diff options
Diffstat (limited to 'src/server/game/Guilds/GuildMgr.cpp')
-rw-r--r-- | src/server/game/Guilds/GuildMgr.cpp | 78 |
1 files changed, 39 insertions, 39 deletions
diff --git a/src/server/game/Guilds/GuildMgr.cpp b/src/server/game/Guilds/GuildMgr.cpp index 396c7cf4df2..d1646705395 100644 --- a/src/server/game/Guilds/GuildMgr.cpp +++ b/src/server/game/Guilds/GuildMgr.cpp @@ -47,7 +47,7 @@ uint32 GuildMgr::GenerateGuildId() { if (NextGuildId >= 0xFFFFFFFE) { - sLog->outError(LOG_FILTER_GUILD, "Guild ids overflow!! Can't continue, shutting down server. "); + TC_LOG_ERROR(LOG_FILTER_GUILD, "Guild ids overflow!! Can't continue, shutting down server. "); World::StopNow(ERROR_EXIT_CODE); } return NextGuildId++; @@ -115,7 +115,7 @@ uint32 GuildMgr::GetXPForGuildLevel(uint8 level) const void GuildMgr::LoadGuilds() { // 1. Load all guilds - sLog->outInfo(LOG_FILTER_SERVER_LOADING, "Loading guilds definitions..."); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, "Loading guilds definitions..."); { uint32 oldMSTime = getMSTime(); @@ -127,7 +127,7 @@ void GuildMgr::LoadGuilds() if (!result) { - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 guild definitions. DB table `guild` is empty."); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 guild definitions. DB table `guild` is empty."); return; } else @@ -150,12 +150,12 @@ void GuildMgr::LoadGuilds() } while (result->NextRow()); - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u guild definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u guild definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); } } // 2. Load all guild ranks - sLog->outInfo(LOG_FILTER_SERVER_LOADING, "Loading guild ranks..."); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, "Loading guild ranks..."); { uint32 oldMSTime = getMSTime(); @@ -167,7 +167,7 @@ void GuildMgr::LoadGuilds() if (!result) { - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 guild ranks. DB table `guild_rank` is empty."); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 guild ranks. DB table `guild_rank` is empty."); } else { @@ -184,12 +184,12 @@ void GuildMgr::LoadGuilds() } while (result->NextRow()); - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u guild ranks in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u guild ranks in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); } } // 3. Load all guild members - sLog->outInfo(LOG_FILTER_SERVER_LOADING, "Loading guild members..."); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, "Loading guild members..."); { uint32 oldMSTime = getMSTime(); @@ -206,7 +206,7 @@ void GuildMgr::LoadGuilds() "LEFT JOIN characters c ON c.guid = gm.guid ORDER BY gm.guildid ASC"); if (!result) - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 guild members. DB table `guild_member` is empty."); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 guild members. DB table `guild_member` is empty."); else { uint32 count = 0; @@ -223,12 +223,12 @@ void GuildMgr::LoadGuilds() } while (result->NextRow()); - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u guild members int %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u guild members int %u ms", count, GetMSTimeDiffToNow(oldMSTime)); } } // 4. Load all guild bank tab rights - sLog->outInfo(LOG_FILTER_SERVER_LOADING, "Loading bank tab rights..."); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, "Loading bank tab rights..."); { uint32 oldMSTime = getMSTime(); @@ -240,7 +240,7 @@ void GuildMgr::LoadGuilds() if (!result) { - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 guild bank tab rights. DB table `guild_bank_right` is empty."); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 guild bank tab rights. DB table `guild_bank_right` is empty."); } else { @@ -257,12 +257,12 @@ void GuildMgr::LoadGuilds() } while (result->NextRow()); - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u bank tab rights in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u bank tab rights in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); } } // 5. Load all event logs - sLog->outInfo(LOG_FILTER_SERVER_LOADING, "Loading guild event logs..."); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, "Loading guild event logs..."); { uint32 oldMSTime = getMSTime(); @@ -273,7 +273,7 @@ void GuildMgr::LoadGuilds() if (!result) { - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 guild event logs. DB table `guild_eventlog` is empty."); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 guild event logs. DB table `guild_eventlog` is empty."); } else { @@ -290,12 +290,12 @@ void GuildMgr::LoadGuilds() } while (result->NextRow()); - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u guild event logs in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u guild event logs in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); } } // 6. Load all bank event logs - sLog->outInfo(LOG_FILTER_SERVER_LOADING, "Loading guild bank event logs..."); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, "Loading guild bank event logs..."); { uint32 oldMSTime = getMSTime(); @@ -307,7 +307,7 @@ void GuildMgr::LoadGuilds() if (!result) { - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 guild bank event logs. DB table `guild_bank_eventlog` is empty."); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 guild bank event logs. DB table `guild_bank_eventlog` is empty."); } else { @@ -324,12 +324,12 @@ void GuildMgr::LoadGuilds() } while (result->NextRow()); - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u guild bank event logs in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u guild bank event logs in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); } } // 7. Load all news event logs - sLog->outInfo(LOG_FILTER_SERVER_LOADING, "Loading Guild News..."); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, "Loading Guild News..."); { uint32 oldMSTime = getMSTime(); @@ -339,7 +339,7 @@ void GuildMgr::LoadGuilds() QueryResult result = CharacterDatabase.Query("SELECT guildid, LogGuid, EventType, PlayerGuid, Flags, Value, Timestamp FROM guild_newslog ORDER BY TimeStamp DESC, LogGuid