aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Handlers/AuctionHouseHandler.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/server/game/Handlers/AuctionHouseHandler.cpp')
-rw-r--r--src/server/game/Handlers/AuctionHouseHandler.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Handlers/AuctionHouseHandler.cpp b/src/server/game/Handlers/AuctionHouseHandler.cpp
index 6ab007614c0..5fb0a62103b 100644
--- a/src/server/game/Handlers/AuctionHouseHandler.cpp
+++ b/src/server/game/Handlers/AuctionHouseHandler.cpp
@@ -269,7 +269,7 @@ void WorldSession::HandleAuctionSellItem(WorldPackets::AuctionHouse::AuctionSell
_player->GetGUID().ToString().c_str(), _player->GetName().c_str(), item->GetGUID().ToString().c_str(), item->GetTemplate()->GetDefaultLocaleName(), AH->auctioneer, item->GetCount(), packet.MinBid, packet.BuyoutPrice, auctionTime, AH->GetHouseId());
// Add to pending auctions, or fail with insufficient funds error
- if (!sAuctionMgr->PendingAuctionAdd(_player, AH, item))
+ if (!sAuctionMgr->PendingAuctionAdd(_player, AH))
{
SendAuctionCommandResult(AH, AUCTION_SELL_ITEM, ERR_AUCTION_NOT_ENOUGH_MONEY);
return;
@@ -326,7 +326,7 @@ void WorldSession::HandleAuctionSellItem(WorldPackets::AuctionHouse::AuctionSell
_player->GetGUID().ToString().c_str(), _player->GetName().c_str(), newItem->GetGUID().ToString().c_str(), newItem->GetTemplate()->GetDefaultLocaleName(), AH->auctioneer, newItem->GetCount(), packet.MinBid, packet.BuyoutPrice, auctionTime, AH->GetHouseId());
// Add to pending auctions, or fail with insufficient funds error
- if (!sAuctionMgr->PendingAuctionAdd(_player, AH, newItem))
+ if (!sAuctionMgr->PendingAuctionAdd(_player, AH))
{
SendAuctionCommandResult(AH, AUCTION_SELL_ITEM, ERR_AUCTION_NOT_ENOUGH_MONEY);
return;