diff options
Diffstat (limited to 'src/server/game/Guilds/Guild.cpp')
-rw-r--r-- | src/server/game/Guilds/Guild.cpp | 108 |
1 files changed, 54 insertions, 54 deletions
diff --git a/src/server/game/Guilds/Guild.cpp b/src/server/game/Guilds/Guild.cpp index a33b91f300b..227fee420bf 100644 --- a/src/server/game/Guilds/Guild.cpp +++ b/src/server/game/Guilds/Guild.cpp @@ -62,8 +62,8 @@ void Guild::SendCommandResult(WorldSession* session, GuildCommandType type, Guil resultPacket.Name = param; session->SendPacket(resultPacket.Write()); - TC_LOG_DEBUG("guild", "SMSG_GUILD_COMMAND_RESULT [%s]: Type: %u, code: %u, param: %s" - , session->GetPlayerInfo().c_str(), type, errCode, resultPacket.Name.c_str()); + TC_LOG_DEBUG("guild", "SMSG_GUILD_COMMAND_RESULT [{}]: Type: {}, code: {}, param: {}" + , session->GetPlayerInfo(), type, errCode, resultPacket.Name); } void Guild::SendSaveEmblemResult(WorldSession* session, GuildEmblemError errCode) @@ -72,7 +72,7 @@ void Guild::SendSaveEmblemResult(WorldSession* session, GuildEmblemError errCode saveResponse.Error = int32(errCode); session->SendPacket(saveResponse.Write()); - TC_LOG_DEBUG("guild", "Sent SMSG_SAVE_GUILD_EMBLEM [%s] Code: %u", session->GetPlayerInfo().c_str(), errCode); + TC_LOG_DEBUG("guild", "Sent SMSG_SAVE_GUILD_EMBLEM [{}] Code: {}", session->GetPlayerInfo(), errCode); } // LogHolder @@ -282,7 +282,7 @@ void Guild::RankInfo::CreateMissingTabsIfNeeded(uint8 tabs, CharacterDatabaseTra rightsAndSlots.SetGuildMasterValues(); if (logOnCreate) - TC_LOG_ERROR("guild", "Guild " UI64FMTD " has broken Tab %u for rank %u. Created default tab.", m_guildId, i, uint32(m_rankId)); + TC_LOG_ERROR("guild", "Guild {} has broken Tab {} for rank {}. Created default tab.", m_guildId, i, uint32(m_rankId)); CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_INS_GUILD_BANK_RIGHT); stmt->setUInt64(0, m_guildId); @@ -377,21 +377,21 @@ bool Guild::BankTab::LoadItemFromDB(Field* fields) uint32 itemEntry = fields[1].GetUInt32(); if (slotId >= GUILD_BANK_MAX_SLOTS) { - TC_LOG_ERROR("guild", "Invalid slot for item (GUID: " UI64FMTD ", id: %u) in guild bank, skipped.", itemGuid, itemEntry); + TC_LOG_ERROR("guild", "Invalid slot for item (GUID: {}, id: {}) in guild bank, skipped.", itemGuid, itemEntry); return false; } ItemTemplate const* proto = sObjectMgr->GetItemTemplate(itemEntry); if (!proto) { - TC_LOG_ERROR("guild", "Unknown item (GUID: " UI64FMTD ", id: %u) in guild bank, skipped.", itemGuid, itemEntry); + TC_LOG_ERROR("guild", "Unknown item (GUID: {}, id: {}) in guild bank, skipped.", itemGuid, itemEntry); return false; } Item* pItem = NewItemOrBag(proto); if (!pItem->LoadFromDB(itemGuid, ObjectGuid::Empty, fields, itemEntry)) { - TC_LOG_ERROR("guild", "Item (GUID " UI64FMTD ", id: %u) not found in item_instance, deleting from guild bank!", itemGuid, itemEntry); + TC_LOG_ERROR("guild", "Item (GUID {}, id: {}) not found in item_instance, deleting from guild bank!", itemGuid, itemEntry); CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_NONEXISTENT_GUILD_BANK_ITEM); stmt->setUInt64(0, m_guildId); @@ -496,13 +496,13 @@ void Guild::BankTab::SendText(Guild