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Diffstat (limited to 'src/server/game/Guilds/Guild.cpp')
-rwxr-xr-xsrc/server/game/Guilds/Guild.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/server/game/Guilds/Guild.cpp b/src/server/game/Guilds/Guild.cpp
index 8b0e8350844..f26a3328474 100755
--- a/src/server/game/Guilds/Guild.cpp
+++ b/src/server/game/Guilds/Guild.cpp
@@ -757,10 +757,10 @@ bool Guild::MoveItemData::CheckItem(uint32& splitedAmount)
return true;
}
-uint8 Guild::MoveItemData::CanStore(Item* pItem, bool swap, bool sendError)
+bool Guild::MoveItemData::CanStore(Item* pItem, bool swap, bool sendError)
{
m_vec.clear();
- uint8 msg = _CanStore(pItem, swap);
+ InventoryResult msg = _CanStore(pItem, swap);
if (sendError && msg != EQUIP_ERR_OK)
m_pPlayer->SendEquipError(msg, pItem);
return (msg == EQUIP_ERR_OK);
@@ -848,7 +848,7 @@ void Guild::PlayerMoveItemData::LogBankEvent(SQLTransaction& trans, MoveItemData
pFrom->GetItem()->GetEntry(), count);
}
-inline uint8 Guild::PlayerMoveItemData::_CanStore(Item* pItem, bool swap)
+inline InventoryResult Guild::PlayerMoveItemData::_CanStore(Item* pItem, bool swap)
{
return m_pPlayer->CanStoreItem(m_container, m_slotId, m_vec, pItem, swap);
}
@@ -1020,7 +1020,7 @@ void Guild::BankMoveItemData::_CanStoreItemInTab(Item* pItem, uint8 skipSlotId,
}
}
-uint8 Guild::BankMoveItemData::_CanStore(Item* pItem, bool swap)
+InventoryResult Guild::BankMoveItemData::_CanStore(Item* pItem, bool swap)
{
sLog->outDebug(LOG_FILTER_GUILD, "GUILD STORAGE: CanStore() tab = %u, slot = %u, item = %u, count = %u",
m_container, m_slotId, pItem->GetEntry(), pItem->GetCount());