diff options
Diffstat (limited to 'src/server/game/Guilds/Guild.cpp')
| -rwxr-xr-x | src/server/game/Guilds/Guild.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/server/game/Guilds/Guild.cpp b/src/server/game/Guilds/Guild.cpp index 8b0e8350844..f26a3328474 100755 --- a/src/server/game/Guilds/Guild.cpp +++ b/src/server/game/Guilds/Guild.cpp @@ -757,10 +757,10 @@ bool Guild::MoveItemData::CheckItem(uint32& splitedAmount) return true; } -uint8 Guild::MoveItemData::CanStore(Item* pItem, bool swap, bool sendError) +bool Guild::MoveItemData::CanStore(Item* pItem, bool swap, bool sendError) { m_vec.clear(); - uint8 msg = _CanStore(pItem, swap); + InventoryResult msg = _CanStore(pItem, swap); if (sendError && msg != EQUIP_ERR_OK) m_pPlayer->SendEquipError(msg, pItem); return (msg == EQUIP_ERR_OK); @@ -848,7 +848,7 @@ void Guild::PlayerMoveItemData::LogBankEvent(SQLTransaction& trans, MoveItemData pFrom->GetItem()->GetEntry(), count); } -inline uint8 Guild::PlayerMoveItemData::_CanStore(Item* pItem, bool swap) +inline InventoryResult Guild::PlayerMoveItemData::_CanStore(Item* pItem, bool swap) { return m_pPlayer->CanStoreItem(m_container, m_slotId, m_vec, pItem, swap); } @@ -1020,7 +1020,7 @@ void Guild::BankMoveItemData::_CanStoreItemInTab(Item* pItem, uint8 skipSlotId, } } -uint8 Guild::BankMoveItemData::_CanStore(Item* pItem, bool swap) +InventoryResult Guild::BankMoveItemData::_CanStore(Item* pItem, bool swap) { sLog->outDebug(LOG_FILTER_GUILD, "GUILD STORAGE: CanStore() tab = %u, slot = %u, item = %u, count = %u", m_container, m_slotId, pItem->GetEntry(), pItem->GetCount()); |
