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-rw-r--r--src/server/game/Handlers/AdventureJournalHandler.cpp134
1 files changed, 67 insertions, 67 deletions
diff --git a/src/server/game/Handlers/AdventureJournalHandler.cpp b/src/server/game/Handlers/AdventureJournalHandler.cpp
index 86c01d95074..0c4c0e405b2 100644
--- a/src/server/game/Handlers/AdventureJournalHandler.cpp
+++ b/src/server/game/Handlers/AdventureJournalHandler.cpp
@@ -1,67 +1,67 @@
-/*
- * This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
- *
- * This program is free software; you can redistribute it and/or modify it
- * under the terms of the GNU General Public License as published by the
- * Free Software Foundation; either version 2 of the License, or (at your
- * option) any later version.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
- * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
- * more details.
- *
- * You should have received a copy of the GNU General Public License along
- * with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#include "WorldSession.h"
-#include "AdventureJournalPackets.h"
-#include "DB2Stores.h"
-#include "GossipDef.h"
-#include "ObjectMgr.h"
-#include "Player.h"
-
-void WorldSession::HandleAdventureJournalOpenQuest(WorldPackets::AdventureJournal::AdventureJournalOpenQuest& openQuest)
-{
- if (ChrClassUIDisplayEntry const* uiDisplay = sDB2Manager.GetUiDisplayForClass(Classes(_player->GetClass())))
- if (!_player->MeetPlayerCondition(uiDisplay->AdvGuidePlayerConditionID))
- return;
-
- AdventureJournalEntry const* adventureJournal = sAdventureJournalStore.LookupEntry(openQuest.AdventureJournalID);
- if (!adventureJournal)
- return;
-
- if (!_player->MeetPlayerCondition(adventureJournal->PlayerConditionID))
- return;
-
- Quest const* quest = sObjectMgr->GetQuestTemplate(adventureJournal->QuestID);
- if (!quest)
- return;
-
- if (_player->CanTakeQuest(quest, true))
- _player->PlayerTalkClass->SendQuestGiverQuestDetails(quest, _player->GetGUID(), true, false);
-}
-
-void WorldSession::HandleAdventureJournalUpdateSuggestions(WorldPackets::AdventureJournal::AdventureJournalUpdateSuggestions& updateSuggestions)
-{
- if (ChrClassUIDisplayEntry const* uiDisplay = sDB2Manager.GetUiDisplayForClass(Classes(_player->GetClass())))
- if (!_player->MeetPlayerCondition(uiDisplay->AdvGuidePlayerConditionID))
- return;
-
- WorldPackets::AdventureJournal::AdventureJournalDataResponse response;
- response.OnLevelUp = updateSuggestions.OnLevelUp;
-
- for (AdventureJournalEntry const* adventureJournal : sAdventureJournalStore)
- {
- if (_player->MeetPlayerCondition(adventureJournal->PlayerConditionID))
- {
- WorldPackets::AdventureJournal::AdventureJournalEntry adventureJournalData;
- adventureJournalData.AdventureJournalID = int32(adventureJournal->ID);
- adventureJournalData.Priority = int32(adventureJournal->PriorityMax);
- response.Entries.push_back(adventureJournalData);
- }
- }
-
- SendPacket(response.Write());
-}
+/*
+ * This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "WorldSession.h"
+#include "AdventureJournalPackets.h"
+#include "DB2Stores.h"
+#include "GossipDef.h"
+#include "ObjectMgr.h"
+#include "Player.h"
+
+void WorldSession::HandleAdventureJournalOpenQuest(WorldPackets::AdventureJournal::AdventureJournalOpenQuest& openQuest)
+{
+ if (ChrClassUIDisplayEntry const* uiDisplay = sDB2Manager.GetUiDisplayForClass(Classes(_player->GetClass())))
+ if (!_player->MeetPlayerCondition(uiDisplay->AdvGuidePlayerConditionID))
+ return;
+
+ AdventureJournalEntry const* adventureJournal = sAdventureJournalStore.LookupEntry(openQuest.AdventureJournalID);
+ if (!adventureJournal)
+ return;
+
+ if (!_player->MeetPlayerCondition(adventureJournal->PlayerConditionID))
+ return;
+
+ Quest const* quest = sObjectMgr->GetQuestTemplate(adventureJournal->QuestID);
+ if (!quest)
+ return;
+
+ if (_player->CanTakeQuest(quest, true))
+ _player->PlayerTalkClass->SendQuestGiverQuestDetails(quest, _player->GetGUID(), true, false);
+}
+
+void WorldSession::HandleAdventureJournalUpdateSuggestions(WorldPackets::AdventureJournal::AdventureJournalUpdateSuggestions& updateSuggestions)
+{
+ if (ChrClassUIDisplayEntry const* uiDisplay = sDB2Manager.GetUiDisplayForClass(Classes(_player->GetClass())))
+ if (!_player->MeetPlayerCondition(uiDisplay->AdvGuidePlayerConditionID))
+ return;
+
+ WorldPackets::AdventureJournal::AdventureJournalDataResponse response;
+ response.OnLevelUp = updateSuggestions.OnLevelUp;
+
+ for (AdventureJournalEntry const* adventureJournal : sAdventureJournalStore)
+ {
+ if (_player->MeetPlayerCondition(adventureJournal->PlayerConditionID))
+ {
+ WorldPackets::AdventureJournal::AdventureJournalEntry adventureJournalData;
+ adventureJournalData.AdventureJournalID = int32(adventureJournal->ID);
+ adventureJournalData.Priority = int32(adventureJournal->PriorityMax);
+ response.Entries.push_back(adventureJournalData);
+ }
+ }
+
+ SendPacket(response.Write());
+}