diff options
Diffstat (limited to 'src/server/game/Handlers/AuctionHouseHandler.cpp')
-rw-r--r-- | src/server/game/Handlers/AuctionHouseHandler.cpp | 28 |
1 files changed, 14 insertions, 14 deletions
diff --git a/src/server/game/Handlers/AuctionHouseHandler.cpp b/src/server/game/Handlers/AuctionHouseHandler.cpp index ce7995540d4..e5d0c4b51ab 100644 --- a/src/server/game/Handlers/AuctionHouseHandler.cpp +++ b/src/server/game/Handlers/AuctionHouseHandler.cpp @@ -36,7 +36,7 @@ void WorldSession::HandleAuctionBrowseQuery(WorldPackets::AuctionHouse::AuctionBrowseQuery& browseQuery) { - AuctionThrottleResult throttle = sAuctionMgr->CheckThrottle(_player, browseQuery.TaintedBy.is_initialized()); + AuctionThrottleResult throttle = sAuctionMgr->CheckThrottle(_player, browseQuery.TaintedBy.has_value()); if (throttle.Throttled) return; @@ -65,7 +65,7 @@ void WorldSession::HandleAuctionBrowseQuery(WorldPackets::AuctionHouse::AuctionB WorldPackets::AuctionHouse::AuctionListBucketsResult listBucketsResult; if (!browseQuery.ItemClassFilters.empty()) { - classFilters = boost::in_place(); + classFilters.emplace(); for (auto const& classFilter : browseQuery.ItemClassFilters) { @@ -98,7 +98,7 @@ void WorldSession::HandleAuctionBrowseQuery(WorldPackets::AuctionHouse::AuctionB void WorldSession::HandleAuctionCancelCommoditiesPurchase(WorldPackets::AuctionHouse::AuctionCancelCommoditiesPurchase& cancelCommoditiesPurchase) { - AuctionThrottleResult throttle = sAuctionMgr->CheckThrottle(_player, cancelCommoditiesPurchase.TaintedBy.is_initialized(), AuctionCommand::PlaceBid); + AuctionThrottleResult throttle = sAuctionMgr->CheckThrottle(_player, cancelCommoditiesPurchase.TaintedBy.has_value(), AuctionCommand::PlaceBid); if (throttle.Throttled) return; @@ -120,7 +120,7 @@ void WorldSession::HandleAuctionCancelCommoditiesPurchase(WorldPackets::AuctionH void WorldSession::HandleAuctionConfirmCommoditiesPurchase(WorldPackets::AuctionHouse::AuctionConfirmCommoditiesPurchase& confirmCommoditiesPurchase) { - AuctionThrottleResult throttle = sAuctionMgr->CheckThrottle(_player, confirmCommoditiesPurchase.TaintedBy.is_initialized(), AuctionCommand::PlaceBid); + AuctionThrottleResult throttle = sAuctionMgr->CheckThrottle(_player, confirmCommoditiesPurchase.TaintedBy.has_value(), AuctionCommand::PlaceBid); if (throttle.Throttled) return; @@ -158,7 +158,7 @@ void WorldSession::HandleAuctionConfirmCommoditiesPurchase(WorldPackets::Auction void WorldSession::HandleAuctionGetCommodityQuote(WorldPackets::AuctionHouse::AuctionGetCommodityQuote& getCommodityQuote) { - AuctionThrottleResult throttle = sAuctionMgr->CheckThrottle(_player, getCommodityQuote.TaintedBy.is_initialized(), AuctionCommand::PlaceBid); + AuctionThrottleResult throttle = sAuctionMgr->CheckThrottle(_player, getCommodityQuote.TaintedBy.has_value(), AuctionCommand::PlaceBid); if (throttle.Throttled) return; @@ -209,7 +209,7 @@ void WorldSession::HandleAuctionHelloOpcode(WorldPackets::AuctionHouse::AuctionH void WorldSession::HandleAuctionListBiddedItems(WorldPackets::AuctionHouse::AuctionListBiddedItems& listBiddedItems) { - AuctionThrottleResult throttle = sAuctionMgr->CheckThrottle(_player, listBiddedItems.TaintedBy.is_initialized()); + AuctionThrottleResult throttle = sAuctionMgr->CheckThrottle(_player, listBiddedItems.TaintedBy.has_value()); if (throttle.Throttled) return; @@ -236,7 +236,7 @@ void WorldSession::HandleAuctionListBiddedItems(WorldPackets::AuctionHouse::Auct void WorldSession::HandleAuctionListBucketsByBucketKeys(WorldPackets::AuctionHouse::AuctionListBucketsByBucketKeys& listBucketsByBucketKeys) { - AuctionThrottleResult throttle = sAuctionMgr->CheckThrottle(_player, listBucketsByBucketKeys.TaintedBy.is_initialized()); + AuctionThrottleResult