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-rwxr-xr-xsrc/server/game/Groups/Group.cpp34
1 files changed, 17 insertions, 17 deletions
diff --git a/src/server/game/Groups/Group.cpp b/src/server/game/Groups/Group.cpp
index 6cebc9cc560..76dee0b4e29 100755
--- a/src/server/game/Groups/Group.cpp
+++ b/src/server/game/Groups/Group.cpp
@@ -270,7 +270,7 @@ void Group::RemoveAllInvites()
m_invitees.clear();
}
-Player* Group::GetInvited(const uint64& guid) const
+Player* Group::GetInvited(const uint64 guid) const
{
for (InvitesList::const_iterator itr = m_invitees.begin(); itr != m_invitees.end(); ++itr)
{
@@ -387,7 +387,7 @@ bool Group::AddMember(Player* player)
return true;
}
-bool Group::RemoveMember(const uint64 &guid, const RemoveMethod &method /*= GROUP_REMOVEMETHOD_DEFAULT*/, uint64 kicker /*= 0*/, const char* reason /*= NULL*/)
+bool Group::RemoveMember(const uint64 guid, const RemoveMethod &method /*= GROUP_REMOVEMETHOD_DEFAULT*/, uint64 kicker /*= 0*/, const char* reason /*= NULL*/)
{
BroadcastGroupUpdate();
@@ -498,7 +498,7 @@ bool Group::RemoveMember(const uint64 &guid, const RemoveMethod &method /*= GROU
}
}
-void Group::ChangeLeader(const uint64 &guid)
+void Group::ChangeLeader(const uint64 guid)
{
member_witerator slot = _getMemberWSlot(guid);
@@ -652,7 +652,7 @@ void Group::SendLootStartRoll(uint32 CountDown, uint32 mapid, const Roll &r)
}
}
-void Group::SendLootRoll(const uint64& SourceGuid, const uint64& TargetGuid, uint8 RollNumber, uint8 RollType, const Roll &r)
+void Group::SendLootRoll(const uint64 SourceGuid, const uint64 TargetGuid, uint8 RollNumber, uint8 RollType, const Roll &r)
{
WorldPacket data(SMSG_LOOT_ROLL, (8+4+8+4+4+4+1+1+1));
data << uint64(SourceGuid); // guid of the item rolled
@@ -676,7 +676,7 @@ void Group::SendLootRoll(const uint64& SourceGuid, const uint64& TargetGuid, uin
}
}
-void Group::SendLootRollWon(const uint64& SourceGuid, const uint64& TargetGuid, uint8 RollNumber, uint8 RollType, const Roll &r)
+void Group::SendLootRollWon(const uint64 SourceGuid, const uint64 TargetGuid, uint8 RollNumber, uint8 RollType, const Roll &r)
{
WorldPacket data(SMSG_LOOT_ROLL_WON, (8+4+4+4+4+8+1+1));
data << uint64(SourceGuid); // guid of the item rolled
@@ -949,7 +949,7 @@ void Group::MasterLoot(Loot* /*loot*/, WorldObject* pLootedObject)
}
}
-void Group::CountRollVote(const uint64& playerGUID, const uint64& Guid, uint32 NumberOfPlayers, uint8 Choice)
+void Group::CountRollVote(const uint64 playerGUID, const uint64 Guid, uint32 NumberOfPlayers, uint8 Choice)
{
Rolls::iterator rollI = GetRoll(Guid);
if (rollI == RollId.end())
@@ -1295,7 +1295,7 @@ void Group::OfflineReadyCheck()
}
}
-bool Group::_setMembersGroup(const uint64 &guid, const uint8 &group)
+bool Group::_setMembersGroup(const uint64 guid, uint8 group)
{
member_witerator slot = _getMemberWSlot(guid);
if (slot == m_memberSlots.end())
@@ -1322,7 +1322,7 @@ bool Group::SameSubGroup(Player const* member1, Player const* member2) const
}
// Allows setting sub groups both for online or offline members
-void Group::ChangeMembersGroup(const uint64 &guid, const uint8 &group)
+void Group::ChangeMembersGroup(const uint64 guid, uint8 group)
{
// Only raid groups have sub groups
if (!isRaidGroup())
@@ -1767,7 +1767,7 @@ void Group::SetLootMethod(LootMethod method)
m_lootMethod = method;
}
-void Group::SetLooterGuid(const uint64 &guid)
+void Group::SetLooterGuid(const uint64 guid)
{
m_looterGuid = guid;
}
@@ -1777,7 +1777,7 @@ void Group::SetLootThreshold(ItemQualities threshold)
m_lootThreshold = threshold;
}
-void Group::SetLfgRoles(uint64& guid, const uint8 roles)
+void Group::SetLfgRoles(uint64 guid, const uint8 roles)
{
member_witerator slot = _getMemberWSlot(guid);
if (slot == m_memberSlots.end())
@@ -1812,12 +1812,12 @@ bool Group::IsCreated() const
return GetMembersCount() > 0;
}
-const uint64& Group::GetLeaderGUID() const
+const uint64 Group::GetLeaderGUID() const
{
return m_leaderGuid;
}
-const uint64& Group::GetGUID() const
+const uint64 Group::GetGUID() const
{
return m_guid;
}
@@ -1837,7 +1837,7 @@ LootMethod Group::GetLootMethod() const
return m_lootMethod;
}
-const uint64& Group::GetLooterGuid() const
+const uint64 Group::GetLooterGuid() const
{
return m_looterGuid;
}
@@ -1847,12 +1847,12 @@ ItemQualities Group::GetLootThreshold() const
return m_lootThreshold;
}
-bool Group::IsMember(const uint64& guid) const
+bool Group::IsMember(const uint64 guid) const
{
return _getMemberCSlot(guid) != m_memberSlots.end();
}
-bool Group::IsLeader(const uint64& guid) const
+bool Group::IsLeader(const uint64 guid) const
{
return (GetLeaderGUID() == guid);
}
@@ -1873,7 +1873,7 @@ bool Group::IsAssistant(uint64 guid) const
return mslot->flags & MEMBER_FLAG_ASSISTANT;
}
-bool Group::SameSubGroup(uint64 guid1, const uint64& guid2) const
+bool Group::SameSubGroup(uint64 guid1, const uint64 guid2) const
{
member_citerator mslot2 = _getMemberCSlot(guid2);
if (mslot2 == m_memberSlots.end())
@@ -1922,7 +1922,7 @@ void Group::SetBattlegroundGroup(Battleground *bg)
m_bgGroup = bg;
}
-void Group::SetGroupMemberFlag(uint64 guid, const bool &apply, GroupMemberFlags flag)
+void Group::SetGroupMemberFlag(uint64 guid, bool apply, GroupMemberFlags flag)
{
// Assistants, main assistants and main tanks are only available in raid groups
if (!isRaidGroup())