aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Handlers/AuctionHouseHandler.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/server/game/Handlers/AuctionHouseHandler.cpp')
-rw-r--r--src/server/game/Handlers/AuctionHouseHandler.cpp28
1 files changed, 14 insertions, 14 deletions
diff --git a/src/server/game/Handlers/AuctionHouseHandler.cpp b/src/server/game/Handlers/AuctionHouseHandler.cpp
index ce7995540d4..e5d0c4b51ab 100644
--- a/src/server/game/Handlers/AuctionHouseHandler.cpp
+++ b/src/server/game/Handlers/AuctionHouseHandler.cpp
@@ -36,7 +36,7 @@
void WorldSession::HandleAuctionBrowseQuery(WorldPackets::AuctionHouse::AuctionBrowseQuery& browseQuery)
{
- AuctionThrottleResult throttle = sAuctionMgr->CheckThrottle(_player, browseQuery.TaintedBy.is_initialized());
+ AuctionThrottleResult throttle = sAuctionMgr->CheckThrottle(_player, browseQuery.TaintedBy.has_value());
if (throttle.Throttled)
return;
@@ -65,7 +65,7 @@ void WorldSession::HandleAuctionBrowseQuery(WorldPackets::AuctionHouse::AuctionB
WorldPackets::AuctionHouse::AuctionListBucketsResult listBucketsResult;
if (!browseQuery.ItemClassFilters.empty())
{
- classFilters = boost::in_place();
+ classFilters.emplace();
for (auto const& classFilter : browseQuery.ItemClassFilters)
{
@@ -98,7 +98,7 @@ void WorldSession::HandleAuctionBrowseQuery(WorldPackets::AuctionHouse::AuctionB
void WorldSession::HandleAuctionCancelCommoditiesPurchase(WorldPackets::AuctionHouse::AuctionCancelCommoditiesPurchase& cancelCommoditiesPurchase)
{
- AuctionThrottleResult throttle = sAuctionMgr->CheckThrottle(_player, cancelCommoditiesPurchase.TaintedBy.is_initialized(), AuctionCommand::PlaceBid);
+ AuctionThrottleResult throttle = sAuctionMgr->CheckThrottle(_player, cancelCommoditiesPurchase.TaintedBy.has_value(), AuctionCommand::PlaceBid);
if (throttle.Throttled)
return;
@@ -120,7 +120,7 @@ void WorldSession::HandleAuctionCancelCommoditiesPurchase(WorldPackets::AuctionH
void WorldSession::HandleAuctionConfirmCommoditiesPurchase(WorldPackets::AuctionHouse::AuctionConfirmCommoditiesPurchase& confirmCommoditiesPurchase)
{
- AuctionThrottleResult throttle = sAuctionMgr->CheckThrottle(_player, confirmCommoditiesPurchase.TaintedBy.is_initialized(), AuctionCommand::PlaceBid);
+ AuctionThrottleResult throttle = sAuctionMgr->CheckThrottle(_player, confirmCommoditiesPurchase.TaintedBy.has_value(), AuctionCommand::PlaceBid);
if (throttle.Throttled)
return;
@@ -158,7 +158,7 @@ void WorldSession::HandleAuctionConfirmCommoditiesPurchase(WorldPackets::Auction
void WorldSession::HandleAuctionGetCommodityQuote(WorldPackets::AuctionHouse::AuctionGetCommodityQuote& getCommodityQuote)
{
- AuctionThrottleResult throttle = sAuctionMgr->CheckThrottle(_player, getCommodityQuote.TaintedBy.is_initialized(), AuctionCommand::PlaceBid);
+ AuctionThrottleResult throttle = sAuctionMgr->CheckThrottle(_player, getCommodityQuote.TaintedBy.has_value(), AuctionCommand::PlaceBid);
if (throttle.Throttled)
return;
@@ -209,7 +209,7 @@ void WorldSession::HandleAuctionHelloOpcode(WorldPackets::AuctionHouse::AuctionH
void WorldSession::HandleAuctionListBiddedItems(WorldPackets::AuctionHouse::AuctionListBiddedItems& listBiddedItems)
{
- AuctionThrottleResult throttle = sAuctionMgr->CheckThrottle(_player, listBiddedItems.TaintedBy.is_initialized());
+ AuctionThrottleResult throttle = sAuctionMgr->CheckThrottle(_player, listBiddedItems.TaintedBy.has_value());
if (throttle.Throttled)
return;
@@ -236,7 +236,7 @@ void WorldSession::HandleAuctionListBiddedItems(WorldPackets::AuctionHouse::Auct
void WorldSession::HandleAuctionListBucketsByBucketKeys(WorldPackets::AuctionHouse::AuctionListBucketsByBucketKeys& listBucketsByBucketKeys)
{
- AuctionThrottleResult throttle = sAuctionMgr->CheckThrottle(_player, listBucketsByBucketKeys.TaintedBy.is_initialized());
