diff options
Diffstat (limited to 'src/server/game/Handlers/AuctionHouseHandler.cpp')
| -rw-r--r-- | src/server/game/Handlers/AuctionHouseHandler.cpp | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/src/server/game/Handlers/AuctionHouseHandler.cpp b/src/server/game/Handlers/AuctionHouseHandler.cpp index fcd96ec9370..70474f593b9 100644 --- a/src/server/game/Handlers/AuctionHouseHandler.cpp +++ b/src/server/game/Handlers/AuctionHouseHandler.cpp @@ -210,11 +210,11 @@ void WorldSession::HandleAuctionSellItem(WorldPacket& recvData) } if (itemEntry == 0) - itemEntry = item->GetTemplate()->ItemId; + itemEntry = item->GetTemplate()->GetId(); if (sAuctionMgr->GetAItem(item->GetGUID().GetCounter()) || !item->CanBeTraded() || item->IsNotEmptyBag() || - item->GetTemplate()->Flags[0] & ITEM_PROTO_FLAG_CONJURED || item->GetUInt32Value(ITEM_FIELD_DURATION) || - item->GetCount() < count[i] || itemEntry != item->GetTemplate()->ItemId) + item->GetTemplate()->GetFlags() & ITEM_PROTO_FLAG_CONJURED || item->GetUInt32Value(ITEM_FIELD_DURATION) || + item->GetCount() < count[i] || itemEntry != item->GetTemplate()->GetId()) { SendAuctionCommandResult(NULL, AUCTION_SELL_ITEM, ERR_AUCTION_DATABASE_ERROR); return; @@ -279,7 +279,7 @@ void WorldSession::HandleAuctionSellItem(WorldPacket& recvData) if (HasPermission(rbac::RBAC_PERM_LOG_GM_TRADE)) { sLog->outCommand(GetAccountId(), "GM %s (Account: %u) create auction: %s (Entry: %u Count: %u)", - GetPlayerName().c_str(), GetAccountId(), item->GetTemplate()->Name1.c_str(), item->GetEntry(), item->GetCount()); + GetPlayerName().c_str(), GetAccountId(), item->GetTemplate()->GetDefaultLocaleName(), item->GetEntry(), item->GetCount()); } AH->Id = sObjectMgr->GenerateAuctionID(); @@ -296,7 +296,7 @@ void WorldSession::HandleAuctionSellItem(WorldPacket& recvData) AH->auctionHouseEntry = auctionHouseEntry; TC_LOG_INFO("network", "CMSG_AUCTION_SELL_ITEM: %s %s is selling item %s %s to auctioneer " UI64FMTD " with count %u with initial bid " UI64FMTD " with buyout " UI64FMTD " and with time %u (in sec) in auctionhouse %u", - _player->GetGUID().ToString().c_str(), _player->GetName().c_str(), item->GetGUID().ToString().c_str(), item->GetTemplate()->Name1.c_str(), AH->auctioneer, item->GetCount(), bid, buyout, auctionTime, AH->GetHouseId()); + _player->GetGUID().ToString().c_str(), _player->GetName().c_str(), item->GetGUID().ToString().c_str(), item->GetTemplate()->GetDefaultLocaleName(), AH->auctioneer, item->GetCount(), bid, buyout, auctionTime, AH->GetHouseId()); sAuctionMgr->AddAItem(item); auctionHouse->AddAuction(AH); @@ -327,7 +327,7 @@ void WorldSession::HandleAuctionSellItem(WorldPacket& recvData) if (HasPermission(rbac::RBAC_PERM_LOG_GM_TRADE)) { sLog->outCommand(GetAccountId(), "GM %s (Account: %u) create auction: %s (Entry: %u Count: %u)", - GetPlayerName().c_str(), GetAccountId(), newItem->GetTemplate()->Name1.c_str(), newItem->GetEntry(), newItem->GetCount()); + GetPlayerName().c_str(), GetAccountId(), newItem->GetTemplate()->GetDefaultLocaleName(), newItem->GetEntry(), newItem->GetCount()); } AH->Id = sObjectMgr->GenerateAuctionID(); @@ -344,7 +344,7 @@ void WorldSession::HandleAuctionSellItem(WorldPacket& recvData) AH->auctionHouseEntry = auctionHouseEntry; TC_LOG_INFO("network", "CMSG_AUCTION_SELL_ITEM: %s %s is selling %s %s to auctioneer " UI64FMTD " with count %u with initial bid " UI64FMTD " with buyout " UI64FMTD " and with time %u (in sec) in auctionhouse %u", - _player->GetGUID().ToString().c_str(), _player->GetName().c_str(), newItem->GetGUID().ToString().c_str(), newItem->GetTemplate()->Name1.c_str(), AH->auctioneer, newItem->GetCount(), bid, buyout, auctionTime, AH->GetHouseId()); + _player->GetGUID().ToString().c_str(), _player->GetName().c_str(), newItem->GetGUID().ToString().c_str(), newItem->GetTemplate()->GetDefaultLocaleName(), AH->auctioneer, newItem->GetCount(), bid, buyout, auctionTime, AH->GetHouseId()); sAuctionMgr->AddAItem(newItem); auctionHouse->AddAuction(AH); |
