aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Guilds/GuildMgr.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/server/game/Guilds/GuildMgr.cpp')
-rw-r--r--src/server/game/Guilds/GuildMgr.cpp20
1 files changed, 10 insertions, 10 deletions
diff --git a/src/server/game/Guilds/GuildMgr.cpp b/src/server/game/Guilds/GuildMgr.cpp
index 7e9f0f78d3b..91d8499cdc9 100644
--- a/src/server/game/Guilds/GuildMgr.cpp
+++ b/src/server/game/Guilds/GuildMgr.cpp
@@ -18,7 +18,7 @@
#include "Common.h"
#include "GuildMgr.h"
-GuildMgr::GuildMgr() : NextGuildId(1)
+GuildMgr::GuildMgr() : NextGuildId(UI64LIT(1))
{ }
GuildMgr::~GuildMgr()
@@ -88,7 +88,7 @@ Guild* GuildMgr::GetGuildByName(const std::string& guildName) const
return NULL;
}
-std::string GuildMgr::GetGuildNameById(uint32 guildId) const
+std::string GuildMgr::GetGuildNameById(ObjectGuid::LowType guildId) const
{
if (Guild* guild = GetGuildById(guildId))
return guild->GetName();
@@ -175,7 +175,7 @@ void GuildMgr::LoadGuilds()
do
{
Field* fields = result->Fetch();
- uint32 guildId = fields[0].GetUInt64();
+ uint64 guildId = fields[0].GetUInt64();
if (Guild* guild = GetGuildById(guildId))
guild->LoadRankFromDB(fields);
@@ -214,7 +214,7 @@ void GuildMgr::LoadGuilds()
do
{
Field* fields = result->Fetch();
- uint32 guildId = fields[0].GetUInt64();
+ uint64 guildId = fields[0].GetUInt64();
if (Guild* guild = GetGuildById(guildId))
guild->LoadMemberFromDB(fields);
@@ -248,7 +248,7 @@ void GuildMgr::LoadGuilds()
do
{
Field* fields = result->Fetch();
- uint32 guildId = fields[0].GetUInt64();
+ uint64 guildId = fields[0].GetUInt64();
if (Guild* guild = GetGuildById(guildId))
guild->LoadBankRightFromDB(fields);
@@ -281,7 +281,7 @@ void GuildMgr::LoadGuilds()
do
{
Field* fields = result->Fetch();
- uint32 guildId = fields[0].GetUInt64();
+ uint64 guildId = fields[0].GetUInt64();
if (Guild* guild = GetGuildById(guildId))
guild->LoadEventLogFromDB(fields);
@@ -315,7 +315,7 @@ void GuildMgr::LoadGuilds()
do
{
Field* fields = result->Fetch();
- uint32 guildId = fields[0].GetUInt64();
+ uint64 guildId = fields[0].GetUInt64();
if (Guild* guild = GetGuildById(guildId))
guild->LoadBankEventLogFromDB(fields);
@@ -346,7 +346,7 @@ void GuildMgr::LoadGuilds()
do
{
Field* fields = result->Fetch();
- uint32 guildId = fields[0].GetUInt64();
+ uint64 guildId = fields[0].GetUInt64();
if (Guild* guild = GetGuildById(guildId))
guild->LoadGuildNewsLogFromDB(fields);
@@ -381,7 +381,7 @@ void GuildMgr::LoadGuilds()
do
{
Field* fields = result->Fetch();
- uint32 guildId = fields[0].GetUInt64();
+ uint64 guildId = fields[0].GetUInt64();
if (Guild* guild = GetGuildById(guildId))
guild->LoadBankTabFromDB(fields);
@@ -417,7 +417,7 @@ void GuildMgr::LoadGuilds()
do
{
Field* fields = result->Fetch();
- uint32 guildId = fields[11].GetUInt64();
+ uint64 guildId = fields[11].GetUInt64();
if (Guild* guild = GetGuildById(guildId))
guild->LoadBankItemFromDB(fields);