diff options
Diffstat (limited to 'src/server/game/Groups/GroupMgr.cpp')
| -rw-r--r-- | src/server/game/Groups/GroupMgr.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/server/game/Groups/GroupMgr.cpp b/src/server/game/Groups/GroupMgr.cpp index 412814a60d2..ae400852c73 100644 --- a/src/server/game/Groups/GroupMgr.cpp +++ b/src/server/game/Groups/GroupMgr.cpp @@ -119,10 +119,10 @@ void GroupMgr::LoadGroups() // Delete all groups with less than 2 members CharacterDatabase.DirectExecute("DELETE FROM groups WHERE guid NOT IN (SELECT guid FROM group_member GROUP BY guid HAVING COUNT(guid) > 1)"); - // 0 1 2 3 4 5 6 7 8 9 - QueryResult result = CharacterDatabase.PQuery("SELECT leaderGuid, lootMethod, looterGuid, lootThreshold, icon1, icon2, icon3, icon4, icon5, icon6" - // 10 11 12 13 14 15 - ", icon7, icon8, groupType, difficulty, raiddifficulty, guid FROM groups ORDER BY guid ASC"); + // 0 1 2 3 4 5 6 7 8 9 + QueryResult result = CharacterDatabase.PQuery("SELECT g.leaderGuid, g.lootMethod, g.looterGuid, g.lootThreshold, g.icon1, g.icon2, g.icon3, g.icon4, g.icon5, g.icon6" + // 10 11 12 13 14 15 16 17 + ", g.icon7, g.icon8, g.groupType, g.difficulty, g.raiddifficulty, g.guid, lfg.dungeon, lfg.state FROM groups g LEFT JOIN lfg_data lfg ON lfg.guid = g.guid ORDER BY g.guid ASC"); if (!result) { sLog->outString(">> Loaded 0 group definitions. DB table `groups` is empty!"); |