const* guild, WorldSession* session) const if (session) { - TC_LOG_DEBUG("guild", "SMSG_GUILD_BANK_QUERY_TEXT_RESULT [%s]: Tabid: %u, Text: %s" - , session->GetPlayerInfo().c_str(), m_tabId, m_text.c_str()); + TC_LOG_DEBUG("guild", "SMSG_GUILD_BANK_QUERY_TEXT_RESULT [{}]: Tabid: {}, Text: {}" + , session->GetPlayerInfo(), m_tabId, m_text); session->SendPacket(textQuery.Write()); } else { - TC_LOG_DEBUG("guild", "SMSG_GUILD_BANK_QUERY_TEXT_RESULT [Broadcast]: Tabid: %u, Text: %s", m_tabId, m_text.c_str()); + TC_LOG_DEBUG("guild", "SMSG_GUILD_BANK_QUERY_TEXT_RESULT [Broadcast]: Tabid: {}, Text: {}", m_tabId, m_text); guild->BroadcastPacket(textQuery.Write()); } } @@ -639,7 +639,7 @@ bool Guild::Member::LoadFromDB(Field* fields) if (!m_zoneId) { - TC_LOG_DEBUG("guild", "%s has broken zone-data", m_guid.ToString().c_str()); + TC_LOG_DEBUG("guild", "{} has broken zone-data", m_guid.ToString()); m_zoneId = Player::GetZoneIdFromDB(m_guid); } @@ -652,19 +652,19 @@ bool Guild::Member::CheckStats() const { if (m_level < 1) { - TC_LOG_ERROR("guild", "%s has a broken data in field `characters`.`level`, deleting him from guild!", m_guid.ToString().c_str()); + TC_LOG_ERROR("guild", "{} has a broken data in field `characters`.`level`, deleting him from guild!", m_guid.ToString()); return false; } if (!sChrRacesStore.LookupEntry(m_race)) { - TC_LOG_ERROR("guild", "%s has a broken data in field `characters`.`race`, deleting him from guild!", m_guid.ToString().c_str()); + TC_LOG_ERROR("guild", "{} has a broken data in field `characters`.`race`, deleting him from guild!", m_guid.ToString()); return false; } if (!sChrClassesStore.LookupEntry(m_class)) { - TC_LOG_ERROR("guild", "%s has a broken data in field `characters`.`class`, deleting him from guild!", m_guid.ToString().c_str()); + TC_LOG_ERROR("guild", "{} has a broken data in field `characters`.`class`, deleting him from guild!", m_guid.ToString()); return false; } return true; @@ -955,7 +955,7 @@ Item* Guild::BankMoveItemData::StoreItem(CharacterDatabaseTransaction trans, Ite ASSERT(pItem); - TC_LOG_DEBUG("guild", "GUILD STORAGE: StoreItem tab = %u, slot = %u, item = %u, count = %u", + TC_LOG_DEBUG("guild", "GUILD STORAGE: StoreItem tab = {}, slot = {}, item = {}, count = {}", m_container, m_slotId, pItem->GetEntry(), pItem->GetCount()); pLastItem = _StoreItem(trans, pTab, pItem, pos, itr != m_vec.end()); } @@ -981,10 +981,10 @@ void Guild::BankMoveItemData::LogAction(MoveItemData* pFrom) const if (!pFrom->IsBank() && m_pPlayer->GetSession()->HasPermission(rbac::RBAC_PERM_LOG_GM_TRADE)) /// @todo Move this to scripts { sLog->OutCommand(m_pPlayer->GetSession()->GetAccountId(), - "GM %s (%s) (Account: %u) deposit item: %s (Entry: %d Count: %u) to guild bank named: %s (Guild ID: " UI64FMTD ")", - m_pPlayer->GetName().c_str(), m_pPlayer->GetGUID().ToString().c_str(), m_pPlayer->GetSession()->GetAccountId(), + "GM {} ({}) (Account: {}) deposit item: {} (Entry: {} Count: {}) to guild bank named: {} (Guild ID: {})", + m_pPlayer->GetName(), m_pPlayer->GetGUID().ToString(), m_pPlayer->GetSession()->GetAccountId(), pFrom->GetItem()->GetTemplate()->GetDefaultLocaleName(), pFrom->GetItem()->GetEntry(), pFrom->GetItem()->GetCount(), - m_pGuild->GetName().c_str(), m_pGuild->GetId()); + m_pGuild->GetName(), m_pGuild->GetId()); } } @@ -1066,7 +1066,7 @@ void Guild::BankMoveItemData::CanStoreItemInTab(Item* pItem, uint8 skipSlotId, b InventoryResult Guild::BankMoveItemData::CanStore(Item* pItem, bool swap) { - TC_LOG_DEBUG("guild", "GUILD STORAGE: CanStore() tab = %u, slot = %u, item = %u, count = %u", + TC_LOG_DEBUG("guild", "GUILD STORAGE: CanStore() tab = {}, slot = {}, item = {}, count = {}", m_container, m_slotId, pItem->GetEntry(), pItem->GetCount()); uint32 count = pItem->GetCount(); @@ -1146,8 +1146,8 @@ bool Guild::Create(Player* pLeader, std::string_view name) m_bankMoney = 0; m_createdDate = GameTime::GetGameTime(); - TC_LOG_DEBUG("guild", "GUILD: creating guild [%s] for leader %s %s", - m_name.c_str(), pLeader->GetName().c_str(), m_leaderGuid.ToString().c_str()); + TC_LOG_DEBUG("guild", "GUILD: creating guild [{}] for leader {} {}", + m_name, pLeader->GetName(), m_leaderGuid.ToString()); CharacterDatabaseTransaction trans = CharacterDatabase.BeginTransaction(); @@ -1266,7 +1266,7 @@ void Guild::UpdateMemberData(Player* player, uint8 dataid, uint32 value) member->SetLevel(value); break; default: - TC_LOG_ERROR("guild", "Guild::UpdateMemberData: Called with incorrect DATAID %u (value %u)", dataid, value); + TC_LOG_ERROR("guild", "Guild::UpdateMemberData: Called with incorrect DATAID {} (value {})", dataid, value); return; } //HandleRoster(); @@ -1346,7 +1346,7 @@ void Guild::HandleRoster(WorldSession* session) roster.WelcomeText = m_motd; roster.InfoText = m_info; - TC_LOG_DEBUG("guild", "SMSG_GUILD_ROSTER [%s]", session->GetPlayerInfo().c_str()); + TC_LOG_DEBUG("guild", "SMSG_GUILD_ROSTER [{}]", session->GetPlayerInfo()); session->SendPacket(roster.Write()); } @@ -1371,7 +1371,7 @@ void Guild::SendQueryResponse(WorldSession* session) response.Info->GuildName = m_name; session->SendPacket(response.Write()); - TC_LOG_DEBUG("guild", "SMSG_GUILD_QUERY_RESPONSE [%s]", session->GetPlayerInfo().c_str()); + TC_LOG_DEBUG("guild", "SMSG_GUILD_QUERY_RESPONSE [{}]", session->GetPlayerInfo()); } void Guild::SendGuildRankInfo(WorldSession* session) const @@ -1400,7 +1400,7 @@ void Guild::SendGuildRankInfo(WorldSession* session) const } session->SendPacket(ranks.Write()); - TC_LOG_DEBUG("guild", "SMSG_GUILD_RANK [%s]", session->GetPlayerInfo().c_str()); + TC_LOG_DEBUG("guild", "SMSG_GUILD_RANK [{}]", session->GetPlayerInfo()); } void Guild::HandleSetAchievementTracking(WorldSession* session, uint32 const* achievementIdsBegin, uint32 const* achievementIdsEnd) @@ -1554,8 +1554,8 @@ void Guild::HandleSetBankTabInfo(WorldSession* session, uint8 tabId, std::string BankTab* tab = GetBankTab(tabId); if (!tab) { - TC_LOG_ERROR("guild", "Guild::HandleSetBankTabInfo: Player %s trying to change bank tab info from unexisting tab %d.", - session->GetPlayerInfo().c_str(), tabId); + TC_LOG_ERROR("guild", "Guild::HandleSetBankTabInfo: Player {} trying to change bank tab info from unexisting tab {}.", + session->GetPlayerInfo(), tabId); return; } @@ -1689,7 +1689,7 @@ void