diff options
Diffstat (limited to 'src/server/game/Handlers/AuctionHouseHandler.cpp')
-rw-r--r-- | src/server/game/Handlers/AuctionHouseHandler.cpp | 23 |
1 files changed, 11 insertions, 12 deletions
diff --git a/src/server/game/Handlers/AuctionHouseHandler.cpp b/src/server/game/Handlers/AuctionHouseHandler.cpp index b1e16e02f3d..fd6bd6da091 100644 --- a/src/server/game/Handlers/AuctionHouseHandler.cpp +++ b/src/server/game/Handlers/AuctionHouseHandler.cpp @@ -423,7 +423,7 @@ void WorldSession::HandleAuctionSellItem(WorldPacket& recvData) } } -//this function is called when client bids or buys out auction +// this function is called when client bids or buys out auction void WorldSession::HandleAuctionPlaceBid(WorldPacket& recvData) { TC_LOG_DEBUG("network", "WORLD: Received CMSG_AUCTION_PLACE_BID"); @@ -435,7 +435,7 @@ void WorldSession::HandleAuctionPlaceBid(WorldPacket& recvData) recvData >> auctionId >> price; if (!auctionId || !price) - return; //check for cheaters + return; // check for cheaters Creature* creature = GetPlayer()->GetNPCIfCanInteractWith(auctioneer, UNIT_NPC_FLAG_AUCTIONEER); if (!creature) @@ -580,7 +580,6 @@ void WorldSession::HandleAuctionRemoveItem(WorldPacket& recvData) uint32 auctionId; recvData >> auctioneer; recvData >> auctionId; - //TC_LOG_DEBUG("Cancel AUCTION AuctionID: {}", auctionId); Creature* creature = GetPlayer()->GetNPCIfCanInteractWith(auctioneer, UNIT_NPC_FLAG_AUCTIONEER); if (!creature) @@ -621,7 +620,7 @@ void WorldSession::HandleAuctionRemoveItem(WorldPacket& recvData) } else { - TC_LOG_ERROR("network", "Auction id: {} has non-existed item (item guid : {})!!!", auction->Id, auction->itemGUIDLow); + TC_LOG_ERROR("network", "Auction id: {} got non existing item (item guid : {})!!!", auction->Id, auction->itemGUIDLow); SendAuctionCommandResult(0, AUCTION_CANCEL, ERR_AUCTION_DATABASE_ERROR); return; } @@ -630,7 +629,7 @@ void WorldSession::HandleAuctionRemoveItem(WorldPacket& recvData) { SendAuctionCommandResult(0, AUCTION_CANCEL, ERR_AUCTION_DATABASE_ERROR); //this code isn't possible ... maybe there should be assert - TC_LOG_ERROR("entities.player.cheat", "CHEATER : {} tried to cancel auction (id: {}) of another player, or auction is NULL", player->GetGUID().ToString(), auctionId); + TC_LOG_ERROR("entities.player.cheat", "CHEATER : {} tried to cancel auction (id: {}) of another player or auction is NULL", player->GetGUID().ToString(), auctionId); return; } @@ -681,7 +680,7 @@ void WorldSession::HandleAuctionListBidderItems(WorldPacket& recvData) WorldPacket data(SMSG_AUCTION_BIDDER_LIST_RESULT, (4+4+4)); Player* player = GetPlayer(); - data << (uint32) 0; //add 0 as count + data << uint32(0); //add 0 as count uint32 count = 0; uint32 totalcount = 0; while (outbiddedCount > 0) //add all data, which client requires @@ -700,7 +699,7 @@ void WorldSession::HandleAuctionListBidderItems(WorldPacket& recvData) auctionHouse->BuildListBidderItems(data, player, count, totalcount); data.put<uint32>(0, count); // add count to placeholder data << totalcount; - data << (uint32)sWorld->getIntConfig(CONFIG_AUCTION_SEARCH_DELAY); + data << uint32(sWorld->getIntConfig(CONFIG_AUCTION_SEARCH_DELAY)); SendPacket(&data); } @@ -729,15 +728,15 @@ void WorldSession::HandleAuctionListOwnerItems(WorldPacket& recvData) AuctionHouseObject* auctionHouse = sAuctionMgr->GetAuctionsMap(creature->GetFaction()); WorldPacket data(SMSG_AUCTION_OWNER_LIST_RESULT, (4+4+4)); - data << (uint32) 0; // amount place holder + data << uint32(0); // amount place holder uint32 count = 0; uint32 totalcount = 0; auctionHouse->BuildListOwnerItems(data, _player, count, totalcount); data.put<uint32>(0, count); - data << (uint32) totalcount; - data << (uint32) sWorld->getIntConfig(CONFIG_AUCTION_SEARCH_DELAY); + data << uint32(totalcount); + data << uint32(sWorld->getIntConfig(CONFIG_AUCTION_SEARCH_DELAY)); SendPacket(&data); } @@ -804,8 +803,8 @@ void WorldSession::HandleAuctionListItems(WorldPacket& recvData) count, totalcount, (getAll != 0 && sWorld->getIntConfig(CONFIG_AUCTION_GETALL_DELAY) != 0)); data.put<uint32>(0, count); - data << (uint32) totalcount; - data << (uint32) sWorld->getIntConfig(CONFIG_AUCTION_SEARCH_DELAY); + data << uint32(totalcount); + data << uint32(sWorld->getIntConfig(CONFIG_AUCTION_SEARCH_DELAY)); SendPacket(&data); } |