diff options
Diffstat (limited to 'src/server/game/Handlers/BattleGroundHandler.cpp')
| -rwxr-xr-x | src/server/game/Handlers/BattleGroundHandler.cpp | 49 |
1 files changed, 49 insertions, 0 deletions
diff --git a/src/server/game/Handlers/BattleGroundHandler.cpp b/src/server/game/Handlers/BattleGroundHandler.cpp index 475c1c42fca..b47eaf52064 100755 --- a/src/server/game/Handlers/BattleGroundHandler.cpp +++ b/src/server/game/Handlers/BattleGroundHandler.cpp @@ -34,6 +34,8 @@ #include "Opcodes.h" #include "DisableMgr.h" #include "Group.h" +#include "Battlefield.h" +#include "BattlefieldMgr.h" void WorldSession::HandleBattlemasterHelloOpcode(WorldPacket & recv_data) { @@ -565,6 +567,53 @@ void WorldSession::HandleBattlefieldStatusOpcode(WorldPacket & /*recv_data*/) } } +void WorldSession::HandleAreaSpiritHealerQueryOpcode(WorldPacket & recv_data) +{ + sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_AREA_SPIRIT_HEALER_QUERY"); + + Battleground* bg = _player->GetBattleground(); + + uint64 guid; + recv_data >> guid; + + Creature* unit = GetPlayer()->GetMap()->GetCreature(guid); + if (!unit) + return; + + if (!unit->isSpiritService()) // it's not spirit service + return; + + if (bg) + sBattlegroundMgr->SendAreaSpiritHealerQueryOpcode(_player, bg, guid); + + if (Battlefield* bf = sBattlefieldMgr->GetBattlefieldToZoneId(_player->GetZoneId())) + bf->SendAreaSpiritHealerQueryOpcode(_player,guid); +} + +void WorldSession::HandleAreaSpiritHealerQueueOpcode(WorldPacket & recv_data) +{ + sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_AREA_SPIRIT_HEALER_QUEUE"); + + Battleground* bg = _player->GetBattleground(); + + uint64 guid; + recv_data >> guid; + + Creature* unit = GetPlayer()->GetMap()->GetCreature(guid); + if (!unit) + return; + + if (!unit->isSpiritService()) // it's not spirit service + return; + + if (bg) + bg->AddPlayerToResurrectQueue(guid, _player->GetGUID()); + + if (Battlefield* bf = sBattlefieldMgr->GetBattlefieldToZoneId(_player->GetZoneId())) + bf->AddPlayerToResurrectQueue(guid, _player->GetGUID()); +} + + void WorldSession::HandleBattlemasterJoinArena(WorldPacket & recv_data) { sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_BATTLEMASTER_JOIN_ARENA"); |
