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Diffstat (limited to 'src/server/game/Guilds/Guild.cpp')
-rw-r--r--src/server/game/Guilds/Guild.cpp34
1 files changed, 16 insertions, 18 deletions
diff --git a/src/server/game/Guilds/Guild.cpp b/src/server/game/Guilds/Guild.cpp
index b95d2ed1981..49725a875eb 100644
--- a/src/server/game/Guilds/Guild.cpp
+++ b/src/server/game/Guilds/Guild.cpp
@@ -29,10 +29,13 @@
#include "SocialMgr.h"
#include "Opcodes.h"
-#define MAX_GUILD_BANK_TAB_TEXT_LEN 500
-#define EMBLEM_PRICE 10 * GOLD
-std::string _GetGuildEventString(GuildEvents event)
+size_t const MAX_GUILD_BANK_TAB_TEXT_LEN = 500;
+
+uint32 const EMBLEM_PRICE = 10 * GOLD;
+
+// only used in logs
+char const* GetGuildEventString(GuildEvents event)
{
switch (event)
{
@@ -82,18 +85,13 @@ std::string _GetGuildEventString(GuildEvents event)
return "<None>";
}
-inline uint32 _GetGuildBankTabPrice(uint8 tabId)
+inline uint32 GetGuildBankTabPrice(uint8 tabId)
{
- switch (tabId)
- {
- case 0: return 100;
- case 1: return 250;
- case 2: return 500;
- case 3: return 1000;
- case 4: return 2500;
- case 5: return 5000;
- default: return 0;
- }
+ // these prices are in gold units, not copper
+ static uint32 const tabPrices[GUILD_BANK_MAX_TABS] = { 100, 250, 500, 1000, 2500, 5000 };
+ ASSERT(tabId < GUILD_BANK_MAX_TABS);
+
+ return tabPrices[tabId];
}
void Guild::SendCommandResult(WorldSession* session, GuildCommandType type, GuildCommandError errCode, std::string const& param)
@@ -121,7 +119,7 @@ void Guild::SendSaveEmblemResult(WorldSession* session, GuildEmblemError errCode
Guild::LogHolder::~LogHolder()
{
// Cleanup
- for (GuildLog::iterator itr = m_log.begin(); itr != m_log.end(); ++itr)
+ for (auto itr = m_log.begin(); itr != m_log.end(); ++itr)
delete (*itr);
}
@@ -1497,10 +1495,10 @@ void Guild::HandleBuyBankTab(WorldSession* session, uint8 tabId)
if (tabId != _GetPurchasedTabsSize())
return;
- uint32 tabCost = _GetGuildBankTabPrice(tabId) * GOLD;
- if (!tabCost)
+ if (tabId >= GUILD_BANK_MAX_TABS)
return;
+ uint32 tabCost = GetGuildBankTabPrice(tabId) * GOLD;
if (!player->HasEnoughMoney(tabCost)) // Should not happen, this is checked by client
return;
@@ -2855,7 +2853,7 @@ void Guild::_BroadcastEvent(GuildEvents guildEvent, ObjectGuid guid, const char*
BroadcastPacket(&data);
- TC_LOG_DEBUG("guild", "SMSG_GUILD_EVENT [Broadcast] Event: %s (%u)", _GetGuildEventString(guildEvent).c_str(), guildEvent);
+ TC_LOG_DEBUG("guild", "SMSG_GUILD_EVENT [Broadcast] Event: %s (%u)", GetGuildEventString(guildEvent), guildEvent);
}
void Guild::_SendBankList(WorldSession* session /* = NULL*/, uint8 tabId /*= 0*/, bool sendAllSlots /*= false*/, SlotIds *slots /*= NULL*/) const