diff options
Diffstat (limited to 'src/server/game/Handlers/AuctionHouseHandler.cpp')
-rw-r--r-- | src/server/game/Handlers/AuctionHouseHandler.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Handlers/AuctionHouseHandler.cpp b/src/server/game/Handlers/AuctionHouseHandler.cpp index c4cb2ed9752..04845eb65c1 100644 --- a/src/server/game/Handlers/AuctionHouseHandler.cpp +++ b/src/server/game/Handlers/AuctionHouseHandler.cpp @@ -442,13 +442,13 @@ void WorldSession::SendAuctionHello(ObjectGuid guid, Unit const* unit) SendPacket(auctionHelloResponse.Write()); } -void WorldSession::SendAuctionCommandResult(uint32 auctionId, AuctionCommand command, AuctionResult errorCode, Milliseconds delayForNextAction, InventoryResult bagError /*= 0*/) +void WorldSession::SendAuctionCommandResult(uint32 auctionId, AuctionCommand command, AuctionResult errorCode, Milliseconds delayForNextAction, InventoryResult bagResult /*= 0*/) { WorldPackets::AuctionHouse::AuctionCommandResult auctionCommandResult; auctionCommandResult.AuctionID = auctionId; auctionCommandResult.Command = AsUnderlyingType(command); auctionCommandResult.ErrorCode = AsUnderlyingType(errorCode); - auctionCommandResult.BagResult = AsUnderlyingType(bagError); + auctionCommandResult.BagResult = AsUnderlyingType(bagResult); auctionCommandResult.DesiredDelay = uint32(delayForNextAction.count()); SendPacket(auctionCommandResult.Write()); } |