throttle = sAuctionMgr->CheckThrottle(_player, listBucketsByBucketKeys.TaintedBy.has_value()); if (throttle.Throttled) return; @@ -267,7 +267,7 @@ void WorldSession::HandleAuctionListBucketsByBucketKeys(WorldPackets::AuctionHou void WorldSession::HandleAuctionListItemsByBucketKey(WorldPackets::AuctionHouse::AuctionListItemsByBucketKey& listItemsByBucketKey) { - AuctionThrottleResult throttle = sAuctionMgr->CheckThrottle(_player, listItemsByBucketKey.TaintedBy.is_initialized()); + AuctionThrottleResult throttle = sAuctionMgr->CheckThrottle(_player, listItemsByBucketKey.TaintedBy.has_value()); if (throttle.Throttled) return; @@ -298,7 +298,7 @@ void WorldSession::HandleAuctionListItemsByBucketKey(WorldPackets::AuctionHouse: void WorldSession::HandleAuctionListItemsByItemID(WorldPackets::AuctionHouse::AuctionListItemsByItemID& listItemsByItemID) { - AuctionThrottleResult throttle = sAuctionMgr->CheckThrottle(_player, listItemsByItemID.TaintedBy.is_initialized()); + AuctionThrottleResult throttle = sAuctionMgr->CheckThrottle(_player, listItemsByItemID.TaintedBy.has_value()); if (throttle.Throttled) return; @@ -330,7 +330,7 @@ void WorldSession::HandleAuctionListItemsByItemID(WorldPackets::AuctionHouse::Au //this void sends player info about his auctions void WorldSession::HandleAuctionListOwnedItems(WorldPackets::AuctionHouse::AuctionListOwnedItems& listOwnedItems) { - AuctionThrottleResult throttle = sAuctionMgr->CheckThrottle(_player, listOwnedItems.TaintedBy.is_initialized()); + AuctionThrottleResult throttle = sAuctionMgr->CheckThrottle(_player, listOwnedItems.TaintedBy.has_value()); if (throttle.Throttled) return; @@ -357,7 +357,7 @@ void WorldSession::HandleAuctionListOwnedItems(WorldPackets::AuctionHouse::Aucti // this function is called when client bids or buys out auction void WorldSession::HandleAuctionPlaceBid(WorldPackets::AuctionHouse::AuctionPlaceBid& placeBid) { - AuctionThrottleResult throttle = sAuctionMgr->CheckThrottle(_player, placeBid.TaintedBy.is_initialized(), AuctionCommand::PlaceBid); + AuctionThrottleResult throttle = sAuctionMgr->CheckThrottle(_player, placeBid.TaintedBy.has_value(), AuctionCommand::PlaceBid); if (throttle.Throttled) return; @@ -486,7 +486,7 @@ void WorldSession::HandleAuctionPlaceBid(WorldPackets::AuctionHouse::AuctionPlac void WorldSession::HandleAuctionRemoveItem(WorldPackets::AuctionHouse::AuctionRemoveItem& removeItem) { - AuctionThrottleResult throttle = sAuctionMgr->CheckThrottle(_player, removeItem.TaintedBy.is_initialized(), AuctionCommand::Cancel); + AuctionThrottleResult throttle = sAuctionMgr->CheckThrottle(_player, removeItem.TaintedBy.has_value(), AuctionCommand::Cancel); if (throttle.Throttled) return; @@ -577,7 +577,7 @@ void WorldSession::HandleAuctionReplicateItems(WorldPackets::AuctionHouse::Aucti void WorldSession::HandleAuctionSellCommodity(WorldPackets::AuctionHouse::AuctionSellCommodity& sellCommodity) { - AuctionThrottleResult throttle = sAuctionMgr->CheckThrottle(_player, sellCommodity.TaintedBy.is_initialized(), AuctionCommand::SellItem); + AuctionThrottleResult throttle = sAuctionMgr->CheckThrottle(_player, sellCommodity.TaintedBy.has_value(), AuctionCommand::SellItem); if (throttle.Throttled) return; @@ -789,7 +789,7 @@ void WorldSession::HandleAuctionSellCommodity(WorldPackets::AuctionHouse::Auctio void WorldSession::HandleAuctionSellItem(WorldPackets::AuctionHouse::AuctionSellItem& sellItem) { - AuctionThrottleResult throttle = sAuctionMgr->CheckThrottle(_player, sellItem.TaintedBy.is_initialized(), AuctionCommand::SellItem); + AuctionThrottleResult throttle = sAuctionMgr->CheckThrottle(_player, sellItem.TaintedBy.has_value(), AuctionCommand::SellItem); if (throttle.Throttled) return; |