diff options
Diffstat (limited to 'src/server/game/Groups/Group.cpp')
-rw-r--r-- | src/server/game/Groups/Group.cpp | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/src/server/game/Groups/Group.cpp b/src/server/game/Groups/Group.cpp index 26e0117a701..4fa1ce16d7c 100644 --- a/src/server/game/Groups/Group.cpp +++ b/src/server/game/Groups/Group.cpp @@ -64,7 +64,7 @@ m_dungeonDifficulty(DUNGEON_DIFFICULTY_NORMAL), m_raidDifficulty(RAID_DIFFICULTY m_bgGroup(nullptr), m_bfGroup(nullptr), m_lootMethod(FREE_FOR_ALL), m_lootThreshold(ITEM_QUALITY_UNCOMMON), m_looterGuid(), m_masterLooterGuid(), m_subGroupsCounts(nullptr), m_guid(), m_counter(0), m_maxEnchantingLevel(0), m_dbStoreId(0), m_isLeaderOffline(false) { - for (uint8 i = 0; i < TARGETICONCOUNT; ++i) + for (uint8 i = 0; i < TARGET_ICONS_COUNT; ++i) m_targetIcons[i].Clear(); } @@ -232,7 +232,7 @@ void Group::LoadGroupFromDB(Field* fields) m_looterGuid = ObjectGuid(HighGuid::Player, fields[2].GetUInt32()); m_lootThreshold = ItemQualities(fields[3].GetUInt8()); - for (uint8 i = 0; i < TARGETICONCOUNT; ++i) + for (uint8 i = 0; i < TARGET_ICONS_COUNT; ++i) m_targetIcons[i].Set(fields[4 + i].GetUInt64()); m_groupType = GroupType(fields[12].GetUInt8()); @@ -401,7 +401,7 @@ bool Group::AddMember(Player* player) bool groupFound = false; for (; subGroup < MAX_RAID_SUBGROUPS; ++subGroup) { - if (m_subGroupsCounts[subGroup] < MAXGROUPSIZE) + if (m_subGroupsCounts[subGroup] < MAX_GROUP_SIZE) { groupFound = true; break; @@ -438,7 +438,7 @@ bool Group::AddMember(Player* player) if (!isRaidGroup()) // reset targetIcons for non-raid-groups { - for (uint8 i = 0; i < TARGETICONCOUNT; ++i) + for (uint8 i = 0; i < TARGET_ICONS_COUNT; ++i) m_targetIcons[i].Clear(); } @@ -1627,12 +1627,12 @@ void Group::CountTheRoll(Rolls::iterator rollI, Map* allowedMap) void Group::SetTargetIcon(uint8 id, ObjectGuid whoGuid, ObjectGuid targetGuid) { - if (id >= TARGETICONCOUNT) + if (id >= TARGET_ICONS_COUNT) return; // clean other icons if (targetGuid) - for (int i=0; i<TARGETICONCOUNT; ++i) + for (int i=0; i<TARGET_ICONS_COUNT; ++i) if (m_targetIcons[i] == targetGuid) SetTargetIcon(i, ObjectGuid::Empty, ObjectGuid::Empty); @@ -1651,10 +1651,10 @@ void Group::SendTargetIconList(WorldSession* session) if (!session) return; - WorldPacket data(MSG_RAID_TARGET_UPDATE, (1+TARGETICONCOUNT*9)); + WorldPacket data(MSG_RAID_TARGET_UPDATE, (1+TARGET_ICONS_COUNT*9)); data << uint8(1); // list targets - for (uint8 i = 0; i < TARGETICONCOUNT; ++i) + for (uint8 i = 0; i < TARGET_ICONS_COUNT; ++i) { if (m_targetIcons[i].IsEmpty()) continue; @@ -2387,7 +2387,7 @@ void Group::SetLfgRoles(ObjectGuid guid, uint8 roles) bool Group::IsFull() const { - return isRaidGroup() ? (m_memberSlots.size() >= MAXRAIDSIZE) : (m_memberSlots.size() >= MAXGROUPSIZE); + return isRaidGroup() ? (m_memberSlots.size() >= MAX_RAID_SIZE) : (m_memberSlots.size() >= MAX_GROUP_SIZE); } bool Group::isLFGGroup() const @@ -2501,7 +2501,7 @@ bool Group::SameSubGroup(ObjectGuid guid1, MemberSlot const* slot2) const bool Group::HasFreeSlotSubGroup(uint8 subgroup) const { - return (m_subGroupsCounts && m_subGroupsCounts[subgroup] < MAXGROUPSIZE); + return (m_subGroupsCounts && m_subGroupsCounts[subgroup] < MAX_GROUP_SIZE); } uint8 Group::GetMemberGroup(ObjectGuid guid) const |