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Diffstat (limited to 'src/server/game/Groups/Group.cpp')
-rw-r--r--src/server/game/Groups/Group.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/server/game/Groups/Group.cpp b/src/server/game/Groups/Group.cpp
index a78d02fb27a..bd89e252b87 100644
--- a/src/server/game/Groups/Group.cpp
+++ b/src/server/game/Groups/Group.cpp
@@ -326,7 +326,7 @@ void Group::ConvertToRaid()
// update quest related GO states (quest activity dependent from raid membership)
for (member_citerator citr = m_memberSlots.begin(); citr != m_memberSlots.end(); ++citr)
if (Player* player = ObjectAccessor::FindPlayer(citr->guid))
- player->UpdateForQuestWorldObjects();
+ player->UpdateVisibleGameobjectsOrSpellClicks();
}
void Group::ConvertToGroup()
@@ -357,7 +357,7 @@ void Group::ConvertToGroup()
// update quest related GO states (quest activity dependent from raid membership)
for (member_citerator citr = m_memberSlots.begin(); citr != m_memberSlots.end(); ++citr)
if (Player* player = ObjectAccessor::FindPlayer(citr->guid))
- player->UpdateForQuestWorldObjects();
+ player->UpdateVisibleGameobjectsOrSpellClicks();
}
bool Group::AddInvite(Player* player)
@@ -534,7 +534,7 @@ bool Group::AddMember(Player* player)
// quest related GO state dependent from raid membership
if (isRaidGroup())
- player->UpdateForQuestWorldObjects();
+ player->UpdateVisibleGameobjectsOrSpellClicks();
{
// Broadcast new player group member fields to rest of the group
@@ -622,7 +622,7 @@ bool Group::RemoveMember(ObjectGuid guid, RemoveMethod method /*= GROUP_REMOVEME
player->SetGroup(nullptr);
// quest related GO state dependent from raid membership
- player->UpdateForQuestWorldObjects();
+ player->UpdateVisibleGameobjectsOrSpellClicks();
}
player->SetPartyType(m_groupCategory, GROUP_TYPE_NONE);
@@ -859,7 +859,7 @@ void Group::Disband(bool hideDestroy /* = false */)
// quest related GO state dependent from raid membership
if (isRaidGroup())
- player->UpdateForQuestWorldObjects();
+ player->UpdateVisibleGameobjectsOrSpellClicks();
if (!hideDestroy)
player->SendDirectMessage(WorldPackets::Party::GroupDestroyed().Write());