diff options
Diffstat (limited to 'src/server/game/Guilds/Guild.cpp')
| -rw-r--r-- | src/server/game/Guilds/Guild.cpp | 16 |
1 files changed, 10 insertions, 6 deletions
diff --git a/src/server/game/Guilds/Guild.cpp b/src/server/game/Guilds/Guild.cpp index cef21863b60..b112888d1b3 100644 --- a/src/server/game/Guilds/Guild.cpp +++ b/src/server/game/Guilds/Guild.cpp @@ -2035,16 +2035,20 @@ bool Guild::HandleMemberWithdrawMoney(WorldSession* session, uint64 amount, bool sScriptMgr->OnGuildMemberWitdrawMoney(this, player, amount, repair); SQLTransaction trans = CharacterDatabase.BeginTransaction(); - // Update remaining money amount - member->UpdateBankWithdrawValue(trans, GUILD_BANK_MAX_TABS, amount); - // Remove money from bank - _ModifyBankMoney(trans, amount, false); // Add money to player (if required) if (!repair) { - player->ModifyMoney((int64)amount); + if (!player->ModifyMoney(amount)) + return false; + player->SaveGoldToDB(trans); } + + // Update remaining money amount + member->UpdateBankWithdrawValue(trans, GUILD_BANK_MAX_TABS, amount); + // Remove money from bank + _ModifyBankMoney(trans, amount, false); + // Log guild bank event _LogBankEvent(trans, repair ? GUILD_BANK_LOG_REPAIR_MONEY : GUILD_BANK_LOG_WITHDRAW_MONEY, uint8(0), player->GetGUIDLow(), amount); CharacterDatabase.CommitTransaction(trans); @@ -2520,7 +2524,7 @@ void Guild::BroadcastAddonToGuild(WorldSession* session, bool officerOnly, std:: if (session && session->GetPlayer() && _HasRankRight(session->GetPlayer(), officerOnly ? GR_RIGHT_OFFCHATSPEAK : GR_RIGHT_GCHATSPEAK)) { WorldPacket data; - ChatHandler::FillMessageData(&data, session, officerOnly ? CHAT_MSG_OFFICER : CHAT_MSG_GUILD, CHAT_MSG_ADDON, NULL, 0, msg.c_str(), NULL, prefix.c_str()); + ChatHandler::FillMessageData(&data, session, officerOnly ? CHAT_MSG_OFFICER : CHAT_MSG_GUILD, uint32(CHAT_MSG_ADDON), NULL, 0, msg.c_str(), NULL, prefix.c_str()); for (Members::const_iterator itr = m_members.begin(); itr != m_members.end(); ++itr) if (Player* player = itr->second->FindPlayer()) if (player->GetSession() && _HasRankRight(player, officerOnly ? GR_RIGHT_OFFCHATLISTEN : GR_RIGHT_GCHATLISTEN) && |
