL_TYPE_NO_DISENCHANT) { }
@@ -1264,7 +1264,7 @@ void Group::CountTheRoll(Rolls::iterator rollI)
item->is_looted = true;
roll->getLoot()->NotifyItemRemoved(roll->itemSlot);
roll->getLoot()->unlootedCount--;
- player->StoreNewItem(dest, roll->itemid, true, item->randomPropertyId, item->GetAllowedLooters(), item->context, item->BonusListIDs);
+ player->StoreNewItem(dest, roll->itemid, true, item->randomBonusListId, item->GetAllowedLooters(), item->context, item->BonusListIDs);
}
else
{
@@ -1317,7 +1317,7 @@ void Group::CountTheRoll(Rolls::iterator rollI)
item->is_looted = true;
roll->getLoot()->NotifyItemRemoved(roll->itemSlot);
roll->getLoot()->unlootedCount--;
- player->StoreNewItem(dest, roll->itemid, true, item->randomPropertyId, item->GetAllowedLooters(), item->context, item->BonusListIDs);
+ player->StoreNewItem(dest, roll->itemid, true, item->randomBonusListId, item->GetAllowedLooters(), item->context, item->BonusListIDs);
}
else
{