Guild::HandleInviteMember(WorldSession* session, std::string_view name) SendCommandResult(session, GUILD_COMMAND_INVITE_PLAYER, ERR_GUILD_COMMAND_SUCCESS, name); - TC_LOG_DEBUG("guild", "Player %s invited %s to join his Guild", player->GetName().c_str(), pInvitee->GetName().c_str()); + TC_LOG_DEBUG("guild", "Player {} invited {} to join his Guild", player->GetName(), pInvitee->GetName()); pInvitee->SetGuildIdInvited(m_id); _LogEvent(GUILD_EVENT_LOG_INVITE_PLAYER, player->GetGUID().GetCounter(), pInvitee->GetGUID().GetCounter()); @@ -1718,7 +1718,7 @@ void Guild::HandleInviteMember(WorldSession* session, std::string_view name) } pInvitee->SendDirectMessage(invite.Write()); - TC_LOG_DEBUG("guild", "SMSG_GUILD_INVITE [%s]", pInvitee->GetName().c_str()); + TC_LOG_DEBUG("guild", "SMSG_GUILD_INVITE [{}]", pInvitee->GetName()); } void Guild::HandleAcceptMember(WorldSession* session) @@ -2047,8 +2047,8 @@ void Guild::HandleMemberDepositMoney(WorldSession* session, uint64 amount, bool if (player->GetSession()->HasPermission(rbac::RBAC_PERM_LOG_GM_TRADE)) { sLog->OutCommand(player->GetSession()->GetAccountId(), - "GM %s (Account: %u) deposit money (Amount: " UI64FMTD ") to guild bank (Guild ID " UI64FMTD ")", - player->GetName().c_str(), player->GetSession()->GetAccountId(), amount, m_id); + "GM {} (Account: {}) deposit money (Amount: {}) to guild bank (Guild ID {})", + player->GetName(), player->GetSession()->GetAccountId(), amount, m_id); } } @@ -2118,7 +2118,7 @@ void Guild::HandleDelete(WorldSession* session) if (_IsLeader(session->GetPlayer())) { Disband(); - TC_LOG_DEBUG("guild", "%s successfully deleted", GetGUID().ToString().c_str()); + TC_LOG_DEBUG("guild", "{} successfully deleted", GetGUID().ToString()); delete this; } } @@ -2139,7 +2139,7 @@ void Guild::HandleGuildPartyRequest(WorldSession* session) const partyStateResponse.GuildXPEarnedMult = 0.0f; session->SendPacket(partyStateResponse.Write()); - TC_LOG_DEBUG("guild", "SMSG_GUILD_PARTY_STATE_RESPONSE [%s]", session->GetPlayerInfo().c_str()); + TC_LOG_DEBUG("guild", "SMSG_GUILD_PARTY_STATE_RESPONSE [{}]", session->GetPlayerInfo()); } void Guild::HandleGuildRequestChallengeUpdate(WorldSession* session) const @@ -2173,7 +2173,7 @@ void Guild::SendEventLog(WorldSession* session) const session->SendPacket(packet.Write()); - TC_LOG_DEBUG("guild", "SMSG_GUILD_EVENT_LOG_QUERY_RESULTS [%s]", session->GetPlayerInfo().c_str()); + TC_LOG_DEBUG("guild", "SMSG_GUILD_EVENT_LOG_QUERY_RESULTS [{}]", session->GetPlayerInfo()); } void Guild::SendNewsUpdate(WorldSession* session) const @@ -2188,7 +2188,7 @@ void Guild::SendNewsUpdate(WorldSession* session) const session->SendPacket(packet.Write()); - TC_LOG_DEBUG("guild", "SMSG_GUILD_NEWS_UPDATE [%s]", session->GetPlayerInfo().c_str()); + TC_LOG_DEBUG("guild", "SMSG_GUILD_NEWS_UPDATE [{}]", session->GetPlayerInfo()); } void Guild::SendBankLog(WorldSession* session, uint8 tabId) const @@ -2210,7 +2210,7 @@ void Guild::SendBankLog(WorldSession* session, uint8 tabId) const session->SendPacket(packet.Write()); - TC_LOG_DEBUG("guild", "SMSG_GUILD_BANK_LOG_QUERY_RESULT [%s] TabId: %u", session->GetPlayerInfo().c_str(), tabId); + TC_LOG_DEBUG("guild", "SMSG_GUILD_BANK_LOG_QUERY_RESULT [{}] TabId: {}", session->GetPlayerInfo(), tabId); } } @@ -2243,7 +2243,7 @@ void Guild::SendPermissions(WorldSession* session) const } session->SendPacket(queryResult.Write()); - TC_LOG_DEBUG("guild", "SMSG_GUILD_PERMISSIONS_QUERY_RESULTS [%s] Rank: %u", session->GetPlayerInfo().c_str(), uint32(rankId)); + TC_LOG_DEBUG("guild", "SMSG_GUILD_PERMISSIONS_QUERY_RESULTS [{}] Rank: {}", session->GetPlayerInfo(), uint32(rankId)); } void Guild::SendMoneyInfo(WorldSession* session) const @@ -2258,7 +2258,7 @@ void Guild::SendMoneyInfo(WorldSession* session) const packet.RemainingWithdrawMoney = amount; session->SendPacket(packet.Write()); - TC_LOG_DEBUG("guild", "SMSG_GUILD_BANK_MONEY_WITHDRAWN [%s] Money: " SI64FMTD, session->GetPlayerInfo().c_str(), amount); + TC_LOG_DEBUG("guild", "SMSG_GUILD_BANK_MONEY_WITHDRAWN [{}] Money: " SI64FMTD, session->GetPlayerInfo(), amount); } void Guild::SendLoginInfo(WorldSession* session) @@ -2344,7 +2344,7 @@ void Guild::SendEventMOTD(WorldSession* session, bool broadcast) const else { session->SendPacket(eventPacket.Write()); - TC_LOG_DEBUG("guild", "SMSG_GUILD_EVENT_MOTD [%s] ", session->GetPlayerInfo().c_str()); + TC_LOG_DEBUG("guild", "SMSG_GUILD_EVENT_MOTD [{}] ", session->GetPlayerInfo()); } } @@ -2413,7 +2413,7 @@ bool Guild::LoadFromDB(Field* fields) if (!m_emblemInfo.LoadFromDB(fields)) { - TC_LOG_ERROR("guild", "Guild " UI64FMTD " has invalid emblem colors (Background: %u, Border: %u, Emblem: %u), skipped.", + TC_LOG_ERROR("guild", "Guild {} has invalid emblem colors (Background: {}, Border: {}, Emblem: {}), skipped.", m_id, m_emblemInfo.GetBackgroundColor(), m_emblemInfo.GetBorderColor(), m_emblemInfo.GetColor()); return false; } @@ -2451,7 +2451,7 @@ bool Guild::LoadMemberFromDB(Field* fields) auto [memberIt, isNew] = m_members.try_emplace(playerGuid, m_id, playerGuid, GuildRankId(fields[2].GetUInt8())); if (!isNew) { - TC_LOG_ERROR("guild", "Tried to add %s to guild '%s'. Member already exists.", playerGuid.ToString().c_str(), m_name.c_str()); + TC_LOG_ERROR("guild", "Tried to add {} to guild '{}'. Member already exists.", playerGuid.ToString(), m_name); return false; } @@ -2509,13 +2509,13 @@ bool Guild::LoadBankEventLogFromDB(Field* fields) { if (!isMoneyTab) { - TC_LOG_ERROR("guild", "GuildBankEventLog ERROR: MoneyEvent(LogGuid: %u, Guild: " UI64FMTD ") does not belong to money tab (%u), ignoring...", guid, m_id, dbTabId); + TC_LOG_ERROR("guild", "GuildBankEventLog ERROR: MoneyEvent(LogGuid: {}, Guild: {}) does not belong to money tab ({}), ignoring...", guid, m_id, dbTabId); return false; } } else if (isMoneyTab) { - TC_LOG_ERROR("guild", "GuildBankEventLog ERROR: non-money event (LogGuid: %u, Guild: " UI64FMTD ") belongs to money tab, ignoring...", guid, m_id); + TC_LOG_ERROR("guild", "GuildBankEventLog ERROR: non-money event (LogGuid: {}, Guild: {}) belongs to money tab, ignoring...", guid, m_id); return false; } bankLog.LoadEvent( @@ -2552,7 +2552,7 @@ void Guild::LoadBankTabFromDB(Field* fields) { uint8 tabId = fields[1].GetUInt8(); if (tabId >= _GetPurchasedTabsSize()) - TC_LOG_ERROR("guild", "Invalid tab (tabId: %u) in guild bank, skipped.", tabId); + TC_LOG_ERROR("guild", "Invalid tab (tabId: {}) in guild bank, skipped.", tabId); else m_bankTabs[tabId].LoadFromDB(fields); } @@ -2562,7 +2562,7 @@ bool Guild::LoadBankItemFromDB(Field* fields) uint8 tabId = fields[52].GetUInt8(); if (tabId >= _GetPurchasedTabsSize()) { - TC_LOG_ERROR("guild", "Invalid tab for item (GUID: %u, id: #%u) in guild bank, skipped.", + TC_LOG_ERROR("guild", "Invalid tab for item (GUID: {}, id: #{}) in guild bank, skipped.", fields[0].GetUInt32(), fields[1].GetUInt32()); return false; } @@ -2583,7 +2583,7 @@ bool Guild::Validate() CharacterDatabaseTransaction trans = CharacterDatabase.BeginTransaction(); if (ranks < GUILD_RANKS_MIN_COUNT || ranks > GUILD_RANKS_MAX_COUNT) { - TC_LOG_ERROR("guild", "Guild " UI64FMTD " has invalid number of ranks, creating new...", m_id); + TC_LOG_ERROR("guild", "Guild {} has invalid number of ranks, creating new...", m_id); broken_ranks = true; } else @@ -2593,7 +2593,7 @@ bool Guild::Validate() RankInfo* rankInfo = GetRankInfo(GuildRankId(rankId)); if (rankInfo->GetId() != GuildRankId(rankId)) { - TC_LOG_ERROR("guild", "Guild " UI64FMTD " has broken rank id %u, creating default set of ranks...", m_id, rankId); + TC_LOG_ERROR("guild", "Guild {} has broken rank id {}, creating default set of ranks...", m_id, rankId); broken_ranks = true; } else @@ -2754,7 +2754,7 @@ bool Guild::AddMember(CharacterDatabaseTransaction trans, ObjectGuid guid, Optio auto [memberIt, isNew] = m_members.try_emplace(guid, m_id, guid, *rankId); if (!isNew) { - TC_LOG_ERROR("guild", "Tried to add %s to guild '%s'. Member already exists.", guid.ToString().c_str(), m_name.c_str()); + TC_LOG_ERROR("guild", "Tried to add {} to guild '{}'. Member already exists.", guid.ToString(), m_name); return false; } @@ -3577,8 +3577,8 @@ void Guild::SendGuildRanksUpdate(ObjectGuid setterGuid, ObjectGuid targetGuid, G CharacterDatabaseTransaction trans; member->ChangeRank(trans, rank); - TC_LOG_DEBUG("network", "SMSG_GUILD_RANKS_UPDATE [Broadcast] Target: %s, Issuer: %s, RankId: %u", - targetGuid.ToString().c_str(), setterGuid.ToString().c_str(), uint32(rank)); + TC_LOG_DEBUG("network", "SMSG_GUILD_RANKS_UPDATE [Broadcast] Target: {}, Issuer: {}, RankId: {}", + targetGuid.ToString(), setterGuid.ToString(), uint32(rank)); } void Guild::ResetTimes(bool weekly) @@ -3625,15 +3625,15 @@ void Guild::HandleNewsSetSticky(WorldSession* session, uint32 newsId, bool stick if (itr == newsLog.end()) { - TC_LOG_DEBUG("guild", "HandleNewsSetSticky: [%s] requested unknown newsId %u - Sticky: %u", - session->GetPlayerInfo().c_str(), newsId, sticky); + TC_LOG_DEBUG("guild", "HandleNewsSetSticky: [{}] requested unknown newsId {} - Sticky: {}", + session->GetPlayerInfo(), newsId, sticky); return; } itr->SetSticky(sticky); - TC_LOG_DEBUG("guild", "HandleNewsSetSticky: [%s] changed newsId %u sticky to %u", - session->GetPlayerInfo().c_str(), newsId, sticky); + TC_LOG_DEBUG("guild", "HandleNewsSetSticky: [{}] changed newsId {} sticky to {}", + session->GetPlayerInfo(), newsId, sticky); WorldPackets::Guild::GuildNews newsPacket; newsPacket.NewsEvents.reserve(1); |