+ AuctionThrottleResult throttle = sAuctionMgr->CheckThrottle(_player, listBucketsByBucketKeys.TaintedBy.has_value());
if (throttle.Throttled)
return;
@@ -267,7 +267,7 @@ void WorldSession::HandleAuctionListBucketsByBucketKeys(WorldPackets::AuctionHou
void WorldSession::HandleAuctionListItemsByBucketKey(WorldPackets::AuctionHouse::AuctionListItemsByBucketKey& listItemsByBucketKey)
{
- AuctionThrottleResult throttle = sAuctionMgr->CheckThrottle(_player, listItemsByBucketKey.TaintedBy.is_initialized());
+ AuctionThrottleResult throttle = sAuctionMgr->CheckThrottle(_player, listItemsByBucketKey.TaintedBy.has_value());
if (throttle.Throttled)
return;
@@ -298,7 +298,7 @@ void WorldSession::HandleAuctionListItemsByBucketKey(WorldPackets::AuctionHouse:
void WorldSession::HandleAuctionListItemsByItemID(WorldPackets::AuctionHouse::AuctionListItemsByItemID& listItemsByItemID)
{
- AuctionThrottleResult throttle = sAuctionMgr->CheckThrottle(_player, listItemsByItemID.TaintedBy.is_initialized());
+ AuctionThrottleResult throttle = sAuctionMgr->CheckThrottle(_player, listItemsByItemID.TaintedBy.has_value());
if (throttle.Throttled)
return;
@@ -330,7 +330,7 @@ void WorldSession::HandleAuctionListItemsByItemID(WorldPackets::AuctionHouse::Au
//this void sends player info about his auctions
void WorldSession::HandleAuctionListOwnedItems(WorldPackets::AuctionHouse::AuctionListOwnedItems& listOwnedItems)
{
- AuctionThrottleResult throttle = sAuctionMgr->CheckThrottle(_player, listOwnedItems.TaintedBy.is_initialized());
+ AuctionThrottleResult throttle = sAuctionMgr->CheckThrottle(_player, listOwnedItems.TaintedBy.has_value());
if (throttle.Throttled)
return;
@@ -357,7 +357,7 @@ void WorldSession::HandleAuctionListOwnedItems(WorldPackets::AuctionHouse::Aucti
// this function is called when client bids or buys out auction
void WorldSession::HandleAuctionPlaceBid(WorldPackets::AuctionHouse::AuctionPlaceBid& placeBid)
{
- AuctionThrottleResult throttle = sAuctionMgr->CheckThrottle(_player, placeBid.TaintedBy.is_initialized(), AuctionCommand::PlaceBid);
+ AuctionThrottleResult throttle = sAuctionMgr->CheckThrottle(_player, placeBid.TaintedBy.has_value(), AuctionCommand::PlaceBid);
if (throttle.Throttled)
return;
@@ -486,7 +486,7 @@ void WorldSession::HandleAuctionPlaceBid(WorldPackets::AuctionHouse::AuctionPlac
void WorldSession::HandleAuctionRemoveItem(WorldPackets::AuctionHouse::AuctionRemoveItem& removeItem)
{
- AuctionThrottleResult throttle = sAuctionMgr->CheckThrottle(_player, removeItem.TaintedBy.is_initialized(), AuctionCommand::Cancel);
+ AuctionThrottleResult throttle = sAuctionMgr->CheckThrottle(_player, removeItem.TaintedBy.has_value(), AuctionCommand::Cancel);
if (throttle.Throttled)
return;
@@ -577,7 +577,7 @@ void WorldSession::HandleAuctionReplicateItems(WorldPackets::AuctionHouse::Aucti
void WorldSession::HandleAuctionSellCommodity(WorldPackets::AuctionHouse::AuctionSellCommodity& sellCommodity)
{
- AuctionThrottleResult throttle = sAuctionMgr->CheckThrottle(_player, sellCommodity.TaintedBy.is_initialized(), AuctionCommand::SellItem);
+ AuctionThrottleResult throttle = sAuctionMgr->CheckThrottle(_player, sellCommodity.TaintedBy.has_value(), AuctionCommand::SellItem);
if (throttle.Throttled)
return;
@@ -789,7 +789,7 @@ void WorldSession::HandleAuctionSellCommodity(WorldPackets::AuctionHouse::Auctio
void WorldSession::HandleAuctionSellItem(WorldPackets::AuctionHouse::AuctionSellItem& sellItem)
{
- AuctionThrottleResult throttle = sAuctionMgr->CheckThrottle(_player, sellItem.TaintedBy.is_initialized(), AuctionCommand::SellItem);
+ AuctionThrottleResult throttle = sAuctionMgr->CheckThrottle(_player, sellItem.TaintedBy.has_value(), AuctionCommand::SellItem);
if (throttle.Throttled)
return;