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path: root/src/server/game/Guilds/GuildMgr.cpp
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Diffstat (limited to 'src/server/game/Guilds/GuildMgr.cpp')
-rw-r--r--src/server/game/Guilds/GuildMgr.cpp65
1 files changed, 24 insertions, 41 deletions
diff --git a/src/server/game/Guilds/GuildMgr.cpp b/src/server/game/Guilds/GuildMgr.cpp
index dab67c59d2a..cebcf6040f9 100644
--- a/src/server/game/Guilds/GuildMgr.cpp
+++ b/src/server/game/Guilds/GuildMgr.cpp
@@ -93,7 +93,7 @@ Guild* GuildMgr::GetGuildByLeader(uint64 guid) const
void GuildMgr::LoadGuilds()
{
// 1. Load all guilds
- sLog->outInfo(LOG_FILTER_GUILD, "Loading guilds definitions...");
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, "Loading guilds definitions...");
{
uint32 oldMSTime = getMSTime();
@@ -105,8 +105,7 @@ void GuildMgr::LoadGuilds()
if (!result)
{
- sLog->outInfo(LOG_FILTER_GUILD, ">> Loaded 0 guild definitions. DB table `guild` is empty.");
-
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 guild definitions. DB table `guild` is empty.");
return;
}
else
@@ -128,13 +127,12 @@ void GuildMgr::LoadGuilds()
}
while (result->NextRow());
- sLog->outInfo(LOG_FILTER_GUILD, ">> Loaded %u guild definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
-
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u guild definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
}
// 2. Load all guild ranks
- sLog->outInfo(LOG_FILTER_GUILD, "Loading guild ranks...");
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, "Loading guild ranks...");
{
uint32 oldMSTime = getMSTime();
@@ -146,8 +144,7 @@ void GuildMgr::LoadGuilds()
if (!result)
{
- sLog->outInfo(LOG_FILTER_GUILD, ">> Loaded 0 guild ranks. DB table `guild_rank` is empty.");
-
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 guild ranks. DB table `guild_rank` is empty.");
}
else
{
@@ -164,13 +161,12 @@ void GuildMgr::LoadGuilds()
}
while (result->NextRow());
- sLog->outInfo(LOG_FILTER_GUILD, ">> Loaded %u guild ranks in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
-
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u guild ranks in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
}
// 3. Load all guild members
- sLog->outInfo(LOG_FILTER_GUILD, "Loading guild members...");
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, "Loading guild members...");
{
uint32 oldMSTime = getMSTime();
@@ -189,8 +185,7 @@ void GuildMgr::LoadGuilds()
if (!result)
{
- sLog->outInfo(LOG_FILTER_GUILD, ">> Loaded 0 guild members. DB table `guild_member` is empty.");
-
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 guild members. DB table `guild_member` is empty.");
}
else
{
@@ -208,13 +203,12 @@ void GuildMgr::LoadGuilds()
}
while (result->NextRow());
- sLog->outInfo(LOG_FILTER_GUILD, ">> Loaded %u guild members int %u ms", count, GetMSTimeDiffToNow(oldMSTime));
-
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u guild members int %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
}
// 4. Load all guild bank tab rights
- sLog->outInfo(LOG_FILTER_GUILD, "Loading bank tab rights...");
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, "Loading bank tab rights...");
{
uint32 oldMSTime = getMSTime();
@@ -226,8 +220,7 @@ void GuildMgr::LoadGuilds()
if (!result)
{
- sLog->outInfo(LOG_FILTER_GUILD, ">> Loaded 0 guild bank tab rights. DB table `guild_bank_right` is empty.");
-
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 guild bank tab rights. DB table `guild_bank_right` is empty.");
}
else
{
@@ -244,13 +237,12 @@ void GuildMgr::LoadGuilds()
}
while (result->NextRow());
- sLog->outInfo(LOG_FILTER_GUILD, ">> Loaded %u bank tab rights in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
-
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u bank tab rights in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
}
// 5. Load all event logs
- sLog->outInfo(LOG_FILTER_GUILD, "Loading guild event logs...");
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, "Loading guild event logs...");
{
uint32 oldMSTime = getMSTime();
@@ -261,8 +253,7 @@ void GuildMgr::LoadGuilds()
if (!result)
{
- sLog->outInfo(LOG_FILTER_GUILD, ">> Loaded 0 guild event logs. DB table `guild_eventlog` is empty.");
-
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 guild event logs. DB table `guild_eventlog` is empty.");
}
else
{
@@ -279,13 +270,12 @@ void GuildMgr::LoadGuilds()
}
while (result->NextRow());
- sLog->outInfo(LOG_FILTER_GUILD, ">> Loaded %u guild event logs in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
-
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u guild event logs in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
}
// 6. Load all bank event logs
- sLog->outInfo(LOG_FILTER_GUILD, "Loading guild bank event logs...");
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, "Loading guild bank event logs...");
{
uint32 oldMSTime = getMSTime();
@@ -297,8 +287,7 @@ void GuildMgr::LoadGuilds()
if (!result)
{
- sLog->outInfo(LOG_FILTER_GUILD, ">> Loaded 0 guild bank event logs. DB table `guild_bank_eventlog` is empty.");
-
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 guild bank event logs. DB table `guild_bank_eventlog` is empty.");
}
else
{
@@ -315,13 +304,12 @@ void GuildMgr::LoadGuilds()
}
while (result->NextRow());
- sLog->outInfo(LOG_FILTER_GUILD, ">> Loaded %u guild bank event logs in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
-
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u guild bank event logs in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
}
// 7. Load all guild bank tabs
- sLog->outInfo(LOG_FILTER_GUILD, "Loading guild bank tabs...");
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, "Loading guild bank tabs...");
{
uint32 oldMSTime = getMSTime();
@@ -333,8 +321,7 @@ void GuildMgr::LoadGuilds()
if (!result)
{
- sLog->outInfo(LOG_FILTER_GUILD, ">> Loaded 0 guild bank tabs. DB table `guild_bank_tab` is empty.");
-
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 guild bank tabs. DB table `guild_bank_tab` is empty.");
}
else
{
@@ -351,8 +338,7 @@ void GuildMgr::LoadGuilds()
}
while (result->NextRow());
- sLog->outInfo(LOG_FILTER_GUILD, ">> Loaded %u guild bank tabs in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
-
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u guild bank tabs in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
}
@@ -371,8 +357,7 @@ void GuildMgr::LoadGuilds()
if (!result)
{
- sLog->outInfo(LOG_FILTER_GUILD, ">> Loaded 0 guild bank tab items. DB table `guild_bank_item` or `item_instance` is empty.");
-
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 guild bank tab items. DB table `guild_bank_item` or `item_instance` is empty.");
}
else
{
@@ -389,8 +374,7 @@ void GuildMgr::LoadGuilds()
}
while (result->NextRow());
- sLog->outInfo(LOG_FILTER_GUILD, ">> Loaded %u guild bank tab items in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
-
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u guild bank tab items in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
}
@@ -412,7 +396,6 @@ void GuildMgr::LoadGuilds()
}
}
- sLog->outInfo(LOG_FILTER_GUILD, ">> Validated data of loaded guilds in %u ms", GetMSTimeDiffToNow(oldMSTime));
-
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Validated data of loaded guilds in %u ms", GetMSTimeDiffToNow(oldMSTime));
}
}