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Diffstat (limited to 'src/server/game/Groups/Group.cpp')
-rw-r--r--src/server/game/Groups/Group.cpp20
1 files changed, 10 insertions, 10 deletions
diff --git a/src/server/game/Groups/Group.cpp b/src/server/game/Groups/Group.cpp
index 26e0117a701..4fa1ce16d7c 100644
--- a/src/server/game/Groups/Group.cpp
+++ b/src/server/game/Groups/Group.cpp
@@ -64,7 +64,7 @@ m_dungeonDifficulty(DUNGEON_DIFFICULTY_NORMAL), m_raidDifficulty(RAID_DIFFICULTY
m_bgGroup(nullptr), m_bfGroup(nullptr), m_lootMethod(FREE_FOR_ALL), m_lootThreshold(ITEM_QUALITY_UNCOMMON), m_looterGuid(),
m_masterLooterGuid(), m_subGroupsCounts(nullptr), m_guid(), m_counter(0), m_maxEnchantingLevel(0), m_dbStoreId(0), m_isLeaderOffline(false)
{
- for (uint8 i = 0; i < TARGETICONCOUNT; ++i)
+ for (uint8 i = 0; i < TARGET_ICONS_COUNT; ++i)
m_targetIcons[i].Clear();
}
@@ -232,7 +232,7 @@ void Group::LoadGroupFromDB(Field* fields)
m_looterGuid = ObjectGuid(HighGuid::Player, fields[2].GetUInt32());
m_lootThreshold = ItemQualities(fields[3].GetUInt8());
- for (uint8 i = 0; i < TARGETICONCOUNT; ++i)
+ for (uint8 i = 0; i < TARGET_ICONS_COUNT; ++i)
m_targetIcons[i].Set(fields[4 + i].GetUInt64());
m_groupType = GroupType(fields[12].GetUInt8());
@@ -401,7 +401,7 @@ bool Group::AddMember(Player* player)
bool groupFound = false;
for (; subGroup < MAX_RAID_SUBGROUPS; ++subGroup)
{
- if (m_subGroupsCounts[subGroup] < MAXGROUPSIZE)
+ if (m_subGroupsCounts[subGroup] < MAX_GROUP_SIZE)
{
groupFound = true;
break;
@@ -438,7 +438,7 @@ bool Group::AddMember(Player* player)
if (!isRaidGroup()) // reset targetIcons for non-raid-groups
{
- for (uint8 i = 0; i < TARGETICONCOUNT; ++i)
+ for (uint8 i = 0; i < TARGET_ICONS_COUNT; ++i)
m_targetIcons[i].Clear();
}
@@ -1627,12 +1627,12 @@ void Group::CountTheRoll(Rolls::iterator rollI, Map* allowedMap)
void Group::SetTargetIcon(uint8 id, ObjectGuid whoGuid, ObjectGuid targetGuid)
{
- if (id >= TARGETICONCOUNT)
+ if (id >= TARGET_ICONS_COUNT)
return;
// clean other icons
if (targetGuid)
- for (int i=0; i<TARGETICONCOUNT; ++i)
+ for (int i=0; i<TARGET_ICONS_COUNT; ++i)
if (m_targetIcons[i] == targetGuid)
SetTargetIcon(i, ObjectGuid::Empty, ObjectGuid::Empty);
@@ -1651,10 +1651,10 @@ void Group::SendTargetIconList(WorldSession* session)
if (!session)
return;
- WorldPacket data(MSG_RAID_TARGET_UPDATE, (1+TARGETICONCOUNT*9));
+ WorldPacket data(MSG_RAID_TARGET_UPDATE, (1+TARGET_ICONS_COUNT*9));
data << uint8(1); // list targets
- for (uint8 i = 0; i < TARGETICONCOUNT; ++i)
+ for (uint8 i = 0; i < TARGET_ICONS_COUNT; ++i)
{
if (m_targetIcons[i].IsEmpty())
continue;
@@ -2387,7 +2387,7 @@ void Group::SetLfgRoles(ObjectGuid guid, uint8 roles)
bool Group::IsFull() const
{
- return isRaidGroup() ? (m_memberSlots.size() >= MAXRAIDSIZE) : (m_memberSlots.size() >= MAXGROUPSIZE);
+ return isRaidGroup() ? (m_memberSlots.size() >= MAX_RAID_SIZE) : (m_memberSlots.size() >= MAX_GROUP_SIZE);
}
bool Group::isLFGGroup() const
@@ -2501,7 +2501,7 @@ bool Group::SameSubGroup(ObjectGuid guid1, MemberSlot const* slot2) const
bool Group::HasFreeSlotSubGroup(uint8 subgroup) const
{
- return (m_subGroupsCounts && m_subGroupsCounts[subgroup] < MAXGROUPSIZE);
+ return (m_subGroupsCounts && m_subGroupsCounts[subgroup] < MAX_GROUP_SIZE);
}
uint8 Group::GetMemberGroup(ObjectGuid guid) const