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-rw-r--r--src/server/game/Handlers/AuctionHouseHandler.cpp7
1 files changed, 0 insertions, 7 deletions
diff --git a/src/server/game/Handlers/AuctionHouseHandler.cpp b/src/server/game/Handlers/AuctionHouseHandler.cpp
index db5c44a5bda..5f7ef0643bf 100644
--- a/src/server/game/Handlers/AuctionHouseHandler.cpp
+++ b/src/server/game/Handlers/AuctionHouseHandler.cpp
@@ -23,7 +23,6 @@
#include "Creature.h"
#include "DatabaseEnv.h"
#include "DBCStructure.h"
-#include "DisableMgr.h"
#include "GameTime.h"
#include "Item.h"
#include "Language.h"
@@ -209,12 +208,6 @@ void WorldSession::HandleAuctionSellItem(WorldPacket& recvData)
if (itemEntry == 0)
itemEntry = item->GetTemplate()->ItemId;
- if (DisableMgr::IsDisabledFor(DISABLE_TYPE_ITEM, itemEntry, nullptr, ITEM_DISABLE_AUCTIONHOUSE))
- {
- SendAuctionCommandResult(0, AUCTION_SELL_ITEM, ERR_AUCTION_DATABASE_ERROR);
- return;
- }
-
if (sAuctionMgr->GetAItem(item->GetGUID().GetCounter()) || !item->CanBeTraded() || item->IsNotEmptyBag() ||
(item->GetTemplate()->Flags & ITEM_FLAG_CONJURED) || item->GetUInt32Value(ITEM_FIELD_DURATION) ||
item->GetCount() < count[i] || itemEntry != item->GetTemplate()->ItemId)