DESC"); if (!result) - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 guild event logs. DB table `guild_newslog` is empty."); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 guild event logs. DB table `guild_newslog` is empty."); else { uint32 count = 0; @@ -355,13 +355,13 @@ void GuildMgr::LoadGuilds() } while (result->NextRow()); - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u guild new logs in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u guild new logs in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); } } // 8. Load all guild bank tabs - sLog->outInfo(LOG_FILTER_SERVER_LOADING, "Loading guild bank tabs..."); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, "Loading guild bank tabs..."); { uint32 oldMSTime = getMSTime(); @@ -373,7 +373,7 @@ void GuildMgr::LoadGuilds() if (!result) { - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 guild bank tabs. DB table `guild_bank_tab` is empty."); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 guild bank tabs. DB table `guild_bank_tab` is empty."); } else { @@ -390,12 +390,12 @@ void GuildMgr::LoadGuilds() } while (result->NextRow()); - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u guild bank tabs in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u guild bank tabs in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); } } // 9. Fill all guild bank tabs - sLog->outInfo(LOG_FILTER_GUILD, "Filling bank tabs with items..."); + TC_LOG_INFO(LOG_FILTER_GUILD, "Filling bank tabs with items..."); { uint32 oldMSTime = getMSTime(); @@ -409,7 +409,7 @@ void GuildMgr::LoadGuilds() if (!result) { - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 guild bank tab items. DB table `guild_bank_item` or `item_instance` is empty."); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 guild bank tab items. DB table `guild_bank_item` or `item_instance` is empty."); } else { @@ -426,7 +426,7 @@ void GuildMgr::LoadGuilds() } while (result->NextRow()); - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u guild bank tab items in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u guild bank tab items in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); } } @@ -448,7 +448,7 @@ void GuildMgr::LoadGuilds() } // 11. Validate loaded guild data - sLog->outInfo(LOG_FILTER_GENERAL, "Validating data of loaded guilds..."); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Validating data of loaded guilds..."); { uint32 oldMSTime = getMSTime(); std::set<Guild*> rm; // temporary storage to avoid modifying GuildStore with RemoveGuild() while iterating @@ -467,7 +467,7 @@ void GuildMgr::LoadGuilds() delete guild; } - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Validated data of loaded guilds in %u ms", GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Validated data of loaded guilds in %u ms", GetMSTimeDiffToNow(oldMSTime)); } } @@ -484,7 +484,7 @@ void GuildMgr::LoadGuildXpForLevel() if (!result) { - sLog->outError(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 xp for guild level definitions. DB table `guild_xp_for_level` is empty."); + TC_LOG_ERROR(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 xp for guild level definitions. DB table `guild_xp_for_level` is empty."); return; } @@ -499,7 +499,7 @@ void GuildMgr::LoadGuildXpForLevel() if (level >= sWorld->getIntConfig(CONFIG_GUILD_MAX_LEVEL)) { - sLog->outInfo(LOG_FILTER_GENERAL, "Unused (> Guild.MaxLevel in worldserver.conf) level %u in `guild_xp_for_level` table, ignoring.", uint32(level)); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Unused (> Guild.MaxLevel in worldserver.conf) level %u in `guild_xp_for_level` table, ignoring.", uint32(level)); continue; } @@ -513,12 +513,12 @@ void GuildMgr::LoadGuildXpForLevel() { if (!GuildXPperLevel[level]) { - sLog->outError(LOG_FILTER_SQL, "Level %i does not have XP for guild level data. Using data of level [%i] + 1660000.", level+1, level); + TC_LOG_ERROR(LOG_FILTER_SQL, "Level %i does not have XP for guild level data. Using data of level [%i] + 1660000.", level+1, level); GuildXPperLevel[level] = GuildXPperLevel[level - 1] + 1660000; } } - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u xp for guild level definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u xp for guild level definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); } void GuildMgr::LoadGuildRewards() @@ -530,7 +530,7 @@ void GuildMgr::LoadGuildRewards() if (!result) { - sLog->outError(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 guild reward definitions. DB table `guild_rewards` is empty."); + TC_LOG_ERROR(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 guild reward definitions. DB table `guild_rewards` is empty."); return; } @@ -548,19 +548,19 @@ void GuildMgr::LoadGuildRewards() if (!sObjectMgr->GetItemTemplate(reward.Entry)) { - sLog->outError(LOG_FILTER_SERVER_LOADING, "Guild rewards constains not existing item entry %u", reward.Entry); + TC_LOG_ERROR(LOG_FILTER_SERVER_LOADING, "Guild rewards constains not existing item entry %u", reward.Entry); continue; } if (reward.AchievementId != 0 && (!sAchievementMgr->GetAchievement(reward.AchievementId))) { - sLog->outError(LOG_FILTER_SERVER_LOADING, "Guild rewards constains not existing achievement entry %u", reward.AchievementId); + TC_LOG_ERROR(LOG_FILTER_SERVER_LOADING, "Guild rewards constains not existing achievement entry %u", reward.AchievementId); continue; } if (reward.Standing >= MAX_REPUTATION_RANK) { - sLog->outError(LOG_FILTER_SERVER_LOADING, "Guild rewards contains wrong reputation standing %u, max is %u", uint32(reward.Standing), MAX_REPUTATION_RANK - 1); + TC_LOG_ERROR(LOG_FILTER_SERVER_LOADING, "Guild rewards contains wrong reputation standing %u, max is %u", uint32(reward.Standing), MAX_REPUTATION_RANK - 1); continue; } @@ -568,7 +568,7 @@ void GuildMgr::LoadGuildRewards() ++count; } while (result->NextRow()); - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u guild reward definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u guild reward definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); } void GuildMgr::ResetTimes(bool week) |